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5. Explain the difference (using examples) between Kinematics and Kinetics in Biomechanics
Kinematics: describes the appearance of motion including the pattern and speed of m/ment
sequencing by the body segments that allow understanding of degree of coordination.
Kinetics: study of forces associated with motion such as analysing whether amount of force
generated by muscles is optimal for intended purpose of m/ment.
6. List the SI units for each of the following quantities: length, mass, time & temperature.
Length: metre (m)
Mass: kilogram (kg)
Time: second (s)
Temperature: degrees Kelvin (K)
General motion is a complex combination of linear & angular motion. E.g. a football kicked
end over end translates through air as it rotates around a central air. E.g. A Frisbee
translates/spins.
11. Which type of motion (Linear, Angular or general) is most common in human movement?
General motion categorises most human m/ment.
15. Three anatomical reference axes bisect the body. Name, define and provide a movement
example for each of these planes.
Mediolateral (Frontal-Horizontal): perpendicular to Sagittal plane, e.g. Knee extension
(kicking)
Anteroposterior (Sagittal-Horizontal): rotation in frontal plane, e.g. jumping jack (major axes
of rotation passing through shoulders/hips)
Longitudinal (Vertical): m/ment in transverse plane, e.g. throwing a Frisbee
to smallest & from most fixed to most free, e.g. cracking a whip – transfer of momentum
(M=m x v) – end point breaks sound barrier [330m/s])
Standard Notation: 123kg. Scientific Notation: 1.23 x 102 kg. Quantities are best written b/w 1-
10 multiplied by power of 10.
Measurement Error: every person who operates an instrument is subject to experimental error
(in reading, setting or mistakes).
o Random Errors (noise): vary in magnitude/direction, e.g. air currents over scales
when measuring mass. Can occur due to lack of skill in the experimenter/sampling
procedure. Can be reduced by averaging results but not eliminated
o Systematic Errors: occur due to incorrect calibration, unjustified theoretical assumption
& incorrect use of apparatus. Difficult to detect. 2 types:
Constant Errors: always same magnitude/direction, e.g. due to variation in
temp of air
Drift Errors: same direction but progressively change in magnitude, e.g. if object
to have mass determined is at diff temp to scales them mass would slowly
change until 2 temps equalise.
Significant Figures: All non-0 digits, all 0’s b/w 2 non-0 digits, all 0’s to the right of decimal point
& immediately following a non-0 digit are significant. All other 0’s are not significant. Give
answers to 3 significant figures (written to 2 decimal places).
Rounding Off in Physics: A single 5 (no other non-0 digits to it’s right) is removed. When
rounding off 5’s, round to the nearest even digit, e.g. 7.25 & 7.15 become 7.2.
VECTOR ALGEBRA:
18. Explain the difference between Scalar and Vector quantities and provide examples for each.
Vector quantities have both magnitude & direction; measured in displacement, velocity force,
momentum, torque & weight, e.g. 2km West
Scalar quantities have only magnitude & no associated direction; measured in mass, volume,
time, speed & energy, e.g. s=d/t
20. When two or more vectors of the same quantity are added together, what can be
calculated?
Resultant vector can be calculated. Resultant=single vector (representing
numerous forces). E.g. travel 2km north, 3km south=1km south
21. Describe the process of adding vectors to find the resultant vector.
‘Tip to Tail’ Method. Adding Vectors: join the tail of the next vector to the tip of the
previous vector. Drawing the resultant: Resultant vector always point from tail of the 1st vector
to the head of the last.
22. Is the order of adding vectors together important when calculating the resultant?
The order of adding vectors makes no difference to the resultant
25. When using trigonometry: Sine = ?; Cos = ?; Tan = ?
Sin = Opposite/Hypotenuse – SOH – VERTICAL VELOCITY
Cos = Adjacent/Hypotenuse – CAH – HORIZONTAL VELOCITY
Tan = Opposite/Adjacent - TOA
LINEAR KINEMATICS:
26. Motion that occurs in a straight line is called what?
Linear Motion. Linear kinematics has no reference to forces; involves study of shape, form,
pattern & sequencing of linear m/ment through time.
28. Define linear DISTANCE, provide its symbol/s, unit of measurement and
state whether it is a scalar or vector quantity.
Length b/w a start & finish point (along a pathway from A to B). Symbol: l (or
d). Unit: metre (m). Scalar quantity.
29. Define linear DISPLACEMENT, provide its symbol/s, unit of measurement and state whether it
is a scalar or vector quantity.
Straight line distance b/w a start & finish point with its direction indicated (straight line from A to
B). Symbol: d (or s). Unit: m (+ direction). Vector Quantity.
30. Define linear SPEED, provide its symbol/s, unit of measurement and state whether it is a
scalar or vector quantity.
Rate at which a body moves from 1 location to another. S=D/T. Symbol: s. Unit: m/s, ms-1, m.s-
1. Scalar Quantity.
31. Define linear VELOCITY, provide its symbol/s, unit of measurement and state whether it is a
scalar or vector quantity.
Rate at which a body moves from 1 location to another in a given direction. Rate of change of
displacement. Velocity=displacement/time. Symbol: v. Unit: m/s, ms-1, m.s-1 (+ direction).
Vector Quantity.
33. The steeper the slope from a displacement – time graph would
indicate what?
If slope is steep→ velocity is high b/w position changes (as it takes less time)
If slope is flat→ velocity is low b/w position changes (as it takes more time)
If there is no change in position (no rise) then slope & velocity is 0. Usually a + (right)/ – (left)
indicates direction of travel. During measurement values can fall b/w 1-4. Central difference
method gives velocity at a point in time (can be small intervals). Average velocity is calculated
using differences in position over 2 frames or larger time interval.
Generally, acceleration means speeding up (↑ velocity), e.g. if motion in a straight line & in 1
direction (speeding up-acceleration/slowing down-deceleration). Thus, acceleration would
be high.
38. When interpreting the direction of acceleration, explain how we differentiate between an object
speeding up (accelerating) and slowing down (decelerating)?
Problems arise when m/ment occurs in 1 direction then in the opposite direction. Thus, we
must assign directions to m/ment. Due to the direction, we label either + OR -, a + value of
acceleration may not indicate speeding up. Thus, + & - refers to direction of acceleration not
the type (speeding up/slowing down).
Directional rules: Velocity is always in same direction as
displacement. If object/body is getting faster then acc is
in same direction as velocity. If object/body is slowing
down then acc is in opposite direction to velocity. Right =
+ direction. Left = - direction. Acceleration may be +, - or
0 based on direction of motion & direction of change in
velocity.
PROJECTILE MOTION:
40. Any object thrown into the air is known as what?
Any object thrown into the air is known as a Projectile.
42. During human projectile motion, which body location is generally used for analysis?
Centre of gravity is the body location used as reference for analysis.
43. In true projectile motion (objects in freefall), which two external forces act on the projectile?
Air resistance & gravity. Thus, airplanes don’t count; influenced by forces generated from
engine.
44. During projectile motion, which flight component does gravity affect?
Vertical component is influenced by acceleration due to gravity (constant downward force=
9.81m/s/s. Up is + & Down is -; thus a= -9.81m/s/s.) Gravity affects height travelled.
45. During projectile motion, which flight component does air resistance affect?
Horizontal component is influenced by air resistance which affects distance travelled.
46. When ignoring air resistance, what affect does the size, shape and mass of an object have on
the acceleration of that object due to gravity?
Acceleration due to gravity is independent (not dependant) of size, shape & mass. Acceleration
remains constant regardless of size, shape or weight of projectile.
Vertical component of initial vel determines max height. As projectile gets higher its vertical vel
(Vv) ↓. At max height, Vv is 0. As object falls, Vv in the – direction in negative (-) direction is ↑.
Under normal conditions, air resistance can influence the vertical distance travelled.
47. The flight path of a projectile that is not influenced by air resistance would follow a trajectory of
which shape?
Without air resistance, parabola shape trajectory. Parabola is curved with an apex;
symmetrical.
48. A projectile at the apex of its flight is represented by a vertical velocity of?
Vertical velocity of 0; projectile completely stops moving for a period of time when reaching its
apex.
49. For a projectile that is released from and lands at the same height (ignoring air resistance), the
time taken for that projectile to reach the apex of its flight is equal to what percentage of the total
flight time?
50%; without air resistance, there should be equal time from release point to apex &
consequent apex to landing point.
50. List three release factors that affect the trajectory of a projectile.
Without gravity: object travel indefinitely with no change in vel (in space)
With gravity: motion pathway changes vertically
With air resistance: changes horizontal velocity (& vertical). Tail
wind ↑ horizontal displacement & ↓ release velocity. Head wind
↓ displacement & ↑ release velocity.
Angle of Projection: relative angle of release
Speed of Projection: relative speed of release
Height of projection: relative height of release
55. What effect does increasing the height of projection have on a projectile?
Increasing Projection height→ ↑ time of flight→ greater range (horizontal distance).
57. Describe how the optimum release angle for a projectile changes depending on whether the
release height is: greater than; equal to; or less than the landing height.
When release height is 0 then optimal release angle is 45°. As release height ↑ (above landing)
then optimal release angle ↓. As release
height ↓ (below landing) then optimal
release angle ↑.
Ball thrown up with a large horizontal
angle will reach more height but less
distance & vice versa. Object projected
upward in a vertical direction; speed will
determine height of apex. If projection
angle is oblique, effect of projection speed
will determine height & horizontal length
(range).
E.g. Long Jump; in theory 45° is
optimal but to achieve this speed,
athlete would suffer; speed has been
shown to be a more important
determinant. Thus, actual angles of
elite (18-27). High Jump (40-48); maximise vertical displacement. Throwing (Shot Put
Elite:36-37); optimum angle of release must not restrict release speed.
Positive angles of projection indicate angles of
greater than 0, i.e. object projected above
horizontal. However, tennis can be projected
downward from point to impact, e.g. slice shot (-3
to 15)
ANGULAR KINEMATICS:
59. Define and list several important features of the Centre of Rotation.
Difficult to locate moving axis of rotation but need to identify so angles can be measured. Joint
motion often accompanied by displacement of 1 bone with respect to articulating bone at a
joint. Position of centre of rotation continuously changes. Can find instant centre of rotation of
joint form x-rays.
61. What are the three conventional units used to measure angular motion?
Degree (°), Revolution (rev) & Radian (rad); 1 complete rotation of circle =
arc of 360° (2π radians)
62. Which unit of angular motion is most appropriate for use in biomechanics?
Radian: measure of an angle at centre of a circle described by an arc; to
length of radius of circle; dimensionless
67. List 4 tools that are commonly used for joint angle data collection in
biomechanics.
Goniometer/Protractor
Electrogoniometer: potentiometer to measure joint angle. M/ment
conducts electrical charge. Inexpensive immediate output signal
recording to PC; difficult to set up over fat of muscle
Motion Analysis System: Video (2D&3D) & Infra-Red; software
application (digitising), e.g. Cricket – Muralitharan
Accelerometers: measures relative segment angles/acceleration of a
segment relative to another; computed for force vectors. Output signals can be uniaxial/triaxial;
expensive – immediate output to PC
68. Explain the convention known as the Right Hand Rule and when it is applied.
Cannot graphically represent angular motion using lines with arrows (impractical); essential to
determine direction of rotation. Used right hand rule; fingers of right hand curled in direction of
angular motion/rotation then extended thumb points in direction of angular vector. Magnitude
indicated by its length; cannot add by normal head-to-tail method.
69. Define angular DISTANCE, provide its symbol/s, unit of measurement and state whether it is a
scalar or vector quantity.
The sum of all angular changes that have occurred; ϕ (phi); °/rad; scalar
70. Define angular DISPLACEMENT, provide its symbol/s, unit of measurement and state whether
it is a scalar or vector quantity.
Angle b/w initial & final positions of rotating body; Ө (theta) ; °/rad; vector
Angular displacement = Ө final - Ө initial
direction
Angular acceleration = angular displacement/time
75. How can the linear distance of a point on a segment be calculated when
that segment is undergoing rotation?
The linear distance of segment motion at any point can be calculated if we
know the radian (r; measure of angle at centre of circle subtended by an arc
of length – radius of a circle = Ө = s/r; thus length of arc is s= r Ө) of the
point to the axis of rotation & the angle through which the segments rotates.
Thus, if length r1 rotates about elbow joint, the arc of rotation or distance the wrist moves is s 1
(distal point; travels greater distance than point closer to axis rotation) & the angle is Ө, then
linear distance is s1= r1 Ө
Linear Displacement (curve) = radius of rotation x angular displacement
o R = radius of rotation; distance of the point from axis of rotation
o S = ‘length’ of curved path followed by the point (must have
same units as r)
o Ө in radians
Angles has units of length (m) for linear distance but the radian is
dimensionless; rad x m = m
77. Explain how a hammer thrower could increase the tangential velocity of the hammer on
release.
↑ radial length (distance b/w centre of rotation)→ ↑ tangential/radial acceleration & ↑ angular
velocity
78. Define RADIAL ACCELERATION, provide its symbol/s, unit of measurement and state
whether it is a scalar or vector quantity.
For an object following curved path, tangential linear velocity may not change in size but does
change in direction, e.g. baseball follows a curved path because of rotation of segments
before release (slightly inward & vertically downward); ball will accelerate downward &
inward toward shoulder or axis of rotation before release. The radial component (radial
acceleration) represents change in direction. ↑ in linear velocity or ↓ in radius of curvature ↑
radial acceleration. Thus, the smaller the radius of curvature (the tighter the curve is), the more
difficult it is for a cyclist to negotiate curve at high velocity.
Tangential acceleration: rate of change in tangential vel of a body following curved path; a t = Vtf
– Vti / t
If at = r α (angular acc), then aR = r ω² (angular velocity) but can also be expressed as a
product of tangential velocity & radius of rotation; aR = Vt² / r. Tangential acceleration (at) &
Radial Acceleration (aR) are components of linear acceleration & are perpendicular to each
other→ resultant acceleration (aResultant = √ at² + aR²); units are angular velocity & acceleration
are rad/s or rad/s²
LINEAR KINETICS:
81. Kinetics deals with which component of biomechanics?
Causes of motions; from forces acting on a system
82. Define FORCE, provide its symbol/s, unit of measurement and state whether it is a scalar or
vector quantity.
Any interaction, push/pull b/w 2 objects causing change in state of motion; could produce/stop
motion, + or – acceleration or change direction; F/f; Newtons (N); vector (have magnitude &
direction; use arrows – length indicates magnitude of force & arrow heads points in direction of
applied force)
84. Explain what is meant by the ‘Point of Application’ of a force and provide an example.
Specific point of applied force to an object, e.g. muscular
force is applied at centre of muscles (mm’s) attachment to
bone.
87. In relation to force systems, explain each of the following terms: Coplanar forces; Concurrent
forces; Collinear forces; force Resolution.
Forces are vectors & have angle of application; may have no. of forces (resultant). Forces may
be resolved into components (horizontal & vertical) or into net effect of all forces in a system.
Force Systems: different/multiple forces created
Coplanar: acting in a single plane; resultant force when adding vectors (head-to-tail method)
Concurrent: acting at a single point
Collinear: vectors act along a single line; add/subtract 3 or 4 forces depending on direction =
NET effect
Resolution: break force into its components with respect to co-ordinate system. Vertical &
horizontal directions relative to axis of bone; use sin & cosine.
89. Newton’s 1st law of motion is also known as the law of what?
The Law of Inertia. Inertia; reluctance to change state of rest/motion. Related to amount of
mass (measure of amount of matter in object); greater the mass, the greater the inertia (harder
to move). E.g. to lift weight, NET force must be greater than force of inertia. Acc can be –
(stop/slow down) or + (move)
91. Newton’s 2nd law of motion is also known as the law of what?
The Law of Acceleration.
93. Newton’s 3rd law of motion is also known as the law of what?
The Law of Reaction
94. When considering Newton’s Laws, explain why a person who applies a force to the ground in a
vertical jump is projected upwards by the reaction force from the earth but the earth does not
appear to experience movement as a result of the initial downward force from the person?
Effect of force greater on person because earth has greater mass.
97. How is the Weight Force of an object calculated and what units is it measured in?
Attractive force of earth on an object (weight of an object); W = ma – where a is 9.8 m/s² or W
= mg – where g is acceleration due to gravity. Body weight is product of individual’s mass &
acceleration due to gravity (mass & body weight not the same). Weight is a force & vector; has
line of action (COF to centre of earth, vertically downward) & a point of application (COM of
person).
98. Explain how altitude can affect acceleration due to gravity and subsequently the weight force
of and object.
Gravitational force is less when the distance b/w earth & an object are greater. Thus higher
altitude (acceleration due to gravity decreases) = less gravitational force. Less gravitational
force due to higher altitude (close to equator; centre of earth mass), since greater altitude
means greater distance from the Earth’s centre. Altitude can affect value of a or g; higher the
altitude, the lower the value for g – 9.78 m/s² at equator & 9.83m/s² at poles.
99. What biomechanical implications does higher altitude have for sporting performance?
Higher altitude means less gravitational force, thus athletes can jump higher & throw further.
102. List several factors that can affect GRF’s during running.
Running style (rearfoot, midfoot & forefoot), running speed, footwear, ground surface & surface
grade (uphill, downhill, inclination). Runners generally ↑ stride length to ↑ speed when going
from slow to moderate then ↑ stride rate; but longer strides tends to generate GRF’s with larger
retarding horizontal components; thus overstriding is counterproductive.
104. Indicate what each of the following represent: Fz; Fy; and Fx.
Fz: vertical; up-down
Fy: antero-posterior; forward-backward
105. GRF is usually measured in Newtons but can also be represented by what convention?
Scaled by dividing by person’s body weight; in units of
‘times body weight’ (BW).
110. For two surfaces, will the maximum static friction between them always be greater than the
maximum kinetic friction?
Fm will always be greater than that of Fk as once Fm is larger than Fk, movement begins & the
force remains greater whilst m/ment occurs. If Fm is not great enough, the object would not
move and there would not even be Fk. Fk < Fm
111. What two factors determine the amount of friction between two surfaces?
Coefficient of Friction & Normal Reaction Force
112. Define the ‘Coefficient of Friction’ and indicate what it is influenced by.
Coefficient of Friction (µ): unit less number that indicates relative ease of sliding OR amount of
mechanical/molecular interaction b/w 2 surfaces in contact. Influenced by roughness &
hardness of surfaces; influences type of molecular interaction b/w surfaces – depends on both
surfaces. ↑ roughness to ↑ friction (↑µ) & ↑ smoothness to ↓ friction (↓µ).
113. In relation to friction, what is meant by the term ‘Normal Reaction Force’?
Normal Reaction Force (N or R): if weight is only vertical force then N is equal in magnitude to
weight & opposite in direction. If there are additional vertical forces, then magnitude of N is
vector sum of all vertical forces (or vertical components of forces acting at an angle). Thus, as
µ remains constant, Fk & Fm are lower when the object is pulled because pulling is easier than
pushing. ↑ force to ↑ friction (e.g. add weight in abseiling) & ↓ force to ↓ friction (e.g. subtract
weight in formula 1 driving)
114. Does the surface area in contact between two surfaces affect the amount of friction between
them?
Surface area DOES NOT alter total friction. ↑ contact area associated with ↑ weight thus ↑
friction due to ↑N. (e.g. ↑ tyre area means wear is reduced)
116. What effect does lubricants have on the friction between two
surfaces?
Lubricants/fluid b/w surfaces dramatically ↓ µ
117. Excluding the use of lubricants, explain how the friction between
two surfaces can be altered (Provide examples to support your answer)?
Roughen surface to ↑µ; rough gloves in golf/weight training ↑ friction
thus ↑ grip & ↑ performance
Smoothen surface to ↓µ; smooth dancing shoes allowing
easier gliding/ment by ↓ friction
118. What is a Free Body Diagram and when are they used?
The 1st step in analysing forces on body/system; there will
be a no. of forces acting simultaneously (internal/external).
LINEAR KINETICS:
119. Define linear Momentum, provide its symbol/s, unit of measurement and state whether it is a
scalar or vector quantity.
Quantity of motion an object possesses; measured as the product of a body’s mass & its
velocity; affects outcome of interaction b/w 2 objects involving collisions; p or M; kg/m/s; vector.
M = mass (kg) x velocity (m/s)
126. Explain how the Impulse – Momentum relationship can be manipulated to gain a performance
advantage.
↑ force (F) & ↓ time (T) = ↑ momentum. Vertical jump: during take off; if T is ↑ then amount of F
generated ↓. Need to maximise impulse through optimising F & T (correct timing). Effective
time of flexion at knee, ankle & hip will produce effective force. However, high force over short
time will result in higher injury risk.
127. An Impact is defined as a collision between two bodies that is characterised by what?
The collision of 2 bodies characterised by large forces exerted by 2 bodies over a small time
interval. Behaviour of objects after collision depends on collective momentum & nature of
impact.
Ball hits a fixed surface; both ball & surface are compressed at impact; 2 objects try & return to
their former shape. Elasticity: the relative velocities of the 2 bodies before & after impact are
the same. Inelastic collisions: one body in contact deforms (doesn’t regain original shape).
Colliding objects should generally be matched in the following way when striving for maximum
velocity of separation (hard against hard & soft against soft).
130. List and explain FOUR factors that can affect the coefficient of restitution between two
bodies.
Properties/nature of materials that makes up object (how elastic)
Temperature, e.g. squash ball that has higher temp will ↑ e & thus ↑ rebound from
racquet/wall
Nature of collision: Velocity, Angle & Orientation of impact
Loss of energy due to heat, sound & deformation
Size/shape of objects
135. If work remains constant, what must be done to exert more power?
If work remains constant, greater power needed to do mechanical work quicker. The amount of
work done & the time taken to do that work determines the power exerted. ↓ time to lift/move
object, ↑ power developed to perform work
136. Power sports such as jumping, throwing and sprinting require the ability to do what?
Ability to exert a large force rapidly is crucial in performance. A combo of force & velocity
required for effective power.
139. Define Kinetic Energy; provide its symbol/s and unit of measurement.
Energy resulting from motion; KE/Ek; J; scalar (not directional dependant = linear). A moving
body must have energy; a force must be applied to move/stop over distance.
Ek = ½ mv². If v = 0 then Ek = 0. e.g. if a 2kg ball rolls with a velocity of 1m/s. Ek = ½ x 2kg
x (1m/s)² - 0.5 x 2 x 1² = 1J. Change in velocity ↑ amount of energy in object.
140. A moving body has kinetic energy and thus the capacity to do what?
A moving body with Ek has the ability to do work from motion
141. Define Potential Energy; provide its symbol/s and unit of measurement.
The energy possessed by a body due to it’s position above a reference surface (usually earth’s
surface/floor); object may have stored energy because of its height/deformation; energy of
position; PE/Ep; J.
Ep = m x ag x h – mass x acceleration due to gravity x height above reference point
Ep = weight (mass x gravity) x h
143. Define Strain Energy; provide its symbol/s and unit of measurement.
The capacity to do work because of a deformed body returning to its original shape; type of
potential energy; associated with elastic forces; if object deformed, resistance to deformation ↑
as object is stretched & released as elastic energy; SE; J.
SE = ½ x k x x² - ½ x k (spring constant for the material; this quantifies the stiffness of material
& ability to store energy on deformation) x x² (amount of deformation; the distance over which
object is deformed). Depends on force & time periods as to how much SE can be generated
144. List 5 examples where strain energy plays an important role in movement performance.
Stationary Equipment: diving boards, trampolines & running track (when surface is depressed,
SE created; subsequent conversion of stored energy to KE enables surface to return to original
shape
Equipment in Motion: archery bows, sports balls & pole vaults (store strain energy as they
bend & then release KE & ↑PE of athlete as they straighten during performance of vault).
Footwear: sports shoes; running
MM on stretch prior to force generation; dynamic muscular contraction of
muscles initiate the stretch-shorten cycle whereby he eccentric phase
enhances performance in the concentric phase through elastic energy
storage.
Maximum effort throw – stored energy in stretched musculotendinous
units contribute to force/power generated & resultant velocity
146. Energy cannot be created or destroyed. Therefore how can it be gained or removed by a
body?
147. A special relationship exists between work and energy. What is this relationship?
The work of a force is equal to the change in energy that it produces in the object acted on.
W = KE + PE + TE (thermal energy or heat) – work = change in energy. The change in sum of
forms of energy produced by a force is quantitatively equal to the mechanical work done by
that force
Sport: foot arches store SE as they flatten; this is released at toe off & contributes to desired
segment/whole body motion – shoe changes the SE in foot & can ↓ performance & damage
body; storage of E in arches & Achilles tendon reduces the amount of energy burned in
running.
Sport: Mm that cross 2 joints contribute to mechanical energy. E.g. hip extensors
(concentric)/rectus femoris (isometric)/gastrocnemius – vertical jump take off related to
mechanical energy transfer; hip extension occurs, rectus femoris doesn’t change→
extensor torque at knee & gastrocnemius in conjunction with rectus femoris extend
distal joints by transferring mechanical energy from proximal to distal end; also
important in shock absorption (dissipating force from distal to proximal in injury prevention).
Concentric: shorten due to force applied – energy developed – KE & PE gain
Isometric: no change in length with force – no work – body remains the same
Eccentric: lengthening with force applied – energy absorbed – loses KE & PE
TORQUE:
148. What is meant by the term ‘static equilibrium’?
In static equilibrium, all external forces are balanced & the body is motionless, i.e. acc = 0 - ∑F
=0
Similarly, in angular situations, if all external forces are balanced then there is no rotation, i.e.
angular acc = 0 - ∑T = 0
152. You have a flat tyre and are having great difficulty loosening a nut on your car
tyre. Explain how you could generate greater torque so that the nut can be
loosened.
Extend/lengthen moment arm (longer spanner; greater distance b/w force applied & nut acting
as axis of rotation) will ↑ torque without necessarily ↑ force.
153. Explain why it is easier to push open a door by applying the force further from the hinge side
of the door.
It is easier to initiate rotation when force is perpendicular to lever & as far away as possible
from axis of rotation. Moment arm = shortest perpendicular distance b/w force’s line of action &
it’s axis rotation; ↑ moment arm = ↑ torque
154. Explain the convention used to describe the direction of rotation caused by applying a torque.
Clockwise = NEGATIVE
Counter-Clock Wise = POSITIVE
155. Explain how / why the resistance changes during a bicep curl and at which point the
resistance is greatest.
Torques in the Human Body: Moment Arm = perpendicular distance b/w joint centre & muscle’s
line of action. As joint moves through ROM there are changes in the MA’s length. During a
bicep curl, 90° is the point at which resistance is greatest as at this point, the MA is the greater
distance from the joint centre [humerus]; greater force is needed. At the elbow, as the angle
pull moves away from 90° in either direction, the MA for the elbow flexors is progressively
diminished. Since torque is the product of MA and muscle force, changes in MA directly affect
the joint torque that a muscle generates. For a muscle to generate a constant torque through
ROM, it must produce ↑ forces as MA ↓.
Torques on Joints: The product of muscle tension & muscle
moment arm produces a torque at the joint crossed by the muscle.
Human m/ment involves simultaneous tension development in
agonist (causing motion) & antagonist (opposing m/ment; control
velocity of m/ment; enhance stability & create torques opposite to
agonist) muscle groups. As measuring muscle forces are
impractical, estimates of resultant joint torques using body segment
weight, motion & action of external forces to investigate m/ment
patterns.
Concentric Motion: Net torque & joint m/ment in same direction
(Downward Phase of Bicep Curl; resistance is less as motion is
with resistance torque motion)
Eccentric Motion: Net torque & direction of joint m/ment opposite
(Upward Phase of Bicep Curl; resistance is greater as force is
being generated against resistance torque).
It assumed that muscular force (& subsequent joint torque)
requirements of resistance exercise ↑ as amount of resistance ↑;
this is only true if movement kinematics remain the same, as for e.g. use
of a wide stance compared to a narrow stance produces greater
torques at both hip/knee. When all else is constant; speed of m/ment ↑
during ↑ joint torques. But, ↑ m/ment speed during weight training is
undesirable as ↑ speed ↑ likelihood of poor technique & injury. As
muscle’s don’t need to work as hard for whole motion (↓ training
stimulus); slow controlled m/ment technique is recommended in weight
training so muscle is loaded (working) throughout whole ROM & not just ↑
workload for overcoming longest MA; ineffective muscle gain.
Cycling: lower extremity joint torques affected by pedalling rate, seat
height, length of pedal crank arm, distance of pedal spindle to ankle joint.
Joint torque requirements ↑ as resistance ↑
Rowing: Traditionally adjacent crew member’s row on identical opposite
sides of boat; but this created unequal moment arms (unequal forces; lateral oscillation);
variations in positioning eliminate this problem by producing equal forces on each side.
LEVERS:
156. What is a lever?
A rigid bar; free to move about a point of suspension called a fulcrum. Force applied at 1 point,
called the effort is used to overcome another force at another point, called the load/resistance.
As with pulley system, large mechanical advantage can be obtained. Human m/ment mimics a
lever system.
158. Name and describe (with the aid of diagrams) the 3 main
types / classes of levers systems.
1st Order/Class Lever (See-Saw Type): fulcrum is b/w the load/resistance & effort as in a see
saw. Very few in human body, e.g. the skull-m/ment of head; load (head), fulcrum
(atlas/axial of vertebral column) & effort (sternocleidomastoid & other neck muscles)
2nd Order/Class Lever (Wheelbarrow Type): load is b/w fulcrum & effort. Very few in body, e.g.
standing on toe’s; fulcrum (ball of foot), load (body weight acting through ankle bones)
& effort (gastrocnemius muscle)
3rd Order/Class Lever (Fishing-Rod Type): effort b/w fulcrum & load as in
fishing-rod/spade. E.g. human forearm (holding); load (lower arm),
fulcrum (elbow) & effort (biceps muscle).
159. Which is the most common lever type in the human body?
3rd Class Lever prominent in all joints of extremities.
Torsional 4th Class Lever: load directly above fulcrum; force is 1 that
causes rotation, e.g. weight of skull acting on axis of rotation
161. What effect is produced by a lever system where the resistance arm is greater than the force
arm?
↑ speed/distance & ↓ force – greater force/effort needed to overcome resistant force;
velocity/speed of m/ment will ↑. Effort acts over small distance but resistance force is moved a
greater distance in same amount of time (<1).
162. What effect is produced by a lever system where the resistance arm is shorter than the force
arm?
↓speed/distance & ↑ force – torque created by force/effort is ↑ by greater effort arm (>1).
165. List four things that can affect the joint torques produced from muscle contractions.
Length of muscle affect contractile force
Type of muscle pennate (parallel arrangement) affect contractile force
Velocity of contraction
Lever structure & Angle of Pull influences how much of the fibres are transferred to mechanical
work
The angle of maximum mechanical advantage for any muscle is the angle at which the
maximum rotary force can be produced; as joint changes muscle length changes also – length
of muscle fibre at time of contraction influences force produced by the muscle.
170. Is it possible for the COG to be located outside an object and if so, provide an example?
Yes, a hula-hoop/doughnut has its COG outside the object within the inner hole outside the
physical mass. Positions of segments may result in COG outside of body, e.g. body curling
around a bar during high jump/pole vault
The Friction between surfaces: greater the friction b/w an object & surface it contacts the
greater the force requirement to initiate/maintain m/ment
178. When all other factors are held constant, what FIVE principles of stability could improve a
body’s ability to maintain equilibrium?
↑ body mass
↑ friction b/w body & surface/s contacted
↑ size of base of support in direction of line of
action of external force
Horizontally positioning COG near edge of
base of support on oncoming external force
Vertically position COG as low as possible
ANGULAR KINETICS:
179. Define Moment of Inertia; provide its
symbol/s and unit of measurement.
Inertial property for rotating bodies
representing resistance to angular
acceleration; based on both mass & distance
the mass is distributed from the axis of rotation.
Every body is composed of particles of mass,
each with its own particular distance from a
given axis of rotation. The moment of inertia for a single particle of mass may be represented
as I = mr² - r = individual particles radius of rotation (from axis of rotation). For entire body; I =
mr². Symbol = I; measured in kg/m²
180. Which has greater affect on the moment of inertia of a body: The total mass or where the
mass is distributed relative to the axis of rotation?
Moment of inertia ↑ with mass & distance. The further the mass is distributed from
axis of rotation that greater the moment of inertia. The mass distribution has greater
affect on moment of inertia than total mass. The more closely mass is distributed to
the axis of rotation, the easier it is to initiate/stop angular motion, e.g.
turntable/swivel chair – ↓ moment of inertia when mass is distributed closer to
centre of rotation [arms folded] & gymnastics; twist about longitudinal axis –
mass of gymnast distributed relatively close & along axis. However, if
gymnast rotates about transverse axis (forward/backward); the same mass is
distributed further from axis of rotation. Since there is a greater mass
distribution around transverse longitudinal axis, the I is greater due to greater
resistance to rotation to transverse axis.
Thus, may have to assume diff body
position; tuck – body mass closer to
transverse axis ↓ I – provides less
resistance to angular acceleration.
184. Explain, with respect to moment of inertia, how and why children’s sporting equipment varies
from that of adults.
Due to children having a smaller distribution of mass due to smaller body segments, equipment
is modified and smaller in size, e.g. smaller baseball bat – automatically grip is lower on
bat handle; moment of inertia about wrist is ↓ thus makes it easier to swing. If using
adult-sized bat, would be too hard to swing, child would grip lower down on bat –
unneeded if already had appropriate equipment.
185. Explain which somatotypes (body shape and size) are suited to sports like gymnastics and
diving.
Ectomorph (small build; slight muscular development) compared to mesomorph (well muscled,
wide shoulders, narrow waist) & endomorph (fat) have better inertial properties due to
appropriate smaller body segments with distribution of mass closer to centre of rotation
allowing quicker, more efficient turns/spins as required in gymnastics/diving.
186. Define Angular Momentum; provide its symbol/s and unit of measurement.
Quantity of angular motion possessed by a body; measured as the product of moment of
inertia & angular velocity; H; kg/m²/s. Concepts of momentum are analogues; derived from
linear equivalent.
H = I ω or H = mr² ω – I (moment of inertia) & ω (angular velocity)
187. Can an object have angular momentum without any angular velocity?
No angular velocity in body = no angular momentum. As mass or angular velocity ↑, angular
momentum ↑ (mass distribution about axis of rotation has greatest effect on angular
momentum though radius of gyration.
192. Explain the link between angular impulse and angular momentum.
As angular impulse is the product of torque & time, significant changes in an
object’s angular momentum may result from the action of a large torque over a
small time interval or small torque over a long time. Since torque is product of a
force’s magnitude & perpendicular distance to axis of rotation, both factors affect
angular impulse.
Sport: throwing events; arm maximise angular impulse exerted on the implement prior to
release→ maximisation of momentum, thus ↑ horizontal displacement. When moment of inertia
is constant; ↑ angular velocity ↑ tangential velocity.
Hammer Throw: 3 or 4 body turns with slight trunk flexion allows further reach with hands (use
hips to counter the centrifugal force); ↑ radius of rotation ↑ moment of inertia – if angular
velocity is maintained then angular momentum will ↑ thus ↑ distance. Aerial rotation: motions of
body segments during take off determine magnitude & direction of reaction force which
generate both linear & angular impulses.
194. The angular work done by a muscle is either positive or negative. Differentiate between the
two and indicate the muscle contraction types associated with each.
Muscle contracts & produces tension to move segment; a torque is produced at joint &
segment moves through angular displacement
POSITIVE: concentric muscle action (shortening) as tension created, e.g. weightlifter –
barbell bicep curl; flex at elbow (concentric pause) bringing barbell up; torque due to
biceps greater torque due to barbell. Greater metabolic expenditure than NEG.
NEGATIVE: eccentric muscle action (lengthening) as tension created, lowering barbell in bicep
curl; resisting pull of gravity – the flexor muscle does negative work (barbell does work on
muscle); torque due to biceps less than torque due to barbell.
196. The Analogue of Newton’s 1st Law of Motion states that …...
An object will continue spinning with constant angular momentum unless acted on by an
external torque.
198. The Analogue of Newton’s 2nd Law of Motion states that …...
A net torque produces angular acceleration in direct proportion to the magnitude of the torque
& in the same direction as the torque & angular acceleration is inversely proportional to the
body’s moment of inertia. T (External Torque) = I α (moment of inertia x angular acceleration)
200. The Analogue of Newton’s 3rd Law of Motion states that …...
For every torque exerted by 1 body on another, there is an equal & opposite torque exerted by
the 2nd body on the 1st; torque produced by 1 body part to rotate that part results in counter
torque by another body part
210. Can either centripetal or centrifugal force exist without the other?
No (can’t have 1 without the other)
Running: If both centripetal & centrifugal forces did not exist; runner would run in straight line –
needed in order to run around track.
217. Draw and label VGRF plots for both walking and
running and indicate any points (peaks) of interest.
Walking: double-bump (bi-modal); 1st peak (passive/impact peak force due to heel strike; when
the body is lowered under eccentric muscular control – Heel Striker Runner [Mid-Foot Strike
Runner has little or no impact peak]) & 2nd peak (active peak force due to toe off; as foot
prepares for take off; force development by muscle’s to accelerate body off ground); drop in
b/w 2 peaks (mid-stance/knee back)
Running: Initial small impact force peak followed by gradual larger active peak (uni-modal).
Anterior-Posterior GRF (forward/backward): similar shape for walking & running; magnitude
b/w walking (0.15BW) & running (0.5BW). During locomotion, A-P component: NEGATIVE
PHASE (during 1st half of support [bracing impulse=slowing]) & POSTIVE PHASE (during 2nd
half of support [acceleration impulse=speed up])
Medio-Lateral GRF: variable with no consistent pattern b/w subjects; depends on foot
placement; foot adduction (toeing in) & foot abduction (toeing out) – inversion/eversion may
affect GRF; magnitude b/w 0.01 -0.1BW.
219. Define each of the factors that directly influence walking & running speed.
Running/Walking Speed: Speed= stride length (displacement) x stride rate (time)→ S=DxT.
Thus, ↑ velocity by ↑ stride length, rate & both.
224. Explain how / why velocity changes during ground contact when walking and running.
Velocity changes during ground contact. Horizontal Vel ↓ at foot contact/beginning of stance.
Continues to ↓ until leg extends; leg extension drive ↑ vel (rearward force application). Acc-time
graph during stance shows both + & - acc.
225. What must a person do to ensure a constant velocity when walking or running?
To maintain constant VelAV (running speed); manage/manipulate loss & gain in velocity through
finding balance b/w stride length/stride rate (loss in velocity = gain in velocity – Change (∆) in
acceleration = 0)
FLUID MECHANICS:
226. What is a Fluid?
Any substance that tends to flow or continuously deform when acted on by a shear force, e.g.
liquid, gas, air, water
The velocity of a body in a fluid depends on the motion of the body & fluid; relative velocity is
usually relative to the fluid but occasionally relative to another object. Velocity relative to the
fluid influences the forces acting on the object.
When a body moves through a fluid, the fluid motion alters (waves, currents); when velocity
relative to the fluid is slow there is laminar flow of the adjacent or surrounding fluid. Relative
velocity with respect to fluid is to the vector subtraction of velocity of wind from velocity of body
Tail Wind: same direction; velocity relative to
wind ↓
Head Wind: opposite direction; velocity
relative to wind ↑
Relative Motion: body moving through a
stationary fluid (swimming) & fluid moving
past a stationary body (wind tunnel).
231. List in order of most dense to least dense the following substances:
Muscle, Water, Fat, Air and Bone.
Muscle: 1030-1090
Water: 1000
Fat: 950-990
Air: 1.21
Bone: 1100-1800
232. Define Specific Weight; provide its symbol/s and unit of measurement.
Weight per unit of volume; ɣ (gamma); Nm-3
ɣ = weight/volume
233. What affect would increasing the density and specific weight of a fluid have on the force
exerted by that fluid on another body?
↑ density & specific weight of fluid ↑ magnitude of force exerted by the fluid of the object, e.g.
golf ball & table tennis ball have approx same volume but golf ball greater
density/specific weight
236. In what ways do temperature and pressure influence the density and viscosity of fluids?
↑ Temp = ↓ Density & ↓ Viscosity
↑ Pressure = ↑ Density & ↑ Viscosity
240. What affect does increasing the density of a fluid have on the buoyant
force that fluid is capable of exerting?
↑ density of fluid = ↑ Fb.
244. Why don’t most people float level with their body parallel to the surface of the water?
CG inferior to centre of volume due to relatively low eight & high volume of
lungs; feet sink as a torque is generated→ sink until weight force & Fb are
both vertical & in the same line.
246. From the formula for drag, list and explain the affect these four factors have on the magnitude
of drag force.
↑ Fluid Density→ ↑ Fd
↑ Coefficient of Drag→ ↑ Fd
↑ Velocity relative to fluid→ ↑ Fd
↑ Projected area of the body or surface area of body perpendicular to fluid flow→ ↑ Fd
249. What two other names are often given to Surface Drag?
Surface Friction/Viscous Drag/Skin Friction
252. What two other names are often given to Form Drag?
Profile/Pressure Drag
255. Explain how Streamlining can minimise form drag and provide 2 examples.
Pressure gradient & surface area perpendicular to flow can be minimised to ↓ the effect of form
drag by streamlining; ↓ cross-sectional area which ↓ turbulence & thus ↓ drag. E.g. cycling
helmets, wet suit (buoyancy to ↓ drag) & golf balls (slightly rough surface; have dimples
to ↓ drag as there is less contact of air to surface).
256. How does the tear drop shape of a track cycling helmet decrease from drag?
Streamlined shape ↓ turbulence created at the trailing edge of a body in a fluid (less difference
b/w HP & LW); ↓ drag
260. What are Lift Forces and in which direction do they act?
A force acting on a body in a fluid that acts in a direction perpendicular to the fluid flow; actin
any direction (not just up) – affected by same factors as drag (just substitute Fl with Fd & Cd
with Cl [based on shape]).
Angle b/w longitudinal axis of a body & direction of fluid flow; important in launching a lift
producing projectile for max range (balance of lift & drag depends on size, shape & material of
object). A POSITIVE angle of attack required to generate a lift force. As angle of attack ↑ then
surface area to fluid flow ↑ = ↑ drag. Angle too steep = fluid can’t flow along curves surface; no
lift created.
266. What is a Magnus Force and under what conditions can it be observed?
Lift force generated by spin. When object spins
in a fluid on 1 side; collide with molecules in fluid
free stream causing a region of relative high
velocity & LP. Magnus force is the pressure
difference; lift force directed from HP to LP
region; usually has a deviated path.
Spin & its effect on pressure zones: HV=LP (not
as much air molecules colliding) & LV+HP
(Bernoulli’s Principle)
267. Which motion results from a Magnus force being applied to a ball?
Magnus Effect: deviation in the trajectory of a spinning object toward the direction of spin
resulting from the Magnus force.
268. List TWO ways that the Magnus force experienced by an object can be increased.
Topspin: When hit will go away from person; HP on top (ball slows down due to oncoming floe;
drops faster than if ball not spinning
Backspin: Ball spins toward person after kicking. Will flow toward force or LP at top; stays
longer in air than if not spinning.
Side Spin: sideward motion to ball; trajectory will follow as regular curve due to magnus effect.
Optical illusion causes batter to make judgement error
It could be said that Magnus refers to spin & Bernoulli refers to swing in terms of ball m/ment,
e.g. cricket ball – rough side (air moves through quicker); balls swings towards rough
side due to LP (HP on other [smooth] side).
Whirlpool (direction of ball spin [top/back spin] determines direction of lift force). Top Spin = ↓
lift force. Back Spin = ↑ lift
269. Name and explain two theories on how swimmers propel themselves through water
Resistance drag acts on swimmer but propulsive forces exerted by the water in reaction to
swimmers m/ment→ forward motion through water.
Propulsive Drag Theory: as swimmers hands & arms move backwards through water, the
forward directed reaction force produced propulsion (Newton’s 3rd law)
Propulsive Lift Theory: swimmers use a foil shape of hand; rapid lateral m/ments through water
generates lift.
Propulsion in a fluid medium: Headwind slows & Tailwind helps (tailwind velocity greater→
drag force in direction of motion→ propulsive drag)
Direction
Duration
Magnitude
273. What substance gives bones their stiffness and compressive strength?
Minerals give bone its stiffness & compressive strength.
274. What substance gives bones their flexibility and tensile strength?
Collagen gives tensile strength, resists tension & provides flexibility.
276. When classifying bone based on porosity, low porosity and high porosity bones are
respectively named as what?
Low Porosity: Cortical – shafts of long bones
High Porosity: Trabecular – ends of long bones & in vertebrae
277. Describe the differences between cortical and trabecular bone in relation to their mechanical
properties.
Cortical: stiffer & can withstand greater stress but less strain/deformity
Trabecular: undergo deformity before fracturing, i.e. a break not strain
Bone is weakest against shear stress. Bones are not good under shear forces
280. Old Mother Hubbard went to the cupboard to fetch poor Rover a what?
Old Mother Hubbard went to the cupboard to fetch poor Rover a bone. When she bent over,
Rover came over, and gave her a bone of his own
281. Under which forces are bones less likely to maintain their structural integrity?
Bone can handle great load in longitudinal direction, but least (may lose structural
integrity) when load is applied across surface of bone.
282. The presence or absence of force on bones can result in what occurring?
Presence or absence of force results in changes in bone size, shape & density. Forces
include BW & PA; diet, lifestyle & genetics. Hypertrophy; when forces ↑. Atrophy; when
mechanical stress ↓.
283. Which cell types are responsible for building and reabsorbing bone, respectively?
Osteoblasts: build new bone
Osteoclasts: reabsorb bone
Functions of Skeletal System: leverage (levers & axes of rotation about which muscular system
generates m/ment; levers magnify force/speed; bones are levers & axes are where bone
articulates), support (provide support structure to maintain posture & accommodate for large
external forces), protection (internal organs), storage (fat & minerals) & blood cell formation.
Joints – Type of Bone: axial (central), short (cubical; gliding motion), flat (protect organs/soft
tissue), irregular (diff shapes for protection), long (framework of skeleton) & sesamoid (alter
angle of insertion of muscle).
Classification of Joint: Synarthoroses (immovable), amphiathroses (slightly movable) &
diarthrosis/synovial (freely movable)
286. What affect has exercise shown on Articular Connective Tissue such as Tendons and
Ligaments?
Exercise can ↑ strength & size, e.g. size of ACL is proportionate to strength of quadriceps.
289. What effect do fatigued muscles have on joint stability and why?
When muscles are fatigued, they contribute less to joint stability although muscle contraction
doesn’t always enhance joint stability. The force by a contracted muscle can be resolved into:
rotary component (perpendicular to attached bone) & component parallel to bone. If parallel
component is in direction of joint then muscle contraction is stabilising, but if it’s away from join
it’s dislocating.
Role of muscles: agonist (causes m/ment), antagonist (opposes m/ment caused by agonist),
stabiliser (acts to reduce m/ment/stabilise a body part against force from another source) &
neutraliser (acts to eliminate an unwanted action of an agonist).
293. What biomechanical considerations are affected by muscle characteristics when muscle
tension is developed?
Magnitude of generated force
Speed of force development
Length of time force is maintained
295. What is a Motor Unit and what role do they play in muscle contraction?
Muscles made up of motor units; smallest subunit of muscle that is under neutral control. Motor
unit consists of a synaptic junction in the ventral root of the spinal cord, a motor axon, a motor
end plate in muscle fibres & muscle fibres it innervates. 1 motor unit may innervate anywhere
from 3-2000 muscle fibres depending on what the muscle needs. ↑ muscle fibres innervated ↑
force; fine/gross m/ment require ↓ fibres innervated. Single muscle made up of groups of
muscle fibres; organised in groups innervated by a single motor neuron called motor units.
296. Which muscle fibre types are innervated first during contraction and why?
Slow-twitch muscle fibres are generally innervated by motor units with the lowest functional
threshold & are thus 1st recruited even when motion is fast. Fast-twitch fibres are innervated by
higher threshold motor units & are activated during rapid/powerful m/ment. Depending on
force; speed &/or duration required determines twitch fibre used.
297. Explain several differences between Slow Twitch and Fast Twitch muscle fibres.
Slow Twitch (ST) Fibres (Type I): ↑ capillarisation (receives larger blood supply), ↑ resistance
to fatigue, ↓ rate of work & ↑ training
Fast Twitch (FT) Fibres (Type IIa & IIb): ↓ resistance to fatigue, ↑ rate of tension development
& ↑ contraction force (more powerful)
298. List the two main types of muscle fibre arrangement and different effects they produce.
Parallel: large ROM; occurs around a joint. Tendon on either end, 1 muscle belly & parallel to
line of tendon
Pennate: large forces; tendon through muscle, at an angle of line of tendon into bone & ↑
fibres. As fibres contract angle of pennation ↑, when at greater than 60° - force transferred
through tendon is less than half the force actually applied by fibres; this ↓ occurs because it is
only the component of force in the direction of tendon that pulls on the bone, but arrangement
enables more fibres per unit volume, thus overall force ↑.
305. What effect do muscle length, contraction type, contraction velocity and fatigue have on
EMD?
No effect
306. What does a high % of FT fibres and / or training have on the time taken to develop maximal
force in a muscle?
Shorter max force development times are associated with a high % of FT fibres & in a trained
state.