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LOZADA, Kyrelle Mae B.

12-Mayo

NVIDIA SWOT ANALYSIS


S W O T
Strengths Weaknesses Opportunities Threats
1. NVIDIA is a great 1. There were 1. Since the company 1. They have very
place to work at instances where they has been renowned for strong and aggressive
because of their did not practice being pioneers in the competitors such as
working environment. corporate social tech industry, it will not AMD and Bitmain. With
Most employees are responsibility. This come off as a surprise these companies and
not only skilled but also brings about a bad if they add new new growing entrants
motivated to do and image to the company products on their line. It present in the market,
achieve more because as their actions also helps that they this could lead to
the company prioritizes represent indifference have a huge amount of reduced revenue for
them as well. towards the capital for ventures like NVIDIA if the company
2. The massive number happenings in the these. lowers its price to
of loyal customers they society. 2. Ever since NVIDIA adjust, or loss of market
have is proof of how 2. Although they offer a has entered the AI share if they refuse to
their high-level wide range of products, market; they have been do so.
customer satisfaction they are still heavily steadily rising over the 2. Because of new
Some consumers, dependent on their ranks. Their easy companies launching
particularly millennials, gaming sector. This adoption of AI into the varieties of products,
even go as far as could lead to a long- tech market allows the threat of substitute
investing in the term problem if not them more room for products is also steadily
company’s stocks. dealt with eventually. new products to be going high.
3. NVIDIA’s popularity 3. The popular trend of introduced. 3. Consumers are
and huge brand image buying mobile phones 3. NVIDIA has constantly changing
attracts all kinds of has caused GPU sales partnered with several their tastes. Therefore,
people involved in the to dwindle down. GPU big companies such as this puts on a lot of
technological sector— is one of their main Audi, Tesla, BMW, and pressure for companies
may it be customers, products, so this could Volkswagen, showing like NVIDIA to
investors, business be quite of a problem very strong interest in constantly develop new
partners, and even the for them. the automobile products for consumers
media. 4. NVIDIA is said to not industry. This might to enjoy and buy.
4. The company’s big have conducted market mean that they are 4. Constant
capital amounting to research for the past 2 slowly entering the technological
$59.1 billion allows years. This means that automobile market as developments push
them to freely venture some of their decisions well. workers to learn how
into new projects or are based on outdated 4. Recent increased these new apparatuses
expansions of already data regarding globalization opens work. Therefore,
existing ones. customer needs and doors for NVIDIA, NVIDIA would have to
5. They cater to a wide wants. allowing the company increase their costs in
variety of markets, such 5. The company is to extend its operations training and developing
as gaming, professional reported to have high to other countries. With the skills of their
visualization, data day sales inventory. this situation, they can workers.
centers, and artificial Meaning, NVIDIA enter into these foreign 5. The economic
intelligence. The keeps building up on markets and make use slowdowns and
diversity of their their inventory without of the opportunities financial fluctuations do
products allows them to generating enough lying over there. not provide a stable
have a wider range of revenue to cover up 5. Technological environment for both
target market and costs. developments over the NVIDIA and its
attention from the mass years can help reduce consumers.
public. costs by having
automated operations
and better collected
LOZADA, Kyrelle Mae B.
12-Mayo
data.

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