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Tower of Despair

Eastern Wilderness , now free of the Shadow.


THE IDSTORY OF AELANDOR Aelandor slowly rebuilt - with the defeat of Mainor the tide of the
The green and pleasant land of Aelandor was a land reclaimed war changed. Within weeks , the forces of Darkness were swept
after the devastation a nd chaos of the Shadow Wars, centurie ago . back , beyond the Mountains of Undying Solitude and peace
The great wizard. Kilnoch. led the people of the West in a bloody returned ...
war of attrition , lasting fifty yea rs. Eventually, Kilnoch prevailed
and drove the ravening hordes of Mainor. the Demon lord of Dark-
ADVENTURE BACKGROUND
ness, into the Eastern Wilderness. With the battle won the peoples
of the west settled in the fertile lands west of th e Co ld floe river and Many year have passed since that tim e~ Now . you arc the Warrior
named it Aelandor, in their tongue, 'the land reclaimed ' . Peace Mage of Cast le Argent, Warden of the Eastern Marches and son of
reigned for many yea rs as Aelandor prospered under the benign the hero. Thorvald. You are the Keeper of the Silver Gauntlet and
rule of the Co uncil of Wizards. But Mainor, the Screaming Wielder of Flamebolt, the Staff of Lightning Bolts. You have lived
Shadow , still lived , bitter and twisted , plotting apoca lyptic revenge your life in peace and prosperity - indeed it seems like centuries ago
in his citadel, the dark Tower of Despair, in the Mountains of that your father a nd Elwood defeated Mainor , the Demonlord of
Undying Solitude. The people of Aelandor underestimat ed the Darkness . At that time. you were a very young boy but you have
growing power of Mainor, as he gathered th e forces of darkness to never tired of the telling of the tale.
him, slow ly rebuilding his shattered strength . A series of small Then one bright summer's morn. as you work in your inner
orcish raids began to plague the borders of Aelandor. They soon sanct um a t Castl e Argent. your Scrying Sphere, the mes age globe
escalated until Mainor unl eas hed hi s hordes and Aelandor w a~ of the Wizards of Aelandor , begins to glow. It is important news
plunged into a terrible war once more. from the Cou nci l of Wizards. Looking in. you see the chisell ed fea-
Outnumbered and defenceless agai nst the demonic so rcery of the tures of Drykor the Lightbearer, MageLord of the Council. In a fa l-
enemy, Aelandor's on ly hope lay in a desperate attempt to destroy tering voice he tells you some dreadful news.
the so urce of the darkness th at lay upon the land - Mainor . There have been great disturbance in the magical pathways bet-
The Co uncil of Wizards met - together they created twin symbo ls ween the dimensions for somet im e. Evil has re-awakened - we
of light and purity. the Gauntlets of Gold and Silver. The two know of it so urce - Mainor has returned! Once more he plots in the
mightiest warrior-mages, Thorvald of Argent and Ellwood , dark chamber of the Tower of Despai r. On the plane of Limbo ,
Ranger of Orshire . were e ntru sted with the Gauntlets and se nt where we thought him to be trapped , he somehow found an a ncie nt
forth on a perilous mission to destroy Mainor. artifact, the Ring of Skulls. With this great source of power an d
Their journey to the Tower of Despair was a n epic tale in itself and mal ice. he fashioned his esca pe and is more powerful than ever
bards have sung of the ir story on many a winters' night , around the before. Demonkin and ores have flocked to his Tower once more
warm fire · of the meadhalls of Aelandor. and hi evil will subverts all those around him. If thi s was not
Finally , they ca me to th e Tower a nd did battle with Mainor , whilst e nough , he has summoned to him a Servant, a Hellgaunt from the
his evil minions we re ravagi ng Aelandor. many leagues away . With pits of the abyss, to execute his unholy commandments. Soon he
the power of the Gauntlets, Mainor was eve ntua lly defeated. He will put forth all his power and we will be thrown into darkness once
co uld no t be slain , but was banished to Limbo for ever . or so it was agai n. A shadow lies across the land - you. our most puissa nt war-
believed. Howeve r, the great victory was marred by tragedy. Thor- rior , must lift it!
va ld of Argent succumbed to Malnor's black so rcery and was slain You are the Ke eper of the Silver Gauntlet and Wielde r of
by his fou l magics. Ellwood urvived and taki ng up the body of his Flamebolt, you must take up the Gauntlet and re-unite it with its
friend. returned to Aelandor with th e joyous news. But he did not partner. the Gold Gauntlet. Only when you have both will you be
stay long amongst the rejoicing people. Deeply affected by the hor- strong enough to hope to defeat Mainor . The Gold Gauntlet lies
ror of that battle. never again did he set foot in town or city in with Ellwood in the Eastern Wilderness . He is old and frail - this
Aelandor , preferi ng the so litude-of a life at one with nature. in the

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1~ ques t is beyond him now. Y ou mu t go to hi s home and tak e up the ~""'
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Gold Gaun tlet. M ake haste! - fo r if it fa ll into the hand s o f M ainor.
all will be lost. H is power would t hen be all -preva ilin g. .
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;:ii Wh en yo u have th e Gold , yo u must see k o ut th e so urce o t the ~:j
.~ Shadow , in his lai r , the blea k T ower of D espair , and expunge th is ~~
~;g evil o nce and for all. T here lie · th e o nly hope fo r Ae lando r . It mw,t ~~
~)ii be yo u , fo r the b lood of Tho rvald flows in yo ur vei ns and onl y you ~-'i
~~ a m <;> n~st men may w ield the gauntl et . . ~~
.:!a It 1s indeed a heavy burden fo r o ne o nl y to ca rry and yo ur JOurney ~'?
i~ w ill be frau ght with danger . but yo u are our best. T he fate of Ae lan- p:~
?~gai
JI do r li es in yo ur hands. D o not fa il us! Go east into th e wi lderne s
and fi nd E llwood !'
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~ The globe darken . Y o u are ready... ~i
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•:s;it PLA YI G THE TOWER OF DESPAIR ~ce':
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~ The Towe r of D espair co mes in two parts. Th e first pa rt of the ~,';
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adve nture is on side I o f t he tape, and th e seco nd part is o n side 2.
Part 2 load' in th e 'a me mann er a!> part I .
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There are many comm ands th at yo u w ill have to di scover in o rder
to fini sh th e adventure. Th e m ost co mmo n on es are:
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1aai Look - repeat room description.
:l@I Look (object) - describes object. ~.:
Get (object) - to pick things up. 2'.{
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Drop (object) - put things down.
I - inventory of possesions.
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, W, E, E, Up , Down, etc. - to move in a specified direction.
Th e co mputer understands two wo rd commands. and understan ds ~~
words fro m th eir first four letters, eg. LOOK STA T (statue).
Remember that you have yo ur adventure guidebook to help you , ~
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and yo u will be referred to it constantl y throughout the adventure. ~


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The illustrations contain man y vital clues, and careful study of ~-~
th em will r eward yo u well'
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CREDITS
Th e Towe r o f De pair was writte n and programmed by:
Russe ll C larke. Jami e Tho mso n , Steve Willi ams and Mike
McKeown.
Th e front cover is by Rob in Hidd en; the back cover and the
guideboo k illustra tio n are by Pete r Martin . The Map of Ae la ndo r
and the pl an o f Castle Argent a re by Bria n Cumm ing.
The histo ry o f A e la ndo r a nd th e adve nture backsro und a re by
Jamie Thomson and Steve Williams. Productio n by Bnan Cumming.
O vera ll co-o rdin a ti o n by An gus Rya ll.
Towe r o f De pair © Games Workshop Ltd.

The New Force


in Software
NOTE TO PROGRAMMERS
If yo u think yo u could write a be tt e r ga me o r adve nture th a n thi s
o ne, we'd be very interested to hear fro m you. Se nd a sa mple of
your work o n a casse tte to Angus Rya ll at th e address o n th e back
of th e boo kle t.

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