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Cover Art by David Gallagher Art by John Blanche, Wayne England, David Gallagher, Des Hanley, Toby Hynes, Mark Gibbons, Paul Smith, John Wigley. PRODUCED BY GAMES WORKSHOP nat Kosh oe ea, in, Oust Rug Gaver ep eis the open Games Woh i any yoReaoy" Lenn ‘en aur onion paz, NaLeeu NTs msSSAUS, Norminur nay ays MAAYLAND. N96 betas Se, New oes Tororo stat BO LEI CHA PRODUCT CODE eo 98 08 a2 Parr MAMBER 692 2 99 080 CONTENTS WARHAMMER CAMPAIGN, BRETONNIANS & WOOD ELVES CHOOSING FORCES. ROSTER SHEETS SPECIAL CHARACTERS ‘THE PERILOUS QUEST TROUBADOURS' TALES, THE BARON'S SHIELD BRING ME THE HEAD OF DROGO 1 THE DEMANDS OF HONOUR, CAMPAIGN MAP BEAU QUEST SCENARIO I THE TOURNEY. sees "TEE TOURNEY AT QUENELLES ENTER THE WOOD EIS DEATH BEFORE DISHONOUR FIGHTING THE TOURNEY SCENARIO I ‘THE BATTLE OF THE TENTS, ELF TREACHERY. SCENARIO MAP FIGHTING THE BATTLE SCENARIO IIL ‘THE PERILOUS PILGRIMAGE . THE PRICE OF HONOUR THE LADY OF CHALLOT PERILOUS PILGRIMAGE, LURKERS IN THE GLADE - FIGHTING THE BATTLE SCENARIO MAP SCENARIO IV [BATTLE OF THE TREE OF STEEDS AGRAVAIN'S QUI COUNCIL OF WAR AGRAVAIN'S DREAM THE TREE OF SHIELDS FIGHTING THE BATTLE SCENARIO MAP “i ui 4 4 6 5 16 7 v7 a 18 18 19 19 APPENDIX I: THE CHANSON DE CHALLOTTE TOURNEY AT QUENELLES. .. 2.20 Bretonnians 2 Wood Elves ce BATTLE OF THE TENTS. 3 Bretonntans 23 Wood Elves 24 {THE PERILOUS PILGRIMAGE 24 Bretonntans 25, Wood lives 26 ‘HE BATTLE OF THE TREE OF SATELDS 26 Breronntans 28 Wood Elves... es) BRETONNIAN TOURNEYS THE FIELDS OF BRETONNIA 30 THE JOUST & THE TABLEAUX DE BATAIL 30 HERALDS’ RULES & TOURNEY ROLLS 31 CREATING A JOUSTING TEAM. 31 KNIGHTLY VIRTUES, 32 THE LADY'S FAVOUR 33 ThE Jousr 33 JOUSTING PLOYS THE TABLEAU DE BATAILLE THE BLACK KNIGHT (CHALLENGING THE BLACK KNIGHT KNIGHTEY VIRTUES TOURNEY PRIZES TOURNEY ROLL CARD BUILDING ASSEMBLY INSTRUCTIONS... 40 3 ‘IsinD sNoTWsd ms IMER CAMPAIGN ade ak HAM! RI nv | WARHAMMER CAMPAIGN Perilous Quest is one of @ series of Warhammer Campaign supplements, Each campaign presents a number of encounters between two rival forces, culminating in a decisive barrle to determine the winnes BRETONNIANS AND WOOD ELVES ‘This supplement deseribes the adventures of a Qu Knight named Agravain dle Beau Quest. He is the hero of 1 famous Beetonnian troubadour ballad which tells how his quest to rescue La Damoiselle de Challowe who appeared to him in a vision, gathered momentum small Errancry war against the Wood Elves! ach Warhammer Campaign supplement is desi around two eival forces, but with the chief emphasis on fone army in pasticular. Perilous Quest, as its tile Suggests, is hased around Bretonnians, and will prove 3 Useful supplement for any Bretonnian player. Not only does it include rules for fighting the campaign, but it also includes special rules for Bectonnian joustin tournaments, and a set of card buildings for a Bretonnian cacampment and reliquary wagon which sll be equally useful in fucure battles, Pertfous Quest and other supplements in this series are created for players who already have suitable armies ‘The games ate designed so that players wing have typical 3,000 point armies should be able wo field appropriate troops without purchasing vast numbers of new miniatures. Players who wish to increase their armies by adding a few units or characters especially for the ‘campaign can take the opportunity of 0 doing. CHOOSING FORCES You do not nced specific units 10 fight the exmpaigo. Instead you are allowed (0 choose forces of an appropriate points value for each battle. There are some extra restrictions that apply w the choices from your Warhammer Armies list, and in some ceases you are allowed more units of a certain ype than ‘normally. This is because the Warhammer Armies lists fare designed to be generally representative of the armies covered. The campaign armies, on the other handl, are based on specific eoniliets. We have allowed a degree of choice so that players can fight the games with the armies they already have well as allowing pkiyers 10 use 2 bit of cunning to out theie enemy. The choices permitted though are stl consistent with the descriptions of the battles. To choose your army refer to the relevant Batle Seroll for the battle and your Warhammer Armies book. The Battle Scrolls describe which troops you may choose, whilst the Warhammer Armies books describe their ‘equipment, options and points values. The Battle Serotls, also indicate where magic items are allowed and usually place a separate limit on che maximum points values of ‘permitted magic ems. [Nove that magic items can only be inctuded as described fon the Batle Scroll, This includes magic standards for standard bearers as well as magic items for characters, For players interested in such things we've included a separate list of the forces that fought these bates ~ these were the forces used by Rick Priestley (Wood Elves) and Nigel Suillman (Bretonnians) when the ‘campaign was fought for the frst time ach game in the campaign was fought several times unc cllferent forees were chosen on each occasion, gradually improving the selection as we got to grips wich the objectives of the battle. See Appendix | The Chanson de CChatfotte for our example armies ROSTER SHEETS A pad! of roster sheets are included. As you choose your army for cach haule, weite down the detaily on the roster sheet so that you can refer to it during the game. You'll find this is -more convenient than’ constantly fooking up details in the Armies books, SPECIAL CHARACTERS “This campaign features a umber of special characters for both the Bretonnian and Wood Fit armies. You'l iad details and rules for these characters on the Battle Serolls They ean he represented by any suitable models from the Citadel Miniatures range ~ whether you wish (0 purchase and paint new characters for the campaign, or simply use an existing, model that fits the description is entirely up to you. The characters described in Perilous Quest are compatible with Bretonnian and Wood Elf armies, and can be used as special characters if you wish. These special characters should only be used with prior ‘agtcement by your opponeats. OF course any characters prepared! for the campaign can he fielded as basic heroes or wizards in your other battles. 4) __THE PERILOUS QUEST Perilous Quest ts based upon the famons Bretonnian troubadour ballad ‘La Chanson de Challotte’ adapted by the minstrel Blondel from the earlier Bretonntan chanson ‘La Damotselle de Challotte. TROUBADOURS’ TALES Night fell over the Domain de Beaumarchais. A roaring. fre lt up the great hall o the eastle keep. ‘The travelling ‘woubadour had just finished his song La Damotselle de Gallotte, a tale of Bretonnian faith and honour and Wood Fit treachery, and w2s-now tucking into his reward, the best venison and a Nagon of good wine. Are not the King and Queen in the Wood allies of the King of Bretonnia?” asked the Lady Isabelle el her brother Agr Yes and no, no and yes, yes, 0, maybe sometimes, never!” interrupted the jester, brandishing a puppet on 2 stick in fronc of Agravain’s face “Yes and no, fa thoughtful Shur up and go away, fool!” snapped the irritated Agravain, Do not be nasty to poor Jasper, Agravain! He is the only ‘hing that brings a salle to mother's face now that father 's sway at war!” sald Isabelle, "And you haven’ranswered my question properly” Her brother continued, “The fairy folk in the Forest of Loren are loyal to no one bur themselves. I have heard fof many Knights that have gone on a quest or errand there and never been seen again! Despite this, our King, sull honours the ancient pledge 1 respect the fairy realm. As for the fairy folk, the legends say that they helped us of old, bat any fool can see that they dif because our enemies were also their enemi Ihave another question,” said Isabelle, “The Queen in the Wood, is she the Lady of the Lake?” “Do you aot pay attention to anyt chapel” Is she the Fay Enchantress?” asked Isabelle, mischievously baiting her brother. “Sister, your ignorance amazes me!” What is she then, brother, sinew yews Love everything!” ‘She is called ‘La Belle Dame Sans Mere’ beeause she is 4 ‘airy who lures valiant Knights to their doom in the ng at the grail “Ltake it brother, that you are afraid of the fairy folk!” “1 am not afraid of them!” Agravain protested. “If only the King would lift the ban and declare an Errantey wae, the forest would make a fine addition to his realm! There are many young Knights looking for land these days, None of them fear anything, and neither do 1!" "What nonsense!” said theit morher, che Baroness de Beaumarchais, as she entered the hall, "The veils of her tall Leal-lress walted elegantly behind ber as she sat by the fire to continue her tapestry. “Impetuous youth! 1 don’t want fo see you going off on some Exrantry war! [e's bad enough with your futher gone, and he is honour bound to serve the King. Your time ‘will come soon enough, and when it docs, for your sake, | hope itis only the Ores you have to face” Agrivain, now old enough to bear arms as a Knight Errante, had been lelt in ebarge of his father’s cistle instead of going to war with him as a squize, Sometimes hae feltangry at being left hehind, but he understood the trust invested in him: (0 hold and defend his father's domain and peoteet his sister, mother and all the fol of the village. So he was not at all stung by his mother’s rebuke, which in any ease was kindly spoken. He knew how she waited anxiously for the Haron’s rerum. AS indeed, they all dd 1S QUEST aie THE PERIL porous et THE BARON’S SHIELD News travels slowly along the muddy roads of Bretonnia. ‘The Baron had sidden off to war with owenty fmen in the spring. Now the harvest had been safely brought in. One day, three men code into the village. ‘They were all that remained of the Baron's retinue of Mounted Squires. ‘the deawbridge was lovicred and the Baron's family hurried down into the courtyard to meet them. They were all but dead in the saddic with fatigue land wounds. The Baron was aot among them, but one ff the Squires was bearing the Baron's battered shield. “where is my husband! eried the Baroness, “The Squires were downeast, ‘Alas, our Lady, he has fallen in bale! ‘The Baroness and her family received the shock of this wooful news with all the dignity thac becomes (rue Bretonnian nobility The weeping would be reserved for Tater, not ia front of the commoners. sway have you retumed and not him!” asked the Baroness, accusingly “fnough mother!” interrupted Agcavain. “Do not ‘question the valour of these brave men. ‘The Squice continued, his voice hoarse with the effort. “Wie have brought back his shield, my lady. The Baron de eaumarchais fell with honour, accomplishing a great won us a famous. feat of arms, It was his valour ha victory as he lee che chang find hueled them back into the sea. Buc in their spite the tenemy struck buck with evil spetis and dishonourable devices! We were assailed with fire, flame and foul vapours, and of all che retinue we alone survived, We Scoured the battlefleld radiam, but all we could find was his shield.” then the Baroness spake. “The shield is a sacred relic from the grail chapel. Alast | dhought it might save my husband from such a cruel fire. Bven so, since itis all, that is left of him, 1 shall be buried with it” Having ssid this she t00K the shield) aud went back into the g keep of the castle. Bvo days later, the Baroness died. 1¢ ‘yas said she died of grief andl was laid ro rest in the pail chapel, beneath her husband's shield. “BRING ME THE HEAD OF DROGO LE MAL!” “The fies frost came. Soon afterwards, Ores were sighted ‘on the margins of the outlying fields. Ageavain and Isabelle were warming themselves before the fie in the tercat hal when old Jules, the Baron's reeve approached “phere is a matter which | must discuss with you both, tr time to decide dhe future of the domain and you, my fady, must declare the errand of chivalry and offer the domain to whosoever proves himself worthy of I” Whosoever?” repeated Agravain, puzzled. Nes,” said Jules, “There will be another Knight Berant present. Some of the peasants have persuaded Jacques fo rake up the task, | have arranged for your sister 10 go belore the village andl set the task vomorrow afternoon. ‘Ores have been seen once again so we cannot delay this matter any longed!” ‘why does he dare compete with me, for my own {father’s lands! Has he no respect? 1Do not be angey with him, brother,” said Isabelle. “He ie a good man, I can see why the peasants chose hrm Bayway, in the end the Lady of the Lake will decide becwoen you.” Agravain was an observant young man, He had seen the ‘yay that his sister often smifed at the handsome young, Shepherd, Jacques, ssho had already slain several Orcs in Ucfenee of his flock. “It was nor just the peasants who persuaded Jacques, was it Isabell Agravain’s sister blushed. “Much as I desire wo see you inherit our father's lands, {do not want to spend my life fas adamsel in the grail ehapel while the falrest wench is the village sits beside you as Baroness. | want a brave fhushandl! Whar happens if you do not rewuen from the task, Agrawain? This way, whoever reams, our father’s fand shail remain in our blood fine, cither through you for through me if T marty Jacques. As I said, dea Agravain, let the Lady decide?” The following afternoon ewo Knights Terant mounted upon their warhorses before the castle fertchouse, Agravain was convinced that his mischievous siseer would send him on an errand into the Forest of “Loren, perhaps never ro renurn again. AS they waited for the Lady Isabelle (o appear on the ramparts announce the task, Jacques turned to Agravain. “If only one of us is destined to return, Agravain, then I pray by the Lady thar stbe you.” This brought a great cheer from the peasants land not a few tears fom some of the peasant girls, “Spoken like a true Bretonniant” replied Agravain, who ‘had enough nobility to know in his Ineart that Jacqui ‘sas equally worthy co become lord of his fathe Gomain, "Likewise, Jacques, may only succeed i you have already fallen!” ‘This raised more cheers and wears from the assembled villagers Then a trumpet sounded and the Lady Isabelle appeared, looking radiant, even though she had spent the entire night praying in the grail chapel seeking inspiration for the task she Was to set the evo fine youn ‘men, “Ihave decided, as is fair and Btting, to set you the same task, so that you will both face equal peril” announced the Lady Isabelle. “Whosoever i first 10 achieve his errand will become lord of the Domain de Beaumarchais, The task is this..." The assembled crowd hushed, ~ .bring me the head of Drogo Ie Mall” the peasant chrong erupted into a loud cheer, whilst the sromenfolk burst into tenes once again, av did the Lady Ieabelle as she quiekly withdrew inta the castle. Ic was a very traditional eerand of Knighthood. Drogo Le Mal was a persistent scourge on Beaumarchals and the neighbouring domains; a fearsome Dragon who ‘swooped over the fields and plucked ploughmen and millimaids from their work 1 feed his ravenous appetite. Knights Errant from neighbouring domains had auiempted this task many times before, but the Dragon was sil alive and they were not Agravain breathed a quiet sigh of relief: Only a Dragon! So he was not destined to vanish forever inthe mysterious Forest of Loren like so many before him. At least nor yet! THE DEMANDS OF HONOUR Later that day the two Knights Esrant set out. Soon they reached the fork in the road that led from Beaumarchais| ro the neighbouring villages. “We must not delay,” said Agravain, “Isabelle is all alone, this task must be accomplished urgently! 1 will noe delay!” replied Jacques as he spuered his horse oa towards the path that led t0 Dinan. Agravain ook the road towards Payens and Bellay. As Agravain rode through the villages of Payens and Bellay he questioned the peasants working in cheir fields. At Pagens he was given hospitality ac the castle. A Bellay; he slept in the forest under his shield because the domain was deserted, On the third day, Ageavain turned towards Dinan. ‘There, he diseovered that the locals had recently been victims of Drogo Le Mal. They pointed to, some distant crags, indicating where the Dragon had flown. The crags were within the wild heath that surrounded the mysterious Forest of Loren, beyond the fairy stones which no man may pass. Thae was wiry no fone had tracked Drogo to his lair before, at least no one ‘who had ever retumed! ‘The peasants said that they had seen another Knight riding in che same direction only a day before, but they had nor seen lnim ride back again, Hearing this, Agravain made haste towards the erags. Soon they were looming hefore him, rising out of a thick, clammy mist which covered the hillside. Agravain heard a hore neigh somewhere ahead of him, He spurred on his own steed and soon found himself before the gaping mouth of a hhuge cave. There was a great mass of bones scattered around the mouth of the eave, and the air was heavy ‘with the stench of rotting carcasses. Standing little way ahead, and waiting in front of the cave was Jacques. “It will be dark soon and Drogo will return. Since you are here Agravain, [give you the honour of the frst strike.” ‘No Jacques, you will have that honour: ‘but Agravain, Tasist? I give you the first strike, and with ie the chance to win your father's Tands! ‘No, upon my honour, Jacques, | insist! You were here fies, its your sight to strike the first blow!” Since we cannot agree, let us both strike when we wish and whoever strikes the mortal blow shall claim victory fn dis feat of arms.” “Accepted! Let the Lady decide beoween us! agreed Agravain, i AGRAVAIN'S QUEST ON THE BORDERS OF ATHEL LOREN ‘a BEAUMARCHAIS 2g. FOREST gages OFS otted aves dre: retiay nat tourney at Quenelles; first prize being the Chalice of Chanterelle. Battle of the Tents; Athelwyn orders the @ © ; theft of the tourney prizes. ® @ BRETONNIA ee The Perilous Pilgrimage; Wood Elves amnbush pilgrims entering their glades. Battle of the Tree of Shields; the final clash between Agravain's Knights and the Jorces of the Wood Elves. Ac that moment there cume the deafening roar of the Deagon as it approached. ‘The warhorses began t0 shy soy in fear a$ Drogo suddenty descended out of the mist and landed directly in front of them, Both Knights the war ary of Bretonnia ed theie lances, shout and charged Dragon was taken completely by surprise, and just as Drogo opened his great jaws (© unleash his fiery Deeath Agravain thrust his lance deep into its gullet. The lance snapped clean in owo ax the monster reeled up, morally wounded. At the sume time, Jacques plunged his lance through the beast’s heart The great ae Agravain and Jacques watched as they recovered th breath, Jacques was the one who spoke fist rumbled dewn the eraggy hills. “truly Agewvain, you struck the moztal bloset’ No Jacques, It was you who pierced the monster's heart It is you who inflicted che mortal wound!” Ageavain prorested, will swear that i€ was you who struck the mortal blow!" Jacques argued, And I will swe shat iewas you!” replied Agrawain. 1 we cannot decide now, we shall have to fight each other in moral combat when we return 10 Beaumarchais.” “indeed we shall” said Ageuvain. BEAU QUEST The jubilane peasants of Dinan provided a wagon and its dawer w carry the head of Drogo Le Mal pack to Beaumarchais. Isabelle appeared on the ramparts as soon as they arrived. Behold the head of Drogo Le Mal,” declared Agravain. “1 give thanks to the Lady of the Lake that you are hoth alive and well. [tis more than I could have hoped for! Now answer me truthfully brothes, which of you slew he Dragon?” 1 was Jacques who steuck the mortal blow," came geavain’s reply. No! T swear it was Ageavain who struck the mortal blow!" insisted Jacques, Honour demancls thar we decide this by mortal combat.” Agravain called out to the assembling crowd. Let the Lady of the Lake decide!” Tis lady will decide!” said Isabelle, angrily. “You will not fight each other to ee leath! Ie is my right to dedare both of you worthy Knights: and this T do!” “Then who shall be lord of Beaumarchais?™ asked sgravain, By the Lady of the Lake, that is also my sight to decide, 1 give my hand to Jacques!” Both Agravain and Jacques knew that by accepting the errand they had bound emseWves by the strict code of retonnian chivalry t© accept her decision, There was nothing else 10 be said and no moze to be done than for Agravain to sweat fealty to his new brother in law, Jacques, the Baron de Beaumarchais, He swore © serve him as a Knight Errant until he was sgranted land of his own, either by dhe Bacon or by the King. The reply of Jacques de Beaumarchais came ay total surprise. “L release you from this obligation, ‘Agravain! You a fie to ride to Couronne and serve the King. He is sure to rewand such a valiant Knight as you with 3 worthy domain “Not” replied Agravain, “Ie is dear what I must do. T hereby declare myself pledged 0 the grail quest. [swear levotion to the Lady of the Lake, Uato death will 1 serve her and her alone, Wherever she bids me go, | shall go!” ‘This stunning declaration was met with an enormous cheer from the villagers. Everyone knew that such a vow ‘would bring dhe good favour of the Lady of the Lake 10 Rewumarchais. The sun would shine, the crops would grow! Isabelle wept with admiration for her brother and rot without a litle sorrow for she knew what this vow sould mean for him. “Beau Quest!” she declared. “That is the title [shall hestow upon you! Agravain de Beau ‘Quest, you bring honour and blessings upon us alll™ AIL that remained was for Jacques and Agravain to be properly invested as Knights by Lady Isabelle atthe geail chapel. This was followed by the festivities of Isabelle ‘and Jacques’ wedding. Agravain spenc that aight in silent vigil atthe geail chapel seeking inspiration for his quest. In his drvams he saw che dim vision of a beautiful lady swith a look of sorrowful despair on her lovely face, ‘easting a magnilicent golden chalice into a deep river. SCENARIO 1 Several verses of the Chanson ele Chaltotte tell of the “great tourney of Quonelles in which Agravain and the pride of Bretonnian chivalry jousted with the arrogant Princes of Athel Loren, Uhe prize of the tourney was the Chalice of Chanterelle, the fabled Lady of Chatiotte's goblet. THE TOURNEY AT QUENELLES Agravain emerged! from the grail chapel at Beaumarchais| and made ready to leave is ancesteal home. He donned the surcoat fis sister had sewn for bim, bearing the colours of Beaumarchais and the fleur de Iys emblem of 8 Questing Knight. le had forswvorn to bear the of a Dragon, which Jacques had chosen for his own coat of arms. Where shall you go®” asked Isabelle as she bade face to her brother. “I shall attend the tourney at Quenelles,” replied Agswvain, revealing nothing of bis mysterious vision, As he left the village, Agravain encountered Blondel the ‘troubadour and Jasper the jester. They begged him to let, them accompany him on the quest as his retainers. Agravain finally agreed on the condition that Blondel ‘would compose a chanson to record his feats of arms land that Jasper reffained from cracking jokes and contcar himself with looking after Agravain’s warhors. Jaspers final joke was t© name himself Jasper de Mal “este! THE TOURNEY ‘Queneties was only a few days ride (0 the south east, but Agravain had never been there before. As he rode through the great gare into the bustling, streets, he ‘encountered the first great test of his quest: resisting the ‘temptations of Quenellest “The city was in a state Of great festivity as a magnificent toumey was about to begin, Knights had come from the fae corners of the dukedom and beyond to attend, among them were Knighis Eerant who had come to win their spurs on the jousting field, andl other Questing Knights like Agravain, perhaps draw by the mysterious will of the Lady of the Lake. “The prize of the tourney was to be an ancient chalice, unsucpassed in crafismansiiip, Local fishermen had taken the relic from the river Brienne almost within the bounds of the Forest of Loren. Some believed that it had then made by che Elves of old, in the days when a splendlid Elven city flourished beside the great river, the ruins of which were buried bencath the winding and squalid streets of Quenelles. Some naive and eredulous people even believed that i was none other dan the Tabled healing chalice of Chanterelle, the revered Lady of Challotee. Agravain guzed atthe chalice which was on display in the prize pavilion. It looked strangely familiar, like something he hal seen ina dream, Was it now clear that the Lady of the Lake intended him to wan this challee tn order t© pursue his quest? Maybe this chalice was the hraly grail eel? Other Questing Knights raking part in the vourney doubtless had the same idea ENTER THE WOOD ELVES (On the eve of the tourney, there was a great commotion in Quenelles. The cause of this was a retinue of Elven, Princes from the realm of Athel Loren who had siden {nro the city t0 enter the tourney. Such a thing was only ever heard of in legends and no one could remember it ever happening in their own lifetime. Ageavain listened with great interest fo the rumours and ‘ossip concerning the Wood Elves. it was said that they belonged to the Kindred of the Willows and claimed that the chalice and other prizes rightfully belonged to their kindred since they hal been found within the bounds of Achel Loren, Whether or not this was true did not make any difference in Bretonnian eyes. There were many relics scattered throughout Bretonnia. Most were, in all probability, either of Elvish or Dwarfish workmanship and the Bretonnians were used to seeing off dubious Fit and Dwarf adventurers hunting for their ancestral heirlooms, The custom was to settle such disputes by honourable combat, Sueh a chalice was thus a worthy paze for the climax of the courney. Let it be won by Schosocrer could prove himself worthy of it by valour Zod feat of arms! Ifthe Elves wanted it so much then it ‘as fitting that they should batde for it according to the soles of chivalry: This, it seemed, was what the Elves intended to do, DEATH BEFORE DISHONOUR Next day, before the tourney began, the heralds announced that the Duke of Quenelles had aecepzed the challenge from the Elven Princes and changed the Ecauitional rales of the tourney accordingly Inetvad of the usual jousting contest followed by a tableaux de auaille, where contenders attempt to unhorse the Duke's anonymous champion, the Black Knight, there ‘would be a straight contest between Bretonnian and ‘od if chivaley. The chalice would be won by the side that had the most riders still upright in the saddle at the end of the tourney, If the Bretonnians won, the chalice ‘would be donated to the grail chapel of Queneiles. IF the Elven Princes won, they could take the chalice and all the other prizes back to Athel Loren. Agravain, to his sorprise, was nominated by the heralds for che Brctonnian team. Indeed his name headed thelist, since ‘word of his valour and nobility had reached the Duke, Just before the start of the joust, ine herald or the Wood Flf retinue rode onto the tourney field and made a declaration before the assembled dignitaries and peasants who had flocked ia from the surrounding Countryside, He announced that the Fif Princes were pledged to fight ro the death and dared the Bretonnians fo do likewise. Of course, the Bretonnian Knights were not going to refuse such a challenge. Honour forbadle it Presiding over Uhe roumney were tbe Duke and his beautiful daughter La Belle Melisande. Feeling deeply Gistressed for the young Brevonnian Knights she felt honour bound to offer hee favour to each of them in the hope it would bring luck and strengthen thei faith. As cach Breronnian Knight rode past the rostrum he lowered his lance and the fiir Melisande attached ro it fa item of her apparel. Last to ride past was Agravain, by ‘which time the lady had already given up several items of clothing and was starting to blush. To spare the noble lady the ribaldry of the assembled rade and uncouth peasantry, the gallant Agravain declined to beg.a favour, ‘pon niy honour, you shall have a favour!” said the noble Melisinde, drawing her stiletto from her last remaining garter and cutting 2 cress of her hair for Agravain to tie to his helm. This brought « great cheer from the erowd., Then both teams of contenders took up. their positions facing each other across the jousting fell as the Lady Melisande drew lots to decide the pairs of ‘opponents in the joust = FIGHTING THE TOURNEY ‘The Towrney is a jousting tournament and the first in a series of clashes between the Bretonnians and Wood ves. The outeome will decide which of the Knights competing will survive to accompany Ageavain on bis ‘quest, and which of the Elven Princes survive to oppose them, ‘THE TOURNEY FIELD ‘The setting tor the event is the renowned tourney field of Quenelles, which is located outside the walls of the hy beside the rive: Bricane The feld io represented by the gaming table, Along one side of the field is the great rostrum, Here the Duke of Quenelles, his daughter, che fair Melisande, and all the noble ladies of Quenelles sit to watch the jousting. On either side of the rostrum and fon the opposite side of the fleld are the stalls where the prosperous townsfolk and rude peasantry push and shove each other for a good view of the jousting field, ‘The middle of the field is divided by a long hoarding, A pair of contesting Kaights start at either end of this hoarding, and on opposite sides of it, They then charge, pointing their lances over it 10 strike cach other. The hoarding, prevents the horses from colliding with each other as is considered dlishonourable to strike & horse in a joust. THE JOUSTING TEAMS the tourney is 2 contest Jeqween an equal number of Bretonnian and Wood EIT Knights. There is no need 10 ‘work out the points values of the reams, just choose the c’charicters. Each player refers 10 the Battle Scroll for his side in order to chowse his jousting team for the tourney. ina ; 4 SPECIAL JOUSTING RULES ‘The joust is a special game based on the Warhammer rules. The full rules for Bretonnian rourneys are given ‘on page 30, The game is a knockout contest played as a series of single combats herween a Bretonnian Kaight and a Wood FF Prince. (CHOOSING PAIRS OF CONTENDERS Write the name ofeach contender on a separate scrap of| paper and purall the names for each team ia a different cup. At the start of each joust, select which two ‘opponents wil ight each other by taking a candom pair fof names from the cups. At the end of each joust, the ames of the unhorsed contenders are discarded. The names of winning contenders are put co one side in ‘order to decermine which side wins by having, the most characters ler, ‘THE JOUSTING TURN The joust lasts for as many cuens as it takes for one contender to be unhorsed. atthe stare of each turn, eae ‘contender in the pair stands facing each other 12” apart at either end of the tourney field and on opposite sides ‘of the hoarding. Each contencler presents his shielded side 10 his opponent. ‘CHOOSE JOUSTING PLOY At the start oF each turn, before the contenders charge, teach player secretly chooses one jousting ploy. When, both players have chosen their ploys they are revealed simultaneously and the contenders charge. (CHARGE, Both contenders charge simultaneously at full gallop. The normal bonuses for charging and using lances are counted for both sides. The choice of jo dewcemines whether or not a contender ste last unless a magie item or favour allows an automatic first suike, Otherwise, If both opt for the same plox, highest initiative strikes first. If initiative $s equal, sl 10 ‘see who stikes first, Each contender only strikes once ‘with one attack. A Hero's other armacks are disregarded MOUNTS Mounts do not fight as they are separated by the hoarding, so ignow their auaeks. Not only are they prevented from lighting, but the contenders gain no enefit (@ their save for the mount or Hs barding, reducing theit saving throws by -2. So Bretonnian Heroes have a save of 4+ and Wood Elf Heroes have a save of 5+, WOUNDS Ifa contender sulfers a wound, roll a DG to see if he is unhorsed. On a score of 1, 2 or 3 he is unhorsed and ssulfers a second wound as he falls fron the saddle at fall gallop. contender is automatically unhorsed on Sustaining a second wound. An tinhorsed contendee is assumed to be mortally wounded, and is automatically knocked out of te tourney: Otherwise contenders who win their joust bur have only one wound left are sumed to recover and can take part ia the final bare. NEXT TURN Hineither contender was defeated they ride back (0 their ‘own end of the palisade to charge again next turn. Any Knight whose lance has broken is handed a new one The Jousting continucs until ane contender is unhorsed is opponent wins the joust and the unkorsed Knight is knocked out of the contest VICTORY OR DEFEAT the jousting continues until everyone in each ken part if a joust. The team with the most remaining n the sadlle has won, In the event of a draw fight a further set of jousts until one side wins, Unhorsed Knights cannot take part in the fiaal battle. Agravain or Athelweyn however, are fated to survive the tourney even if they are unborsed, Agravain will be healed by the Gea Damsels of Quenelles and Athehwyn will be hastened away (0 be healed in the glades of his kindeed. oe : iowa JOUSTING PLOYS The mambers below indicate tbe order of Hriking Lowest member always. sires Br 1. AIM FOR SHIELD ‘Alm your lance ar your opponent’ shield to put ‘maximum force behind the strike, You | Automatically strike helore an opponent using any ther plop 2, AIM FOR HELM ‘him your lance at your opponent’ elm. hk hha to ut, but even & glancing blow ca wound ‘oF unhorse hi so you count +1 Strength. You Strike afer an opponent alming for Shiekl, but before one attempting to Dodge, hityour Crest ar Swipe | 3. Anrror cresr You can only use this ploy once inthe joust an ‘oly i'your opponent has acres om his helm! The [lance is aimed st your opponents crest, thit ery dificult 10 i. and so ts ualikety to untorse ‘upon his bonour and ‘coun r90 ance breaks! 10 represent his, You strike afier an opponent aiming for Shield or Helm, bur before one atempring to Swipe. Count 10 hit and f you do hit, the crests knocked off | ona lundve soll of 45 oF 6 “4, SWIPE “his ploy fa eptable, hut not considered 10 be very hone! You swipe sah the lance actos {your opponents front to knock him feom bis Saude. It snot dificult eo hit with this ploy, bot is rather slow and not very skillful. Tb represent this. you strike ater an opponent aiming for Shield, Helm or Cres, bt you count #1 49 hit. 5. DODGE ‘hig sa defensive ploy greatly lacking in honour. ‘You sve up vour owa chance w strike in order ws dodge your opponent's lance. This means you do. fot stike a-all, but your opponent suffers 2 co. | i GE he Is ented t0 an sutonratc bit this is pdifled 10. 3+ to hit). oth. rights temp ffs then neither one strikes 2t all RAE ‘SCENARIO IL “THE BATTLE OF THE TENTS this batile 1s based on the verse of the Chanson de Challotte wbtcb tls of bow the treacherous Wood Elves siole the prizes of the tourney withona even waiting to see if their contenders hadl won tt by fair contest! This twats to bawe fateful consequences. ELF TREACHERY Realising that a Wood! Elf victory in the tourney was by 50 means assured, and just after seeing yet another Et Prince tumble from his saddle, Athebyya gave a discreet Signal to one of his hooded Fetainers who stole away unnoticed A few moments lates, while everyone's attention was focused on the excitement ofthe jousting, {2 commotion broke out among the tents and pavilions in the acjoining field, Ic was here, in the large pavilion, that che tourney prizes were being guarded. Suddenly a fierce beast, some sort of feroctous wild ea in amok among the Bretonnlan tems, pursued by a number of Wood Hives. The beast had managed 10 get loose trom the Wood HIF encampment in the woods beside the tourney field and the Wood Blf retainers were THE BATTLE OF THE tying to recapsuse i, or pretending tof the beast caused total confusion as Men-atarms struggled «0 cate i ‘while grooms und servants rushed! in all directions to get ‘our of the way. Vis was only a diversion. Soon the enclosure was sscarming with Wood Eves who quickly overpowered the handful of guards there. The great pavilion was ripped open and the chalice was stolen. Without regard for honour oF fair play the Wood Elves had not even waited for the outcome of the tourney. This was despicable behaviour, The Breonaians were outraged! ‘The commotion was seen from the Fauberg de Mayonne by the Castellan of Quenelles, overlooking the tourney eld. He hastily mustered every available man to tey and restore oder, It was not until he reached the tents that it was clear the Wood Elves were up t something Unfortunately all the Knights were attending the joust and were not ar hand to stop the wily Elves from Tooting, the prizes. By some sceret arrangement Hawk Riders from Loren appeared overhead, reacly to take away the stolen items and speed them safely back to the depths of the forest. The Castellan and his men had to act fast! TENTS - SCENARIOII 12 BRETONNIAN DEPLOYMENT ZONE. WOOD ELF DEPLOYMENT ZONE. cea Woods Dieu Ground eae a Hoes pall Prize ¢ =, ois ? Pavilion ortences Yn FIGHTING THE BATTLE The Rartle of the Tents is the sccond in a series of encounters between Wood Elf and Beetonnian forces, ‘The outcome of this battle decides how many magic items the Wood Elves steal from the prize pavilion. ‘These can be used by the Wood Elves in the final battle THE BATTLEFIELD ‘The setting for this battle is the tent enclosure nest (0 the tourney field, ‘The tenis belong to the various Knightly setinues and are grouped around the prize pavilion. Along one side of the field flows the river Brienne. ‘The tent enclosure is in the middle of the battlefield and is shown on the map as the fenced off area. Use the hoardings provided in the box and other suitable scenery pieces, such as fences or hedges you ‘may have in your scenery collection, to zepresent the ‘enclosuce perimeter. Remember t0 leave gaps berween the hoardings so thar both armies are able to net into the ‘enclosure, Set up the battlefield as shown on the map using the ents and prize pavilion ineluced in this pack Alternatively, you and your opponent can agree on a variation of the battlefield to suit the scenery which you have available ‘The Armies Each player refers t0 the Battle Seroll for his army in ‘order to choose forces for the battle, The Battle Scroll also describes any special rules which apply, as well ay victory conditions, vitory gains and tactical hints. Deploying for Battle ‘The Wood Ff army is deployed first. ls units may be deployed up to the middle line of the table but no eloser than 18" t0 the side edges. The Bretonnian army is deployed afterwards. Its units can be deployed within 12" of ts eable edge. SPECIAL RULES ‘Waywatcher Traps — Waywatchers that are in the tented enclosure will automatically set traps beoween the tents, utilising tent ropes, poles, and anything else thar comes to hand, Any enemy charging the unit within the ‘enclosure will activate the traps. THE BATTLE Who has the first turn? ‘The Bretonnian army has the fst carn, How tong does the battle fast? ‘the Batite ofthe Tents raged from just before the end of the tourney In the late afternoon, until sunset brought an end to hostilities. To represent this the battle fasts for our game «urns each representing about one hour of daylight in the original battle Pach side will therefore complete four turns unless the battle ends earlier in a sudden death viewery for the Beetonaians VICTORY OR DEFEAT ‘This battle does not result in a siraighcforward victory or defeat for one side or the other: Tastead, the Wood Elves gain more loot the longer they ean hold off the Brewonnéans LOOTING THE PRIZES the prize pavilion contains four magic items that the Breonnians have taken out of Athel Loren, The Chalice is obviously the top prize for the Bretonnians, the Silver Arrow will look aice tacked on a Knight's shield, the Gold Casket is worth a crown oF co and the Old Stick is seen as a bit of a booby prize! These are labelled 1st 2nd, 3rd and 4th prize respectively. At the end of each fur that at Teast one unit of Wood EIF troops (net characters) remains within 6° of the prize pavilion, they succeed in stealing one of these prizes The thieves take the most precious looking abjects first, but these are mot necessarily the most powerfull ‘The firs of these i always the first prize which is the Chalice ‘of Chanterelle. In the Wood Fifplayer’s second turn they sical the 2nd prize, the Silver Arrowe In he thigd turn they steal the 3rd prize, the Gold Casket and in the fourth turn they steal the 4th prize, the Old Stick. The ‘Wood Elves can use any items that they succeed in stealing in the final bate at no extra points cost! Quite apart from the combacants on each side, there are 2 large number of drunken grooms, foppish minstres, boys with sticks, big ferocious dogs, loose warhorses, ishevelled peasant girls, purveyors of roasted snails and frogs’ legs, jonglers, chickens, sellers of small sticky cakes in the shape of a fleur de Iys, scandalised Grail Damsels, extremely rotund merchants, blackseniths ving (© remove bartered armour from wounded Knights, hurey-gurdy players andl othees rushing among, the Bretonnian tents in total panic. ‘The thieves automatically succeed in stealing the chalice at the end ofthe first turn, but in order to get away with ‘cach of the other items the Wood EIE player must coll a ice score higher than the number of Bretonnian units tented enclosure at che end of each of bis turns. A score of 4, 5 oF 6 always results in the item being successfully stolen no matter how many Bretonnian units are in the area. For example, if there are only two Beetonnian units in the area, the Wood player needs to roll3 or more to get away with the itezn, Otherwise the item Is assumed 10 be dropped oF lefE behind. You only roll once for each items and only in the appropriate turn. So if you drop the Silver Arcow in the second! turn, you cannot try for it again in Uhe next wea, Sudden Death Victory Conditions II the Bretonnians slay the Wood FE General then the ‘Wood Elves will heat hasty retreat and the Bretonnians win a sudden death vietory PRIZES OF THE GRANDE TOURNEY OF QUENELLES Ist Prize: ‘The Chalice of Chanterelle | This the only are that rely is Bretonnin alibough ihe Wood Elves do not know this. It gleams and appears 10 he very precious and Imnpical, which i s, and so s the Bust thing the thieves wail grab in Unit hase. Ie Of nO use them, but has part play inthe final bale 2nd Prize: The Silver Arrow This is a sibver arrow inseribed with Wood lf spirals and a tiny inscription that reads "I wil Fell any fos. No armour ean protect against me!” Ifa enemy model is wounded by Hs arrow he will | Sifer D6 wounds with no amour save possible, ‘One use only 3rd Prize: ‘The Casket of Acorns This i golden easket containing a fow wizened coms. Wood Elf mage will recognise these as ‘magi acomns thar wil asmedtly sprout into DS Dryadis uf scatered on the ground in the magic phase of any Word! FlFrien, One use oly 4th Prize: The Old Stick “Thisis a ney carved wooden saffdecorated with 4 uly face, jnternsined spirals and green gems, ‘Cunningly hiddem widhin the spirals there is 0 incantation writen in runes that only a Wood BE Mage can understand. When translated i ees, “This is all that eemains of Guath the Old, plant ime when you are in nced of ei! ‘When the stick is planted into the ground ia the ‘magic phase of any Wood if ura, will ‘mmediavely sprout into 2 Treeman who will ish to the id of his fell Weaxtone 4 ans en points cost. Que use only. SCENARIO 1 The Chanson de Challotte refers to the peritous pilgrimage to Chaltowe, without revealing much about lis fate and the mysterious vision which led Agravain to ride to the rescue of the pilgrims, Blondel aulded verses from the older Bretonsian chanson “Le Damoiselte de Chaltotte” into bis own ballad in order to reveal the Significance of Agranain's viston and the lost grai chapel that be bad to fina if be was to fulfl bis quest THE PRICE OF HONOUR {As soon as the fanfare signalled the end of the tourney, the Wood Elf Princes made a hasty retreat, aking their wounded companions with them. Word was. soon rough w the Duke thar the Ghatlee hae Deen stoten. By the time the Duke and the Bretonnian Knights had pushed their way through the throng of peasants, the ‘Wood Fives were already gone, leaving the exayperated, Castellan 10 explain what had happened to his liege Although a few Mounted Squires had chased alter the fleeing Elf retinue, they soon fost the tail as dusk fell over the countryside and reluctantly rode back to (Quenelles. Thar night the inns and taverns of Quenelles resounded co the sound of drunken peasants discussing. the exciting events of the day and impetuous young, Knights boasting that they would teach the Elves a lesson for their trickery andl dishonourt The Duke thew 2 huge banquet in the great hall of the castle of Quenclles, which all the best Knights atcended. Naturally the dishonourable behaviour of the Wood Elves and what to do about it provoked a heated debate. A faction of Knights, ststed up by Amaud de Borron, urged the Duke to lead a foray into the Forest of Loren forthwith, to recover the chaliée. However the Duke was not only concerned about the chalice. “1am deeply omeaged by the way the Lorrenasds have dishonemiredl the Temeney. and hemenr demands that they must make amends to us in some Wa.” This met with unanimous support from the assembled Knights. The Duke ealled for suggestions of what kind of recompense should he demanded, Various Knights wouted out such things as "One hundred Elven steeds", “One thousand carucates of good fueming land” and he right «© hunt decr in the forest” The Duke paused o ponder these and other suggestions, “These are but trivial recompense. Can 90 fone suggest a worthy forfeit to demand of theny Eleanor de Quenelles, Grail Damsel of the renowned gall chapel in Quenelles spoke: “My lord Duke, I beg you consider the holy chapel of Challone which le Tuined andl forgotten in the Forest of Loren. It is not deep within the fairy realm, yet the fairy folk always seare away any of our pilgrims who are moved by righteous piety to go there! It would be a worthy act of repentance Tor the folk of Athel Loren to place the chalice in the very chapel where it belongs and grant us right of pilgrimage 10 thar sacced place.” THE PERILOUS PILGRIMAGE This raised 2 great roar of approval from all of the Knights, who began beating the table with their ‘ankards. “And if they dare to refuse us, well go cheze anyway.” shouted our one hothead by the name of Aloys de Montjoie. This was followed by yet more cheers anc shammering of the benches. ‘The Duke gave his answee. “The Lady Eleanor has shown us the way co peace with honour! We do not ask them to give back the chalice, merely the right for us to see it! The Lorrenarls will grant us this, oF that [am sure. My Lady Bleanos, you have my leave to prepare a pilgrimage to the grail chapel of Challotte forthwith, and you shall have my protection!” THE LADY OF CHALLOTTE Agravain was not at the banquet, and his eerainers, Blondel and Jasper, were no doube in some bawdy tavern, Agravain, deeply disturbed that the ehalice lac been stolen by the Elves, was in the grail chapel of Quenelles which overlooked the river Brienne, Here he hhad spent the entire night resting his head upon his shield seeking inspiration for his quest. 1le woke early disappointed! not to have had a deearn co guide hie and ‘went down to the bank of the river to splash cold water ‘on his face to wake himself up. Just as Agravaia knelt by the river, he saw ripples Tonming in the water before him. He watched in awe as a small boat slowly deifted past hima, emerging from the inist and then vanishing back inca it again. A lady of exquisite beaury, with long tresses of coppery red hale ind dressed in 2 fine white robe: was siting in the boat. She turned to Agravain with an expression of anguish on her lovely face. Her eves seemed to implore his assistance. Her lips parted, but no sound of the words she spoke came forth from them. It seemed! to Agravain hat her silent lips were saving “Rescue me! The vision passedl, Agravain called out again and a imo the mist and even waded up t his waist in the cll ‘water, but to no avail. The lady was gone, ifshe had ever Deen there aval Agravain was deeply troubled. This was ‘without doube sign from the Lady ofthe Lake, perhaps he had seen the Lady of the Lake herself, but there hac been no grail, The meaning of this strange vision Puzzled him PERILOUS PILGRIMAGE Agrivain knelt for a long time beside the siver deep in thought. By the time he made his way back to the grail chapel ie was a bustle of activity. Grail Damsels and their servants were making ready a magnificent blue wagon decorated with gold Reur de lys. A throng of pilgrims and pious Knights were gathering ready (@ set out on the pilgrimage. The Lady Eleanor ealled out to Agravain, who was now well known in Quenelles due to his exploits on the tourney field, "Will you not join us in our pilgsimage?”| a Agravain, of course, had not heard about this perilous Ghd ilkadvised pilgrimage and did not want to be Gatcacted from his awn personal quest, He raetfully seplied that he must fist find his two retainers, sgravain scoured the streets and eventually plucked Siondel out of the gutter and dragged him by the scruff of the neck back to his tent, where Jasper was prepasing, {midday meal. “Blondel, 1 want you to sing that Ghanson which you sang in my father’s castle again, | Grant you to sing Lat Daynoiselte de Chatlotte Blondel began to sing, It was a long ballad. He sung of how, a long time ago, a faie Beeronnian lady had set Out cea joumey by boat on the siver Brienne feom the legendary grail chapel of Challotte 0 the tourney in ‘Quenelles, He sang of how her retinue was ambushed $Sy cunning foes shooting a hail of arrows from the banks “Tehe river. All he retinue accompanying the lady in her boat were slain, and the boat itself somehow slipped: free from the other boat in the retinue. Alas! the boat efted away with the current and the lady was never seen or heard of again. Only her minstrel reached Quenelles alive and composed the ballad before dowing himself off the top of the tallest tower of Quenciles in sorvow for his beloved lady: DAMOISELLE DE CHALLOTTE ‘As told in the famous Beetonnian troubadour ballad, Ls Damoiselle de Challone “he gl hielo Chalo was ose onan nd i ter Bremer suru onal ies y the ose of Lae “The Keer ths Hesse sanctary ws the Gail Dams Chanter, aly of incomparable feoay and indoes Shoe enowned hroughout he eal, Cone mate ling pins in er ens chai Iwi tse se Rete my el and ered Questing aight and Knights Eeant who fal Become lst in the Forest of Loren mich tothe soyance of the seth (Wood Eves wi dell in he Wd wood raid, sy the Knights swore to ay to defend her and the chapel Sean the many pos snd sh foes at hed in See. Gala he Koh defended hr nd, et ove {Ly tick mnnbor vnded as one fer the othe fl Solan in most ombat ais ll mane ile Fi ‘Atlong las. ith ee reinue no spre than hice Suites a fr minciel Chanterelle desided to attend he woury i (Qucteles of sore snore Kags 1 jin her rete. Ib ear forthe safety of ber reine, she choose 10 make the peslus joumey by way ofthe river Brienne, info Deas Eccoupaied by her tine. ‘as, to no aa, or he boats were ambushed by am unseen fos tho sbot a hal of aos fom the tickets along the Gverbank. AUC of Chauterelle’s escort were sttek down und fer and her boat somehow came alt, The root Secam bore her fr avy and ae was never seen agai. Only her devoted mins Rainout, in ae es, boat, ected Queneles alive, ser eeuverng fom hiv many Trtow unis he compose the fas roubadour chanson dis Diruiele de Chatate for is Beloved lay vere toting Fiat Ue rom te task toner of the is Agrivain suddenly realised that his own quest was pound up with the pilgrimage to the lost grail chapel of Challotte, “This morning 1 saw the Damoiselle de Challotte in a vision,” contessed Agravain. "The Lady of hay ealled tspon me to seek and rescue this Arc you mad?" cried Blondel. “She vanished hundreds of years ago. It i 2 foolish task, you must be wrong.” Agcwain, however, was now totally ia the grip of cligious fervour and would not listen to any reasoning, Or common sense. “The ways of the Lady of the Lake are mysterious to ws all, my friend.” As quietly as they could. Agravain’s companions packed: top the camp andl girded their master with his armour. By the time they arrived atthe grail chapel in Queenelles, the pilgrimage hal already gone on its way! LURKERS IN THE GLADES ‘the pilgrims sang with even more fervour as they ‘rudiged past the eerie waystones marking the borders of Loren. crossed the windswept heath, without incident, bur were not unwatehed. Yolath the Elven, image approached the column as soon as it entered the forest. “Why have you come?" he asked in Bretonnian, “We seek the holy chapel of C1 Montjoie. allot.” seplied Aloys de “You are about to enter the gladles of my kindred, 1 urge you 40 eure ack!” ‘your kindred offended us at the tourney of Queneiles, ‘now we demand this small recompense, Let us make this peaceful pilgrimage! replied Alops arrogantly. ‘Lsee many armed men among these peaceful pilgrims.” said Yolath with Biven sarcasm. “You do not know what You bring upon yourselves. Once again L say, rr back ‘loys pushed the mage aside and the pilgtims wene on, Te was the beginning of winter in Loren and all the trees were shedding thelr leaves, The King and Queen in the Wood were already within the Oak of Ages awaiting their Fejuvenation in the spring. Lacking Arie’s wise counsel the mages of the kindreds raised a hand of restraint 10 theie warrioss, but they could not prevent the forest defending itsell The waystones had been passed and the ‘pints invoked! Shadowy forms began to close in on the doomed pilgrims. FIGHTING THE BATTLE Perilous Pilgrimage isthe third in a series of eacouncers between Wood Elf and Bretonnian forces. ‘The Bretonnians have blunderedl into the glades where the Treeman Gwercus dwells with his retinue of Dryads ‘hese creatures become dormane in winter and react savagely if dismarbed. ‘Thus peovoked, the Bretonnians are ambushed by Gwercus and the Dryads. They are helped by theie Wood fF friends as itis the sacred dury of every When! EF to guard the glades in which the ree Spirits live. If the Bretonnians drive off the ambushers, any surviving ‘ieemen and Dryads wil abandon the fghides and seek a sufer refuge to hibernate in. The futcome of this battle therefore decides whether the Wood Hives have Treemen and Dryads in the fina! bate i 1

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