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Thief Skills: Pick Pockets: 60%, Open Locks:77%, Find/Remove Traps: 75%, Move Silently: 55%,
Hide in Shadows: 43%, Hear Noises: 25%, Climb Walls: 84%, Read Languages: 30%
Special: Set traps – may use Find/Remove Traps percentage as chance to set traps with available
materials
Dwarf Abilities: Infravision 60'; +1 to hit goblins; -4 AC vs. ogres, trolls, and giants; saving throw
bonuses (see above); detect stonework facts: detect slope/grade 75%, detect new
construction/excavation 75%, detect shifting walls/rooms 66.6%, detect stonework traps 50%,
determine depth 50%
Equipment
+3 Dwarven Thrower Hammer (returns when thrown, double weapon damage when thrown)
+2 Leather armor
Luckstone
Pouch of Accessibility
Exceptional thieves' tools (+10% to OL, F/RT, and similar skills, already included above)
12 flasks of oil, lantern, tinderbox, 6 wax candles
3 vials of holy water
Small silver mirror
Box of caltrops
Small brass bird cage (9” diameter x 12” high)
50' rope, pry bar, small wood saw, file, 12 iron spikes, hammer, grappling hook
Knife, bag of chalk, 150' twine, hourglass, small loadstone, needle and thread, 12” copper wire
12 wax candles, block and tackle, whistle, bees wax, ivory dice, silver tankard, rabbit's foot charm
About 100 gp worth of coin, pouch of 12 gems worth 50 gp each
Potions of Fire Resistance, Speed, and Healing
Shield
Short Sword
Wine skin