You are on page 1of 2

Baptism of Fire: World War II Roleplay

Character Vital Statistics


Commanding
Name Height Officer XP
Class Weight Medals
Level Hair Tour
Rank Eyes Unit
Valor
Nationality Age

Ability Scores Combat Scores Health Scores


Score Modifier
Base Attack Bonus BAB Stats Wound Tracking
Strength STR Total Current Head
Base
Dexterity Dex Score Attack Ability Misc Stamina
Ranged
Attack = BAB + Dex +
Wounds
Constitution Con
Torso
Melee = BAB + Str +
Intelligence Int
Grapple = BAB + Str +
Alertness Alr
Score Base Ability
Wound Notes Left Arm Right Arm
Charisma Cha Defense = + Dex + 12
Misc
Movement = +30

Run @ 4x
Saving Throws Left Leg Right Leg

Crawl @ 1/4 Rate (round down) Score Base Modifier Misc


-10ft/round under med. or heavy load
run reduced to 3x with heavy load Fortitude Fort = + Con +
Feat
Score Bonus Ability Reflex Ref = + Dex +
Initiative = + Alr WillPower WilL = + Alr +

Weapons Feats
Weapon Rate of Attack Damage Critical Range:
Fire Bonus Feat description
Short

Medium
Type Recoil Weight Ammo Fail
Long

Extreme

Clips / Belts Rounds

Weapon Rate of Attack Damage Critical Range:


Fire Bonus
Short

Medium
Type Recoil Weight Ammo Fail
Long

Extreme

Clips / Belts Rounds

Weapon Rate of Attack Damage Critical Range:


Fire Bonus
Short

Medium
Type Recoil Weight Ammo Fail
Long

Extreme

Clips / Belts Rounds

Grenade Accuracy Primary Secondary Critical Range:


Damage Damage
Short

Type Weight Primary Secondary Fail Medium


Radius Radius Long

Extreme

Grenade Count

Grenade Accuracy Primary Secondary Critical Range:


Damage Damage
Short

Type Weight Primary Secondary Fail Medium


Radius Radius Long

Extreme

Grenade Count
Baptism of Fire: World War II Roleplay
character Sheet – Side 2

Skills Equipment

Class
Skill
Score Ranks Bonus Misc
Item Weight
Balance = + Dex + (LBS.)
Bluff = + Cha +
Climb = + Str +
Code Breaking = + Int +
Conceal Item = + Int +
Conceal Weapon = + Int +
Construction = + Int +
Negotiation = + Cha +
Disarm Explosives = + Int +
Disguise = + Cha +
Drive Tracked Vehicle = + Dex +
Drive Wheeled Vehicle = + Dex +
Enemy Recognition = + Int +
Fire Artillery = + Int +
First Aid = + Alr +
Forward Observer = + Int +
Gather Information = + Cha +
Handle Animal = + Cha +
Heavy Weapons Maintenance = + Int +
Hide = + Dex +
Intimidation = + Cha +
Country Lore ( country ) = + Int +
Coun try Lore ( country ) = + Int +
Coun try Lore ( country ) = + Int +
Coun try Lore ( country ) = + Int +
Lay Mines = + Dex +
Leadership = + Cha +
Listen = + Alr +
Make Alcohol = + Int +
Military Protocol = + Cha +
Move Silently = + Dex +
Navigate = + Int +
Pick Lock = + Dex +
Prepare Defensive Position = + Int +
Ride Horse = + Dex +
Search = + Alr +
Sense Motive = + Alr +
Set/Disable Trap = + Int +
Set Charges = + Int +
Small Arms Maintenance = + Int +
Spot = + Alr +
Surgery = + Int +
Surveillence = + Int +
Survival = + Alr +
Swim = + Str +
Treat Disease = + Int +
Treat Wounds = + Alr +
Vehicle Maintenance = + Int + Total weight of all Equipment and Weapons
= + +
= + +
= + + Merits & Flaws
= + +
= + + Merit description
Skills listed in Boldface can be used untrained

Background
Career
Flaw description

You might also like