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1 Faculty of computing
Expected Value
Oddment Method
Equalizing Expectation Method
2 Faculty of computing
3 Faculty of computing
Finding the saddle points in the following games.
Draw the movement diagrams for the games.
Colin
A B C
Rose A -2 0 4
B 2 1 3
C 3 -1 -2
4 Faculty of computing
Soln :
Colin Row
min
A B C
Rose A -2 0 4 -2 Colin
B 2 1 3 maxi A B C
1 min
C 3 -1 -2 -2 Rose A
Col 3 4 B
1
max C
mini
max
Faculty of computing
6
Expected Value
► The expected value of getting payoffs 𝑎1 , 𝑎2 , … , 𝑎𝑛 with respective
probabilities 𝑝1 , 𝑝2 , … , 𝑝𝑘 is 𝑝1 𝑎1 + 𝑝2 𝑎2 + ⋯ + 𝑝𝑘 𝑎𝑘 .
7 Faculty of computing
Methods of
Mixed Strategies Oddment Method
(2 x 2 game
without saddle
point)
Graphical Equalizing
Method (2xn Expectation
or mx2 Method
game) (n x n game)
8 Faculty of computing
Oddment Method
9 Faculty of computing
Example
Column
differences 2–0=2 -3–3=-6
Colin oddments 6 2
Colin probabilities 6/8 2/8
3 5
Rose plays the mixed strategy ( 𝐴, 𝐵 )
8 8
Colin’s expected payoff,
3 5 3
Colin A : .2 + . 0 =
8 8 4
3 5 3
Colin B : −3 + . 3 =
8 8 4
11 Faculty of computing
3
∴The value of game is
4
3 5
Rose’s optimal strategy 𝐴, 𝐵
8 8
3 1
Colin’s optimal strategy 𝐴, 𝐵
4 4
12 Faculty of computing
Colin
Equalizing Expectation
A B
Method
Rose A 2 -3
B 0 3
𝟑 𝟓
Rose plays the mixed strategy 𝑨, 𝑩.
𝟖 𝟖
14 Faculty of computing
Check for
the saddle
points
To find
a 4x4
solution
Reduce the
If that does not work, try to size of the
find a 4x4 solution by the game by
method of equalizing dominance
expectations , which involves
solving two set of three
equations in three unknowns.
15 Faculty of computing
16 Faculty of computing
Assignment
Solve the following game.
Colin
A B C
A 3 0 1
Rose
B -1 2 2
C 1 0 -1
17 Faculty of computing
Summary of Lecture
Strategy
nxn (equalizing
2x2 (oddment ) 2xn or mx2 (graphic)
expectation )
19 Faculty of computing
20 Faculty of computing