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ADVENTURE
CONTENTS DEDICAT1ON
1. I N T H E B E G I N N I N G . . . . . . . . . . . . . . . . . . . . . . . . . .3 F o r Astraeus, Big Mama, Brooklyn, Gauntlet, Lady Love, Lodestar,
1.1 The Small T o w n . . . . . . . . . . . . . . . . . . . . . . . . . . ,3 Leprechaun, Mentat, Mouser, Wisp: Inscribed on the Role o f Honor
1.2Welcome t o haynesboro. . . . . . . . . . . . . . . . . . . . . . ,3 i n the Hall o f Modern Heroes. Valiant Warriors, One and All.
Waynesboro Map .......................... .4
1.3 Breakdown . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4 Be advised t h a t all characters and situations mentioned i n these
Miss Virginia's Boarding House Map . . . . . . . . . . . . . . . .5 pages are entirely fictional. Similarities t o any persons, living o r dead,
1.4 Later t h a t Night . . . . . . . . . . . . . . . . . . . . . . . . . . .5 i s coincidental.
Waynesboro Church Map. . . . . . . . . . . . . . . . . . . . . . .5 This adventure i s n o t meant t o attack, defame, o r make light of any
1.5 Fire in the Night . . . . . . . . . . . . . . . . . . . . . . . . . . .8 person, religion, o r idealogy. It i s presented strictly f o r entertainment
1.6 Smoke f r o m the Ashes. . . . . . . . . . . . . . . . . . . . . . . .& and gaming purposes. However, i f questions about such things as abuses
2. T H E BIG C I T Y . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .9 o f power, the suffocating nature o f intolerant minds, or o f the ever-
2.1 Encounter One: The Apartment . . . . . . . . . . . . . . . . . .9 present spectre o f prejudice arise, they w i l l have t o be answered b y the
2.2 Encounter T w o : The Bank o f Beantown . . . . . . . . . . . . .9 players for themselves.
Bank Location M a p . . . . . . . . . . . . . . . . . . . . . . . . . .9 I f any opinions are inferred b y this material, they are solely those
2.3 Encounter Three: Flames Anew . . . . . . . . . . . . . . . . .10 o f t h e author and d o n o t necessarily represent the opinions of F G U or
Hospital Location M a p . . . . . . . . . . . . . . . . . . . . . . . 10 anyone else associated w i t h Villains & Vigilantes.
2.4The Story Continues. . . . . . . . . . . . . . . . . . . . . . . . 11
2.5T o t h e Mountain . . . . . . . . . . . . . . . . . . . . . . . . . . 11 ED1TOR IA L INTRODUCTION
Bishop Fairwell's Office . . . . . . . . . . . . . . . . . . . . . . 12 Welcome t o what i s easily the most controversial o f the twenty-
3. T H E G A T H E R I N G O F T H E F L O C K . . . . . . . . . . . . . . . .13 some o d d Villains and Vigilantes adventures currently in p r i n t . For the
Garden Maps. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Greater G o o d will n o d o u b t anger and upset many people w h o read it.
3.1 The Plot Revealed . . . . . . . . . . . . . . . . . . . . . . . . . 15 That i s precisely w h y I approved i t for V&V and that i s w h y I suspect
4. DOWNONTHEFARM.. . . . . . . . . . . . . . . . . . . . . . . 15 Fantasy Games U n l i m i t e d i s publishing it. Hopefully, it w i l l provoke
4.1 New Eden Farm (Including Map K e y ) . . . . . . . . . . . . . . 16 thought and discussion as well.
New Eaen Farm M a p . . . . . . . . . . . . . . . . . . . . . . . . 16 Currently there are m a n y people w h o believe t h a t censorship i s
5. T H E CAST OF CHARACTERS. . . . . . . . . . . . . . . . . . . .17 a viable option for suppressing 'undesirable' material i n public schools,
Cardinal Rule . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 libraries and bookstores. The Attorney General o f the United States
Brother Angel. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . I& along w i t h various religious groups are attempting t o dictate which
451 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 magazines y o u are allowed t o b u y at y o u r local newsstand. ( A n y b o d y
White Guardian . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 o u t there read Playboy? Penthouse?, Rolling Stone?, Spin?) These
Corporal Punishment. . . . . . . . . . . . . . . . . . . . . . . . . . 21 days, even y o u r favorite role-playing games are deceptively portrayed
Pro-Life . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .22 as psychologically damaging 'Satanic' influences b y everyone f r o m the
Auntie Porn . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 700 Club t o t h e folks a t 60 Minutes and are irresponsibly blamed for
everything f r o m inattentive school behavior t o murder. One cannot
help b u t t h i n k t h a t had such things occurred a mere ten years ago they
w o u l d have been m e t w i t h angry resistance. Today, our constitutional
rights hardly rate the f r o n t page. The subject just doesn't have the
ratings potential o f whatever what country it i s we're dropping bombs
on this week.
I f i n d the casual, unopposed violation o f our civil rights frightening.
US. COPYRIGHT NOTICE Certainly more frightening than any mad doctor cartoon character
Copyright 1987 Jeff O'Hare. threatening t o b l o w u p t h e w o r l d f r o m his is!and fortress. Unfortunate-
A l l rights t o this b o o k are reserved. No part o f this b o o k may b e ly, there are no superheroes in the real w o r l d w h o w i l l solve our prob-
used or reproduced in any manner whatsoever w i t h o u t permission, lems for us. With t h a t said, we n o w return t o our regularly scheduled
except i n the case o f brief quotations embodied in critical articles Villains and Vigilantes adventure, where hopefully the forces o f evil
or reviews. For information contact Fantasy Games U n l i m i t e d Inc., w i l l face direct opposition and b e served a well-deserved defeat.
P.O. Box 1082,Gilbert, A Z 85234-1082 USA.
Cover art and interior illustrations are copyright 1987 by Patrick Jack Herman
Zircher. Counters also b y Patrick Zircher. Editor
WAYNESBORO MAP K E Y
1. Emmett's Gas Station: Located fairly close t o the main road,
Emmett's is a simple three-room garage. There i s a small office con-
taining a desk, the phone, a radio, a number o f car parts, a cash regis-
ter, and a single candy vending machine. Behind this room, through a
flimsy wooden door, is the r o o m where E m m e t t lives. His bed i s here,
along with a h o t plate, a small refrigerator, a sink, and a black and
white television.
The biggest r o o m i s given over to the garage itself. There is a p i t here
which E m m e t t uses t o w o r k o n whatever cars come in. Though most
o f it i s p r e t t y old, there i s a l o t o f equipment (wrenches and a variety
o f other tools, a jack, an air pump, etc.) and car parts (tires, belts,
gaskets, nuts, etc.). Emmett's t o w t r u c k is stored here when not being
used.
There i s one set o f t w o pumps outside. E m m e t t carries Regular and
Hi-Test. These pumps are so o l d t h a t the brand name has long since
faded. Water can be gotten f r o m the hose which runs o u t o f the single
restroom at t1.c .ear o f the garage.
2. Miss Virginia's Boarding House: A f e w blocks over is this quaint
three story house. Complete w i t h wrap-around porch, gables, and a wi-
dow's walk, this house i s a bit o f Americana.
The first floor contains a parlor, a kitchen, a sewing room, a sun
r o o m w h i c h is n o w filled w i t h plants, a dining room, a bathroom, a
library with a fireplace, and a small bedroom which Miss Virginia uses
herself. The second f l o o r i s made u p entirely o f bedrooms which are
f o r guests. Each r o o m contains a bed, a b i g overstuffed chair, a wash-
basin, a free standing closet, a small bedside table w i t h lamp, and a
cedar chest. T h e t h i r d f l o o r i s just some other rooms, and i s mainly
used f o r storage.
3. Courthouse and Sheriff's Office: One o f the tallest buildings in
t o w n (besides the church and the school), the Courthouse is an im-
Though a f e w cars w i l l pass b y heading i n t o town, none will stop posing o l d building. The facade i s done w i t h Doric columns and im-
t o offer a ride. As the characters walk along, they w i l l notice a number pressive stonework. Along w i t h a number o f small t o w n offices and the
o f posters stapled t o telephone poles and trees along t h e road side. single judge's chamber, the large c o u r t r o o m takes u p m o s t of the
The posters are all advertisements for some k i n d o f meeting t h a t w i l l building.
be held i n Waynesboro that very night. Finally, after a short trek, the The Sheriff's Office i s in the back o f the Courthouse. Three desks
player-characters arrive at the outskirts o f a small town. take u p much o f the space o f the long single room. These are separated
f r o m t h e Sheriff's private office b y a glass partition. Though they
1.2 WELCOME TO WAYNESBORO haven't been used in a least a decade, t w o racks o f rifles and shotguns
Waynesboro appears as i f it were f r o m an earlier time. It i s a small, s i t on either side o f the e n t r y t o the offices. O f f t o one side, a short
hallway leads t o the four holding cells. The cells, used mainly over- of Waynesboro. The Gamemaster should feel free t o populate Waynes-
night b y drunks and speeders, contain a washbasin and a simple bunk boro w i t h other businesses and people.
bed.
4. Sparrow Park: This i s the t o w n square. There are a number of 1.3 BREAKDOWN
fine old oaks planted here, especially around the shallow duck pond. A t Emmett's Gas Station, old Emmett will be asleep a t his desk.
A bubbling fountain shoots up from one end of the pond. There is a After being roused, he'll hurry out t o take a look at the character's
bandshell on one side, where the school band practices twice a week, car (or whatever). I f i t is still on the interstate highway, Emmett will
weather permitting. A number of benches are scattered throughout the get out the t o w truck and have the car back 'lickety split - won't take
park, allowing people t o sit and enjoy the quiet tranquility of the town. a moment.' No matter what kind of vehicle the player-heroes are using,
In the summer, a traveling merry-go-round w i l l sometimes be set u p i t will b e new fangled t o Emmett, w h o w i l l be very impressed. Un-
here i n the park. fortunately, he won't be sure h o w t o f i x it, but he can get a new
5. Waynesboro Church: Almost everyone in Waynesboro attends manual or whatever parts might be needed and have i t fixed by the
services in this church. In case they forget, a bell tolls in the steeple t o following day's noon.
announce all services. It also tolls on the hour. The exterior of the While this news may certainly upset some of the player-characters,
church is done in freshly painted white. The interior is similar in color. others o f them should see the advantages of stopping over in this quiet
It is fairly sparse though, without t o o many ornate statues or fixtures. l i t t l e burgh. Emmett will be glad t o direct the characters t o Miss Vir-
A number of pews line either side of the center aisle. The altar i n f r o n t ginia's Boarding House, where they can get a room, a h o t bath, and a
is serviceable a t best, being constructed f r o m the original old wood and hot meal.
never having been refurbished. The only thing of any real monetary As the characters turn t o leave the garage i n search o f the rooming
value in the Church is the chalice where the wine and host i s kept. house, a police car of early sixties vintage w i l l pull In for gas. The t o w n
Reverend Felcher lives nearby in one o f the houses dotting the Sheriff, Matt Crosby, w i l l come over t o greet the newcomers, He'll
quiet streets of the neighborhood. politely ask them about themselves and their business in town. He'll
6. Waynesboro School: All children in Waynesboro attend this offer his condolences about their vehicular troubles, but will then
school. The five teachers are certified t o teach every grade f r o m K-12. proceed t o assure the characters that i f anyone can f i x it, Emmett can.
The fourteen classrooms all contain similar numbers of desks w i t h The Sheriff w i l l wish them all a good stay, saying that i f there's any-
connected chairs. There are also facilities for home economics, gym, thing he can do t o help, just let h i m k n o w .
art, music, as well as a library and a small stage. It w i l l be getting dark b y this time, so the player-heroes should
7. Fire House: T w o trucks, a pumper and a ladder truck, a r e kept make their way over t o the boarding house,
here. The Waynesboro Fire Department is composed mainly of volun- Once there, they will f i n d that Miss Virginia is a t h i n old woman,
teers w h o come running whenever the siren on the roof begins wailing. dressed in a long black dress w i t h a high white ruffled collar. She'll
8 . Water Tower: Though i t has a capacity of 50,000 gallons, the greet the characters herself, happily telling them that they're j u s t in
tower is now about half full. The solid looking grey tower weighs time for dinner. A fine turkey is laid out on the table, along w i t h all
close t o three tons. the fixings. Miss Virginia says she knew they were coming because
9. Aldous Greely's House: Though i t could be considered a b i t Emmett had phoned ahead.
more 'weathered' than some, this house is similar t o most of the others The team o f heroes are the only guests in the house and will have
in Waynesboro. I t looks much like Miss Virginia's house, even though i t the entire second floor t o themselves. Miss Virginia will insist on
is painted yellow. The small yard outside I S well tended and, until propriety and any unmarried couples will have separate rooms. The
tonight, Mr. Greely has never had a complaint from his neighbors. characters will all have t o sign in on the guest register near the door,
Unfortunately, his house is very old. No wall, door, or other part The meal w i l l be hot and hearty, w i t h plenty for all. There w i l l be
of i t w i l l have a structural value of more than 3. no 'spirits' served a t the meal, but there will be water, juice, m i l k or
Also included on the map are places o f secondary importance or tea. Miss Virginia w i l l be a gracious hostess, asking questions about
interest like Pop's Soda Fountain, The Post Office, and the Bicycle her new guests, life in the city, or anything else that comes t o mind.
Repair Shop. These are shown only t o add flavor t o the appearance She w i l l see t o her guests' every need and n o plate w i l l be empty for
-
For the sake of simplification, the townspeople are divided i n t o age
and sex groups. The average statistic for this group i s then given in each
category. This can be justified b y the fact that the influence o f the
Greater Good has given the t o w n a singular mentality. Gamemasters
may feel free to m o d i f y any o f these characteristics as they see fir.
OPTIONS
As just has been witnessed, the Greater Good is n o t the most
tolerant group when it comes t o people w h o are 'different.' I f any or
all o f your player-characters are members o f m i n o r i t y groups t h a t can
be recognized as such, they m a y easily become the focus o f the Cru-
sade. When the White Guardian directs t h e townspeople t o lash o u t
against those w h o w o u l d stand in their way, t h e people o f Waynesboro
might just as easily go after some strangers f r o m o u t o f t o w n .
I f y o u d o have m i n o r i t y members playing the game, d o n o t over-
l o o k the possibility o f involving such characters directly i n the scenario.
However, also be aware that this could be a very delicate situation
since the scenario m a y involve more 'personal' feelings than t h e usual
adventure.
Remember that this is s t i l l o n l y a game! Y o u must be aware o f the
feelings o f your players. I f this scenario is c u t t i n g t o o close t o home for
some, please be aware of their concerns.
The offices o f the Greater Good here i n the C i t y are very busy w i t h
preparations f o r the upcoming rally at the Garden. They have n o
idea when the leading members o f their group w i l l be i n town, o r where
they are at this time. The office i s n o t looking for any help and w i l l
A T WILL BE NEX n o t take in any newcomers.
I f the player-heroes contact any stoolies or other sources o f 'street'
information, the w o r d on t h e street i s fairly bleak. No one knows
where 'these Greater Good people are staying. There has been some
o f bottles filled w i t h gasoline) at anyone w h o gets i n t h e way.
news t h a t something big, really big, w i l l be going d o w n at this rally.
Many of the people i n the m o b are just innocent folks, caught
Some o f the street f o l k are actually tempted t o go t o this rally, i f o n l y
u p i n Pro-Life's ability t o cause unreasoning fear. They've been con-
t o see what it i s all about.
vinced that the hospital may be t h e cause o f things they don't under-
Should the player-characters s t i l l be unable t o come u p w i t h any-
stand, so they're w i l l i n g t o wipe it out. I f the c r o w d i s n o t somehow
t h i n g substantial t o do, the G M can give them a few more robberies
stopped, they w i l l succeed i n burning the hospital d o w n ,
to handle. Everyone should be handled in the same way as in Encoun-
As t h e m o b surges forward, the familiar limousine o f Bishop Fair-
ter Two, meaning t h a t Bishop Fairwell w i l l always arrive on t h e scene
well pulls up. He steps out and calls for peace between all sides. A rock
t o lend a hand, expecially i f the press i s present. Once he even managed
coming f r o m the c r o w d strikes h i m in the head in answer t o his appeal.
to talk d o w n a suicidal jumper w h o was sure t h e L o r d was going t o
He falls back i n t o his limousine and the situation turns even more
catch h i m i f he jumped o f f t h e roof where he stood poised t o leap.
violent.
The actions taken b y the members of the Greater Good depend
entirely u p o n the actions taken b y the player-characters. The Greater
Good w i l l t r y to manipulate t h e action so that it appears as i f they are
the ones t r y i n g t o calm the unruly m o b . They w i l l attempt t o make it
l o o k as i f the player-heroes are starting the trouble. If the fire does get
started, the Greater Good w i l l help in p u t t i n g it out, while at the same
time foiling any plans the players may have. This IS really a public
relations move b y the members of t h e Greater Good.
Any battles which may develop here should be treated as they were
in Part One. A n y vanquished characters w i l l be taken prisoner and re-
moved f r o m the scene u n t i l later in the adventure.
If the heroes manage t o quell t h e r i o t and save the day, the hospital
w i l l n o t press charges against anyone, preferring t o give the incident
as l i t t l e notoriety and p u b l i c i t y as possible.
THE GARDEN
The dressing rooms offer all the comforts o f a great hotel room.
There are private bathrooms complete w i t h showers, a refrigerator, and
a telephone i n each one.
fill w i t h light. In a blinding burst, the Bishop w i l l fall t o his knees. o w n defense, as the bands t h a t are holding them t o the X-frame have
The light fades as he turns t o the crowd. been specially designed to sap their strength and powers. The Game-
'I have seen the light. I am now a believer in the way of the Greater master can choose which victims will be sacrificed first, though some
Good. I renounce my former vows and all ties with any other church thought should be given t o which of the victims w i l l have t h e best
to be one with the Greater Good. ' chance t o survive.
The f o r u m explodes with noise at the Bishop's pronouncement. Watch now as the Almighty grants me the power to battle his
Brother Angel then says t h a t this i s n o t enough. The L o r d needs enemies!'
each person's total belief before he can enter their lives. He asks i f the Brother Angel then l i f t s the ceremonial blade. He holds it high
crowd wants t o see the Lord's w o r k in action. In answer comes a fren- for a dramatic moment, letting it glint i n the spotlight, before he
zied roar o f approval f r o m the crowd. Brother Angel has w o r k e d the plunges it i n t o the chest o f the first victim. The c r o w d gasps an audible
audience i n t o a fevered pitch. moan o f ecstasy as b l o o d showers i n t o the air.
The Gamemaster should note that there i s a l o t o f M i n d Control Brother Angel w i l l make no move t o stop the bleeding o f t h e sacri-
going on here. A n y player-character w h o has n o t already fallen t o the fice. Instead he moves t o t h e f r o n t of the stage t o face the audience.
Greater Good w i l l continually have t o r o l l t o determine i f they come He asks i f there are s t i l l non-believers o u t there. The crowd will, o f
under Brother Angel's mental influence - see the rally in Waynesboro course, assure h i m that there are not.
for the procedures t o f o l l o w here. Exhausted, Brother Angel basks in the adoration o f the crowd. Pro-
A t this point, the l i t t l e girl comes u p f r o m the audience t o stand Life w i l l come over t o soothe and steady Brother Angel.
near Brother Angel. He takes t h e knife blade f r o m her and shows it Standing t o t h e front, Corporal Punishment w i l l again ask i f there
t o the audience, holding it u p for all t o see clearly. are s t i l l any w h o d o n o t believe in the ways o f the Greater Good.
'In the past I have proven the presence of the Almighty by testing Bishop Fairwell stands n e x t t o Corporal Punishment telling the c r o w d
the faith of this child, who has willingly bled in the name of our Father. t h a t it i s all right t o give voice t o their doubts - f o r h o w else can they
But tonight the child will not have to give her blood. No, tonight we face such doubts?
have another who will be our lamb. A non-believer who we can sacrifice A b o u t t w e n t y rows f r o m the stage, preferably near where one o f
to show our belief in His power.' the player-heroes is sitting, a man t i m i d l y raises his hand t o say t h a t he
The crowd i s going crazy, yelling and screaming b y this time. Be- i s s t i l l unconvinced.
h i n d Brother Angel, a trapdoor swings open on the stage. A p l a t f o r m 'Brothers and sisters,' Bishop Fairwell glares at the crowd, 'You
slowly begins rising t o reveal the new sacrifice, strapped o u t on a large know what you must do. '
metallic X-frame. The figure has a h o o d over i t s face. In a dramatic There i s no hesitation f r o m the m o b as they t u r n and begin beating
gesture, Brother Angel steps t o the cross and rips the mask f r o m the t h e p o o r man. They continue u n t i l the man lies dead at their feet,
figure. A f t e r that, the people gathered there w i l l all be believers.
'Look now upon the face of the heretic whose death will be the Brother Angel praises t h e crowd, saying t h a t their w a y i n t o heaven
key to our salvation. ' i s assured i f they w i l l continue t o believe. He w i l l then t u r n t o
Gamemaster, note t h a t any playercharacter(s) w h o have disap- Bishop Fairwell.
peared before this, either back in Waynesboro or during any o f the 'Anyone who has come into the true service of the Lord will be
other battles, will be the figure on the X-frame. I f none o f t h e player- given a new life above all men. And so you will no longer be just a
heroes has been taken captive by this time, the GM can substitute a Bishop. You will now take on the role of Cardinal in the Church of
prominent non-player character, someone w h o w i l l be well-known the Greater Good. '
t o t h e players, though n o t necessarily k n o w n t o t h e entire audience. Brother Angel w i l l present the new Cardinal w i t h his red robes
This could be a clue t h a t someone has breached their secret identities and h i s oath o f office.
(and where has the possibility o f this happened before in this adven- 'Brothers and sisters, I give you Cardinal Rule.'
ture?). Avoid making t h e figure a political figure, since this may com- Thanking the c r o w d f o r their thunderous applause, Rule addresses
plicate the ending o f t h e entire adventure, and may also compromise them.
the goals o f the Greater Good. I f more than one player-hero has been Thank you, children of the Greater Good. Though I am new to the
captured, more than one X-frame will rise u p on the stage. flock, I am confident that I speak for all when I say that the one true
Whoever t h e victim is, the p o o r soul will have been badly beaten, way to reach the heights of our Father is to return to the fundamentals,
and probably will have been drugged. They will be unable t o act in their the old ways. You must divest yourselves of all wordly goods and con-
Saxtons
These are the Greater Good's security m e n and enforcers. Most have
been w i t h the church for more than a year. Eight members were p r o -
fessional mercenaries brought i n t o head this corps. Sextons w i l l be
equipped w i t h a stun staff, which are capable o f rendering an electric
charge which causes H T H + l d 1 2 damage. They have a +3 modifier t o
H i t in combat.
SILOL~WOUT Horse Barn/Stable: This barn has been cleared o u t and is n o w used
as a t y p e of common house. Open eating facilities f o r most members
o f New Eden's c o m m u n i t y are here. F o o d i s served cafeteria style,
and then taken t o any o f t h e long tables. Daily prayers must be said
before anyone can begin eating.
The tables are mobile, so that this barn can also be used for dis-
cussion groups, meetings, shows, or indoor training sessions. The
western w i n g o f the barn is actually a well-equipped gymnasium, com-
plete w i t h universal, weights, mats, and other equipment.
The acolytes use the l o f t area above the eastern wing for their
living quarters.
Shelters: These are long, metal quonset h u t type buildings that
house the brothers a n d sisters o f New Eden. Each sex has i t s o w n
separate shelter, the sisters being to t h e south. These l o n g open rooms
consist o f f o r t y cots, each six feet b y three feet. Each cot i s bolted
t o the floor and has i t s o w n t r u n k a n d standing locker.
Each shelter has a common toilet/shower set u p a t i t s western end.
These areas each have four sinks, f o u r toilets, and a tiled shower area.
Storage Shed: The shed i s a small storage area which houses all the
tools required for daily w o r k on the farm. These tools include shovels,
hoes, rakes, spades, picks, watering cans, hoses, pesticide sprayers,
Barn: This barn i s used as a storage area for New Eden's t w o trac- rope, etc. Behind the wall panels here are secreted some f i f t y assorted
tors, limousine, and wagon. The l o f t o f this barn has been converted rifles a n d pistols, t o be used b y t h e brothers and sisters i n case New
i n t o a sleeping area f o r sextons. Each sexton has a cot, a locker, and a Eden comes under attack. Auntie Porn, Cardinal Rule, and Corporal
trunk. There is a common t o i l e t and shower area on the ground floor Punishment are the o n l y ones w h o have the keys t o unlock these sec-
at the northern end o f the barn. ret panels.
Chickens: These coops are where the fifty-eight hens and three
roosters which provide eggs for New Eden are kept. It is the respon- Security Measures
sibility o f one o f the brothers t o feed, water, and l o o k after these A l l buildings at New Eden have been reinforced t o a structural
fowl. The chickens don't like being disturbed a n d w i l l chase after any rating o f a t least 6. The silo has been rebuilt t o a rating o f 10, while
stranger w h o comes near them, t h e walls and doors of the main house are rated at 8.
Pig Sty: Twelve pigs live comfortably here. They are slopped, fed, The grounds all around New Eden, including the road leading t o
watered, and well taken care o f b y one o f t h e sisters. Only occasionally it, are monitored by cameras. Each camera is equipped w i t h a move-
i s one taken f o r slaughter. When this happens, as well as when one o f m e n t sensor w h i c h signals t h e viewing screens inside the silo. This i s
the cows or other livestock is killed for meat, a great show o f the sacri- t o enable the people on m o n i t o r i n g d u t y t o watch only those cameras
fice is made for all members o f New Eden. This sty i s very m u d d y and where movement has been detected and need monitoring. A n e t w o r k o f
smelly. A n y player-character landing here w i l l be thoroughly covered alarms joins each building, including the silo and Cardinal Rule's private
before he or she can p u l l themself out. sanctum.
5. THE CAST
Cardinal Rule
Identity: Bishop Charles Fairwell Side: The Greater Good Origin & Background
Sex: Male Age: 5 3 Charles Fairwell was a whiz k i d completing the last year o f his
Level: 10 Training: Agility mechanical engineering studies at M l T w h e n his mother became ill.
Powers: Just before she passed away she made the young man promise t o take
1. M i n d Control: Range = sight a n d hearing distance/range. PR = 2 0 u p the priesthood. The woman was convinced t h a t i f her son t o o k up
per success. t h e c l o t h her eternal peace w o u l d become a certainty. Reluctantly,
2. A r m o r B (Magical Device): A D R : 54, comes w i t h a special Mace Charles agreed t o his mother's request and dropped o u t of school t o
w i t h built-in 'Shock Studs' t h a t d o extra damage, HTH + 3 t o take u p t h e 'calling.'
Hit, H T H + l d 6 + I d 8 damage. The mace also has a built-in ' Since his love was s t i l l mechanics and tinkering with his hands,
'Mental Enhancer' when using M i n d Control that can affect Charles f o u n d the priesthood tough going. Gradually, though, he grew
specific groups o f people as if making just a single attack. Vic- accustomed t o t h e sedentary lifestyle and came t o be one o f the best
tims act a t full power and get n o resistance roll - they m u s t be students i n his class. A f t e r graduation, instead o f an assignment t o a
'deprogrammed.' parish somewhere in t h e US, Charles chose t o d o field w o r k in the
3. Illusions ( A ) : Holograms, PR = 1, jungles of Uganda.
4. Heightened Senses: Detection bonuses. His biggest problem in Africa was t o overcome the superstitions
5. Revivification: PR = 2 5 per use. and traditional customs o f t h e local tribespeople. While he w o u l d t r y
6. Telepathy: Range = 1 8 0 inches. PR = 1 per use. M a x i m u m o f 1 8 t o educate t h e m about the L o r d and about religion, whenever there
subjects can be effected a t once. M a x i m u m Strength o f Mental was a problem, the people w o u l d always return t o Watubo, the local
Probe is 1 4 6 w i t h a PR of 5 per Probe attempt. w i t c h doctor. Though Watubo never really did anything t o actually
oppose the w h i t e man and his god, he was s t i l l the biggest stumbling
Weight: 2 1 0 Basic Hits: 5 b l o c k t o Fairwell's success.
Strength: 1 8 Agility Mod.: - Over t h e years, Fairwell came t o enjoy b o t h the priesthood and the
Endurance: 1 6 Agility: 1 2 exasperating people o f the jungle. He made many good friends there,
Intelligence: 18 Charisma: 18 including a young a r m y captain w h o was enamored o f anything f r o m
Reactions f r o m Good: -3 Evil: +3 t h e States. The captain w o u l d devour newspapers, books, or any
H i t Modifier: 4.87 H i t Points: 2 5 other t h i n g f r o m Fairwell in order to learn all he c o u l d about the
Damage Mod.: +2 Healing Rate: 2 per day West. In return, the young captain w o u l d take the priest all around
Accuracy: +1 Power: 64 t h e country, showing Fairwell the people, the poverty and the places
Carrying Cap.: 4 4 0 Ibs. Basic HTH: l d 6 o f Uganda.
Movement Rate: 46 inches ground. It was during one o f these outings t h a t the priest and the captain
Detect Hidden: 42% Detect Danger: 54% drove into Watubo's village. The o l d w i t c h doctor had been involved
inventing Points: 18 Inventing: 54% in some incantation, when it had gone awry. The psychic energy
W
Watubo had called u p went o u t o f control. It had entered Watubo's
b o d y and sealed his h u t o f f to all outsiders. A f t e r determining the
nature o f the problem, Father Fairwell k n e w there was only one thing
f o r h i m t o do. I f he was going t o r i d the o l d man's b o d y o f the un-
wanted spirit, he had to perform an exorcism.
Fairwell made great preparations after gathering all o f his religious
items together. Holding t h e crucifix in t h e air between them, Father
Fairwell and Captain A m i n were able t o fight their way i n t o the hut.
For a f u l l day, w i t h o u t seeking f o o d or water, Fairwell battled the
demonic power that was w i t h i n t h e o l d man.
Eventually the priest gained the upper hand. As Fairwell placed
t h e crucifix against Watubo's forehead, the powerful magic t h a t was the Brother Angel
life force o f the demon sought release and backlashed u p Fairwell's Identity: U n k n o w n / N o n e Side: Greater Good
arm. It exploded around the room, washing over the priest and the Sex: Male? Age: 2 8
exhausted captain. Finally, t h e energy disappeared and t h e o l d man Level : 4 Training: Strength
was cleansed and purified. Powers:
After t h a t incident, the o l d w i t c h doctor became a believer in the 1. Flight: M a x i m u m Speed = 450 inches per t u r n (103 m.p.h.), PR = 1
white man's god. A good percentage o f t h e natives followed Watubo's per hour.
lead and Fairwell's stint in Uganda was deemed a success b y those 2. Heightened Strength: +12
w h o judge such things in the Vatican. 3. Invulnerability: 17 points
Fairwell was later recalled t o the U n i t e d States where he t o o k over 4. Heightened Senses: Detection bonuses
one of the tougher parishes. He was successful in each task he under- 5. Heightened Charisma: +22, gets positive reaction modifiers f r o m
t o o k and was soon given the office o f Bishop. Yet, here in his middle b o t h Good and Evil.
years when life i s good and he had all t h a t he needed, Bishop Fairwell 6. A n d r o i d Body: 100% human appearance.
has grown restless. A ) +8 Endurance
In a vision l i k e dream, an angel came t o Charles Fairwell and said B ) Brain Implant: contains Mental Control Amplifier which acts as
t h a t he must lead t h e way w i t h a new religion. The o l d religions, Islam, a direct feed f r o m Cardinal Rule's m i n d . (+4 t o H i t against w i t h
Catholicism, Judaism and the others were just n o t doing the r i g h t an Enthusiastic reaction or higher).
things, they weren't t r u l y preparing the w o r l d f o r the Coming of the
Lord. A n d so it was given u n t o Charles Fairwell t o begin this new Weight: 1 4 0 Ibs. Basic Hits: 3
religion. In the dream, the angel t o l d him h o w t o go about this task in Strength: 25 Agility Mod.: -
order t o get the fastest results. Endurance: 18 Agility: 1 6
Surreptitiously, Fairwell began the founding o f the Greater Good, Intelligence: 14 Charisma: 3 3
Following t h e angel's words, the Father recruited powerful people Reactions f r o m Good: +6 Evil: +6
w h o believed in his w a y o f thinking. He had a secret w o r k r o o m b u i l t H i t Modifier: 7.74 H i t Points: 2 4
where he c o u l d use his engineering abilities t o develop new tools w h i c h Damage Mod.: +1 Healing Rate: 1.5fday
w o u l d be needed in t h e c o m i n g task. He b u i l t Brother Angel, the one Accuracy: +2 Power: 7 3
Carrying Cap.: 1 2 2 0 Ibs. Basic H T H : l d 1 0 inch range, I d 1 2 damage. Can switch t o 'Plasma' mode, doing
Movement Rate: 5 9 inches ground l d 2 0 damage w i t h a chance t o instantly vaporize whatever it
Detect Hidden: 40% Detect Danger: 48% hits t h a t i s equal t o the number o f points o f damage it caused
Inventing Points: 5.6 Inventing: 42% as a percentage chance. The energy pack for the weapon has
2 5 power points. Flame has a PR o f 1, Plasma has a PR o f 3
per use.
3. Heightened Expertise: +4 t o H i t w i t h Plasma Thrower.
Weakness: Reduced Charisma: -5
45 1
Identity: Brad Rayberry Side: The Greater Good Origin & Background
Sex: Male Age: 3 6 Before joining the Greater Good, Brad Rayberry was an ordinary
Level: 4 Training: Combat Accuracy janitor a t T i l t o n Jr. High School. He was a quiet person w i t h over ten
Powers: years of service t o the school system. He was noticed b y none and
1. A r m o r B: Technological device w i t h A D R o f 51. The armor is com- bothered b y n o one. His private life was much the same. He had n o real
pletely flame-proof and heat insulated. The faceplate i s filtered friends, and n o one knew his real name. Everyone always simply called
against sudden brightness. him the janitor. He lived a sparse life, w i t h o u t m u c h excitement, which
2. Special Weapon: Plasma Thrower: Acts as a Flame Device w i t h 1 4 was just t h e w a y he liked it. The o n l y highlight in his otherwise drab
existence was the local volunteer fire department, o f which he was Weight: 2 1 0 Ibs. Basic Hits: 5
an active member. Strength: 17 Agility Mod.: -
One day a memo came d o w n from the Board o f Education that a Endurance: 1 6 Agility: 1 4
certain number of books were to be destroyed since the material they Intelligence: 13 Charisma: 15
covered was deemed u n f i t for t h e young impressionable minds o f the Reactions f r o m Good: -2 Evil: +2
students w h o were reading the books i n question. The books included H i t Modifier: 3.6036 H i t Points: 19
such detrimental works as Tom Sawyer, Lord o f the Rings, Doonesbury Damage Modifier: +1 Healing Rate: 2/day
Trivia, Chivalry & Sorcery, The Godwulf Manuscript, CallahanS Cross- Accuracy: +I Power: 60
rime Saloon, and others. Once the edict was passed, these harmful Carrying Capacity: 684 Ibs. Basic H T H : 1d8
tomes were boxed u p f o r the janitor t o collect and burn. Movement Rate: 47 inches grounid
For some inexplicable reason, this was the one time that Rayberry's Detect Hidden: 10% Detect Danger: 14%
curiousity got the better of him. He wondered just what was in these Inventing Points: 5.2 Inventing: 3 9 %
books that made them u n f i t t o be read. In the flickering firelight from
the open furnace, Rayberry began reading. He read for hours, and yet
he couldn't find anything w r o n g w i t h most o f the books. Some of
them did have curse words, while others had weird ideas that he could
not quite understand. But, other than that, he could see no real danger
in them. Still, i f the Board said t o burn the books, then that's what he
w o u l d do.
Rayberry had been piling books into the furnace for some time and
he eventually grew tired. The roaring of the well-stoked blaze lulled
h i m i n t o a deep slumber. Unfortuhately, h e fell asleep w i t h o u t closing
the furnace door. Sparks from the burning books floated O u t t o land
on other books, touching o f f quite a fire. Soon the entire r o o m was
engulfed in flames.
The smoke and the noise woke Rayberry f r o m his sleep, so that he
was barely able t o make it o u t o f the room. He burst o u t i n t o the
cool air w i t h his clothes and hair on fire. Luckily it was late a t night
so n o one else was i n the school building. By the time the fire depart-
ment arrived, there was nothing they could do. Tilton Junior High
School was a total loss.
Rayberry was badly burned and the ambulance crew rushed h i m t o
the hospital. Though the doctors worked on him for over six hours,
there was nothing they could d o t o overcome t h e horrible scarring
that had left Rayberry's face a charred mass o f scar tissue.
Sometime later, a hearing f o u n d Rayberry guilty o f negligence in
starting the blaze. As a result of these findings, he lost his janitorial
position w i t h the school district. His life quickly became a shambles.
While n o one had bothered h i m before, now everyone came t o stare
and point at him. Children made fun of him, making faces and laughing.
He was even unwelcome at the firehouse. And, through it all, Rayberry
knew what was really t o blame f o r his disgrace. It was the books.
Those rotten piles o f paper had caught on fire, hadn't they? The
Board of Education had been right. Books are dangerous!
He fled t o the city, seeking solace f r o m those w h o hounded him.
He was walking d o w n the street when he passed a church. Figuring
he had l i t t l e t o lose, he went in. Though thoughts o f suicide had been
coming t o him, Rayberry had decided t o give life one more chance.
By some stroke of luck or fate or coincidence, Rayberry had chosen
the church r u n b y Father Fairwell.
Going i n t o the confessional, the story of his life poured o u t t o the
priest on t h e other side. The priest t o o k the sobbing Rayberry i n t o
a secret part of the church. There the priest used prayer t o calm Ray-
berry, curing all his fear and pain. Rayberry f e l t so indebted t o the
priest that he began hanging around the church. He w o u l d do all the
janitorial w o r k at the church and help out any way he could. The
dreams and nightmares o f the fire still came back regularly. b u t Father
Fairwell could always find a way t o calm the suffering Rayberry.
When the priest became the man w h o w o u l d be known as Cardinal
Rule, and when the secret crusade for the Greater Good was started, Background 81 Origin
Father Fairwell d i d n o t forget the lost soul he had been helping over Charles Franklin was a young boy i n the deep south. He lived in
t h e last several years. He convinced Rayberry that his mission was t o a small t o w n where everyone knew everyone else. Growing u p he
continue burning all dangerous books that might undo the w o r k of the thought nothing of mixing in and playing w i t h all t h e other kids, both
Lord. Father Fairwell (now a Bishop) outfitted Rayberry w i t h a uni- black and white. It was an idyllic life f o r a child, one which Charles
f o r m that roughly resembled that worn by a fireman. Rayberry also enjoyed t o the fullest.
got his flame and plasma thrower from Cardinal Rule/Bishop Fairwell. But all o f that changed when Charles's Uncle Nate came back t o
It was at this time that Rayberry chose his new name. It was chosen live w i t h the family. Uncle Nate had been w o r k i n g in an automobile
f r o m a d i m l y remembered b o o k he had read on the night of the fire. factory u p n o r t h and had been living the rich life. But then minority
hiring laws had come i n and the plant was forced t o l e t some white
workers go so they could make r o o m t o hire some blacks and thereby
qualify for federal subsidies and contracts. Uncle Nate was among those
White Guardian w h o were l e t go - whether due t o lack of seniority or poor w o r k per-
Identity: Charles Franklin Side: The Greater Good formance i s unknown.
Sex: Male Age: 23 Nate never forgave the blacks for taking over his job and ruining
Level: 4 his life. He looked for other w o r k in the north, b u t there was none
Powers: t o b e found. When the money ran out, Nate's wife left him. Finally,
1. Armor B: A D R = 88. he was forced t o return south a n d t o beg a hand from his brother Jim,
2. Special Weapon: Flaming Sword: +4 t o Hit, does H T H + l d 6 + ld12 Charles's father.
damage. Nate Franklin was filled w i t h a seething hatred which he pushed on
3. Heightened Expertise: +4 t o h i t w i t h his Special Weapon. young Charles at every opportunity. He taught Charles that all blacks
Pro-Lif e
Identity: Phoebe Grace Side: The Greater Good
Sex: Female Age: 3 8
Level: 8 Training: Weight Loss (ineffective!)
Powers:
1. Heightened Defense: -4 t o b e Hit b y all attacks.
2. E m o t i o n Control: (Fear) 9 inch range, PR = 8 per use.
3. Telepathy: Range = 90 inches, PR = 1 t o thought scan, can handle
u p t o 9 subject at once. PR = 1 per hour t o track. PR = 5 t o
M i n d Probe, M a x i m u m Probe Strength is 128.
4. Heightened Senses: Boost t o Detect Hidden and Detect Danger
scores.
He planned t o keep her there u n t i l she came to her senses a n d agreed been drained o f all its natural fluids so that i t was now cracked, dried
t o marry him. Lola went berserk. Instead of begging t o be let out, she and withered. Although still young, Eve looked t o be at least seventy
proceeded t o trash the darkroom. She broke every piece of equipment, years old. The chemicals had also had another effect on Eve. Anyone
ripped u p pictures, tore down fixtures, and smashed every bottle she w h o came into direct contact w i t h her skin would be similarly de-
could find. Unfortunately, the bottles all contained different chemicals. vi talized.
These chemicals mixed in some o f the solution that had spilled on the After being released from the hospital, Eve took her revenge on Skip
floor of the darkroom and released some powerful fumes i n t o the and turned against the skin trade, which had shunned her since she was
small room. no longer beautiful, She sought solace by retreating f r o m the world.
Hours later, Skip opened the darkroom door t o see i f his precious She answered an ad t o become matron of New Eden Farm. There,
Lola had suffered enough, What he found was a withered old woman Bishop Fairwell uncovered her past and decided t o use Eve as Auntie
w h o was unconscious. When Skip tried t o move the old woman, he Porn, a model of virtue and a guiding member o f the Greater Good.
touched her skin - a touch which drained his energy so that he t o o fell Auntie i s in charge of New Eden Farm. All workings there are
unconscious. approved directly by her. When t h e other members of the Greater
Later, at the hospital, i t was determined tha: the mixture of chemi- Good stay at the farm, she watches over them. Besides Cardinal Rule,
cals had had a strange reaction w i t h Eve’s body chemistry. Her skin had her favorite teammate i s 451, w h o she considers t o be ’a nice boy.’
h SCRIPT”RE.
REVACTION 1 LLUSTRA-T\bhl* APMl NI STRATION
JEFF O’HARE JACK HERMAN PATR\CK ZIRCHER SCOTT BIZAR
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