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Snakes bend: After a month of sailing you arrive at a bank off snake’s bend river.

You board a small row


boat with some of the crew members for the ship and see the captain getting into another. All of you
row toward the shore and once landed you disembark from the row boat happy to finally be back on dry
land. Enter Scene

Margath: The capital of Tel’andre you all look at the it in awe for none of you have seen a city of this
magnitude. The city is hosting a huge tournament for the upper class and has closed most of the city off
as to not have the precious nobles disturbed by the lower class. ENTER SCENCE as you enter a part that
isn’t closed off you see groups of lizard people, elves, dwarves, and humans all talking in small groups.
You see a group of children trying to decide on what game to play and past them you notice a well an uh
notice board.

Margath heading to Midas: Along the way to Midas you continue to see groups of people. Some are
talking and gossiping others are heading to the market to buy goods for their homes and families. You
finally spot the bridge that was mentioned in the notice and promptly turn down the street. Enter scene

Margmart: After talking to Midas you decide it would be best to take his advice and gear up a bit since it
would be such a long trip. You enter and see a guard on the opposite side of you and to your left you see
another guard that says, “Don’t try anything funny or I’ll take your arm off” The adventures *insert
emote* and the guard returns a harsh glare at you. ENTER SCENCE. Chaz offers a quest to the
adventures to deliver some merchandise to Village Sare. In return Chaz offers a discount at his store.

Bandit encounter: The adventures notice 2 men standing in the road. Enter Scene. When they approach
the bandits one of them says there is a toll here. Fight or pay either way adventures can choose to go
to Sare or to Flaxs farm

Flax Farm: ENTER SCENCE: The adventures come across a beautiful farm. The crops look to be growing
nice and tall the farm animals look to be well fed and healthy ENTER CHOICE SCREEN: ENTER MAX:

Illadeah Village: A prosperous lumbering village and home to Tel’Andres biggest cemetery. It has figured
out the ways of forestry (by using the remains of the dead to fertilize the trees) Upon arriving at the
village you notice that it is quiet. As you past by the houses you can tell that their people living there.
You try knocking on one of the doors you only here what seems to be worried whispering and a little girl
holding back her cries. You try another house but get nothing but silence and this continues until you
see a one final house separated from the rest of the village. As you approach you knock on the door and
finally get a response. She tells you to leave while you can but Sir mans convinces her to step outside
and talk.
Small Graveyard: You come across a small cemetery and notice some undead along with a woman. She
tells the players that they shouldn’t be here. It doesn’t matter she says you will soon join our army of the
dead and serve in the army of our lord. Initiate combat.

Deas house: You notice a house in the back ground it is small but cozy you peer into the windows and
see no one is in there.

Larger graveyard: You come into a much larger graveyard. The old woman appears and says that you
should have left when you had the chance. She doesn’t tell the player much other than her lord is
coming to create a new age and all who oppose will be slaughtered in the most gruesome ways possible.
Imitate combat

Lidea village: You come across a Lidea village a small hunting village. It doesn’t appear to have much
other than a tavern and a small shop for services. Upon arriving at the village the guard tells you that if
your squeamish than don’t go around the corner up ahead someone’s been murder.

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