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DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, and all
other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the
Coast in the USA and other countries.
This work contains material that is copyright Wizards of the Coast and/or other authors. Such
material is used with permission under the Community Content Agreement for Dungeon Masters Guild.
All other original material in this work is copyright 2016 by Diego Erik and published under the
Community Content Agreement for Dungeon Masters Guild.
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PAROLE
Beginning at 14th level, as an action you may
pacify your foes once during Refinement.
Each opponent that can see or hear you within
30 feet must make a Charisma saving throw or
become pacified for 1 minute. This ability
works as the "become indifferent" option of
the Calm Emotions spell, except it's not
magical in nature.
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BIG TIP
Starting at 7th level, you can add your
proficiency bonus to any Charisma check you
make that doesn’t already use your proficiency
bonus, as long as you are willing to spend your
vast resources.
KNOW WHO I AM
Starting at 10th level, as a bonus action, you
may reveal who you are and what will happen
to those who oppose you. All hostile creatures
within 30ft of you must make a Wisdom
saving throw with DC 8 + your Charisma
modifier + your Proficiency bonus, or suffer
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STALKER
At 15th level, you can track using scent, and
you can track a creature moving under the
influence of pass without trace spell or a
similar effect.
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FETISH GARMENT
Starting at 10th level you may infuse one
specific set of clothes with rites of spiritual
significance, one sort of spirit master key.
Anyone wearing this set of Fetish Garment
doesn't need to satisfy any Kink to activate
your Fetishes. You may give your Fetish
Garment to someone else wear, but you may
only have one active. If you infuse another the
previous one loses its potency. You may create
a new Fetish Garment with 8 hours of work.
FETISH BODY
Starting at 14th level you master the technique
of using your own body as a kind of Fetish.
When preparing spells you may prepare a
single Druid spell of level 3 or lower in place
of one of your Wizard spells. One ne part of your
body is prepared with ink, oils or other items
of spiritual significance, and the spirit's power
is bound on it. While touching this part you
"Oh h yes, I'm painfully aware of how stupid
may cast this spell as if it was a Wizard spell.
looking this Fetish hat is, but as they say,
'there's a Fetish for every spirit', right?
What, you thought I liked wearing this?"
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