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Wear the night

What are the Sites of Kintalla? How often will you update?
Ebonclad: Sites of Kintalla is an official supplement to the Ebonclad Whenever I come out with new content for Ebonclad, Sites
setting, providing more area maps of Kintalla, the Silver City. The of Kintalla will grow in kind. The rate new content becomes
maps created in this supplement were voted on by members of the available is largely a matter of when I have the time to create.
community. As Ebonclad grows, so will the Sites of Kintalla, and Updates will coincide with major releases for the Ebonclad
each installment will always based upon the voices of backers, setting, currently slated for once or twice a year.
customers, and fans.
Each map shown here is available as a separate image file,
downloaded as part of this supplement. You can print these
Current Locations (10.12.17)
images to use as game aids, or use them as encounter maps on City Gate Towers..........................................................3
your favorite online tabletop. A version of each map is provided Harbor Docks Section...................................................4
both with gridlines and without. You can use the version without
Noble’s Estate Courtyard..............................................5
gridlines to change the scale of the area if you wish.
Skullhold Cell Samples.................................................6
Unless otherwise noted, each square is equal to 5 feet.

Which Locations are Featured?


Before updating this document, I’ll poll the community on which
locations they’d like to see maps for. You can cast your vote for
future Sites of Kintalla updates by following along my social media:

Facebook /dcolemanproductions
Twitter @sketchedout

Copyright © 2017 Dan Coleman. This product is published through the Open Gaming License. See the License section for complete details.
Dungeons On Demand

City Gate Towers

1 square = 5 feet
City Gate Towers 3
Sites of Kintalla - City Gate Towers
Harbor
Docks
Section

1 square = 5 feet
4
Sites of Kintalla - Harbor Docks Section
Dungeons On Demand

Noble’s Estate Courtyard

1 square = 5 feet
Noble's Estate Courtyard 5
Sites of Kintalla - Noble's Estate Courtyard
Standard cells

Skullhold
Cell
Samples

Enchanted confinement
for spellcasters

Confinement for larger creatures or


exceedingly dangerous criminals

1 square = 5 feet
6
Sites of Kintalla - Skullhold Cell Samples
Dungeons On Demand

OPEN GAME LICENSE Version 1.0a


The following text is the property of Wizards of the 2. The License: This License applies to any Open Game
Coast, Inc. and is Copyright 2000 Wizards of the Coast, Content that contains a notice indicating that the Open
Inc (“Wizards”). All Rights Reserved. Game Content may only be Used under and in terms of
this License.You must affix such a notice to any Open
1. Definitions: (a)”Contributors” means the copyright Game Content that you Use. No terms may be added to
and/or trademark owners who have contributed Open or subtracted from this License except as described by
Game Content; (b)”Derivative Material” means copy- the License itself. No other terms or conditions may be
righted material including derivative works and transla- applied to any Open Game Content distributed using this
tions (including into other computer languages), potation, License.
modification, correction, addition, extension, upgrade,
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in which an existing work may be recast, transformed tent You indicate Your acceptance of the terms of this
or adapted; (c) “Distribute” means to reproduce, li- License.
cense, rent, lease, sell, broadcast, publicly display, trans- 4. Grant and Consideration: In consideration for agreeing
mit or otherwise distribute; (d)”Open Game Content” to use this License, the Contributors grant You a per-
means the game mechanic and includes the methods, petual, worldwide, royalty-free, nonexclusive license with
procedures, processes and routines to the extent such the exact terms of this License to Use, the Open Game
content does not embody the Product Identity and is Content.
an enhancement over the prior art and any additional
content clearly identified as Open Game Content by 5.Representation of Authority to Contribute: If You are
the Contributor, and means any work covered by this contributing original material as Open Game Content,
License, including translations and derivative works under You represent that Your Contributions are Your original
copyright law, but specifically excludes Product Identity. creation and/or You have sufficient rights to grant the
(e) “Product Identity” means product and product line rights conveyed by this License.
names, logos and identifying marks including trade dress;
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thematic elements, dialogue, incidents, language, artwork, COPYRIGHT NOTICE portion of this License to in-
symbols, designs, depictions, likenesses, formats, poses, clude the exact text of the COPYRIGHT NOTICE of
concepts, themes and graphic, photographic and other any Open Game Content You are copying, modifying or
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personas, likenesses and special abilities; places, locations, RIGHT NOTICE of any original Open Game Content
environments, creatures, equipment, magical or supernat- you Distribute.
ural abilities or effects, logos, symbols, or graphic designs; 7. Use of Product Identity:You agree not to Use any
and any other trademark or registered trademark clearly Product Identity, including as an indication as to compat-
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tor to identify itself or its products or the associated Trademark in conjunction with a work containing Open
products contributed to the Open Game License by the Game Content except as expressly licensed in another,
Contributor (g) “Use”, “Used” or “Using” means to use, independent Agreement with the owner of such Trade-
Distribute, copy, edit, format, modify, translate and other- mark or Registered Trademark. The use of any Product
wise create Derivative Material of Open Game Content. Identity in Open Game Content does not constitute a
(h) “You” or “Your” means the licensee in terms of this challenge to the ownership of that Product Identity. The
agreement. owner of any Product Identity used in Open Game Con-
tent shall retain all rights, title and interest in and to that
Product Identity.

License 7
Sites of Kintalla - License
8. Identification: If you distribute Open Game Content Product Identity: The following items are hereby
You must clearly indicate which portions of the work identified as Product Identity, as defined in the Open
that you are distributing are Open Game Content. Game License 1.0a, Section 1(e), and are not Open
Content: All trademarks, registered trademarks,
9. Updating the License: Wizards or its designated Agents proper names (characters, etc.), dialogue, plots,
may publish updated versions of this License.You may use storylines, characters, artworks, and trade dress. (Ele-
any authorized version of this License to copy, modify and ments that have previously been designated as Open
distribute any Open Game Content originally distributed Game Content are not included in this declaration.)
under any version of this License.
Open Content: Except for material designated as
10. Copy of this License:You MUST include a copy of this Product Identity (see above), the game mechanics of
License with every copy of the Open Game Content You this Dungeons on Demand game product are Open
Distribute. Game Content, as defined in the Open Game License
11. Use of Contributor Credits:You may not market or version 1.0a Section 1(d). No portion of this work
advertise the Open Game Content using the name of any other than the material designated as Open Game
Contributor unless You have written permission from the Content may be reproduced in any form without writ-
Contributor to do so. ten permission.

12. Inability to Comply: If it is impossible for You to com-


ply with any of the terms of this License with respect to
some or all of the Open Game Content due to statute,
judicial order, or governmental regulation then You may
not Use any Open Game Material so affected.

13. Termination: This License will terminate automatically


if You fail to comply with all terms herein and fail to cure
such breach within 30 days of becoming aware of the
breach. All sublicenses shall survive the termination of
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14. Reformation: If any provision of this License is held to


be unenforceable, such provision shall be reformed only
to the extent necessary to make it enforceable.

15. COPYRIGHT NOTICE

Open Game License v 1.0a


Copyright 2000, Wizards of the Coast, Inc.

System Reference Document 5.0


Copyright 2016, Wizards of the Coast, Inc.; Authors Mike
Mearls, Jeremy Crawford, Chris Perkins, Rodney Thomp-
son, Peter Lee, James Wyatt, Robert J. Schwalb, Bruce
R. Cordell, Chris Sims, and Steve Townshend, based on
original material by E. Gary Gygax and Dave Arneson.

Ebonclad: Sites of Kintalla


Copyright © 2017 Dan Coleman

END OF LICENSE

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Sites of Kintalla - License

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