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Distortion, Dynamic Processors: Rhythm Dutta
Distortion, Dynamic Processors: Rhythm Dutta
Rhythm Dutta
The Technology of Music Production
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Introduction
Hi, this is Rhythm Dutta from Assam, India. This is an assignment
for week four of The Technology of Music Production offered by
Berklee College of Music on Coursera.org. Today we'll be focusing
on Distortion and discuss the dynamic processor concept and
cover some of its parameters.
Let's get into it straight away!!
What's Distortion
Distortion refers to any kind of
deformation of an output waveform
compared to its input caused by
non-linear behavior of electronic
components and power supply
limitations.
As the signal gets really loud, as we go
through pieces of gear, we're going to
find that the gear will start causing
distortion.
As we start pushing more and more
level into the threshold of distortion,
we consider it that volume variations actually turn into timbre
variations when going through the distortion stage.
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Dynamic Processors
Musical dynamics is one of the most important ways we adjust the
energy over a piece of music. A large part of the reason of music is
to manipulate the emotions and energy of the listener. And we
control dynamics in a variety of places within the production
process to heighten that experience. We've got a number of
dynamic processors to accomplish this.
There are primarily two things that can be done to musical
dynamics:
● Compression: Reducing dynamic range
● Expansion: Increasing dynamic range
All the dynamic processors have really the same basic
fundamental, functional components in that they're all split up into
two segments:
● Key/side chain section: Designed to analyze the input signal.
● Volume fader: Brings the level up and down.
Parameters
We have numerous parameters that we're going to need to
configure:
● Threshold: It's the level at which the dynamic processor
starts to function. E.g. in a compressor when we're below that
threshold, the compressor does nothing. Once the envelope
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gets above that threshold, then the level will start coming
down.
● Ratio: It's the amount of compression, once the signal
crosses the threshold. It will always be expressed as a
number to one and that's going to be input to output.
○ 1:1 ratio: Input equals output
○ 2:1 ratio: Input goes up two decibels then the output
goes up only one decibel.
● Attack and Release: These determine how that volume
fader moves. They're expressed in an amount of time, usually
in milliseconds. So the lower they are, the faster the volume
fader will move.
Reflection
It was really a great and knowledgeable experience working on this
project. It gave me another opportunity to go through the
discussed topics once again and clarify the doubts better. Feel free
to point out the flaws if any. Your feedback will be heartily
appreciated!!