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20/10/21 12:36 Templar - [3.

16]Arachnophobia Allstars|6-12M|2700 Es on Full Block-No GB|Herald of Agony CI - Forum - Path of Exile

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Guardian

[3.16]Arachnophobia Allstars|6-12M|2700 Es on Full Block-No GB|Herald of


Agony CI
+++ Top Nr.1: Facetank most bosses | no oneshots +++

https://www.pathofexile.com/forum/view-thread/3019705 1/54
20/10/21 12:36 Templar - [3.16]Arachnophobia Allstars|6-12M|2700 Es on Full Block-No GB|Herald of Agony CI - Forum - Path of Exile

+++ [3.16] The big buff is with us +++

I proudly present our new tree, edition guardianator, 7.5 k ES, buffed 135 k armour with iron reflexes, 2.7k es/ block, capped 74%/ 75% block and spellblock

Here we crawl:

https://pastebin.com/jPgCKN7P

https://www.pathofexile.com/forum/view-thread/3019705 2/54
20/10/21 12:36 Templar - [3.16]Arachnophobia Allstars|6-12M|2700 Es on Full Block-No GB|Herald of Agony CI - Forum - Path of Exile

+++ many many buffs, where to begin? +++ gemlevels: skin of the lord buffed +2, awakened minion damage +1, awakened added fire damage +1, that's total

+++ 3.16: lift off: we benefit from tripple buffed stats of armour, evasion and energyshield and win an awesome upgrade damagebuff on top full geared +++ L

+++ Arachnophobiatics in poeninja's top-leaderboard-positions again +++

+++ Facetanking Sirus A8 all meteors & his healing diebeams +++ +++

Spiders & Scorpions, Agony & Arakaali

This build reaches out to max a long row layers of defenses.

The Arachnophobia Allstars are using a special combination of the managuardiansetup, gear like the helmet memory vault and shield aegis aurora, and their ascendanc
8k es and a new top substain of 2700 ES/ on max 75% block and 75% spellblock. It's like drinking every second some lifeflasks and your blockings are never limited.

/ The head is bald but their neck is longer -

the allstars need two minotauriers

to scratch & relax

their very long necks /

Videos

Spoiler
Show

With my - older than a templar - i5 3570k, r390 without ssd I wanted only perhaps try to record a video....

Now I did it, lol. Arachnophilia! :-)

I am very sorry, my pc's historical interesting components triggers in gameplay fast thrilling dramatical framehangers - proudly presented with premium lags by chann
For a first look on the fast and tasty combination of scorpions and spiders gooo:

Sirus, A8, facetanking all beams and all meteors

Tank his healbeams frontal, then they are healing best! ;-)

https://youtu.be/Rl3572Zmsyk?t=114

Definitive Defensive Tank Edition, T18, Necropolis, lvl 99

https://youtu.be/VY3pKO3RIFo

Maven x 10 bosses encounter (Edition 55)

https://www.youtube.com/watch?v=MqITQ2P4Jqk

https://youtu.be/KInCT0Hu_7Y

https://youtu.be/LNvRwlip5bo

CLloyd0 tanktest

https://www.youtube.com/watch?v=-J5IVh0oIPg

YouTuber goodguygaming3 introducing the build:

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20/10/21 12:36 Templar - [3.16]Arachnophobia Allstars|6-12M|2700 Es on Full Block-No GB|Herald of Agony CI - Forum - Path of Exile

https://www.youtube.com/watch?v=PR86eiBMiTY&t=80s

_____________________________________________

"The Hidden" 3.13 Maven Invitation, 4 Breachlords, 3x multiple damage mods 1:50 min:

Nice: full lags.

https://www.youtube.com/watch?v=PUzXtPfzuF0

"The Formed", 1:02 min

https://www.youtube.com/watch?v=6LIRbCTWrYM

The Redeemer 9 sec:

https://www.youtube.com/watch?v=vo0OuUT0zBA&t=28s

Baran:

https://youtu.be/-0mKBvzrA04?t=58

Synthesis Boss T18

https://www.youtube.com/watch?v=-a06rGoHZRc&t=18s

Full Blight map & awakened fork

https://m.youtube.com/watch?v=gOo93cWoqnc

Level 100:

Facetanking Phoenix's explosion

https://www.youtube.com/watch?v=jn96KM1Gi-o#t=02m22s

Shaper (wittnessed by maven)

https://www.youtube.com/watch?v=8lNnyoDDYVo

Double Shaper (wittnessed by maven)

https://www.youtube.com/watch?v=RwQsF0A7wv4

Elder (wittnessed by maven)

https://www.youtube.com/watch?v=B0_g1-e0ZXI&t=11s

Simulacrum (wave 18 - 20)

https://www.youtube.com/watch?v=hoFeVsd8Qew

Full Delirium + full lags

Full juiced, T16 Atoll

Without recording much better frames are farmed.

No headhunter. (headhunter-videos in spoiler: "Full Null")

https://www.youtube.com/watch?v=oOHL96iZZQk&t=131s

_____________________________________________

"Harry Potter Senior"

Guardian Minion Mass Summoner Mix

Scorpions & spiders & spirits

https://www.youtube.com/watch?v=dtHckol4-wU (part 2)

_____________________________________________

frannyx04 with the Arachnophobia Allstars:

Cyclone instead of ball-lightnings:

https://www.pathofexile.com/forum/view-thread/3019705 4/54
20/10/21 12:36 Templar - [3.16]Arachnophobia Allstars|6-12M|2700 Es on Full Block-No GB|Herald of Agony CI - Forum - Path of Exile
https://youtu.be/wZ70fVl0V2g

_____________________________________________

Rampage - "Null and Void"- Gloves in delve lvl 450

https://www.youtube.com/watch?v=i0GdBLN_iLw

_____________________________________________

More Videos on Page 50:

https://www.pathofexile.com/forum/view-thread/3019705/page/50

Offensive it's very effective and balanced with it's immortal dreamteam-mix of ranged and melee minions. It's center is the Herald of Agony, and 20 speedful spiders a

With 20 blinding and knockbacking spiders and a lot millions more more damage with 2 large minion-damage clusters and all medium damage-clusters it reaches mill

We can facetank almost all bosses.

Why guardian? Why HoA?

Spoiler
Show

- As necro you can reach almost the same damage (4.5 M), but as one hard downside you are limited to only 6000 energy-shield and 50% much less armour, 50% less

- Melee HoP map slow, HoA has huge range of attacks and 4-6 piercing projectiles. Enjoy full 3 x faster mapping with the shortlegged crawler in endgame. You reach

So take your dozen from this build:

Countdown

0- oneshots

1- the only one tanky tank of tanks

2- 400 es on each block, 260k ehp unbuffed against all damagetypes, 2 curses possible

3- panicskills, 3000 ES-regeneration with Time of Need

4-000 ES/sec frost shield autotriggered, 4000 ES recovery /sec with vaal discipline

5-00000 ehp buffed in damagepeaks 10 sec. (with frostshield counted in even much more!), 50 % evasion possible

6 M and more millions shaper-damage in [3.16], 60 % and more damagereductions against ranged attacks

75% block and 75% spellblock, 70% damagereduction of max. and optimized 10000 Molten Shell

8-000 and more energyshield, 80 % permament elemental avoidances and reductions of all elemental ailments not flask-depending, 81% cold- and permanent 80% cur
9-0% physical damagereduction against big hits, crits and multiple-damage-map-modifications, 90 % additional movementspeed, 9000 energyshield

10-000 molten shell, 100 % Chaosresistance, 100 % igniteresistance

11-0% overcapped allresistances, ready for debuffs, scorch, elemental-degens and -equiliriumed maps

12-0000 armour deluxe, full 12M and more shaper-damage easy possible, for hardcore 12000 and more energyshield possible

bonus ranged triggered frost walls, blindings to max up dr and ehp and elusive on moving.

Best Allstars-Team with the double damagefractions of ranged and melee minions.

The dream-team of scorpions and spiders!

The Arachnophobia Allstars - is this the new arachnophilia?

/oneshotting the legion/

PRO

Spoiler
Show

https://www.pathofexile.com/forum/view-thread/3019705 5/54
20/10/21 12:36 Templar - [3.16]Arachnophobia Allstars|6-12M|2700 Es on Full Block-No GB|Herald of Agony CI - Forum - Path of Exile

No one-shots

Facetank most bosses

Leaguestarter: cheap and alternative gear for each slot

Easy starter build. Ready for red mapping early

Endgame: Max up your build into leading positions

Top 1:

40/40 challenges completed - all content viable.

Top 1 max 2400 ES on max block, max ES, top 1 max armour also against big hits, max movement speed, top 1 max layers of defences and guardian skills

Top 1 550k ehp buffed, Top 1 260k ehp unbuffed against all damagetypes - with frostshield counted in even much, much more. Is there any other build with these defe

Top 1 90% overcapped physical damage reduction against big hits

With the timeless jewel militant faith / transcendence instead 90%/ overcapped 97% elemental damagereductions possible (facetanking many attacks of maven and ueb

HC viable

Also without top-gear:

Large es/ block is most safe against poe's lags and disconnects.

HC lvl 100 reached, see page 50 spoiler "Hardcore".

Beginner-friendly:

Cheap uniques in all slots

Complete poe-trade-links listed page 50 of the thread

Because you can facetank most bosses without danger, it's a nice time to learn more about their mechanics, attacks and mods too.

Not only a "copy my pob-link"- build: many mechanics of poe are explained in the guide.

100% Chaos Immunity

Ability to spam/ max use vaal skills

High damage for all content

Ready to level to 100.

I played 100 myself with high maps, deeper delve and high heists.

While most other builds go only for high damage and only lvl 95, this build's optimized defences enable lvl 100 in all content.

Melee and ranged playstyle combined

All minions are immortal - optimal for boss-hunting

100% - 200% additional movementspeed fullgeared

Allrounder

Best fitting for mapping, bossing, heists and expeditions. Easy to balance for individual content and goals.

Much space to play and vary with skills, clusters, supports and some gear slots.

deepdong - delve it deep to level 500 easy and deeper on own risk

4 x more styles for fun in endgame:

Spoiler
Show

See spoiler "variants" for:

- Fast & funny Headhunter possible

- Mass Summoner edition with magic 31 minions and phantasms is guided in "Harry Potter Senior" - or build up your swarm to imposing 77 forceful followers filling

- Heralds of Purity variation is guided in "The Pack of Purity"

- Expeditions into arcade with rampage and gloves "Null and void"

"Highway to damage 60"-variant reaches full 9 up to 17 mill. shaper-damage.

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20/10/21 12:36 Templar - [3.16]Arachnophobia Allstars|6-12M|2700 Es on Full Block-No GB|Herald of Agony CI - Forum - Path of Exile

CONTRA

Spoiler
Show

You have in a optimal build only 4 open bottle slots (1 is reserved for writhing jar).

On maps with the No-Mana-Recovery-Mod you have to take in an enduring-mana bottle and must map slow.

In A8 heavy ground damage can still kill you (exception is our immunity to burning ground).

You have to take passive tree points instead the clusters not full geared and will miss increased duration or frost wall before you are full geared in lategame.

When you take the tanky nodes only 5 - 12 millions singletarget shaper-dps. That is more than enough for all bosses. You will rush through the maps with your 95% ad

Expensive when you max your body-armour, watcher's eye, amulet, empower and bottled faith.

High prizes are often leaguestart prizes. Ongoing in league they will change. Support and demand changes through the first weeks much in trade.

The cheap starter-gear-variations carry you also safe to lvl 100.

Thanks to my heroes of hack Vatinas and hitmantb, Shadowtitan and Oldboi and FrannyX04, to TrueEdge, CLloyd0, 2rdd, Kaevar, ziumbala and helloicans

Spoiler
Show

Vatinas: His build made this build possible. For my own I changed only 20 passive points, clusters, 4 mainskills and another 9 skill- and support-gems and some gear.

[3.13] A CI HoP + Spiders Guardian - 70K armour, 1400 ES on block, millions of DPS || My 1st lvl 100

https://www.pathofexile.com/forum/view-thread/2554248/page/1

Hitmantb and Shadowtitan: This helped me so much to get a new love in path of exile!

[3.10] Herald of Agony Mana Guardian | 2.5 Minute Sirus 8 | Deathless T19 100% Delirium

https://www.pathofexile.com/forum/view-thread/3019705 7/54
20/10/21 12:36 Templar - [3.16]Arachnophobia Allstars|6-12M|2700 Es on Full Block-No GB|Herald of Agony CI - Forum - Path of Exile
https://www.pathofexile.com/forum/view-thread/2663126/page/1

Oldboi on PoeNinja-Builds: Your Build is perfect, but a bit fluffy-geared. ;-)

FrannyX: You helped a very lot improving this build with questions and video! You made great tipps for gloves, rings and damage-setups!

Thanks to Kaevar and ShatteredEssence! Thank you grimjack68, Zerber and jjmccaw! So many good advices, views and thematics and, also very important, questions

Thank you Dragonow for a very interesting and nice new boots-setup, to Zakk777 and helloicanseeu for jewel-alternatives, to Humtol for alternative shield, to mytrash

Thank you CLloyd0 and TrueEdge for tanktests and great & funny videos.

Thanks to 2rdd for alternative elemental-dr with transcendence!

I enjoy the community and discussions and questions very much and learn a lot! Thank you!

Index/ Navigation

Spoiler
Show

1. Introduction

1.1 GIF - facetank 2 minotauries

2. Video

2.1 More Videos

3. Countdown

3.1 GIF - Oneshot Legion

4. Pro

5. Contra

6. Thanks & Greetings

7. Index / Navigation

8. Choose your edition - balance your defences and offensive

Gear, Passive Tree and Path of Building (Panorama / Overview)

Tipps and list for shopping and trading

8.1 Path of Building

8.1.1 Configuration PoB

8.2 Gear (Overview: all items)

Definitive Defensive Tank Edition

8.3 Offensive Edition 55

8.4 all trading links page 50

9. Gear, Skills, Links

also: Gemlevels, Skillgem alternate qualities, to be limited skillgems, alternative cyclone-setup, synergy ascendancy radiant faith, helmet memory vault, shield aegis a

9.1 Skin of the Lords / Iron Reflexes variations other keynotes Phase Acrobatics, wind dancer, crit-reduction, etc., Ranking of different Body armours, Expla
[/b]9.1.1 Explanation high vs medium armour

9.2 You want more? Variation upgrade to 200k Armour

9.3 Circle of Nostalgia, 2x Circles of Nostalgia, Mana reservation

9.4 Belt, Boots and belt-jewel, free stats and suffixes

10.The dirty scorpion-tail: different socket-colours of bodyarmour, explanations Mana-Reservations of HoA and different damage and supportgems, singleta

12. Manamanagemer

8 steps of manamanegement 1-8

12.1 11 ways of additional mana-reductions

13. Skillmanager - 13 ways to free up a skillsocket

14. Flasks and Sulphur

14.1 Jade/ Graniteflask with/ without Iron Reflexes

14.2 Bottled Faith BiS against dot

14.3 Soul Ripper: spam Vaal Skills

14.4 Enduring mana flask

14.5 alternative flasks for knockback, Anti-Chain-Freeze, pdr, etc.

15. Jewels and Clusters

15.1 The Blue Nightmare: max block

15.2. Healthy Mind: 1000 ES+AR

15.3. The Golden Rule: virulences

15.3.1 on page 50: factors of stacking and substain virulences

15.4. Split Personality: 700 ES+AR

15.5. The Watcher's Eye: 900 ES, ranking Watcher's Eye mods

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15.6. Pure agony

15.7. Large clusters

15.7.1 Defensive and hardcore Large Clusters

15.8. Belt jewel,, minion chance to blind

15.9. Fortress Covenant: free to choose 2 passive points/ jewel

15.9.1 Elegant Hubris

15.11. Important Clusters and their ideal combinations

15.11.1. Explanations Best-in-Slot, variations

15.11.2. Hibernator: Anti-Chain-freeze

15.11.3. Bodyguards: knockback interactions damage reduction 60% frostshield, alternative: burden projection

16. Ascendancy, Bandits, Pantheon, Attributes Requirements Explanations/ advices for long boss fights, ascendancy labyrinths, auto-fill-up-flasks

17. Tipps for: starting, levelling, gearing leaguestart, low budget/ currency gear, skills- and cluster- alternatives

17.1 Levelling

17.1.1 Passive trees level 30-90

17.2 Leaguestart tipps

17.3 Gearing, Gear Variants low budget

17.4 Prices and ranking of mandatory gear

18. Blizzard: How to raise the spiders with frostblink

19. xx

20. Fire: Igniteresistance 100%

21. Other ailments: Freeze, Chill, Stun, Corrupted Blood, Shock, Degen, Dot, flaskslots, Pantheon, Hardcore HC

22. Boss-Hunting

23.1 Long boss fights: Sirus, Shaper or Maven: Change spidersupportgems, change Pantheon, sniper's mark

23.2. Bossing and Boss farming: more explanations for Degens and special gear for special situations

23.3. dangerous bosses in endgame

24. Endgame:

Specialisations and Individualisations: Explanations personal goals, PoE different leagues-content, belt headhunter, individual balance offensive/ defensive

24.1 Level 100

25. checklists damage and defences: When you die very often: what stats to check

26 Controls / skills / keybindings / movement:

Examples keybindings and order of vaal skills and triggers like cws, cwdt

27. FAQ

27.1. Links for poewiki, path of building, poeninja and other tools

Explanations / Variations / Informations

28. 21 is only half of the truth: Explanations blinding, knockback and synergy bodyguard and minions and damagereduction of molten shell and frostshield,
29. Don't panic: Explanations Vaal Discipline, Vaal Grace, Vaal Skills, Defense Skills, Withering Step

30. Tear up the wall: frostwall, phasing and frostwall, Heist & Delve

31. Make Hatred, Not Grace: Damage with Aura Hatred and increased skillgemlevels, Explanations more damage/ but less defense, Cast speed, Pure Agony clusters, 9
31.1. 11 M damage: best in slot void clusters

32. Whispers of doom: 2 curses, or 3 free passive points, different curses, cws curses, last 3 passive points lvl 96- lvl 99, Variation 3 - 4 curses

33. Harry Potter Senior: alternative summon phantasms-support for HoA

34. Full Null and headhunting

Variations gloves Null and Void, Asenath's Gentle Touch, Headhunter belt

34.1 Videos headhunter & gloves rampage delve

35. Pack of Purity | The Purity Gang | Path of Purity - How to try Herald of Purity, differences HoA / HoP, playstyles

35.1. page 50: Different stats of different managuardian builds and HoA - HoP

36. What is this kind of language?

37. Index of defences: 17 walls and layers of defences explained

38. Index of offensives 160 M mapping damage on 166 legs

39. page 50: Updates / Changelog / to be edited

40. Thanks and Hommages

41. ...Yippie... Let the spiders dance

Page 50 shows:

- Complete list poe-trade for buying all gear

- Virulences and Cast speed for 40, 45, 50, 55, 60 stacks (golden rule)

- Tipps and guide for crafting clusters, gems and gear

- all factors energy-shield

- ranking difficult and easy map- and invitation-mods

- blight maps

- hc / hardcore

- all sources for stats spell block, stuns, blindings, increased duration, cast speed, other ailments

- More Variations

- More Explanations

- HoA vs HoP stats and styles

- HoA vs HoA older builds

- Experiences of gamers with this build -

Quotes and posts of users

- More tipps for boss-hunting: "the feared", "the hidden ones", maven and Shaper/ Ueber Elder

- All explanations 21 mill. damage with "Make Hatred, not Grace"

- More Videos

- Index of Defences - all managuardian-mechanics explained in 17 walls of defences

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- Index of offensives - all factors of miniondamage, scaling of virulences

- build-ratings

- Full Changelog

- etc.

https://www.pathofexile.com/forum/view-thread/3019705/page/50

Choose your edition - balance your defences and offensive

Gear, Passive Tree and Path of Building (Panorama / Overview)

Spoiler
Show

This build shows 3 paths of easy scaleable gear-set-ups.

All editions are very similar based on the same fundament.

They vary mainly the offensives of your Herald with 3 or 4 x the passive skill "pure agony" on medium clusters to obtain 55 or 60 virulences.

Damage, cast speed and quality of life like movementspeed or ailments-immunities are balanced a bit different and you can switch the editions easy and fast.

You can choose your Edition for your experiences in poe, your prefered individualized playstyle and for your own personal goals:

--- pob is not calculating unreserved mana correct - pob's manamanagement is tested and work ----

1.) Boss-Hunter 60 Edition

I would advice to start with this edition. Damage and tankyness are insane united. 60 virulences, 6 M shaper-damage, fullblock capped, no glancing blows.

https://pastebin.com/HmJLh4ip

2.) The Definitive Defensive Tank Edition. Rare unset ring, shaper's touch, enfeeble, 9k ES, 135k AR buffed, 55 virulences, 4.2 M, for level 100 the tanky tank

It is recommended overall for the high levels 97 - 100 in most content deathless or when you not have much experiences in PoE.

It's the Tank - Edition to climb the final 2 levels. 4.2 M shaper-damage are more than enough for almost all content. Raise cast speed and virulences with rare gloves o

https://pastebin.com/PgkGKn4X

3.) The Highway to damage 60 with 9-12 M shaper-damage

in the spoiler "Make hatred not grace" is a full damage build. Use it on your level-ups or when you are full levelled and for The Feared and UE. It's not overall recomm

9M: https://pastebin.com/VwK4kf1X

12M: https://pastebin.com/qCynVjjG

Take a look on page 50 of the thread for a complete list of gear with all poetradelinks:

https://www.pathofexile.com/forum/view-thread/3019705/page/50

Passive Tree, Path of Building

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Spoiler
Show

Use the community fork Path of Building to calculate better raise spiders, virulences and ehp.

-----

Buffed ehp 600k (Flasks & Molten shell & Vaal Grace 10 sec.):

Spoiler
Show

https://www.pathofexile.com/forum/view-thread/3019705 11/54
20/10/21 12:36 Templar - [3.16]Arachnophobia Allstars|6-12M|2700 Es on Full Block-No GB|Herald of Agony CI - Forum - Path of Exile

Wor(m)wina: https://www.pathofexile.com/account/view-profile/Chromino/characters

Configurations PoB:

Spoiler
Show

Configurations PoB:

Add 55/60 virulences, 15 withers, the tail-attack of the crawler, # of nearby allies/ Number of spiders 20, curses and 20-30 poison stacks to get the correct dps. Add en
20 Spiders will have 1.3 to 2 millions, herald of agony 4.2 (up to 10.2 mill with hatred, generosity, ee, 60 virulences) millions shaper dps.

For even better calculation add the missing bleeding stackings, poison stackings (20 spiders), 10 % increased damage taken of consentrated ground bottled faith, raised

For valuable comparing shaper-damage it is recommended to change melee-splash on dagger to multistrike and pierce on body armour to vile toxins or marked predato

While mapping add the multiplications of 5 projectiles of the scorpion (with helmet enchant: 7 projectiles) plus 4x (anomalous 6x) piercing the targets with pierce supp

On all dps-calculations first the singletarget shaper-dps is stated and showed. Everytime other scaled mapping-damages are only mentioned after the first written shape

----- Because almost all builds stats and notes their aoe damage, cooldown-skills-damage, are counting in chaining damage and multiple click-damage, cooldown buffs

Boss-Hunter Edition 60

https://pastebin.com/x76RGjSV (rare gloves)

Most changes gear and skills:

Spoiler
Show
- 3 - 4x "pure agony" in medium clusters
- Rare gloves with integrated faster casting for faster stacking virulences and/ or slower projectiless for longer virulences-uptimes.

Take gloves with high es and evt. needed dex.

- "sniper's mark" as curse in cws-set-up of helmet, no defensive cws frostwall

- 2x circle of nostalgia ring

Or rare boots with integrated "Socketed gems are supported by # lvl Increased duration", with another source of spellblock like as implicit on the shield, tree or cluster

Definitive Defensive Tank Edition

Level 100 Edition

Spoiler
Show

Most defensive variation: frostwall cws for delves and heists, withering step instead frostblink, enfeeble on gloves, no sniper's mark:

https://pastebin.com/zjFwhV89

Most changes gear and skills:

Spoiler
Show

https://www.pathofexile.com/forum/view-thread/3019705 12/54
20/10/21 12:36 Templar - [3.16]Arachnophobia Allstars|6-12M|2700 Es on Full Block-No GB|Herald of Agony CI - Forum - Path of Exile

3 x pure agony, 55 virulences.

frostwall lvl 1 instead sniper's mark

enfeeble on hit is for mapping very tanky

Unset ring for skillslot, es, attributes

Anoint Charisma on amulett

Overcapped resistances against debuffs and easy spellblock

All gear alternatives in a long shoppinglist as poe-trade-links and full explanations of the Offensive Edition 55 and "make hatred, not grace" are also found a

Poe-Tradelinks and page 50

Spoiler
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- Complete list & links for buying all gear / poetrade

https://www.pathofexile.com/forum/view-thread/3019705/page/50

Gear, Skills, Links

Spoiler
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Dagger: (Awakened) Minion Damage - Withering Touch – (Awakened) Melee-Splash-Support

For the last bosses like Sirus, Shaper, Maven change melee-splash to multistrike, see spoiler "boss-hunting".

Use fast 2× desecrate, 1x writhing jar, 1× stormbrand / or frostblink to raise the spiders.

For all tipps take a look into the spoiler "blizzard".

This shield is the fixing point of substain: fullgeared you'll get 2400 ES on 75% block and 75 % spellblock. This can work 10x and more each second. Blocking is not

Shield: Skillgem Determination (or Determination skill on shield granted) - Desecrate - (Divergent) frostblink - (Divergent) Clarity

You have to search poetrade for shield aegis aurora with: " 'implicit' grants # lvl skill determination" or "# % chance to block spell damage", links are found page 50. I

Important: Put in a skillgem Determination when you don't find a Determination-Corruption or other skills granted on gear, push out increased duration or take a look
The Armour is most important for ES on block and ES and pdr.

14 other ways for free skillslots are shown in the spoiler "skillmanager" below.

Clarity is only necessary when you use a Watcher Eye with the increased max mana as energy shield while affected by clarity- mod. Without use this socket for anothe

Body Armour: (Divergent lvl 21) Herald of Agony | Awakened Minion Damage | Damage on Full Life | Empower lvl 4 | Pierce | (Anomalous) Vicious Projecti

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All Gems have to be corrupted! Max (Divergent) Herald of Agony Lvl 21 and empower lvl 4 are b.i.s. and raises damage much: skillgemlevels the damage and diverg

This is the best balanced combination of supports.

Poison & ball-lightnings & 3 stormbrands raises the crawler, see section "gloves" and jewel "the golden rule" and spoiler "checklist damage" for infos about maximal

Also 4 or 5 correct socket colours are enough with 91% - 111% damage, you need perhaps only a bit more or less mana or loose 9% damage: Scroll deep down to "the

Different special setups like the mass-summoner-mix (phantasms-support) or the pack of purity (HoP) are guided in the variants of the build.

For different armours with other Skin of the Lords and Loyals and for cheap starters take a look in the following spoiler "Skin of the Lords - Iron Reflexes" to choose y

Skin of the Lords – Iron Reflexes, Divine shield, Ghost dance

--- Choose your keysnote on your bodyarmour: ---

+ 120000 armour and 2400 es on block with iron reflexes

+ high regeneration with divine shield/ ghost dance

Variants and Rankings of other keynotes

High Armour 120000:

Spoiler
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Take the trinity of auras. Then upgrade to the quadrophony of the Lords

- our keynote and tipping point of substain and defenses -

Determination and Grace will take you together with Iron Reflexes to 120000 armour.

Not 13000. Yes 130000.

This means you get 2600 Energyshield on all your blockings with the Aegis Aurora-Shield and block is never limited. It's like drinking every second some life flasks.

For physical damage reductions 130000 AR works, thumbed, well for hit-reductions of 13000 without the known dimishing returns of armour pdr on big hits.

Also lags and extreme lags will fail to kill you. Your big block works also with oneshotting disconnects, deadly networks, freezing servers, ancient hardware - and oth

Explanation high vs medium Armour

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The minotaurpunch, a shaper slam or a beam of Sirus with big physical hit damage are fine examples for differences of effective high 130000 or medium 70000 armou
modifications these differences in less damage taken will raise much higher.

Our ascendancy and gear is fitting ideal for getting this optimal top physical damagereduction and substain with high energyshield on block.

Also the 2 x +1 level of skills skin of the Lords or Loyals pushs around 25% more damage for our agony, ca. 1 M total damage. Sometimes you also need less defence

"Divine shield" offers much regenerations instead armour and es/block of iron reflexes with grace and a buffed flaskeffect jade flask. Switch in also withering step on
Your evasion raises without iron reflexes, you get less ailments of hits and the capacities of molten shield and frost shield are doubled - but armour and es on block dec

"Ghost dance" recovers up to 1000 es when hit with some buffed evasion.

The keynote "Wind Dancer", also interesting as a starter with low budget, it increases some benefits of the "entropy" of evasion.

"Runebinder" offers as keynote 10 more virulences singletarget without ball-lightnings while moving, that's a lot fast damage.

"Call to arms" enables you to cast uninterrupted an endurance cry also while moving or generating virulences at the same time.

Critical damage reductions you find somnetimes on corrupted Skin of the Loyals. Skin of the Loyals offer enough damage for t16 and are working with all gems and s

And last don't forget:

Without ironreflexes take a granite flask +1500 armour instead +1500 evasion jade flask. When you want, enduring composure on a cluster for endurance charges is on

Advice:

When you want to go beyond lvl 97 or 98 I would recommend:

1) Skin of the Lords Iron Reflexes (combined with blindings ??), best balanced colours: 3 green, 2 red, 1 blue

2) different socketcolours Skin of the Lords, Iron Reflexes (5 correct colours, 1 blue, 1 red, 2 green sockets for HoA and Pierce remains best or instead one blue for pie
3) Skin of the Lords, Divine shield

4) Skin of the Lords, Ghost dance

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5) Skin of the Loyals, 2x +1 Level of socketed gems + 50% reduced damage of critical strikes (perhaps switch major pantheon)

For starting great too, but difficult to play above Level 98:

6) Skin of the Lords, Wind dancer

7) Skin of the Lords, Runebinder, Call to arms, or Zealoth's Oath (1 passive point more free to change)

8) skin of lord/ loyals without added stats or other cheap skin of lords

Grace and vaal grace with aul's uprising remains on all armours first choice for tankyness even without iron reflexes.

Grace is more than doubled by our total 160 % increased global defences and auraeffects.

You want more?

Spoiler
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You really want 250000 armour and more?

Spoiler
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Take some #% increased armour notes on clusterjewels and passive tree: like stacking "stalwaart commander", "defiance banner", a vivinsect unset ring socketing grac

1-2 Circles of Nostalgia, Manamanagement

Circle of Nostalgia is very important for your mana. You also need somewhere added chaos damage for a chance to poison on hit with your ball-lightnings to raise the

This ring will manage your mana reservation (see all 9 steps 1) to 9) in the spoiler "manamanagement" and "additional mana-reductions") for the herald. You need a m

The best implicits on the ring are stats like "Curse with # lvl vulnerability on hit" and / or "chance to avoid elemental ailments".

Gloves

Anomalous ball-lightnings (lvl 1) - storm brand (lvl 1) - gmp - chance to poison support + faster casting, one as supportgem, one integrated in rare gloves - b.

Cast ball-lightnings, when you want to move in boss-fights cast 3x storm brands also.

/ or inverse: Cast some storm brands. When you want more damage or on bosses cast ball-lightnings too.

When you prefer the playstyle with more stormbrands, activate 2 passives for keynote "runebinder" and more virulences singletarget.

Virulences while moving

This set-up is recommended for bosses like Maven and UE, fast mapping and speedlevelling. You stack around 30 virulences solely with storm brand also while movin

For better continuous maximal virulence-stacks "faster casting" integrated in rare gloves build up the stacks faster and integrated "slower projectiles" keep the balls lon

Best gloves labyrinth-enchantments are "of spite" and "of the grave".

On page 50 of the thread is a basic guide "Crafting Clusters and Gear" for rare gloves, boots etc.

On gloves you can also fit in one implicit curse on hit like enfeeble for level 98-100 or vulnerability.

For active playstyle choose anomalous spell echo for more cast speed and faster stacking of 60 virulences:

(Anomalous) Ball Lightning - Chance to poison - (Anomalous) Spell Echo – Greater Multiple Projectiles

Melee playstyle

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When you prefer to combat meleestyle and want to move whirling while attacking, change to:

Cyclone - chance to poison / Faster attacks integrated in gloves - fortify support - Cast while Chanelling - Ball-lightnings / or: Exsanguinate / blade vortex

For this melee-setup fitting only until 50-55 virulences change your gloves to rare gloves with integrated faster attacks or rare boots with integrated fortify. I advice to
precision, blindings or resolute technique also for more not evaded hits and more virulences.

But: cyclone is not capable and not fitting to substain high damage with 55-60 virulences against singletarget.

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If you want: in 3.16 fortify got nerfed, you can keep "frost shield" in the cws setup for more damagereductions.

Helmet: (Divergent) Cast when stunned (lvl 20) - Spirit Offering – Frost Shield (lvl 21) – Sniper's Mark (Bossing) / defensive for heists or delves: Frostwall (l

More layers of defense and a lot of damage. Sniper's Mark also helps filling up the charges of writhing jar in long boss fights like Sirus.

The added frostshield is often tankier than the fortify-support for melees (from 30 % up to 60% ranged damagereduction and additional chill-effect).

You can vary your cws-skills with frost wall lvl 1 (against ranged attacks), skeletons, reaper or golems (as meat shields), void sphere (interruptions & virulences), sigil

Best helmet-enchants are:

1.) Singletarget: 30% less manareservations-enchantments for Herald of Agony, Determination or Discipline, with them you can use more easy high manamultipliers

2.) Mapping: herald of agony fires additional projectiles – it's like a LMP-support and best for clean screens.

You can get 28% quality of the enchanted helmet with Hillock or to 30% with corrupting beastcrafting for es and ar.

This "memory vault" helmet interacts quadruple. Your 5500 reserved mana is multiplied as armour with your increased global defences of your body armour, the armo

Boots: Molten Shell - Increased Duration / Withering Step (lvl 21) - (Anamalous) Vaal Discipline – Vaal Grace - Socketed gems are supported by #lvl Increas

To be edited: Anomalous reckoning

Vaal Discipline is our immortal-mode because of our high ES-Recovery and Vaal Grace is the back-up when all other skills are on cooldown.

With other sources of spellblock (like shield-implicit, tempestshield, clusters etc. , see "skillmamager") you can take in rare boots with integrated and global increased

Best boot enchants are movementspeed, es-regeneration and stun avoidances.

Belt, Boots and belt-jewel

Free stats and suffixes

Energyshield, mana and armour are best and they are multiplied high with the ascendancy and passives of the tree. Of course take first missing elemental resistances to

Stats like minion chance to blind, corrupted-blood-immunity or 1% less skill reservations are on belt jewel best and a final 2% spellblock-procc.

Level of gems

To reduce mana for active skills and against elemental reflection map-mods limit ball lightning, storm brand, desecrate and clarity to Lvl 1, quality 20.

When you are missing some strength, limit molten shell to lvl 19. The 75% damagereduction of full 10000 shell remains.

When you use frostwall in the defensive setup, limit it to lvl 1, quality 0

Maximal gemlevel 21 is very useful on: Herald of Agony, Frost Shield, Withering Step, Sniper's mark and take max lvl 4 empower.

1 empower-support lvl is around big 20% multiplier for HoA.

HoA lvl 21 is around 10%.

Alternate Skillgem Qualities

When you max out your build, these alternate gemqualities offer best increasements:

Divergent Herald of Agony adds 20% increased chance to poison. When you get this gem in mandatory level 21 (not lvl 20, see page 50 "crafting clusters, gear, gems"

Anomalous ball-lightning and anomalous spellecho offer more cast speed, they are perfect for virulences single target.

Divergent cast when stunned: Increased chance to trigger

Divergent Frost Shield offers 30% damagereduction inside the chilled shieldarea - that is top and recommended when you have low es under 7500 or when you don't u
Above 8000 es or with iron reflexes I instead advice to a lvl 21 ordinary frostshield with lower 20% dr, but more total damage taken.

Best in slot is Divergent Frost Shield Lvl21

Divergent Sniper's mark (lvl 21) - knockbacks

Divergent Clarity - a bit damage

Anamalous Vaal Discipline - a bit damage

Anamalous Vaal Grace - a bit ailments avoidance

Divergent Determination - a bit evasion/ with iron reflexes a bit armour

Other alternate qualities possibilities:

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- For very high density content like delve or blight an "Anamalous Pierce" for HoA is a option with a bit less damage but 6 × pierced targets or divergent pierce suppo

For different variants of this build visit page 50 of the thread for more alternate gemqualities.

Upgrades with catalysts

You should upgrade your belt for overcapped elemental resistances against debuffs with resistance catalysts and aul's uprising amulett and circle of nostalgia with attri

Corruptions and Curses on Gloves and Ring

Search for a Corrupted/ Implicit Ring or corrupted gloves: Curses with Vulnerability or enfeeble on hit (with whispers of doom in your last levels 96-100).

Also only one curse, sniper's mark for bosses, is fine and you have 3 free passives instead "whispers of doom".

All poe-trade-links

All poe-trade-links are complete listed and ranked on page 50:

https://www.pathofexile.com/forum/view-thread/3019705/page/50

Last edited by Chromino on Oct 20, 2021, 12:24:02 PM


Last bumped on Oct 20, 2021, 12:29:25 PM
The dirty scorpion-tail - Supports and Mana of Herald of Agony

Spoiler
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This alone get millions of damage. It scales heavy with skill-gem-level-increasement, tipping points are crawlerlevel 28 and 31, and virulences of poison stacks with "

Best balanced 6 skills are:

You want always Herald of Agony, awakened minion damage, then empower (max lvl 4), pierce for mapping, damage on full life, (all for their optimal relations of dam

Gem-Colors Combination | Different Skills | Increased Mana Reserved | Damage

1.:

Divergent Herald of Agony (25% mana) | Awakened Minion Damage (140% manamultiplier) | Damage on Full Life (130%) | Empower (130%) | Anomalous Vicious P

2.:

2 (or 3) Blue: mapping phantasms-support linked in, singletarget predator linked in

3.:

4 Green: Vile toxins linked in

4.:

3 Red: awakened added fire damage linked in

Vile toxins (green, 130% increased mana), is high damage, but it is a second slower building up the stacks. It is like Predator recommended instead pierce for singletar

(Awakened) Added fire damage (red, 120%) with the ignites of raze and pillage, adds also charming +1 HoA skilllevel for tipping points lvl 28 and 31, with a low 120

Maim supports (130%) is fine for leaguestarting, instead empower or instead awakened added fire damage.

Summon Phantasms, low 120%, is like pierce one of the strongest supports for mapping and legions. They can taunt, hinder and block also a lot attacks as meat shield
Phantasms support is optimized with awakened fork instead pierce, awakened added fire damage instead damage on full life and vile toxins instead viciousprojectiles
Take a look in the spoiler "Variants": "Harry Potter Senior & the Airforce 11":

Herald of Agony | Awakened Minion Damage | Summon-Phantasms-Support | Empower | Awakened fork (/ Pierce) | Maim/ awakened added fire damage/ Vile toxins

Predator / Signal Prey, 130%, offer as a second blue gem most damage against bosses, but is slow multitarget. You can put it's marking-skill on left mousebutton 1 for

Hypothermia support (green, 130 %) is great when you have a way to reliable chill - with "Chilling Presence" on a cluster, hatred, skitterbots or other frost skills like c

Awakened fork (green, 130%) is interesting with up to 49 projectiles to oneshoot up to 49 targets instead or in combination with pierce up to 77 - perfect in blight-map

HoA - empower level 4 - damage on full life - minion damage - pierce - (awakened) fork support

Honorable mentions are also:

Impale support (green, 130 mr): the not damageless impales of the HoA are very fast and fine trigerred in singletarget situations from the 20 spiders and can be stacked

Cruelty, red, 140%: when leaguestart is bugged again.

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Faster attacks and minion speed offers not much because the HoA gets already a lot attackspeed of his virulences.

Herald of Purity-setups are working too for different setups: Scroll down to the spoiler "variants": "pack of purity" to take a look on the 4 melee fighting heralds and e

Manamanager

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This spoiler will manage your mana reservation (see all 9 steps 1) to 9) in this spoiler) for you, the auras and your herald.

Scrolling down in the "Manamanager" there are also 12 more possible manamanagements shown.

You need a minimum of 1) 1x 15% base reduced manareservation on 1x ring "circle of nostalgia".

2) You need 1x 30 % reduced skillreservation for determination with 1 small cluster with "uncompromising"

3) You need 1x 30 % reduced skillreservation for discipline with 1 small cluster with "self-control"

You can change out 1x uncompromising or self-control also to the helmet enchant "HoA has 30% less skill-reservation" and win 2 passives and a free jewel slot.

You need 2x points on the passive tree with reduced mana reserved:

4) Sovereignity: 4+4+6, 5) Influence 4 % rmr (when you have somewhere a bit more mana you can change this to "whispers of doom" for enfeeble/ vulnerability on g

6) You have to limit ball-lightning, storm brand, desecrate, clarity skill-gems to Lvl 1, Quality is best 20%.

7)
You anoint your amulet with "Charisma" for 8% reduced manareservation with the blight oils opalescent, golden, golden when you wear only 1x "circle of nostalgia".

With 2x rings take "unnatural calm" or what you prefer.

8)You need 0x ! yes 0 in 3.16 :-) ! 1% reduced mana reserved on your jewels like the golden rule (and 1x corrupted blood immunity too), healthy mind or your belt o

9) Don't forget your ascendancy Radiant Faith and your helmet memory vault! The less unreserved manapoints you have, the more ES, AR and ES/ block you get.

To be edited: masteries

You need only 55-100 unreserved mana points total for your skills remaining. When you have more unreserved mana, regret out reducing passives points "influence" o

- best is maximal high reserved mana (circa 5500)

- best is minimal unreserved mana (for example 55-100)

--- additional mana-reductions: ---

More reserved-manareductions for different gears, auras, socket-colours, single-target-gem-swaps and skills

Fine tuning mana is sometimes like a minigame for the Arachnophilias.

When you want to have more reduced-skill-reservations, perhaps because you need more mana for

your Herald support-gems,

for awakened fork in blight-maps,

for different socket-colours for another skin of the lords,

for a defiance- or dreadbanner etc.,

for leaguestart,

for levelling,

as long as you miss some steps of rmr above

or something else,

here are some suggestions:

1) Start with HoA support gems with less manamultipliers, take a look into the "the dirty scorpion tail" above.

(Awakened) added fire support instead damage on full life or summon-phantasms support instead minion damage are easy and fast ways use less to get enough mana.

While levelling perhaps use only 4 supportgems for the scorpion or supports with almost 0% manamultipler like knockback or stun etc.

2) Perhaps try on an multiple added small clusters more 30% reduced mana reservations for the auras determination with the cluster "uncompromising", or for aura dis

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There are notes for each aura 30% reduced mana, but when you stack the same notable on cluster jewels several times they suffer from dimishing returns.

3) Use the helmet-enchant "Herald of Agony has 30% less skillreservation" from labyrinth.

4) Change one jewel (instead fortress convenant for example) in your passive tree to the crimson jewel: Conqueror's Efficency for 2% / 3% less manareservation.

5) Try to fit in an Enlighten-support-gem linked to the auras.

6) Try to fit in more 1% reduced Mana reserved-corruptions on jewels and belt-jewel.

7) Take in the unique blight-boots "the "stampede" in combination with another source of spellblock or the gloves "breathstealer" or the unique amulet stranglegasp an

8) Take 4-6 points for the way to "Discord Artisan" in the upper witcharea of the passivetree.

9) Insert the jewel "intuitive leap" in the central witch area and activate "discord artisan" unconnected, get es on other slots

10) When only 5-20 manapoints are missing to use ball-lightning, try ballghtning without greater multiple support and without spell-echo

11) Or take one passivepoint +20/ 10% mana mana next to "mystic bulwark"

There are a lot of different ways. Grace and determination combined with iron reflexes is worth some points or a bit less damage...

Skillmanager

Spoiler
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The Allstars use all sockets of their gear and more implicits corruptions for determination and for curses on hit. When you are not fullgeared and are missing some har

Here in this skillslot-minigame all fast changeable possibilities are listed and ranked to manage your skills and sockets for determination, sniper's mark or other skills w

1) push out frostwall

2) push out increased duration

3) use storm brand or ball-lightnings to raise spiders, push out frostblink

4) get determination as implicit corruption on shield aegis aurora, push out determination skill gem

5) get #% chance to block spell damage on implicit corruption on shield aegis aurora or on the jewel "replica pure talent" or on watcher's eye with discipline-spellbloc

6) use an unset ring (with high es and perhaps dex), push out one circel of nostalgia and finetune your mana with "manamanager"

7) get "support socketed gems with faster casting" integrated in rare gloves (and also slower projectiles for 60 virulences), push out spell-echo / storm brand gem

8) Push out greater multiple projectiles support.

When you want, compensate with the flask "dying sun"

9) get increased duration integrated in rare boots, spellblock on clusters, push out skill gem

10) Use a quicksilver-flask, push out movementskill

11) Use will shaper, openess, stalwaart commander or other energyshield-notables on clusters and/ or the jewel unnatural instinct next to pain attunement, use watcher

12) Use boots "stampede" or gloves "breathstealer", anoint them like in 12) or with unnatural calm, then follow 9) or 12)

13) Feed a hungry loop-ring with chance to poison - faster casting - spell echo - gmp for 4 (!) free skills and use only ball-lightnings

Flasks and Sulphur

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We need urgent mandatory one flask with stop- and antibleeding and one with anti-curse! Versus corrupted-blood try take also permament immunity on a jewel's impli

It's recommended to use another added basalt flask +20% more armour to increase armour and es/ block much further.

Zake in an anti-curse suffix on one flask.

Flask-prefix 'Flagellant's' "gain 1 charge when you are hit by an enemy" is the best or 'Surgeon's' "20% chance to gain a Flask Charge when you deal a Critical Strike"

Use instilling orbs and crafting bench on your flasks to autotrigger your anti-freezes and anti-bleedings.

Use Enkindling Orbs to buff effects of flasks like bottled faith.

Rare new stibnite flasks offers around xxx armour with keynote iron reflexes.

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You can only benefit from 1x + 1500 armour on 1 granite flask and only 1x #% increased ar suffix. Don't take 2x the same type of flasks.

1 flasks of writhing jar is reserved to raise 20 spiders. Take a look at the spoiler "blizzard" to let them dance.

Take a aquamarine or sapphire-flask with anti-freeze-suffix against Sirus, Shaper, Maven, Hydra or Redeemer with their freezing-attacks, best autotriggered crafted (w

A quicksilver-flask is very effective with more movementspeed.

Bottled Faith is the headhunter for tanks. I don't mean the fine 10% more damage, I mean the killing physical degenerations-damages our 120000 armour don't work a

Before getting a Bottled faith you can use a rare sulphur flask with smaller desecrated ground for es-regeneration if you want to. Often vaal discipline and time of need

Soul Ripper offers the possibility to use a lot more often the vaal skills beside dodge and phasing. You get vaal discipline with a regeneration of 3400 ES/sec on almos
So it's a great alternative for mapping. Consumes 50 charges is optimal, so you can combine soul and flask rechargerate for optimal use of 2 vaal skills. (Don't take "co

Alternative flasks:

On maps with the No-Mana-Recovery-Mod you have to take in an enduring-mana bottle and must map slow. I personally prefer to reroll this mapmod. All other mapm

Alternative flasks for knockback & chance to flee, missing spellblock, Anti-Chain-Freeze, blind:

Kiara's Determination is a nice cocktail of ailments-avoidances for levelling.

Lion's Roar is fine to get the mobs out of your frostshield and to get full 60% damagereduction of your cleaned up shield.

Rumi's concoction is recommended when you are missing too much spellblock on jewels and gear.

When you nowhere have chance to blind on minions, clusters, gear, watcher's eye, take in a stibnite flask with blinding smoke clouds to double your molten shell and y

Jewels and Clusters

Spoiler
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On page 50 is a basic guide to craft clusterjewels.

In Harvestgardens you can often easy upgrade and improve all your jewels and clusters, and some of your gear too, with implicits. Most worthfull are corrupted blood

The Blue Nightmare - Spellblock

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You get max spell- block combined with the keynote glancing blows.

Insert it in the first jewelslot in the templar-area.

Alternative use Rumi's Concoction before getting the jewel.

On page 50 you find a spoiler "Sources for stats" with a lot other slots for stats like spellblock.

Healthy Mind - energyshield

Spoiler
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This will get you around 600 ES and 10k armour and mana.

Insert it in the central witcharea.

Split Personality - es

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2 of them in your 2 last medium-cluster-jewel sockets with Mana and Intellgence are best in slot and almost as strong as Will Shapers and increases your Armour too.

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The Watcher's Eye - es

Spoiler
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One of the best items in the game to farm is the Watcher's Eye. There are combinations to explore and you can also explore some of the most peak-high prices in tradin

The most worthfull mods for this build are:

https://www.pathofexile.com/trade/search/Ultimatum/2mZk3jeUk

1) Clarity: Gain 10% of maximal mana as extra maximum Energy shield

This will result in around 550 / total 1100 added ES and is best in slot because even with our 90 % physical damage reduction we need ES against oneshots (...or fives

2) Discipline: ES gained on hit

This is also one of the most expensive mods. It will raise the substain with your active spell-hits when there is no blockable damage or with lower ar and es/ block. Per

3) Grace: chance to blind attacker when you get hit

For this 1 mob of 100 which approaches from behind or offscreen shooting mobs or when the spiders are in holidays and your flasks all empty.

When you have much evasion this moves down to number 5). "Shifting Shadow" (10% chance to Blind) or "evil eye" on a cluster or chance to blind integrated on rare

4) Discipline additional spell block:

with this you can change your boots to rare boots (with socketed gems are supported by #lvl increased duration for example for one more skillslot, to Wiendshriek boo

5) Determination: Reduced Damage from Critical Strikes


Nice to have to switch to another pantheon

6) Determination: added armour: nice armour and more es/ block

7) Grace: movement speed

When you like it speedy very fine.

8) Determination: additional physical damage reduction

9) Discipline: energy shield regeneration

Against degens, when your sulphur is down and time of need and all skills are on cooldowns, ES-regeneration is best. Take only with good roll!

10) Grace: more dodge or more evasion: a bit more ehp

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The Golden Rule - golden damage

Spoiler
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This doubles the poison stacks for your Herald of Agony-Virulences. With this jewel you will be able to have 40 - 60 virulences also single-target on bosses. For more

Chance to poison offers 40 %, combined with the agonybuff 20% you reach 60% chance to poison, with serpentine spellslinger 85%.

You can upgrade 20% more with lvl 21 Divergent HoA or with the clusterskill "septic spells".

With Golden Rule the stacks are doubled and enough to keep maximum virulences for the Herald even singletarget. Mobs and mapping are never the problem for enou

This is also a place for corruptions like "corrupted-blood-immunity" or "less mana reserved". Often it is cheaper on the golden rule and on the belt-jewel-slot as on oth
More explanations about the virulences, cast speed and the golden rule you find on page 50 of this thread.

Pure Agony - pure damage

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+5 to Maximum Virulence

Minions deal 20% increased Damage while you are affected by a Herald

This is our Leader for damage! Each cluster counts around 19 % more damage for the agony-crawler. You need fast balls to get them up!

Advice/ Alternative: When you find a pure agony on a megalamonic-unique-medium cluster with 2 good-fitting skills take it and push out the fortress covenant jewel!

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https://www.pathofexile.com/trade/search/Ultimatum/Erg2O0Yu5

Please scroll down to the spoiler "Important Clusters and their ideal combinations" for interesting offensive and defensive combinations of medium clusters. But the ra

Large Clusters

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You want it everytime with 8 passives and 2 jewel slots.

Best for more miniondamage are:

1) Renewal 2) Raze and Pillage (mapping-damage) 3) Rotten Claws (single-target-damage) 4) Call to the slaughter

Only when you use rare boots without spellblock in the Offensive Edition switch in one large cluster with: "Conjured wall" (or another source for spellblock without r

Defensive Variation, for example when you decided for Harcore:

Spoiler
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With 8 passives and 2 jewel slots.

This defensive, not recommended alternative/ variation offers with "scintilatting idea" 20% mana and also blind for hardcore or defences.

"Conjured wall", "magehunter" offers spell block and "burden projection" knockbacks.

Belt jewel

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Best stats on the belt-jewel (and also for some free suffixes on the rare ring, belt or alternative rare gloves) are:

Stats like minion chance to blind, corrupted blood cannot be inflicted on you or 1% less mana reserved are on belt jewel good when you have these not on passivetree-
Energyshield and mana are best and they are multiplied high with ascendancy and passives of tree.

Of course take first missing elementalresistances to cap them 76%/ 80%, missing attributes (dex, str) or a bit last 2% spellblock procc on beltjewel (when you get it no

Free jewel slot: Fortress Covenant / Unnatural Instinct / Elegant Hubris

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Fortress convenant: This is an alternative as long as you have an unused jewel slot in the tree free. It gives some damage and you can change this jewel to a resistance

Unnatural Insinct

Inserted next to pain attunement it offers 350 energyshield as variant.

Elegant Hubris

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The timeless jewel, inserted next to mind over matter, offers the transformed passive skill "slum lord" with 80% increased miniondamage (for our build around 8% tot

Important Clusters and their ideal combinations

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- When you find a Megalomaniac with 3 strong or 2 very strong notables (uncompromising, pure agony, self-control, spellblock-clusterskills for rare boots, without iro

- You can use a lot of other clusters too. More Pure Agony is best for dps, Openess, Will shaper, Prismatic Carapace, Flexible Sentry, another Stalwaart Commander ar

- when you miss integrated faster casting in rare gloves squeeze in "septic spells" for virulences

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- a complete list with all usable cluster-skills is on page 50 and in the tradelinks are adjusted links.

https://www.pathofexile.com/trade/search/Ultimatum/VPb3RarHp

Bis-Clusters:

https://www.pathofexile.com/trade/search/Ultimatum/5LYeQLDta

- Shifting Shadow (10% chance to Blind Enemies on Hit) is very tanky or "evil eye" blinds with cursings. Disorienting display blinds too or disorienting wounds in co

- Or you can get the last missing spell block over 72% and ES-regeneration with a cluster like "flexible sentry", "mystical ward" or "second skin".

- When you have the luck to find the combination of uniques megajewels with uncompromising (or self-control) and pure agony this is for medium clusters best in slo

- When you are in need of mana, take uncompromising and self-control together on one rare medium cluster

Best setup and best cluster skills in the defensive edition:

1: Take out one medium cluster Pure Agony+ Cult-Leader+ jewel.

2: Take out Fortess Convenant-jewel

3: Now you have space for 2 unique megalamania cluster jewels with 6 Notables.

4: Take 1-4 on the 6 slots: 1. Pure Agony 2. Hibernator 3. Fasting (for free flask slot instead quicksilver-flask) 4. Body-Guards or Burden Projection. Slots 5 and 6 are

- BIS: Large voices-clusters best-in-slot are very expensive in trade. When you are still not out of currency, try to get some mirrors of kalandra ;-) and buy & switch in
You get op. You increase your damage and defenses and reach the capacity for 6 medium cluster jewels with 6 x Pure Agony and up to 70 stacks of virulences.

Interesting cluster notables

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Hibernator

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30% reduced Freeze Duration on you

30% reduced Effect of Chill on you

Unaffected by Chilled Ground

You cannot be Frozen if you've been Frozen Recently

When you are missing Hibernator against freezing bosses like shaper or sirus, put one passive point into the 30% reduced freeze next to annointed flesh and take in a a

Bodyguards

Spoiler
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Minions have 10% chance to Knock Enemies Back on Hit with Attacks

or

Burden Projection (knockbacks with spellhits, also possible on a defensive large cluster) or divergent sniper's mark are great too, but result in much less knockbacks.

Take one of these skills if you want to stand alone in your frost shield and they will add 40% more damage reduction.

Knockbacks raises also bleeding damage in combination with "vulnerability".

In mapping this avoids many taken hits, but huge bosses and most endgame bosses like Shaper or Maven are knockback-immune.

Ascendancy, Bandits, Pantheon, Attributes Requirements

Spoiler
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Bandits: Lunch for the spiders

(Kill them all. You want passive points.)

Ascendancy: Take them in this order:

1) Bastion of hope

2) Radiant Crusade

3) Radiant Faith – six-digits effective hit pools awaits you in each damage type. Take this second when you love it tanky or play hc.

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4) Unwavering Crusade

Pantheon:

1) Soul of Solaris: 20% chance to take 50% less Area Damage from Hits, Take no Extra Damage from Critical Strikes if you have taken a Critical Strike Recently, 50%

The crit- and aoe-avoidances are very strong and there are almost no enemies which can chainfreeze us without Soul of the Brine King. We have 80% coldresistance a

For some bosses needed anti-freeze take a look into the spoiler "other ailments".

2) Alternative: Major God: Lunaris mapping, Brine King against freezing bosses as alternative, Arakaali

Minor God:

1) Soul of Abberath (for ignite-reduction and burning-ground-immunity)

2) For Ascendancy-Labyrinths:

Perhaps Soul of Ralakesh, when you are unused to the traps and don't use movement-skills (for more anti-bleeeding - but we have also one anti-bleeding flask and eno

3) Only when you don't use "sniper's mark-curse, change to: Soul of Ryslatha for long boss fights without added mobs (Ueber-Elder, Sirus) to auto-fill-up the writhing

You have to upgrade the pantheons with "divine vessels" to get all benefits. Put one in the map device and kill the bosses of the maps:

Orchard, Phantasmagoria, Lava Lake and Summit

Attributes Requirements:

Dexterity 159 (Herald of Agony Lvl 21)

Intelligence 155 (Discipline, Spirit Offering etc. Lvl 20)

Strength 155 (Molten Shell Lvl 20: you can reduce it

Requirements dex, Attributes on gear

Spoiler
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You need high dex, around +40, on amulet, rare boots, rare gloves, belt or ring. You should increase the rings and Aul Uprising amulet dexterity with catalysts for attri

Don't worry - with some missing dexterity- or strength-gems levels or one aura less this build works on T16 fine too. But try to get 159 Dex for maximal Herald Level

Molten shell has full 75% damagereduction and full 10000 shell also on lower levels without full strength.

Mana: take a look in the spoiler --> "manamanagement", "additional mana-reductions" for you manamanagement.

Full levelled and geared you should count around 5000-6000 reserved Mana and 55-100 points unreserved mana.

Energyshield: Full geared in endgame you want to get around 7500-9000 es depending on your playstyle.

For all factors and stats of energy-shield you find a complete checklist "energy-shield" on page 50.

Tipps for beginning, levelling, gearing, trading and Leaguestart

Spoiler
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Are there some levelling tricks for the acts and which alternatives with less currency for gear are good?

Levelling and starting:

Herald of Agony is levelling a bit slow, but a very relaxing and safe minion build. With using storm brand linked to poison up virulences to raise your crawler you can

You can get the core-skills HoA, chance to poison support and ball-lightnings first time in act 3 after completing the quest "A Fixture of Fate" by Siosa. Storm brand i

When you start early with Herald of Agony, link your attack like ball-lightning and/ or storm brand to "chance to poison support" or take viper strike or cobra lash on e
You need "chance to poison" and it's added chaos damage or added physical damage to get a chance to poison and to raise the scorpion.

Flame wall, Smite, Raging Spirits, Dominating Blow, summon vaal skeletons for bosses, Spectres, ball- lightning (higher skillgemlevel), Magma orb, Herald of Purity

Some prefer Holy Flame Totem, Storm brand or dominating blow used as main damageskill or Hierophant with totems for faster speedlevelling.

On the defensive site you should choose until transforming to CI / level 68 / getting gear:

1) a guardian skill, immortal call (or steel skin) triggered with cwdt level 1-4, until you get in higher CI levels a big, bis molten shell:

cwdt lvl 1-4 (or cws) - immortal call - enfeeble - increased duration, frostwall lvl 1 or void sphere

2) skills like withering step (on mousebutton 1 autotriggered), taunts of defiance banner, enduring cry, fortify supporting shield charge, grace, tempest shield.

3) recovery like:

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Life gain on hit with reckoning and / or riposte, Life on block, amulett the anvil and/ or shield with recovery, see page 50 for tradelinks, Vaal discipline, perhaps Energ

4) meat shields like summon phantasms-support in HoA links, or skeletons triggered with cwdt

5) Take "holy relic" for continuous regenerations and link in "feeding frenzy" for another damagebuff.

In the spoiler "checklist for defences" are all other important layers of defences ranked.

Movement

But never, never forget: take a lot of movementsupports with Quicksilver flasks, flamedash, withering step, phaserun, frostblink etc. and run if you want straight throu

Level 40

As long as you don't have a Determination or other granted skills on gear, push increased duration and put in a skillgem Determination. The Armour is most important
Activate first the aura determination or grace/ vaal grace and third discipline.

Push out out clarity while you don't have a watcher's eye with clarity-mod.

Level skillgems on your weaponswap-slots with key "x". You need later corrupted gems in endgame for "Skin of the Lords"

When you are missing some dexterity or strength attributes required by gear or maximal skilllevels, take a +30 dex/ str passive on the way! Regret them later.

Take some life-passives and minion damage-passives on the way in the passivetree and regret them when you get the cluster-jewels (like Discipline and Training, 6 po
Don't forget 75% elemental resistances and upgrade your flasks and ascendancy in the labs levelling.

(Divergent) Cast when stunned proccs best on high skilllevels. Before on lower gemlevels, cwdt triggers better if you want to optimize.

Use skill "convocation" to get your crawler into proximity shields when you want.

Take in the ascendancies trials labyrinth as your minor Pantheon Soul of Ralakesh for bleeding-immunity when you are unused to the traps or don't use movement-skil

Use vaal discipline and vaal grace early. You can use also vaal grace without activating the aura and without aul's uprising.

Head soon to 25% poisonchance of "serpentine spellslinger" and increase the damage of your HoA with more virulences and castspeed on gloves.

The build starts getting fast and charming when you get the dagger arakaali's fang. The weapon with a writhing jar-flask should be one of your first upgrades. Take a lo

Arakaali's fang requires level 53, the other core items of the build, memory vault and aegis aurora, are best geared together level 68.

As long as you are missing the dagger "Arakaali's fang", use also other minons like cwdt- Skeletons or HoA with phantasms-support to get the allies-ascendancies buf

Level 65

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Before you get the core-uniques of a CI-managuardian there will be some levels in which it's not easy to balance your defences and substain and damage. Be prepared

Until entering lategame maps you don't need all jewel-slots of the passivetree and Anointed Flesh and avoidances of elemental ailments are not so important in the low

Clusters: Start first with a clusters with the notable "Uncompromising" to get your determination and also offensives with all auras and 5-6 linked HoA up. Then after

Wait with "the golden rule"-jewel until you transform to chaos-immunity, you reflect the poison and bleedings to yourself (or try a flasks "of curing" for poison immun

Passive tree, CI Level 80, with discord artisan, with only some basic clusters:

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When you start dying sometimes of chaosdamage, around lvl 70-80, it's your time for the last keynote Chaos Inoculation. Transform into Chaos Immunity/ CI of this b
You can use all CI-core items of the build with level 68 and should have 60-75% block- and spellblockchance. Activate right now also the keystone "Zealoth's Oath" a

A cheap anoint for a levelling amulet is aligned spirit (sepia, sepia, violet blightoils)

Level 90, Leaguestart with only basic small or medium clusters, discord artisan instead circle of nostalgia:

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Or level 85 instead with manamanagement of helmet enchant or circles of nostalgia:

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Level 100 with completed clusters

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Anointed flesh is often only needed in red maps t14/15 upwards.

Whispers of doom could be your last choosen 3 passivepoints lvl 96/ 97 when you find a corruption with a hexcurse on circle of nostalgia or rare gloves.

Runebinder for more virulences singletarget with storm brands, or utmost intellect for more es are nice choices too.

______________________________________________________

Leaguestart:

"Circle of Nostalgia" ring and "Charisma" anoint with golden oils are expensive gear in the first days of leaguestart for this build.

As long as you are missing them, take 6 passivepoints for the way to "Discord Artisan" or stack multiple "uncompromising" or "self-control" on small or medium clus
A lot other workarounds for mana are guided in the spoilers "manamanager".

The build works until red t16 with all shown varied rare starting gear and jewels.

It's no problem to reach high maps and endgame without aul's uprising, skin of the lords, golden oils or dagger because your Herald stitches with low effort enough da
For all items, jewels, clusters, stats and flasks you find alternatives in the build for each slot.

So the Agonyca Arachnophobia Allstars are a bit slow, but well balanced leaguestart-build in high defences of the templar guardianskills and in offensives with one of

______________________________________________________

Starting gear and gear alternatives:

Some Gear can be expensive (see spoiler "contra") like in other builds, but there are alternatives and you want best in slot only around Level 95. Very often gear becom

Lower budget starting-gear, but almost as strong and optimized gear for Levels 80-98 for example is:

Changes skills:

no fostwall, only one curse on skillgem, maim support instead empower lvl 4, aligned spirit or grave pact for miniondamage in passive tree instead large or medium da

You find a spoiler with a lot cheap levelling-gear on page 50.

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- Use a normal skin of the loyals as long you are missing the corrupted gems. Or use other cheap skin of the lords or Tabula Rasa.

Lioneye's Vision 5 Links are often extreme cheap. The Coming Calamity, The Perfect Form, Loreweave are good starters too.

For a ranking of skin of the loyals/ skin of the lords/ keynotes: see spoiler "gear, skills, links"---> spoiler "Skin of the Lords"

- For different colours of socket: see spoilers "the dirty scorpion tail" - 4 or 5 correct coloured supports are ordinary around 95% damage and more than enough.

- Cold iron point dagger or a crafted triggerwand are big damagebuffs before arakaali's fang.

- As long as you are missing arakaali's fang with 20 spiders, you can take in skeletons with cwdt or cws or summon phantasms-support in your HoA supports to get th

- You get a cluster with only 1x pure agony, without cult-leader, often cheap for starting.

- Crafting Clusters is explained on page 50.

- Use /beastcraft a unique flask "Rumi's Concoction " + block, + spellblock, + armour instead the jewel "Blue nightmare" for max spellblock

Or use perhaps Conjured Wall or mystical ward on a cluster or the jewel Replica pure talent for spellblock.

- Use rare or unique gloves with high ES and faster casting (or poison) support. You get one free socket. Or use Vixen's Entrapement - you get ES and 2 curses.

- The ring Circle of Nostalgia is with less mana reservation (and increased poisonchance buff-effect) solely, without added HoA damage, very cheap often and for star
You can easy work-around the ring with clusters: see spoiler "mana-management"

- Using maim support instead empower support is possible.

- Crown of the Brine king offers armour as helmet-variant

- When you want iron reflexes without skin of the lords the sword "Grelwood Shank" with stationary iron reflexes offers the big armour and substain until you get it on

- Use rare sulphur, granite, jade, basalt or stibnite flasks instead of bottled faith and soul ripper

- Use rare boots with movementspeed, high ES, resistances and Mana or Windshrieks instead Rainbow stride boots or rare boots with "supports socketed gems with #l

- Use "astramentis" amulet or, before transforming to CI, The Anvil instead of aul's uprising amulet. A rare amulet with attributes, ES, mana, resistances, stats like spe

All variants for cheaper gear are in the shoppinglist on page 50.

- Use aligned spirit, grave pact or spiritual aid on tree for miniondamage until you get the clusters with more damage.

- Helmet and Shield are mandatory for the mana-guardian's high defences. Without them take more armour on flasks and more ES-regeneration on shield-alternatives

- Some hard to craft rare shields or "Whakatutuki o Matua" with ES on block work fine but have much less ES-regeneration.

______________________________________________________

It is possible to start into building the managuardian with around 20 - 25 chaos for the dagger, the flask writhing jar, the helmet and shield.

Take a look on page 50 of the thread for a complete list of gear with all poetradelinks:

https://www.pathofexile.com/forum/view-thread/3019705/page/50#p24032064

Examples for tradingprices of gear and ranked order of most important gear:

You find a complete list on page 50.

Most important gear is for this build, prices Ritual league 3.13. , online trade only, 2nd cheapest offer, in order most important top of list memory vault, then decreasin

45 days after league start 3.13

Vaal discipline gem 1 chaos

Vaal grace gem 2 chaos

1) Memory Vault Helmet 3 chaos

2) Aegis aurora shield 4 chaos

3) Arakaali dagger 20 chaos

4) Writhing jar flask, 2 chaos

5) Skin of the lords, iron reflexes, 5 correct socket colours: 45 chaos

6) Aul uprising amulet, grace reserves no mana: 20 chaos

7) The blue nightmare jewel 20 chaos

8) Healthy mind jewel 4 chaos

9) Golden rule jewel 1 chaos

10) Ring Circle of Nostalgia, crawler increased damage, HoA 18% reduced mana reservation: 3 chaos

11) Rainbow stride boots: 1 chaos

12) Split personality, mana, int, 2x 3 chaos

Complete: 128 chaos

A lot of gear is missing in this list, but this is a very nice starting gear set-up.

When you want craft cluster jewels yourself, it is guided on page 50. Rare (not uniques) clusters are often, when you craft yourself, only around 1/3 price compared to

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Blizzard - raise your spiders

A chilling circle of ice expands from the caster.

Spoiler
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We have to raise our spiders. We want to do this in every situation. In some boss fights or delving balllightning alone is difficult to target the worms of writhing jar, wh

For different gamers different keys work best, choose the keys for your prefered style. Take them intuitive and choose the ones you can use fast. In the spoiler "control
One possibility for keybindings is:

Take desecrate on the second (right) mouse button. Push it two times. Open your writhing Jar – bottle. Then last, in the moment your worm lift off and is flying into th

So: 2 x desecrate right mouse button, 1 x writhing jar flask, 1x middle stormbrand or frostblink mouse button. It is fast, but easy.

Or: 2x desecrate, 1-3x storm brand, 1x writhing jar

You can switch to different instant or very fast aoe-skill to get this result. Ice or Shock Nova or divine ire are variants.

When you need a free socket for a skillgem:

Also changing minion damage to predator and marking bosses makes raising spiders easier.

When your crawler, heist members, allies or Einhar are too often killing the worms before you, storm brand works better with it's 360°-er aoe.

Last edited by Chromino on Oct 20, 2021, 6:47:30 AM


Fire

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Our armour and block don't work on heavy, critical Ignites. Heavy Ignites will kill you in deep delve and T16 Legions. We have a bad stacking of Ignites also with the

So we reduce Ignite to 0 % with the Pantheon Minor God Soul of Abberath (50 % reduced Ignite duration) and passives around

Anointed Flesh

15% reduced Elemental Ailment Duration on you

and Ignite resistance before: Reduced Ignite duration 30 %.

PoE rounds the 95% to 100%.

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Other ailments

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We have one passive free for ailments/ shock-reduction and have one rare flask-suffix free to choose. We can craft the jewels in harvest up to 80% ailment-reductions

Craft also instant counter-suffixes against ailments with instilling orbs on your flasks.

Freeze

For anti-chain freeze against shaper, ueber-elder, the hidden, hydra, crusader, the Redeemer etc. get "freeze-reductions" next to "Annointed Flesh" and on jewelery-imp

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When you still get too often chain-freezed, alternative change your pantheon to "Soul of the Brine King" or use skill "arctic armour" or a cluster "hibernator".

Shocks

We have 60% reductions and enough dr and substain. Get some anti-shock jewel-craftings in harvest. Don't stand too long on shocking ground in multiple damagemod

scorch, sap, brittle, ee, exposures

With high overcapped elemental resistances we are well prepared against scorch, ee and exposures.

Sap and brittle do not affect us serious.

100% elemental ailments immunities in hardcore

Spoiler
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For hardcore needed 80% - 100% elemental ailments avoidances often 4 points "anointed flesh" are regretted and instead 100% reduced elemental ailments are reache

reduced ailments durations:

flexible sentry (clusterskill) + transformated small devotion passives of the unique jewel militant faith glorifying Dominus + implicit on redeemer influenced boots

or elemental avoidances

elegant form (cluster) + crystal skin (amulet anoint) + stats on boots

Bleeding

We need mandatory bleed-immunity on one flask.

Corrupted Blood

This flask-suffix stops also "corrupted blood" which is inflicted by some bosses, but with the flask alone you need fast reactions.

I would advice to take for more lazy playing an permament corrupted-blood-cannot-be-inflicted-corruption also on a jewel.

Curses

We get 80 % curse immunity of our time-of-need-ascendancy.

Poison

We are 100% immune CI.

Stuns

We get 50% less stuns from CI and energyshield and 10% more from cluster with determination. We have cast-on-stun frostshield and wall. You can get stun-reduction

That is enough and I never got problems again after getting all defensive layers. I don't play hardcore, but when you get all these ailments controlled you will be hardc

For other Degens and Dot a Bottled faith or sulphur flask with es-regeneration is important. Together with time of need each 3 sec and vaal discipline we are ready for

Boss-Hunting: Sirus, Shaper, UE, Ueber-Atziri, Maven

Spoiler
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Long Bossfights without added minions - Sirus, Shaper, Singletarget

1 - You should change the melee-splash-gem in your dagger to multistrike. With this gemswitch your spiders deal almost double damage to shaper or sirus.

For most endgame bosses you have enough damage without changing gems. But Maven, Shaper and A8-9 Sirus are much easier with the preparation.

2 - Take in your cast when stunned links "sniper's mark" for automatic refilled writhing jar flaskcharges and a lot of damage for the scorpion.

Cast when stunned / sniper's mark / spirit offering / frostshield (-maven regenerates shaper/ ue: frostbomb)

3 - When maven wittness bosses like shaper, she sometimes supports them with high multiple 25% regenerations. The audio-sign is that Maven shouts "Fight longer!"
With the boss-hunter edition and 55 virulences all bosses are easy to kill without frostbomb. Only for Shaper/ UE or while levelling with lower damage I advice to pre

A lot more tipps you find in the spoilers "flasks", "pantheon", "fire", "other ailments"

Special tipps for bosses you find here just below in the spoiler "boss-farming", "dangerous bosses in endgame" and on page 50 in "map-mods and maven invitations" a

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These 3 steps are recommended. More nice & easy possibilities are:

4- You can use "desecrate" in boss-fights to get also corpses for "spirit offering". When you miss damage cast both manually instead cws-triggered. But you can more

5- You can deactivate vaal grace to get more vaal souls for more often use of vaal disciplin.

6- You can change out the pierce-gem of your herald-of-agony too when you have enough mana. Vile Toxins is the prefered support instead of pierce, or predator for a

Helmet enchants are easy to get in labs and cheap in trade since 3.14.

So I advice to use two helmets:

- one helmet singletarget-optimized for bosses like maven and Uber Elder.

With the helmet-enchantment "reduced skill-reservation of HoA" (or rsr auras determination/ discipline) you reach enough mana for the optimized HoA-singletarget-s

- and one helmet "HoA fires more projectiles" for all other content.

Or change in "predator" (lmb autotriggered) in place of "minion damage" to get enough mana.

But your herald is working without changes almost perfect too and spiders are much more important to prepare.

7- For more boss-hunting-tipps like Ueber-Atziri, maven's last invitations like "the feared" or "the hidden" a ranking of difficult mods ( in spoiler "map mods") and spe

https://www.pathofexile.com/forum/view-thread/3019705/page/50

8- anomalous ball-lightnings - storm brand - anomalous poison support - gmp - faster casting integrated in rare gloves grants around 30 virulences nonstop also when y

You can switch out your second hex-curse like vulnerability or enfeeble, but not mark-curse sniper's mark, and "whispers of doom": bosses are 66% hex-curse resistan

9- For bosses like Ueber-Atziri or Maven with mainly a lot elemental-damage you can take in a timeless jewel militant faith, glorify Maxarius, for the keynote "transce

120000 Armour transforms to instead 90% elemental damage reductions added to 70% (5% lowered) resistances results into total 97% / capped at 90 % elemental redu
But it also does not protect against elemental aoe and elemental dot-damage.

Insert and activate it next to "Pain attunement". Probably you need 10 more dex with this transformation. As downside in the cooldowns of molten shell and frostshiel

When you have enough mana (with helmet enchant) another option is to take in "aspect of the crab" or "arctic armour" for more pdr.

You also can regret 4-5 passives "anointed flesh", take instead eventually needed dex, discord artisan, more small clusters uncompromising for mana or an additional e
Example POB: https://pastebin.com/xDzNaLQM

Militant Faith / Keystone Transcendence:

Courthouse Synthesis, facetank all fire-explosions T18:

https://www.youtube.com/watch?v=ExRtiszlH4o

Don't take "transcendence" for bosses with much physical damage like Sirus, Shaper, UE.

10- Only when you don't use the curse sniper's mark, you change your Minor Pantheon to Soul of Ryslatha. So your worms are always ready after some seconds, your

11- Switch out cluster bodyguards when you use it, Maven, UE, Sirus, Ueber-Atziri are knockback-immune.

Boss Hunting and Boss farming

Spoiler
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Physical Aoe and physical-degens/ dot's are the only remaining weak spots of this build.

We have bottled faith, vaal discipline, a bit es-regeneration, time of need, Solaris pantheon and anti-bleeding flask against this damagetyp, but no resistances. In most s

On a lot of points this build is managable to specialize on special situations with flasks, clusters, gloves, ring, belt, boots, amulet, auras, cwdt/ cws, pantheon, moveme
The Allstars have so much damage that it is easy to switch some points, clusters etc. from offensive to defenses/ ES and as well to switch defences out to even more da
This build plays both melee and ranged. And all our minions are immortal. This is optimal to go on bosshunting.

Dangerous Bosses in Endgame

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Only one unique boss of the vaal-side areas killed me two times. His name is something like stormbringer or stormdrinker and he uses a very fast leap slam attack. (I g
Tzteosh, Hungering Flame, a beyond-Boss, is sometimes depending on the mapmods, not easy too.

For the bosses with physical-degenerations-beams or aoe-beams (like plaza, orchard, mineral-pools, terrace, garden, high-garden) you have to use hidings like pillars t

Some other bosses are impossible to tank to, like in the rotten core-map, bramble valley is very rippy, or some attacks of the shaper and groundeffects of maven, you h

In the Halls of the grandmasters one of the very last grandmasters in the last section has high regenerations. He is immortal for our normal setup and you have to debu

A lot of endgame-bosses like Elder or Sirus are checked for facetanking on A7. A8 you have to walk around their aoe- grounds. Don't forget anti-freeze reductions and

Maven's invitations instead are easy for our setup and for managuardians, only "the feared" and maven herself remain difficult. Only a very few special combinations o

https://www.pathofexile.com/forum/view-thread/3059453

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Endgame

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Specialisation

(... and Individualisation)

For me 5 mill damage was always more than enough and I did not need more. When you get the second medium damage cluster with pure agony you rush through the
do you want to kill bosses, do you want lvl 99 and more, which content like blight, delve, etc. do you prefer or do you need an Allrounder build for the Mix without to

My own favourites are the combinations of skills with the fast spiders (...or phantasms or meat shield - zombies or skeleton mages I liked very much). I want a swarm

On the opposite I don't like speedfarming, grinding too much, Alva and temple are boring for me, but good exp., crafting is not so interesting for me, hardcore I am afr

You can easy balance with a few clicks from more defence to more offense with switching medium clusters, auras, curses, etc.

If you want another different playstyle, you can change your belt to the curious, funny and high damage offering headhunter too of course. Get only some elemental re

Level 100

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The Agonyca Arachnophobia Allstars are ready, skilled and geared, for experience farming the way to lvl 100 on all path of exile content.

For lvl 98-100 and for hardcore without deaths choose the definitive defensive tank edition.

You will be able to die never, or almost never.

When you are not a very experienced player, combat the hardest encounters like the hidden ones invitations, maven fights, ueber-atziris aoe or crazy deep delve on you

Checklists damage

Spoiler
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Checklist for damage:

For full damage: Facetank much and fire almost nonstop ball-lightnings:

More & fast ball-lightnings / + 3× storm brands --》more virulences --> much more HoA damage

1) get enough virulences with 85%-90% chance to poison, passives of "serpentine spellslinger", anomalous ball-lightnings (cast speed), in gloves integrated faster cast
More virulences --> more damage

1) use 3-4 medium clusters with "pure agony"

3) use 2 large minion damage clusters

4) use sniper's mark (0.6 M)

5) HoA gem level 21 (0.3 M) and empower max. lvl 4 (0.6 M) adds much damage, B.i.s. is Divergent HoA lvl 21 !!

7) for sirus/ shaper/ maven change melee splash to multistrike in the dagger and check spoiler "boss-hunting" also (0.6 M)

further damagesources: 3x storm brand 30 virulences, onslaught buff ascendancy (0.6 Million shaper-damage), intimidated debuff ascendancy (0.5 M), 15 withers of s

Checklists defences

Spoiler
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Checklist defences:

1. Check your elemental resistances. They have to be capped and have to be all 75%.

- Do you have antibleeding on one flask?

- use "the golden rule" not before transformed to CI or before CI not without a poison immunity flask "of cure"

- Do you have sulphur and armour on flasks? Use all your flasks often!

- Is the quality of all your flasks 20%?

- Do you have ascendancy in labyrinths done?

- Did you maxed the Pantheons with divine vessels in the maps?

- Do you use Molten Shell, Vaal Discipline and Vaal Grace? Use them often!

- Do you have activated the aura "Determination"?

When you are still missing the "/implicit/" grant # lvl 23 skill determination - implicit corruption on your shield, you have to put a skillgem in your setup! 18 ways to f
You get a lot ar, pdr and es/ block with determination.

- Don't forget your ascendancy Radiant Faith and your helmet memory vault! The less unreserved manapoints you have, the more ES, AR and ES/ block you get. You
- Do you have "corrupted blood cannot be inflicted on you" on one implicit on one jewel? A lot bosses can kill you very fast without.

- Do you have 100% ignite reductions and avoidance in the minor Pantheon and passivetree?

- Do you have max 75% block and 72% spell block?

- Do you have all the important jewels in the passive tree?

2. Use more slots of energy shield and mana on your gear and jewels. They multiply a lot with your ascendancy and passives.

3. The last unique jewels with intelligence and mana, 'split personality', grants a lot energy shield (2 x 400).

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4. Do you have possibilities for blindings on belt-jewel, watcher's eye, cluster notable or gloves?

5. While your defensive skill gems like determination, vaal discipline, vaal grace, divergent cast when stunned, molten shell, frost shield are levelling up, you will get

6. You need total minimum around 7500 energyshield for all content. Estimated and thumbed. In my experiences. Try to get more to get more reaction time in damage

For all factors of es, mana and int for energy-shield you find a complete checklist "energy-shield" on page 50. There is also a list with mapmods to go in a bit slower:

https://www.pathofexile.com/forum/view-thread/3019705/page/50

7. - Do you use Bottled Faith and Soul Ripper? Use all flasks often!

8. Do you often die of ailments? Please take a look in the spoilers: "fire", "other ailments" and "Pantheon".

9. Do you have problems with a special boss? Please take a look on the spoiler ---> "boss-hunting", and just there into the spoilers "long boss fights", "dangerous bosse

10. Know the dangerous map-mods like "no mana recovery" or "less armour and block" and check the spoiler "map-mods" on page 50 of the thread.

11. Change a medium or a large clusters to a defensive one. A small cluster with enduring composure when you don't have iron reflexes is very good. Will shaper, ope

12. Enfeeble curse is for mapping very tanky but not for shaper or maven, they have high hex-curse-resistances. Take for them instead sniper's mark as curse and other

Controls / keybindings / movement

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What is the best allocationing of defences and skills on keys and controls?

What are examples for keybindings? What are best triggers for molten shell etc.? Which movementskills are best?

All methods work. For different gamers different keybindings are best and different different triggered skills or manually casted skills fitts best to different playstyles.

Choose your keys intuitive for your style!

Triggers

Only do not forget:

- Vaal skills cannot be triggered, you have to cast them manually

- Frost shield needs around 0.5 seconds manually be casted, it is not instant, take it better on cws for instanttriggering.

I personally for myself prefer instant skill molten shell manually casted. Other players push it on movementbutton autotriggered: left 1 mouse button or on cws.

Frost shield I prefer on cast when stunned / & block. Best because triggered instant.

Spirit offerings (and sniper's mark) are not ideal on cws, but for me personally cozy and better then manually casted. You can manually cast when you want to after de

Curses are best triggered on hit or triggered cast when stunned/ cws/ cwdt.

Keybindings

In the different videos you can see different styles of keybindings.

Choose and order your keys individual and intuitive.

For example I personally prefer:

Left 1. mouse: withered step with phasing autotriggered on movement or phase run for speedmapping

Middle Mouse button: frostblink (or ice nova)

Right 2. Mouse button: desecrate

Q ball-lightning (spam it)

W storm brand (3x)

E molten shell (our most important layer of defense, instant skill)

R vaal discipline (our most important vaal defensive skill, immortal mod, against not blockable damagetypes like dot and aoe. Also first panicbutton)

T vaal grace (our back-up vaal skill when all other skills are on cooldown, a second almost immortal mod)

Space bar Withering step (when you want to use it without movement as 4. panicbutton)

Frost shield on cws is only our backup for cooldowns of all other defensive skills and for facetanking hard bosses. Autotriggered instant skill.

Sniper's mark is on cws linked too best and triggers automatical.

HoA and all auras: discipline (for es), determination (for ar and es/block), grace (for ev or ar and es/ block with iron reflexes), clarity (for watcher's eye mod only): on

When you need a free key for another skill: change "spacebar" and/ or other keys in settings/ options as new key instead one ctrl-key and multiple activate your auras m

To raise spiders use fast: 2x desecrate, 1x writhing jar, 1× frostblink (or storm brand)

Take a look into spoiler "blizzard" for all tipps.

Vaal molten shell, vaal ice nova and vaal clarity I don't take. Less damagereduction than molten shell and I want more vaal souls for vaal discipline and grace.

BUT: Take the keys you like! Everyone likes another key-binding! For different people different keys work best!

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Movement

Take the movement and blink-skill you like most! All movementspeed works great!

- Take only 1 "blink" - skill or you get into problems sometimes with their blink-cooldowns. 2 x "movement" is okay.

I would advice:

Overall: take withering step and fasting for continious speed. The elusive is great in heists. The witherstacks are a fast damagebuff in maps. The dodges are another ad

When you need blindings for doubling the capacities of molten shell and frostshield: try the skill smoke mine if you like it for teleport movement.

Flamedash (3 uses), phaserun (no blink-skill-cooldown) etc. are a bit better for more speed without other buffs.

When you have a free skillslot or like speedmapping, you can combine phase run (or shield charge, on mousebutton 1 autotriggered, no blink cooldown) and divergent

All blink- and movementskills fits! Take the one you like and prefer!

FAQ

Spoiler
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The build is very complex.../ Where should I start?

Don't worry! The spoiler "gear, skills, links" shows everything needed for the build. Start to copy easy Boss-Hunter-60:

https://pastebin.com/HmJLh4ip

Also without optimized gear the build is the tanky tank of tanks.

All set-ups work great.

Don't worry when you miss some stats of the best-in-slot-gear.

______________________________________________________

Do you have some tipps for levelling and gearing?/ What are the prices for this build and gear?/ What are alternatives until getting the best gear? What are l

Please scroll up in the build to the spoiler "Tipps for starting, levelling and gearing"

Take a look on page 50 of the thread for a complete list of gear with all poetradelinks and examples for prices and cheap variants:

https://www.pathofexile.com/forum/view-thread/3019705/page/50

______________________________________________________

I don't have enough Mana / I cannot use all 5 support gems on HoA / Can I use different socket-colours on the armour for the Herald / I cannot activate all a

Please take a look at all possibilities of mana-management and -reductions in the spoilers:

1) spoiler: "Manamanagement" ++ ----> "additional mana-management" (8 steps and 11 more tipps)

2) spoiler ----> "The dirty scorpion-tail" (manamultipliers of all HoA-supports)

When you are still missing mana, please post it / ask me.

______________________________________________________

I cannot raise my spiders / have problems raising spiders.

In the spoiler "blizzard - raise your spiders" are all tipps.

2× desecrate, 1× writhing jar, 1 x storm brand or frostblink

______________________________________________________

I don't have enough energy shield / I die very often /

Take a look in the spoiler above "checklists defences".

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I don't have enough damage

Take a look in the spoiler above "checklists damage" for all factors.

Take 3-4 x pure agony on clusters, 55-60 virulences.

______________________________________________________

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I am searching for a special information/ alternative/ What is Path of Building / Poe- Wikipedia / Poe-Ninja:

Spoiler
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Please take a look in the spoiler "Index/ Navigation". You find a lot keywords and indizes with the related spoilers of the build.

Path of Building, community fork, is the best app/ program/ method to calculate and simulate your character with all datas, damage, gear, skill, passives, ehp and to tak

https://pathofbuilding.community/

You can import the build, see spoiler "path of building" and it's "configuration", or a character, your own characters, characters from poeninja-links, or for example all

On the site poewiki you get a very nice overview to each skill, skilltag, keyword, links to all interacting gear, etc.

Like for minions for example:

https://pathofexile.gamepedia.com/Minion

or for defences: https://pathofexile.gamepedia.com/Receiving_damage

With poeninja you can research tradingprices and their tendencies and also all leading builds in poe-challenges, their gear and skills and passive trees, like guardians &

https://poe.ninja/challenge/builds?class=Guardian&skill=Herald-of-Agony

All Minion-buffs:

https://www.reddit.com/r/pathofexile/comments/bupq2j/massive_guide_to_buffing_minions/

More sources for websites like crafting are found in the thread:

https://www.pathofexile.com/forum/view-thread/2975630

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Explanations / Variations / Informations

__________________________________________________________

Explanations:

21 is only half of the truth

Blinding minions, molten shell, frost shield, no one shots

Spoiler
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This is a legendary number of minions to trigger a lot of skills:

21 Minions have #% chance to blind on hit on a belt-jewel

Blind is the most easy way to get 50% evasion. This evasion works even with iron reflexes. Only 50% of hits reaches us. 100% of damage are evaded from evaded hit

There will be no one shot.

You can also get blind with the Grace mod of watcher's eye and the possibility on a cluster jewel "shifting shadow", "disorienting display" or "evil eye" or on a stibnite

"Bodyguards": Minions knockback enemies

With this cluster-notable, or "burden projection" or "divergent sniper's mark", 21 knockbacking and blinding bodyguards-minions push back the blind mob out of your

You can also clean up fine your frostshield with a lionsroar flask for knockbacks to get 60% dr of frostshield or with "burden projection" on clusters.

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20 withering touching-spiders synergize perfect with the chaos damage of herald of agony.

Don't panic:

Spoiler
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You get more panicbuttons. After Vaal Discipline -so much energy-shield-recharge uninterrupted- and Vaal Grace- 35 % spell – and attackdodge - you also get phasing
discipline, 10 seconds vaal grace. 10 seconds frostshield are triggered too almost every time– so minimum one cooldown is ready to start again when the other skills e

Tear up the wall

Spoiler
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Deep Delves and High Heists

In a defensive set-up you can combine your skills with another wall of defense: freaky frostwalls - linked to casted when stun - they are simply the best against all type

I use them sometimes for the stationary encounters in delve and for heists instead sniper'smark or spirit offering. In these special situations frostwalls are BiS.

With phasing – take your withering step or phaserun on the left mouse-button one to get phasing on movement – your own movement will not be walled. Frost walls le

__________________________________________________________

Variations:

Spoiler
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Make Hatred, Not Grace - More damage

Spoiler
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Sometimes you want to go and take the highway to damage and kick the mobs hard and fast.

If you want to raise your dps into the top, 9 - 11 mill. shaper damage, add pure agony-clusters, add HoA skill-gem-levels (on armour, weapon or amulet), change your

You will fall to: 60000 armour and only 80% pdr. Perhaps add the notable enduring composure with it's enduring charges on a small cluster jewel to balance out this lo

--- More Damage with skillgem-levels ---

For more, more and more damage switch in your build increased HoA gemlevels on your weapon, your bodyarmour and on your amulett:

- Triggerwand +2 gemlevels

With Hatred instead Grace Ironreflexes don't offer much.

Change your Skin of the Lords' keynote to Phase Acrobatics, Runebinder, Elemental Equilirium, or a 2× +1 socket gem-lvls Skin of the Loyals - it offers most damage

- A variant for damage is also a +2 skill-level amulett (around 1M damage).

- Cold iron point dagger with +3 gem levels for the crawler is excellent damage. Take more minions in for your ascendancy buffs with the cold ironpoint dagger.

When you raise HoA up to tipping point level 31, the HoA's attackspeed increases 60%, 1% per virulence (1.5 M).

A hungry loop is another possibility to get feeding frenzy-support and for examples a lot damage with frenzy charges (1.2 M) of carnage chieftains or other support sp

With Cold Iron Point dagger and (Anomalous) skeletons

15 mill. HoA shaper-damage singletarget (13 mill. piercesupport/ 350 mill. mapping-damage in high density areas)

https://pastebin.com/uCiZimHM

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Anomalous summon skeletons with maim support and feeding frenzy buffs perhaps the best instead of the spiders. Perhaps you get also "skeletal atrophy" on a cluster

Or take tanky spectres with empower and eventually anoint the amulet for +1 spectres with "death attunement" to get the onslaught-ascendancy-buff.

Or prepare a hungry loop ring with supports like feeding frenzy, minion life/ meat shield/ fortify/ withering touch for zombies or animate guardian.

--- More Damage with auras ---

With hatred, (most easy to enable with "determination" on small clusters or to place on a different Aul's uprising or Replica Hyrri's Truth amulet), perhaps added gener
(I saw an exile with 21 millions dps with 3 void-clusters, with them getting to 70 virulence-stacks in delirium-maps for the herald of agony.)

A new powerfull support with hatred for the HoA skills is "Hypothermia support".

Generosity-support for hatred is another big buff (0.8M).

Also on gloves you can get very easy & fast damage with the "Grip of the Council" in change for some defences. But I advice to rare gloves with integrated faster cast

Make Hatred, not Grace

Full Attack

8 mill. HoA shaper-damage, 2 mill. spiders

https://pastebin.com/b9MeU2Ym

You don't need hatred for damage, 4-5 mill s-damage is more than enough for all content!

Use hatred only when you don't like it tanky.

You will decrease from extreme full tank to full tank.

;-)

--- More Damage with headhunter ---

If you want another different playstyle and more lags, there is a curious variation for oneshotting the mobs with headhunter.

--- More Damage with curses ---

- More offensive curses, vulnerability or punishment, are possible with passives, anoints, boots, etc. see spoiler "whispers of doom" just below.

Take a look into the long chapter "make hatred, not grace" on page 50 of the thread for more details.

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20/10/21 12:36 Templar - [3.16]Arachnophobia Allstars|6-12M|2700 Es on Full Block-No GB|Herald of Agony CI - Forum - Path of Exile

Whispers of doom- More curses

Spoiler
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You can apply another curse.

Next to the CI keynote – Chaos Inoculation - we spend our weak lost three points (levels 96-99). These points you can change free into other points. Use them is recom

It is also sometimes difficult to find or craft two corruptions with easy triggered curses on hit on the gear like gloves or ring. You can change in the cast when stunned

Take first Vulnerability for overall damage. Take sniper- (or poachers) mark to get single-target-damage for the herald of agony or Punishment and trigger them easy w

When you like to try three curses, switch your gloves to Vixens Entrapement.

When you like to try four curses, change your boots to Wiendshrieks.

Harry Potter Senior & The Airforce 11 - More minions

Spoiler
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20/10/21 12:36 Templar - [3.16]Arachnophobia Allstars|6-12M|2700 Es on Full Block-No GB|Herald of Agony CI - Forum - Path of Exile

When you like the Dementors, Shadows and Spirits, you will love the Phantasms:

Socket a Summon Phantasms- Support in your herald of agony-supports. For finetuning your mana visit the spoiler "mana-management". They make fine damage and

But they also profit maximal of "call to the slaughter's" more castspeed and your auras. Thumbed: When there are 8 or 9 Phantasms out they deal the same damage as

Raise your number of minions to unstoppable 32 with the supports, because full life and vicious projectiles don't support ideal, to:

2 green, 2 blue, 2 red:

Herald of Agony | Summon Phantasms support | Awakened Minion Damage | Empower | Maim | Awakened fork / Pierce (mapping/universal) / Vile Toxins (singletarg

When you have enough mana change pierce to awakened fork.

This setup has great synergies in all supports. It's a build on its own best balanced for high density content of poe.

If you like, switch 4 passive points to "enduring bond" also for longer miniondurations.

On a cluster the notableskill "blessed rebirth" is valuable in aoe-damage of some bossfights.

Magic 77

Take a look on page 50 to improve your army to the max:

https://www.pathofexile.com/forum/view-thread/3019705/page/50

A twin is born

Take a look into the twinbuild "Commander Longworm - The Magic Mana Minion Mass Summoner Summer Mix" for a screen filled with your swarm of 82 minions:

https://www.pathofexile.com/forum/view-thread/3078153

For more Manaminionmasssummoner videos take above a look in "videos" and some more you'll find on Channel Play L and on page 50.

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Full Null and headhunting

Spoiler
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For rampage and much fun try the gloves "Null and Void" in delves, blights or deliriums.

Nice effects of chain explosions are relaxing watched with "Asenath's Gentle Touch"-Gloves as variation.

For fast and funny headhunting take in the belt and some more elemental resistances on a ring, a jewel, cluster or gloves. By your spiders and scorpions killed poisone

Collection Videos - Gloves & Belt Variations

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"Null and Void"- Gloves in delves:

https://www.youtube.com/watch?v=i0GdBLN_iLw

https://www.youtube.com/watch?v=75TPGmGaSyM

Full Delirium with Headhunter T18 beach, not optimal adapted gear& skills& playstyle to headhunter:

https://www.youtube.com/watch?v=aO3q4g6jHRY#t=00m41s

"Asenath's Gentle Touch"-Gloves in Delve:

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20/10/21 12:36 Templar - [3.16]Arachnophobia Allstars|6-12M|2700 Es on Full Block-No GB|Herald of Agony CI - Forum - Path of Exile

https://www.youtube.com/watch?v=IPZWzd1a380

Pack of Purity - Melee heralds

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4 Heralds of Purity

To try the melee playstyle with 4 melee sentinels you can make some fast changes to the agonybuild to take a ride with the gang of purity.

Thank you again Vatinas!

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----- Thank you Vatinas, from your guide I learned a lot of the managuardian- setup and a lot about best gearing substain and defence.

His build made this build possible. For my own I changed only 20 passive points, clusters, 4 mainskills and another 9 skill- and support-gems and some gear. Thank yo

https://www.pathofexile.com/forum/view-thread/2554248

To try the melee, killable Heralds of Purity you need the purity-ring "circle of guilt" or take for a short ride less support gems for less manareservation.

Ball-Lightnings are working top to summon the 4 melee heralds.

For maximizing the build you need one more red socketcolours and perhaps you want cyclone as attack. Some changed details in the setup are needed for an optimal m

Since the glancing-blows nerf, melee-mana-guardian-builds are a bit less tanky as before but remain still very interesting and one of the best poe-builds I ever played.

Even when the purity-heralds are great minions, I think the agonyherald is clearing (around 2x) much faster overall in maps.

When you want to try from original HoP to this HoA setup:

You can try both herald-styles easy.

Switch perhaps only cyclone with ball-lightning, chance to poison support, gmp, the heralds with 3 or 4 support gems (empower, minion damage are similar, on a red

You can use HoA also with cyclone and HoP is ready to be optimized easy with the ring and different socket-colours in the skin of the lords bodyarmour in the Agony

I personally prefer and love the ball-lightnings before cyclone and the better tankyness, the hybrid and ranged attacking and more layers of defences of this arachnoph
For melee style HoP Vatinas great build has some advantages and some downsides in it's offensive and defensive interactions. I switched to HoA-Crawler because of t

- HoA vs HoP -

Stats and styles of different

Heralds- and Managuardianbuilds

are shown in a chapter on page 50.

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__________________________________________________________

Informations:

What is this kind of language?

Spoiler
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Sorry for my funny and not native english. :-)

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20/10/21 12:36 Templar - [3.16]Arachnophobia Allstars|6-12M|2700 Es on Full Block-No GB|Herald of Agony CI - Forum - Path of Exile

Index of defences

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In a long chapter all included steps of interactions and layers of defences and components of global defences, auras and keynotes are summarized explained on page 50

17 walls of defences

From evasion and armour starting as first layers of defences, then the synergies and interactions with keynotes, manapool and ascendancy, ending with the last wall en

---> located at page 50.

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20/10/21 12:36 Templar - [3.16]Arachnophobia Allstars|6-12M|2700 Es on Full Block-No GB|Herald of Agony CI - Forum - Path of Exile

Index of offensives

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Long necks & short legs.

6 legs, 8 legs, it does not matter. 5 - 160 millions of damage on 166 legs.

For our tendencies of destruction as well as our joy for the to attacking tending sides of the arachnophobiac superspiderscorpionuncle visit this long spoiler at threadpa

The "Index of offensives" is on Page 50 of this thread.

Updates / Changelog / to be edited

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To be edited/ soon: ---

Former updates and changes are archived on page 50 of this thread.

...Yippie...

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...the build got longer than 50000 digits. I never believed that once in my lifetime I like to tip and write so much. First time. Lol :-) Arachnophilia! lol :-)

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Here I will post some added buildstuff, which should have been on other placements in the build:

Former updates, trading-links, more explanations, details, and special stuff of this build are noted on Page 50 of this thread:

https://www.pathofexile.com/forum/view-thread/3019705/page/50

Last edited by Chromino on Oct 19, 2021, 11:57:37 PM

Any cheap variants for flask?

First a normal Sulphur flask is best against degens. With antifreeze when you dont have the clusternotable Hibernator.

Second, without Fasting on clusters most effective is a Quicksilver.

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Third a Quartz Dodge flask, or when you dont use blindings, a Stibnit flask, smoke cloud on use for melee blinding.

Take a look into the spoiler "flasks and sulphur" for all adviced flasks.

Yes, the bottled faith and ripper are very expensive. You dont need them, but they fit perfect into the setup and are optimized with the 40 % increased recharge rate of

Other unique flasks dont offer enough for the build. Rumi's concoction Granite flask is perfect as long you don't have maximum block and spell block.
Last edited by Chromino on Apr 1, 2021, 9:47:34 AM

"
First a normal Sulphur flask is best against degens. With antifreeze when you dont have the clusternotable Hibernator.

Second, without Fasting on clusters most effective is a Quicksilver.

Third a Quartz Dodge flask, or when you dont use blindings, a Stibnit flask, smoke cloud on use for melee blinding.

Yes, the bottled faith and ripper are very expensive. You dont need them, but they fit perfect into the setup and are optimized with the 40 % increased recharge r

Other unique flasks dont offer enough for the build. Rumi's concoction Granite flask is perfect as long you don't have maximum block and spell block.

Thanks for the reply! im playin out this build in ritual with whatever currency i have on hand. it is doing great so far

Have fun and let the spiders dance!

Your character is getting great. With two circle rings you have also a lot of possibilities. But you are without determination? I think you have enough mana. Perhaps ch

:-)
Last edited by Chromino on Jan 24, 2021, 9:18:46 AM

"
Chromino wrote:
Have fun and let the spiders dance!

Your character is getting great. But you are without determination? I think you have enough mana. Perhaps change it in instead of frost wall, withering step or in

:-)

I have tried to add in determination - seems reserved 100% mana, unless i drop 1 gem from Body armor or buy awakened (?) gem

seems i would need to farm for more currency

Thank you for your help as always

Aaaah, okay, you have to put fertile catalysts, mana quality upgrades, on your rings. Then you will get enough not reserved mana. In the spoiler gear and then spoiler c

I will take a look how 2 circle-rings work. Very interesting. Perhaps with different high dex-high ES -gloves a very nice possibility too to get place for an aul's uprising

:-)

And I edited another possibility with frostblink above because there are not many gem-slots. Take a look into "skills- and sockets management".

The build works until lvl 98 very fine with low and medium currency and you can vary a lot of skills, support, gear and passives, but then it is getting difficult to optim

:-)
Last edited by Chromino on Mar 25, 2021, 7:07:37 PM

Very nice guide, I was wondering as Skin of the Lords with iron reflexes (Cheapest right now is 13 Ex) Is this doable without iron reflexes/Vaal Grace with a skin of th

Edit, nevermind, I can't read. I'll try the hatred set up and socket instead.
Last edited by Roulce on Jan 24, 2021, 3:45:18 PM

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