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Input, Output and Storage Devices: Speed
Input, Output and Storage Devices: Speed
device is
A wide range of I0 devices is available and choice of a particular
called I/0 interface are required
dependent on type of application. The special processor
to convert the input data into internal codes used by computer
and to convert internal
IO interfaces are
codes to human readable form while supplying the output. These
referred to as 1O processors (1OP).
The /O processor is generally very slow as compared to the speed of CPUJ
the mechanical
because the speed of IO devices in most of the cases depends upon
movement of certain parts and potential for improvement
of such devices is limited. It
has been difficult to manufacture I/0 devices that can match the processor and storage
speeds.
2.1 INPUT DEVICES:
the
They used to enter the input i.e. the data and the instructions into
are
Computers main memory. There is a wide range of input devices that can be employed
according to the nature of application. For example
Windows Based Computer.
68
puter Cou
characters into computer's memory
the
beysed to input
.Keyboard can the position of pointer on the seu een.
device that controls
Mouse is a pointing on the s c r e e n .
in writing directly
. P e n based systems
help
input directly through the monitor.
T o u c h screens accept
translate them into numbers.
readers can read bar codes,
.Bar code with OCR can convert printed images into
.Image scanners equipped
formats.
digt
Mouse&
Keyboard
Figure 2.1 Input Devices
turn it into text and computer comme
Microphones can accept auditory input and
with voice recognition software.
2.1.1 Keyboard:
Keyboard is the input device used for entering the data into a computer
pressing one key at a time. The pressing of a key sends a different character o
corresponding to key depressed to the CPU. Keyboards for personal computers com
variety of styles and layouts. They are the most simple, common and extensively
ts
input devices. The common keyboard layout was established by the IBM enhan
keyboard. It has 101 keys arranged in four groups such as
Alphanumeric keys
Numeric keys
Function keys
Cursor movement keys
end punctuation marks that are arranged the same way on almost every
ommon arrangement of keys is called the Qwerty layout because the first SIX A
69
Fundametals
he
top rowof the letters are
Q. W.E.R,T,Y. In addition to letters and puncua
alphanumeric keys also include the modifier kevs such as Shift. CtriCO
a
Alt(alternate). 1 hey are used in conjunction with other kevs. User can press a i
cial
number whle holding down one of
the modifier keys to carry out number ot spe and
functions Such as
converting the small case letters to upper case by pressing Sni
particular letter key.
the top of the keyboard. Each function key performs different function depending upon
the current application being run by the user. They allow the user to issue computer
commands without having to type long cryptic strings of characters. For example in most
of the applications F1 is the help key, which displays the information about how to use a
particular application.
TIHNTIIIITNg959
SIITNTINI
The cursor movement kevs let you change the position of the cursor on
When a word processing program is used, there is a mark on the screen
sCreen where
where the
yped by user would be entered. This mark is called the cursOr or insertion
ion po chat
poinm. a .
on the screen in the form of a bOx, a line or a symbol
looks like.
that
appear
known as I-beam cursor .The cursor movement keys helps to carry out the
the editi carpie
editing
quite quickly by positioning the cursor in the displayed document at the point of
eiting
Procedure of accepting input from the keyboard:
When user press a key on the keyboard , a tiny computer chip cal
allet
keyboard controller, records that a key has been pressed. The keyboard controlle
the code into a part of the memory, called the keyboard buffer, indicating the
has been pressed. This code is called the key's scan code. The keyboard controil
signals the computer system software that some key has been pressed at the kek
The signal the keyboard sends to the computer is a special kind of message
b
interrupt request. The keyboard sends an interrupt request to the system software wh
receives a complete key stroke. For example if you press a letter D, the con
ntr
immediately issues an interrupt request. If you hold down the shift key before typin
the controller waits until the whole combination of keys has been entered.
ypin
Key is pressed
3 Cards are easily read bv humans with ittle difticulty and are easy to handle
A mouse is a very convenient tool for certain types of input. For exampie. ia
mouse lets user position the cursor any where on the screen without much scrollinguI
cursor movement keys. User can simply move the pointer on the desired screen pesiltie
the and the cursor appears there. A mouse also allows user urs
press mouse button
graphue clements on the sCreen, such as lines, curves and tree hand shapes and it mao
to
us1ng menus and interactive message boxes much easier.
Clicking
Double clicking
Dragging
Right clicking
the
DRAG
DOUBLE CLICK
CLICK
Figure 2.4 Mouse operations
This is a pen like device connected by a cable to the display device. When use
ints at the screen , the computer registers the position of the point. By moving the pen
e user can select items from a menu, draw graphic displays, cause a set of lines to move
ith it and be repositioned as required.
signal is transmitted. The pen tip is positioned by hand to a desired screen location and
he screen is touched with the tip of the pen. Depressing it causes the pen to be activated.
1 ight spots are sensed and a signal is sent to the system indicating the position. Thus the
computer may identity any element of the graphic display. The light pen is moved about
the display screen and indicates the current position which is illuminated by a blinking
eharacter called cursor. The light pen is widely used for corrections in architectural
designs and to denote probable loop holes in the fielding aspect during telecasts of cricket
matches.
2.1.6 DIGITIZER:
The digitizer device is used for converting two or three-dimensional graphic input
such as charts, graphs and blueprints into digital form that can be manipulated and stored
by the computer. A digitizing system consists of a programmable controller and a flat
pointing table adjustable for rack and elevation. The digitizing table or graphic tablet
consists of a flat surface consisting of a grid of closely spaced horizontal and vertical
Wires.
The components used in conjunction with the graphics tablet may include a stylus
or pen, a push button cursor and a menu. The tablet is available in wide range of sizes (9"
x 12" to 48" x 72") .The grid of wires are used to detect electrical pulses at desired
locations using a stylus. Their locations in terms of x and y coordinates are then entered
into the computer. The digitizing table may input graphical information directly and as
such, is used in such applications as map drawing, input information from aerial
photographs, transferring and modifying engineering and architectural plans, printed
circuit designs etc.
The digitizers conjunction with cathode ray tubes. When used
may be used in
with the CRT, the computer displays the figure inputted through digitizer which will have
sketches with rounded and bold lines. After the final
well groomed printing and corners
Figure 2.7
Digitizing Table
or Pad