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Rogue 1 / Cleric 1 leocabeludo

CLASS & LEVEL PLAYER NAME


Zayn el Majizi
Human Custom Background (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

-1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +5 Dexterity
+1 Constitution +3 17 15 --
-1 • +3 Intelligence
CLASS
+3 Wisdom INITIATIVE HIT POINTS
9
+1 Charisma
Total 1d8 + 1d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES

+3 DEFENSES HIT DICE DEATH SAVES

16 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION +3 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+1 +3

+1
Animal Handling WIS
Arcana INT
Crossbow, Hand, Longsword, Rapier,
Shortsword, Simple Weapons

12 -1 Athletics STR === TOOLS ===


ABILITY SAVE DC Thieves' Tools
+1 Deception CHA
+1 History INT === LANGUAGES ===
INTELLIGENCE
E +7 Insight WIS Common, Draconic, Dwarvish, Thieves’ Cant
30 ft. (Walking)
+1 +1 Intimidation CHA
E +5 Investigation INT
12 +3 Medicine WIS SPEED

+1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +5 Perception WIS


+1 Performance CHA === ACTIONS ===
+3 P +3 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
+1 Religion INT
16 Opportunity Attack, Grapple, Shove, Improvise,
P +5 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

P +5 Stealth DEX === SPECIAL ===


CHARISMA Sneak Attack
+3 Survival WIS
Once per turn, you can deal an extra 1d6 damage

+1 to one creature you hit with an attack with a finesse or


ranged weapon if you have advantage on the attack
roll. You don’t need advantage on the attack roll if
another enemy of the target is within 5 ft. of it, that
12 enemy isn’t incapacitated, and you don’t have
disadvantage on the attack roll.
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

15 PASSIVE WISDOM (PERCEPTION)


Longbow +5 1d8+3 Piercing Martial, Ammunition, Heavy, Range, Two-Handed, Range (150/600)

Rapier +5 1d8+3 Piercing Martial, Finesse


17 PASSIVE WISDOM (INSIGHT)

Unarmed Strike +1 0 Bludgeoning


15 PASSIVE INTELLIGENCE (INVESTIGATION)

SENSES WEAPON ATTACKS & CANTRIPS

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Rogue 1 / Cleric 1 leocabeludo
CLASS & LEVEL PLAYER NAME
Zayn el Majizi
Human Custom Background (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== ROGUE FEATURES ===


* Divine Domain • PHB 58
* Hit Points • PHB 95 You choose a divine domain that grants you additional
spells and other features related to your deity.
* Proficiencies • PHB 95

* Expertise • PHB 96 === HUMAN RACIAL TRAITS ===


Your proficiency bonus is doubled for any ability check
you make for two chosen proficiencies. [6th] Choose * Ability Score Increase • BR 31
two additional proficiencies.
* Languages • BR 31
* Sneak Attack • PHB 96 You can speak, read, and write Common and one
Once per turn, you can deal an extra 1d6 damage to extra language.
one creature you hit with an attack with a finesse or
ranged weapon if you have advantage on the attack
roll. You don’t need advantage on the attack roll if
another enemy of the target is within 5 ft. of it, that
enemy isn’t incapacitated, and you don’t have
disadvantage on the attack roll.

| Special

* Thieves’ Cant • PHB 96


You have learned thieves’ cant, a secret mix of dialect,
jargon, and code that allows you to hide messages in
seemingly normal conversation. It takes four times
longer to convey such a message than it does to
speak the same idea plainly.

=== CLERIC FEATURES ===

* Hit Points • PHB 57

* Proficiencies • PHB 57

* Spellcasting • PHB 58
You can cast prepared cleric spells using WIS as your
spellcasting modifier (Spell DC 13, Spell Attack +5)
and prepared cleric spells as rituals if they have the
ritual tag. You can use a holy symbol as a spellcasting
focus.

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Studded Leather 1 13 lb. Block of Incense 2 --

Shield 1 6 lb. Censer 1 --

SP 0 Dagger 1 1 lb. Vestments 1 --

Rapier 1 2 lb. Waterskin 1 5 lb.


EP 0 Longbow 1 2 lb. Emblem 1 --

Backpack 1 5 lb. Shawm 1 1 lb.


GP 85 Blanket 1 3 lb.

Candle 10 --
PP 0 Tinderbox 1 1 lb.

Rations (1 day) 2 4 lb.


WEIGHT CARRIED

57.2 lb. Clothes, Fine 1 6 lb.

ENCUMBERED Signet Ring 1 -- ATTUNED MAGIC ITEMS QTY WEIGHT

135 lb. Potion of Healing 1 0.5 lb.

PUSH/DRAG/LIFT Manacles 1 6 lb.

270 lb. Alms Box 1 --

EQUIPMENT

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masculino 22 Medium 184 cm 427
GENDER AGE SIZE HEIGHT WEIGHT
Zayn el Majizi clara castanhos, mas sempre
loiro uso oculos
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

The common folk love me for my kindness and generosity.


I take great pains to always look my best and follow the latest fashions.
I’m always polite and respectful.
I’m full of inspiring and cautionary tales from my military experience relevant to almost every combat
situation.
My eloquent flattery makes everyone I talk to feel like the most wonderful and important person in the
world.
I take great pains to always look my best and follow the latest fashions.
I’m full of inspiring and cautionary tales from my military experience relevant to almost every combat
situation.
I’m always polite and respectful.

PERSONALITY TRAITS

Noble Obligation. It is my duty to protect and care for the people beneath me.
(Good)
Greater Good. Our lot is to lay down our lives in defense of others. (Good)
Noble Obligation. It is my duty to protect and care for the people beneath me.
(Good)
Greater Good. Our lot is to lay down our lives in defense of others. (Good)

IDEALS

The common folk must see me as a hero of the


people.
I fight for those who cannot fight for themselves.
The common folk must see me as a hero of the

BONDS

I secretly believe that everyone is beneath


me.
I made a terrible mistake in battle that cost

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Caçador de recompensas de Unther, devoto de feat skill spert


Hoar o deus lawful neutro da vingança. Faz parte
da facção Order of the Gautled

CHARACTER BACKSTORY ADDITIONAL NOTES

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WIS 13 +5
Cleric
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Guidance <C> Cleric -- 1A Touch V,S Concentration, up to 1 minute PHB 248 D: 1m, V/S

=== 1st LEVEL === 2 Slots OO

O Healing Word Cleric -- 1BA 60 ft. V Instantaneous PHB 250 V

O Cure Wounds Cleric -- 1A Touch V,S Instantaneous PHB 230 V/S

O Command Cleric WIS 13 1A 60 ft. V 1 round PHB 223 D: 1Rnd, V

O Shield of Faith <C> Cleric -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M

O Bane <C> Cleric CHA 13 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 216 D: 1m, V/S/M

O Bless <C> Cleric -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M

O Create or Destroy Water Cleric -- 1A 30 ft./30 ft. Cube V,S,M Instantaneous PHB 229 30 ft. Cube, V/S/M

O Detect Evil and Good <C> Cleric -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Magic [R]<C> Cleric -- 1A + 10m Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease [R]<C> Cleric -- 1A + 10m Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

O Guiding Bolt Cleric +5 1A 120 ft. V,S 1 round PHB 248 D: 1Rnd, V/S

O Inflict Wounds Cleric +5 1A Touch V,S Instantaneous PHB 253 V/S

O Protection from Evil and Good <C> Cleric -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M

O Purify Food and Drink [R] Cleric -- 1A + 10m 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

O Sanctuary Cleric WIS 13 1BA 30 ft. V,S,M 1 minute PHB 272 D: 1m, V/S/M

SPELLS

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