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Load Manager and Setup Reference Guide

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TABLE OF CONTENTS

INTRODUCTION ................................................................................................................. 2

MINIMUM SYSTEM REQUIREMENTS............................................................................... 2

MAIN FEATURES ............................................................................................................... 3

AIRCRAFT SETUP ............................................................................................................. 4

REGISTRATION ............................................................................................................... 10

LOAD MANAGER ............................................................................................................. 11

FUEL/ROUTE PLANNER.................................................................................................. 14

FAILURES / INOPs ........................................................................................................... 16

FS2Crew ........................................................................................................................... 18

CREDITS .......................................................................................................................... 19
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INTRODUCTION

Congratulations!

You have purchased one of the most sophisticated and complex add-on ever
developed for Lockheed Martin Prepar3D and Microsoft Flight Simulator X.

Fly the Maddog X is available in two versions (sold separately):

- 64bit edition: Fly the Maddog X for Prepar3D v4.1 and v4.2.
- 32bit edition: Fly the Maddog X for FSX SP2/XPACK/SE and Prepar3D v3.4.

Fly the Maddog X features advanced, study level aircraft systems that cannot be
matched by any standard aircraft; it can be flown by following the operations manual of
the real aircraft. We even encourage you to use such documentation to experience the
level of detail that has been accomplished with this aircraft. Fly the Maddog X also
features the undocumented intriguing details that real pilots experience when flying the
aircraft.

The documentation is divided in three parts:

• User Manual (this document): describes the load manager and setup of the
aircraft, built in route and fuel planner, failures management.

• Operations Manual: the O.M. is structured as the real MD-82 Operations


Manual and it is divided in two volumes: Volume 1 describes the aircraft cockpit
and systems; Volume 2 illustrates the normal and emergency procedures,
aircraft performances and checklists.

• Quick Guide: describes interaction with the virtual cockpit and the other 2D
windows, special commands, tip and tricks for an easy and smooth transition to
this marvelous add-on.

Online source of information:

Website: http://www.flythemaddogx.com
Facebook: https://www.facebook.com/LeonardoSoftHouse
YouTube: https://www.youtube.com/channel/UCH8GD2GjajlotIFDoKmu7Qg

In our YouTube channel you will find a full set of tutorial videos.

MINIMUM SYSTEM REQUIREMENTS

32bit edition: I3 CPU or equivalent, 4Gb RAM, 2Gb GPU, Windows 7.


64bit edition: I5 CPU or equivalent, 8Gb RAM, 4Gb GPU, Windows 7 64bit.
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MAIN FEATURES

Fly the Maddog X cockpit and systems simulation level is much more advanced than
the standard aircrafts; the accuracy of systems simulation is so high that, if available,
the real MD82 Operational Manual would be the perfect source for aircraft cockpit and
systems information.

Fly the Maddog X includes:


• 7 outstanding detailed liveries in 4K resolution: American Airlines (N9405T),
Alitalia (I-DAVD), Delta Airlines (N904DL), Laser (YV2923), Meridiana (I-SMER),
SAS (LN-RMR), and the McDonnell Douglas (N501MD) special livery in which
the very first built MD-82 was painted.
• Highly detailed virtual cockpit and exterior model, fully animated and rendered
with 4K highly detailed textures.
• Built in view system for 3D camera views and 2D panels.
• Complete CM-1 and CM-2 panels with functional separated instruments.
• Real cockpit sounds, recorded in the real aircraft Every switch has his own
sound and all the cockpit environment is reproduced in very high fidelity. A true
to life, immersive experience.
• Dual/multiple systems simulation (DFGS, FD, CADC, EFIS, AHRS, FMS) with
switching between dual systems.
• Flight Management System with dual independent CDUs.
• DFDR – Digital Flight Data Recorder.
• TCAS – Traffic Collision Avoidance System.
• WAGS – Windshear Alert and Guidance System.
• EGPWS – Enhanced Ground Proximity Warning System.
• ACARS system (requires HiFi ActiveSky wx engine 3rd part add-on).
• Weather Radar (requires HiFi ActiveSky or REX Advantage 3rd part add-ons).
• Full electrical system simulation including working overhead breakers.
• Full hydraulic system with working engine, auxiliary and transfer pumps etc..
• Full pneumatic system.
• Auto/Manual pressurization system and cockpit environment control.
• Optimum flap system (dial a flap).
• Antiskid system.
• ABS - Autobrake System.
• Full dimmable cockpit lightning and backlighting; realistic atmospheric effects on
windshield (rain, snow, ice) with TFDi RealLight and TrueGlass technology (P3D
V4.1 version only).
• Extremely accurate flight model and engine parameters.
• Realistic failures and automatic failure generator.
• Management of inoperative systems in accordance with MEL (Minimum
Equipment List).
• Load manager and route planner application.
• Customized dynamic lights and effects taken from real footage. From the shape
of the light beams to the shape of the touchdown smoke or engine wash and
smoke, everything is custom made to reflect the real airplane.
• Compatible with GSX, FS2Crew and Navigraph AIRAC and procedures.
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AIRCRAFT SETUP

The setup utility for the aircraft is accessed from Fly the Maddog X Manager by clicking
on the Setup tab. There are four tab buttons to access the pages that group the setup
parameters and one to access the registration page.

General
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This tab shows all the customizable options of the panel and other and other general
settings.
• PFD and ND Style. Select “FD cross bar” to display the flight director cross bar
and the glide slope indicator on the right. Select “FD single cue” to display the
flight director as single cue and the glide slope indicator on the left.
• PFD Color. Select the background color for the Primary Flight Display’s “sky”
and “terrain” areas.
• Tail style. Select the exterior model tail style, between “flat” screwdriver tail and
“cone” tail.
• Measurements Units. Sets weight units, KG or lbs.
• PFD wired to opposite NAV. Set this option to visualize the G/S scale of the
opposite NAV (NAV2 for PFD1 and NAV1 for PFD2).
• Show Armed altitude as flight level. Select this option to show the armed
altitude in the FMA with the flight level instead of the text ALT.
• Auto Arm Altitude. Check this option to enable the guidance to automatically
arm the altitude selected with the alt knob.
• Fuel quantity display with green LEDs. Select this option to have the display
in green instead of the standard amber color.
• Autopilot disconnects when flight controls are moved manually. This option
should be left checked for better realism, however if the AP disconnects without
reason the cause could be a noisy joystick; in this case disabling this check may
solve the problem.
• Show Ground Speed on PFD. Show/Hide GS indication on PFD display.
• Always play aural when autopilot disconnects. If disabled, aural is played
only when AP disconnects during an autoland.
• Show Rising Runway. Select this option to display the rising runway on PFD
during ILS approach.
• Boarding music. Select a file WAV which will be automatically played in the
background during the boarding simulation.
• Crew audio files set. Select from the menu the audio set to be used for F/O
calls and flight assistant messages. To add a file set, copy the audio files in a
subfolder of <your documents>\Maddog X Files\Crew\. Every audio file must
have the correct file name. Please refer to the files present in the Maddog folder
for the exact file names.
• Filter NAVDATA database. This option is used to limit the loading of the
NAVDATA database to an area specified by an airport and a radius in nautical
miles, and to filter airports based on a minimum runway length available.
• Automatic update aircraft weight e cg. Select this option to let the load
manager automatically update ZFW and takeoff C.G. If this option is disabled TO
C.G. and ZFW must be set manually (in the fuel quantity gauge and takeoff
condition computer).
• Refueled aircraft. Enable this option to let the load manager automatically load
the fuel in the aircraft at startup.
• Enable PNF calls. Select this option to enable first officer’s calls.
• Set simulator weather from Planner METARs. Select this option to
automatically set the Sim weather based on the latest METARs downloaded in
the Planner page.
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• Enable build in 3D view selector panel. Enable or disable the built-in camera
view system and control panel. Please note that if you use a 3rd part add-on for
cameras handling, this option should be left disabled.
• Enable mouse wheel acceleration. By default, the acceleration function for the
mouse wheel is activated only when the middle button is pressed or the TAB key
is pressed; check this option to have the acceleration function always available.
• Synchronize CM1/CM2 Baro Settings. When this option I selected, manually
changing the BARO setting on one of the two altimeters will also change it on the
other one.
• Use P3D V4 dynamic lightning. Enable this option if you have dynamic lights
ON in P3D V4.1, leave it disabled if dynamic lights in P3D V4.1 are OFF.
• Virtual cockpit resolution. Select virtual cockpit texture resolution between
Medium (2048x2048) or High (4096x4096). Higher settings may have impact on
simulator performance. Default is medium.
• RealLight resolution. Select RealLight texture resolution between Low
(1024x1024), Medium (2048x2048), High (4096x4096). Higher settings may
have impact on simulator performance. Default is medium.
• WX Radar client. Select weather radar client between “HiFi ActiveSky” and
“REX Advantage”. One of the two add-ons must be installed to enable the WX
radar functionality.
• Aircraft state for new Flights. Select the default aircraft state that will be used
when creating new Flights in the SIM. Available options are “Cold and Dark”,
“Ready to Start”, and “Ready to Fly”.
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Sounds

This page permits to change the volumes of all the sounds used by the aircraft.
The master volume slider will set a volume level for all sounds while maintaining the
different ratios. To change a single sound, select it from the list and use the slider to set
the desired volume.
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Events

This page is used to assign key combination or joystick buttons to a specific Fly the
Maddog X commands.

Check the Enable joystick/keyboard events for aircraft commands check box to
enable the use of the keyboard.

The list shows all the assigned commands, the selected command can be deleted by
pressing the Delete button, while the Add button is used to assign a new key.
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The following parameters must be set


in order to create a new key
assignment.
Maddog command. Select an item
from the list of all the available panel
commands.
Command Parameter. Enter here the
value associated with the command.
For a switch (like for example Flight
Director ON/OFF) use 0 for OFF and 1
for ON. When the command is related
to a knob (like for example
AP_HDG_VAR) the parameter is the
new value for the variable (to
increment o decrement an autopilot
variable the standard FS command can be used). If this field is left blank the command
will be issued with the parameter at 1 (ON) when the key is pressed and again with the
parameter at 0 (OFF) when the key is released. This allows the usage of a single key
for functions like the digital light test that in the cockpit are performed pressing and
holding a push button.
• Joystick. Select this option to assign the command to a button joystick.
• Keystroke. Select this option to associate the command to a combination of
keys.
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REGISTRATION

The Registration page is normally accessed automatically upon installation.


To register proceed as follow (you must be connected to the Internet):
1. Insert your purchase data (a valid email address and the Purchase Code /
Registration Key which was sent to you after purchase).
2. Click on Register.
3. The Manager & Setup will automatically contact our server and download the
Enable Key.
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LOAD MANAGER

The load manager can be used to set the aircraft loading and fuel quantity.

The Load manager and the Fuel/Route Planner are the perfect tools to prepare your
flight and they will provide you with pro-like load sheet and route documents both
printed or in electronic format to be consulted directly inside the SIM.
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The program will automatically calculate the aircraft C.G. (as percentage of mean root
chord value) which is used in the TAKE OFF CONDITION COMPUTER to calculate the
takeoff trim setting, and check that aircraft loading, weight and C.G. are within operating
limits. If any of the above values inserted or calculated is outside operating limit the
takeoff C.G. value will be displayed in RED, together with the field which causes the
problem.

Cabin and cargo areas are divided in to sections, indicated with A/FWD, and with
B/AFT.

PAX & BAGGAGES


Insert here the number of passengers for area A and B.
The buttons ▲ and▼ can be used to transfer passengers from the A area to the B
area, or vice versa. Baggage weight is calculated automatically and included in the AFT
cargo.

CARGO
Insert here any extra cargo items that are carried on this flight.
The buttons ▲ and ▼ can be used to transfer cargo loads from the FWD to the AFT
compartments and vice versa.

Press the RND button to calculate a random load of the aircraft.


Note that the calculated balance chart could lead to invalid C.G. or weight above
maximum ZFW or TOW. When this happen the load parameters must be edited
manually.

FUEL
Insert here the fuel quantity divided between wing (left and right) and center tank.
A yellow background in the left and right fields indicates that the ZFW falls below the
MZFW limited wing. When this happen, the total fuel loaded in the wing tanks is limited
to 4762Kg, any extra fuel needed must be loaded in the center tank.
The fuel quantity will be written in the default situation selected in the setup page.
The buttons ▲ and▼ can be used to transfer fuel from the center to the wing tanks.

Every time a value is inserted or modified the program will recalculate ZFW and TOW
weights as well as aircraft balance.

WEIGHTS
This box displays the weights used for C.G. calculation.
• DOW. Dry Operational Weight.
• ZFW. Zero fuel weight.
• TOW. Takeoff weight.
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INDEX & CG
An INDEX value will be calculated for any of the above weight. The INDEX is used to
evaluate the C.G. from the chart.
• DOI. Dry Operational Index.
• ZFI. Zero Fuel Index (the corresponding ZFW C.G. is indicated by a blue dot in
the chart).
• TOI. Takeoff Index, the corresponding takeoff C.G. is indicated by a green dot in
the chart.
• C.G. The calculated takeoff C.G. which must be inserted in the takeoff condition
computer.

If any of the values inserted or calculated is outside operating limit the take off
C.G. value will be displayed in RED, together with the field which causes the
problem.

When everything is correct the cyan dot in the chart indicates the zero fuel weight C.G.
value, while the magenta dot indicates the takeoff C.G. value.

Press the button to print the load sheet.

Press the button to save the current balance data and setup to the simulator.

Press the button to save the current balance data and setup to the simulator and
quit the Manager & Setup.

Press the button to exit without saving.


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FUEL/ROUTE PLANNER

The Fuel/Route Planner page is used to create a flight plan with fuel calculation and
meteo information; it is also possible to import flight plan in Flight Simulator format.
The flight plan must be saved to be used in the Maddog X FMS as a COROUTE (FMS
ROUTE PAGE).
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ROUTE
Departure (ICAO): Insert the ICAO code of the departure airport.
Arrival (ICAO): Insert the ICAO code of the arrival airport.
Alternate (ICAO): Insert the ICAO code of the alternate airport.
Distance to dest.: Calculated distance along the route from the departure airport to the
arrival airport.
STA: Scheduled Time of Arrival calculated from the inserted STD.
Use the ADD and DELETE buttons to add and remove waypoints or airways from the
route. To insert a direct to waypoint the ‘VIA’ field should be left empty.
The route is inserted in the same way as in the ROUTE PAGE of the FMS.
Select LOAD or SAVE to load and save the route. The routes for the FMS must be
saved in the folder <your documents>\Maddog X Files\Routes, in order to be later
loaded in the FMS as COROUTEs.

FLIGHT
Date: Data of the flight.
STD: Scheduled Time of Departure.
Flight Number: flight number, as scheduled.
Cruise level FL: Insert here the estimated cruise level for the flight in hundreds of feet.
Cruise speed: Insert the IAS or the MACH speed for the flight. A MACH value can be
input as decimal number or as a whole number (i.e. 0.760 or 760).
Captain: Captain’s name.

FUEL
Trip: Calculated fuel for the route inserted.
Contingency: Default 750kg, can be modified if necessary.
Alternate: Calculated fuel from destination to the alternate airport.
Final Reserve: Desired reserve fuel.
PLN takeoff: Calculated fuel at takeoff.
Extra: Extra fuel to take into accounts delays, holdings or other situations during the
flight.
Taxi: Fuel for taxiing (default 300kg, normally burned before takeoff).
Block fuel: Fuel to load in the aircraft.

Pressing the Transfer fuel QTY to Load Page will automatically transfer the calculated
fuel in the fuel fields of the Load page.

METARs / TAFs
Press the Download button to download from internet METARs and TAFs of the
departure, arrival and alternate airports (a connection to internet must be active). The
text box can be edited before printing the flight plan.

Press the button to print the flight plan.


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FAILURES / INOPs

This page has two sections, one for the automatic failure generator and one for the
management of deferred inoperative systems according to the MEL (Minimum
Equipment List).
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FAILURES
Move the slider to set the Mean Time Between Failure (MTBF) from 1 hour to infinite
(no failures).
Failures are classified in light, serious and dangerous.

INOPs
This section will list, aircraft by aircraft, the deferred inoperative systems added
automatically if a failure occurs or manually using the Add button. Even with any of the
system inoperative the aircraft is allowed to fly but with the limitations listed in the
corresponding MEL (see Operation Manual, Volume II, chapter 7).
MEL category set the maximum time that the system can stay inoperative, and after this
time is elapsed it will be automatically ‘fixed’:
CAT A: maximum time according to MEL
CAT B: 3 days
CAT C: 10 days
CAT D: 120 days

The inoperative systems compatible with MEL implemented in Maddog are:


Category System
C AUTOMATIC RESERVE THRUST (ART)
C LEFT/RIGHT FWD/AFT FUEL PUMP
A CENTER FWD/AFT FUEL PUMP
C AUXILIARY POWER UNIT (APU)
C APU GENERATOR SYSTEM
C APU PNEUMATIC AIR
C LEFT/RIGHT/BOTH AIR CONDITIONING PACK
B DUAL CABIN AUTOMATIC PRESSURE SYSTEM
B RIGHT HYDRAULIC ENGINE PUMP
B LEFT/RIGHT ENGINE GENERATOR SYSTEM
A GROUND PROXIMITY WARNING SYSTEM
C RADIO RACK COOLING FAN PRIMARY AND STANDBY
C LEFT/RIGHT ENGINE FIRE DETECTOR LOOP A/B
C APU FIRE DETECTOR LOOP A/B

Use the Reset button to delete the selected item from the list (system failure fixed).
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FS2Crew

The FS2Crew tab is only visible if FS2Crew for Fly the Maddog X is installed in the
system. It provides source of information for FS2Crew, and a check box to Enable or
Disable FS2Crew. Please refer to the FS2Crew website for documentation on how to
use the add-on.
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CREDITS

Project manager: Davide Marras.

Development team: Davide Marras, Stefano Porrà, Michele Galmozzi,


Jonathan Bleeker, Trino Rojas.

Sound effects: Davide Marras, Stefano Porrà, Davide Vacca.

Manuals e documentation: Davide Marras, Stefano Porrà.

Aircraft systems: Davide Marras.

Flight dynamics: Michele Galmozzi.

3D model and Virtual Cockpit: Aaron Graham/SimTech, Jonathan Bleeker, Trino


Rojas.

Model and Virtual Cockpit


tagging and animation: Jonathan Bleeker.

Exterior Model textures and


liveries: Gustavo La Cruz, Trino Rojas.

Dynamic lights and effects: Michele Galmozzi.

Crew/Ground audio set: Nick Landolfi.

MD82 technical support: Tom Doyle, Davide Vacca.

Website: Iskida.com.

Beta testers: Ben Weston, Brendan Ratchford, Brian Thibodeaux,


Danilo Tirino, Dave Hodges, David Graham, Doğuş
Bulut, Felix Leverenz, Flavio Perotti, Giorgio La Pira,
Grant Sproson, Jardel Macedo, Massimiliano Sarotto,
Mats Eriksson, Nabarun De Vreeze, Neil
Culverhouse, Pedro Henrique, Pietro Chiaffitella,
Seth Ainsley, Simone Soffiato, Stan Winke, Tom
Doyle, Ugo Mariani, Will Westlake.

Copyrights © 2006, 2018 Leonardo Software House Srl

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