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Name: Deatrix Ollifix

Homeworld: Imperial World (Cyrus Vulpa; Agri-World of Grox)


Gender: Female
Career: Arbitrator
Rank: Regulator
Start Package: None

WS: 32 BS: 30+5


S: 26 T: 27+5
Ag: 29 Int: 36
Per: 32+5 WP: 33
Fellowship: 25 Wounds: 12

Fate Points: 2 Thrones: 10


Insanity Pts: 5 XP: 1000 (50 Unspent)
Corruption Pts: 0

Build: Svelte Skin Color: Dyed


Hair Color: Blond Eye Color: Grey
Age: 22

AP: 5 (Arms, Body, Legs)


Shotgun: (12) Basic, 30m, S/-/-, 1d10+4I
Pen:0, Clip: 2,Rld: 2full
Scatter: Each two degrees
of success, +1 hit
Reliable: roll 1d10 on jam
if 10, it jams, otherwise miss
Laspistol:(30) Pistol, 30m, S/-/-, 1d10+2E
Pen: 0, Clip: 30, Rld: full
Reliable: roll 1d10 on jam
if 10, it jams, otherwise miss
Hand Flamer:(2/4)Pistol, 10m, S/-/-, 1d10+4E
Pen: 2, Clip: 2, Rld: 2full
Flame: no BS roll, targets
roll 2 Ag tests. First fail,
take damage, 2nd, ignite.
Jams on a dmg roll of 9.

Shock Maul: Melee, 1d10I


Pen: 0
Shocking: Roll Toughness
+10/AP if hit on armored area
On fail, target stunned for
1rnd/(dmg pt/2)
Brass Knuckles: Melee, 1d5-1I
Pen: 0
Primitive: All AP doubled
against this unless Primitive
Knife: Melee/Thrown, 3m, 1d5R
Pen: 0
Primitive: All AP doubled
against this unless Primitive

Quirk: You have a devotional scar.


Planet of Birth: Backwater
Divination: The gun is mightier than the sword.

Traits: Blessed Ignorance, Hagiography, Litugical Familiarity, Superior Origins

Basic Skills: Common Lore (Imperial Creed) (Int) (Hagi.), Common Lore (Imperium) (Int) (Hagi.), Common Lore
(War) (Int) (Hagi.), Literacy (Int) (Lit. Fam.), Speak Language (High Gothic) (Int) (Lit. Fam.), Inquiry (Fel), Dodge
(Ag)

Advanced Skills: Speak Language (Low Gothic) (Int), Literacy (Int), Common Lore (Adeptus Arbites) (Int),
Common Lore (Imperium) (Int), Drive (Ground Vehicle), Swim(Str), Tracking(Int), Ciphers(Underworld)

Talents: Basic Weapons Training (SP), Melee Weapons Training (Primitive), Rapid Reload, Pistol Training (Las),
Melee Weapon Training (Shock), Pistol Weapon Training (Flame)

Gear: shotgun and 12 shells, laspistol and one power pack, hand flamer and 3 reloads, brass knuckles, shock maul,
knife, uniform (Good Quality Clothing), 3 doses of stimm, injector, Arbitrator ID, chrono, pack of lho-sticks,
enforcer light carapace, skull charm (memento), pommel weight (memento), microbead

Special Qualities: None

Family: Your mother's name is Brulla. She walks the path of the Assassin. You are unware of her profession.
Your father's name is Zane. He walks the path of the Imperial Psyker. He was carted off years ago.
Your brother's name is Praetus Rex. He walks the path of the Arbitrator. He will never respect you. Praetus is
disgusted with you rising in rank through back channels. He thinks it’s shady and is more suspicious of you than
ever..
Your brother's name is Strang. He walks the path of the Assassin. He’s a drug addict and will kill for his fix.

Backstory:
so i put the little skull over her abdomen since i'd like it to be the skull of her stillborn child
9:26 PM
and i figure the sword pummel would belong to her husband who lost his life in the line of duty
9:26 PM
prompting her to take up the position when it opened, to fill the void that was left and sorta avenge him
9:27 PM
and i assume her brother just saw it as her trying to one-up him, like in the old days, hence why he's such a fussy
bitch

Brian
9:33 PM
Well if he's from Scintilla; it would give another reason as to why you left the backwater. If your brother was
already an arbitrator; he could've even introduced you two. And he could be extra pissed that you're trying to fill the
shoes of a better, infinitely more competent officer after he died.

Insanity:
The events at the Schola Progenium disturbed you. In the aftermath you've developed a minor mental disorder
brought about by reoccuring nightmares of your flesh melting off and trying to wring your skinless body.
You believe the Flesh is Weak, not enough to actually go about maiming yourself and replacing parts with metal
and machines... but man, it seems like an easy fix to the situation you're in. You know the xenos are out there, you
haven't been showering without your gun because it seems too possible they could come through the pipes.
You haven't slept too well either, the pipes and foundation of the barracks keep shifting and thudding at night, and it
doesn't make you happy.

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