Professional Documents
Culture Documents
Once the metrics and demographics for the study have been estab-
lished, you are ready to tackle the data sources and requirements. This
is another area to rely on your stakeholders, as well as on the indi-
viduals within their departments who administer data. The stake-
holders will be able to tell you where data live, but you will want to
interact with the analysts to get details about the data and make sure
you are requesting what you need.
’SUN MICROSYSTEMS
CASE STUDY
Background
Sun Microsystems has developed computer servers, workstations, storage
systems, and more in support of open systems and open source software.
The vision of Sun Microsystems was “the network is the computer”—a
collaborative network participation through shared innovation, community
development, and open source leadership. This vision extends to
organizational learning. Sun has become a thought leader in the evolution
from “push” learning paradigms to a “pull” model. In comparison to
Learning 1.0 models of scheduled learning events, Learning 2.0 embraces
a more informal and collaborative approach with user-created content
at its core. In August 2008, Sun Learning Services (SLS) launched Social
Learning eXchange (SLX), an applied and successful real-world example
of this vision.
Measurement Design
The business impact study focused on the use of SLX as a learning modality
compared to instructor-led training (ILT) and web-based training (WBT).
Prior to the launch of SLX, Sun recorded more than six million hours of
formal training between July 2007 and June 2008. The analysis calculated
the return on investment (ROI) of SLX. The goals of SLX were ambitious and
far-reaching, so the measurement project had to consider performance,
savings, usage, and many other factors. Because the population using the
system was diverse, it was not possible to track some types of usage, and
because of the broad goals, the measurement plan needed to be mindful of
where the opportunities for measurement presented themselves. Four
research questions directed the analysis:
1. Does SLX increase the portfolio of content at the same or lower cost
than previous methods?
2. Does SLX reach more unique users at the same or lower cost than the
existing cost per user?
3. Does SLX allow for more efficient use of subject matter experts (SMEs)
and content developers at the same or lower cost than previous
techniques?
4. Does SLX reduce the time to develop and deliver content in comparison
to previous systems?
In addition to a positive ROI, SLX was intended to create value by:
j Enabling informal, social learning with a platform that mirrors popular
social networking trends and empowers SMEs and others to easily capture
and interactively share knowledge.
(Continued)
Quantitative Analysis
The business impact study evaluated Sun’s entire learning investments
between July 2007 and June 2009. It detailed the number of learning titles,
enrollments, and content development time. SLX data were available from
implementation through November 2009. More than 4,800 unique titles were
created during this period (traditional ILT and WBT plus SLX titles). These
initiated more than 37,600 instructor-led enrollments, 756,000 web-based
enrollments, and 115,700 SLX views.
Qualitative Analysis
Six senior managers were also interviewed about their experiences with SLX
as a learning and communications tool. Additionally, both internal and third
Business Impact
SLX positively impacted Sun’s learning environment in numerous ways (see
Exhibit 3.2). The system provided more diverse content. SLX was directly
responsible for the creation and delivery of 3,982 titles. Interviews and
anecdotal evidence indicate this modality was an extremely efficient use of
SMEs’ and content developers’ time. Additionally, SLX enabled near
instantaneous deployment of critical training titles versus the time required
for traditional course development. Comparing development and delivery
costs of traditional WBT to those associated with SLX, SLX provided Sun with
a benefit-to-cost ratio of 75:1, representing a net benefit of $25.9 million.
Investment SLX
More
Reduction Less Cost Reduction Less Corp Reduction
Content for Increased
Business Results in ILT, WBT for WBT, in ILT, WBT Comm in ILT, WBT
Std Skills
Costs ILT Costs Costs Spending
Learning
Better Cost
Strategic Goals
Performance Savings
Key Findings
The findings are presented in three views: usage of SLX, investment in SLX,
and quality of SLX content.
(Continued)
Usage
From full launch in August 2008 through November 2009, nearly 11,000
active employees accessed SLX content at least once, representing nearly
40 percent of Sun’s workforce.
In total:
j 3,982 unique SLX titles were created
j 21,364 hours of content were viewed
j There were 168,495 views (multiple views per day per user excluded)
j The average usage per user was 45 minutes per month
The use of SLX was widespread. The application was developed first as a
sales support tool, so it is not surprising that Global Sales and Services
represented over 76 percent of all content views. Proportionately, this group
and Corporate Resources viewed more hours of content than they created.
Application Platform Software generated 45 percent of all content hours
created.
Investment
Although ILT requires less investment for development, the delivery costs
are high. The average total cost per hour delivered for the two-year period
was $292.
Formal WBT with full interactive features requires more development time.
WBT averages 200 hours of development for every hour of final content.
However, it has low delivery costs and allows for faster deployment. WBT is also
well suited for international delivery. The average total cost per hour delivered
for WBT was $83, including $5 for delivery, which is 70 percent less than ILT.
SLX is a web-based application with the same infrastructure requirements
as WBT. The delivery cost of $5 per hour is the same for both. The differ-
ences between the two are development time and labor costs. The screen
capture features of SLX and the ease of uploading file types created in other
desktop applications reduce the average development time to two hours for
every hour of content. Additionally, traditional instructional design and
content development expertise is not necessary in the SLX environment. Sun
determined this represented a 28 percent reduction in the development rate
used in cost calculations.
To calculate the ROI, it is assumed that all SLX content was developed and
delivered through WBT. The premise of SLX is to deliver shorter and timelier
content when the content allows. The ROI was calculated by applying the
traditional WBT development hours and rates to the SLX content. These
calculations revealed an ROI of 7,505 percent. Put another way, every $1
invested in SLX reduced the need to invest in WBT by $75. Assuming the full
cost of the software development investment is expensed in the first year, the
net benefit was $25.9 million.
Content Quality
100%
86%
80%
60%
% of Titles
51%
41%
40%
23%
20% 14%
5%
0%
No action Embedded Rated Downloaded One or Viewed
more action
Title Actions
Exhibit 3.3 Interest in SLX Content from January 2008 to December 2009
Reprinted with permission from Sun Microsystems
(000s)
25
Launch
20
15
Hours Viewed
Pilot
10
0
Jan-Mar Apr-Jun Jul-Sep Oct-Dec Jan-Mar Apr-Jun Jul-Sep Oct-Dec
‘08 ‘08 ‘08 ‘08 ‘09 ‘09 ‘09 ‘09
Implications
Sun’s experience is an invaluable example of the potential for informal
learning and structured use of social media. By leveraging its culture and
technical expertise, Sun Learning Services created an agile and relevant
SUMMARY
Once you have completed the process of alignment with your stake-
holders, you are ready to put together an action plan for measuring
your investment. A good practice is to pull together your measurement
plan directly following the stakeholder meeting and offer to review it
with any interested stakeholders. If your study includes a group of
interventions, be sure to clearly define what is and is not included. You
may also want to consider selecting a subset of interventions that is
representative of a larger program.
A measurement map is a visual depiction of the alignment
between an investment and the organization’s strategic goals. The map
provides the measurable links that form the basis of your study by
using business metrics to show the logical relationships between the
investment and goals. A metric is something that can be quantified to
describe the outcome of a business process. Demographic data is an
important source for metrics. The measurement map’s leading indi-
cators and business results will typically map to your metrics. Once the
metrics and the demographics for the study have been established, you
are ready to tackle the data sources and requirements.
NOTE
1. M. Buckingham and C. Coffman, First, Break All the Rules (New York:
Simon & Schuster, 1999).