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3 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +1 Dexterity
+2 Constitution +1 18 72 --
16 +0 Intelligence
CLASS
O 10 Wisdom INITIATIVE HIT POINTS
3
O 4 Charisma
Total SUCCESSES
DEXTERITY
Saving Throw Modifiers INSPIRATION
Res: poison (adv on saves) d8 FAILURES
0
Animal Handling WIS
Arcana INT
Warhammer
10
0
SKILLS ACTIONS
Longbow
PASSIVE INTELLIGENCE (INVESTIGATION)
Battleaxe
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CLASS & LEVEL PLAYER NAME
Nature Domain:
Dampen Elements - when you/creature within 30' of ITEMS:
you takes acid, cold, fire, lightning, or thunder damage, -Holy water
use reaction to grant resistance against that damage -Silver/iron powder
Divine Strike - Once on each of your turns when you -Diamond/diamond dust?
hit a creature with a weapon attack, you can cause the -Ruby dust?
attack to deal an extra 1d8 cold, fire, or lightning dam -Jewel?
-Glass eye?
Hill Dwarf: -Herbs, oil
Dwarven Toughness - hp+1/level -25x incense
Stonecunning - 2x Prof for History about 'stone' -Tea leaves
Advantage on poison saves; Res Poison
Rustic Hospitality - common people help me
Ritual Caster
Shield - 2AC
EP Holy Symbol (sapphire cross shield crest)-Focus
Druid's Bag
PP
Tome of Understanding
PUSH/DRAG/LIFT
EQUIPMENT
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Female 30 Medium 4'10" 140lb
GENDER AGE SIZE HEIGHT WEIGHT
Lawful Good Helm Olive Green/Blue Braid, oaky
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
IDEALS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
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WIS 18 +10
Cleric
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS ===
*Druidcraft
Mending
Thaumaturgy
Word of Radiance
Toll the Dead
Spare the Dying
SPELLS
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WIS 17 +9
Cleric
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== 4th LEVEL === 3 slots
*Dominate Beast
*Grasping Vine
Aura of Life
Banishment
Aura of Purity
6th level
SPELLS
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