You are on page 1of 26

Module 2

Team Sports: Basketball

Objectives
At the end of this module you are expected to:
1. observe the training principles when learning/participating in basketball;
2. execute the basic techniques and tactics proficiently through basketball game
play; and
3. Apply knowledge of the rules of basketball.

Discussion
I. Sports-specific basketball physical conditioning and training principles
A. Sports-specific basketball training principles
These are the training principles applied to basketball:
1. Specificity
2. Progressive overload
3. Variety
4. Individualization
5. Recovery
6. Reversibility

B. Sports-specific basketball warm-up & cool-down


Warm-up
A Dynamic Basketball Warm-up This is an example of a dynamic warm-up to
increase core temperature, increase the heart rate and engage the muscles specific
to basketball. Complete each exercise by going across and back the width of a
basketball court. This is just over 500 yards and should take close to 5 minutes.
1. Quarter-speed jog/Back pedal
2. Toe walk/Heel walk - a toe walk is when the athlete completing extends onto
their toes and a heel walk is when the athlete pulls the toes back to the shins
3. Skip forward/Skip Backward

1
4. Forward Lunge/Backward Lunge – in the forward lunge the athlete should
ensure the knee does not extend beyond the toes and the knee of the back leg
should be inches above the floor
5. Half-speed defensive slides – the athlete should attempt to stay low and slow to
warm-up the groin area, ensure the legs are apart and do not bob up and down
6. Half-speed jog/Back pedal – the athlete should attempt to reach slightly back
with the legs when doing the back pedal
7. Carioca – the athlete starts perpendicular to the sideline. If the athlete begins
with their right foot – the right foot crosses over in front of the body and then the
next step with the right foot goes behind the body
8. Crossover step – the athlete starts perpendicular to the sideline. If the athlete
begins with their right foot on every step with the right foot the right knee comes
up and across the body then the athlete completes several short steps and again
the right knee comes up and across the body.
9. Front step-over/Reverse step-over – the athlete moves forward bringing the right
leg across the left leg and then the left crosses over the right.
10. Three quarter sprint/Back pedal – the athlete should attempt to reach back more
aggressively with the legs when doing the back pedal
11. Three quarter speed defensive slides – again the athlete should attempt to stay
low on these defensive slides to warm-up the groin area.
12. High knees/Butt kicks – the athlete runs across the floor bringing the knees up
and the heels to the butt as quickly as possible and then on the way back the
athlete points the knees down and brings the heels to the butt as quickly as
possible
13. Frankenstein walk – this is a walk to increase the dynamic flexibility of the
hamstring muscles; the athlete extends the arms straight in front and kick a
straight leg up to meet the hands
14. Straight leg bound – the athlete pushes hard off the ball of the foot and extends
straight legs forward moving quickly across the floor.
15. Full speed sprint/Back pedal – the athlete should attempt to reach back with the
legs, as far as possible, when doing the back pedal

2
Cool-Down
A few minutes of slow jogging. Perform static stretches in a circle. Work up from
the bottom or down from the top. Hold stretches for a few seconds. Each exercise
should be performed for about 1-5 minutes. Here are some cool-down exercises that
you can perform:
 Shoulder Stretch
 Torso stretch
 Meck stretch
 Quadriceps stretch
 Hamstring stretch

C. Sports-specific basketball fitness components


These are the fitness components exercises applied to basketball.
1. Aerobic training
2. Anaerobic training
3. Flexibility
4. Agility
5. Strength
6. Core
7. Endurance
8. Power
9. Speed

II. Sports-specific basketball skills/techniques


A. Dribbling practice
Stationary Dribble
While this drill may seem too easy, it is used in practice and drills at all levels of
play, including in the NBA. While they use the drill as more of a warm-up, it is highly
effective at the beginner level due to the repetitive nature of the drill.
For the Stationary Dribble (also called “Pounding”) drill, you will bend down in a
low athletic stance and quite literally pound the ball to the ground as hard as you
can. Remember to keep the ball between your knees and waist when you are
dribbling. This drill is great for your muscle memory and also gets you very

3
acquainted with the act of dribbling at a basic level. You can switch hands for this
drill and “POund” with both your left and right hand to practice with both.

Stationary Crossover Dribble


The crossover is one of the most effective moves in basketball if done right. It is
a change of direction move, like the between the legs or behind the back move,
where you dribble hard in one direction and then plant your foot, dribble the ball
across your body to your other hand, and quickly change the direction of your move.
A great starter drill for the crossover is a stationary move where you get into an
athletic stance and continuously cross the ball over for a period of time. Once you
get the hang of it, compete with yourself: count how many crossovers you can do in
one minute and try setting a new high score every day.

Zig Zag Dribble


Now that you have gotten the hang of dribbling in a stationary position, let’s add
some moving with our dribbles. This drill will involve approximately 100 feet of
straightaway distance, preferably the length of a basketball court.
You will start in one corner of the basketball court and begin to dribble diagonally
up the court until a certain point, usually marked with a cone or chair, and then make
a change of direction move back towards the sideline of the court. You can start with
crossovers at the cone or chair and work your way up to changing direction between
your legs or behind your back in the drill. The video linked in the title does a great job
of showing the full scope of the drill.

Between the Legs


Dribble the basketball in your dominant hand and step with your opposite foot.
As you step, push the basketball towards the ground in the space you’ve created
between your feet. While this is happening, be ready to catch the ball in the same
dribbling motion with your opposite hand.

B. Passing practice
Simple Partner Passing and Catching Drill
Have each player get a partner, and each pair has a ball, so they can "play
catch" with each other. Have the partners separate about 12 - 15 feet (comfortable

4
passing distance), and face each other.

Have the players practice each of the three basic passes, starting with the chest
pass.
Demonstrate the proper techniques with "stepping into" the pass with one foot
forward. Snap the pass, with the thumbs going through the ball and extending toward
the receiver. Make sure the players pass the ball crisply, and not "lob" their passes.
Hit the receiver in the chest. The receiver should show a target with his/her hands
extended toward the passer. Feet should be squared and shoulder-width apart. After
catching the ball, receivers should get into triple-threat position before making the
next pass.

Next, work on the bounce pass.


Again, passers should start from triple-threat position. The ball should hit the
ground about three-quarters from the receiver and bounce right to his chest. Make
sure passers are passing the ball with their hands waist to chest high - not over the
head (we do not believe in an overhead bounce pass).
Next, work on the two-handed overhead pass or outlet pass. Have the partners
move a little farther apart, so that you are working on a longer pass. Players should
snap their passes with some arc, but be sure that they are not lobbing their passes
too high.
The arc should be just enough to get over the extended hands of a defender, but
not so high that the pass "floats". This pass can be thrown hard, and is effective as
the outlet pass after a rebound, to start the fast break.
It is also good for throwing over zone defenses ("skip passes"). To simulate the
outlet pass, after receiving the ball, have the passer turn his back to the receiver,
then simulate pulling the ball in, pivot, and make the overhead pass.

"Monkey in the Middle"


Form groups of three. Each group has a ball. Line up the passers about 15 feet
apart (comfortable passing distance). The third man in each group is the "monkey in
the middle" and tries to steal or deflect the ball, while the two outside players try to
pass to each other.
No dribbling is allowed, except for a one-bounce sideways dribble to open a

5
passing lane. No easy lob passes over the defender are permitted. Passers should
be in triple-threat position and work on pivoting and ball fakes to clear the passing
lane. For example, the passer can fake an overhead pass to get the defender to
raise his hands, then make a bounce pass, or "curl" bounce-pass.
Rotation:There's a couple ways of doing this. One easy way is to simply change
the middle man every minute, when you blow the whistle. Each person takes a turn
in the middle. Or, whenever the defender deflects the ball, the passer now becomes
the "monkey in the middle". If no deflections in 30 seconds, switch defenders.

Triangle Passing Drill


Try this "triangle" passing drill for some variety. This drill can be done well by
younger players who are not yet adept at full-court drills, such as the weave drill.
You can use both baskets and divide the squad into two groups. At each basket,
create three passing lines about 12 to 15 feet apart. One line is at the top of the key,
another in the right short corner area, and a third in the left short corner area. As an
option, you can use cones or marks on the floor, so that the lines don't "creep"
inward.

6
To run the drill, start with the ball at the top of key (point) and either pass to right
or left (can go either direction). The players start behind the cones, step out to
receive the pass and pass to the next station in same direction.
After the players make their pass, they sprint to the next line in the same
direction as the ball, following their pass - no walking. After a few sequences, change
direction and also alternate between chest passes, bounce passes, and overhead
passing.
This drill goes quickly and keeps them moving, providing a lot of touches in a
short amount of time.

Pointers:
Make sure correct passing techniques are used, that the players "step out" to
meet the pass, and that the players receive the ball and place it in triple threat
position.

Drive and Dish Passing Drill


Use three guards and three post players. You can divide your 12-man squad into
two groups and use both ends of the court.
O1 is at the point. Place two defenders just above the elbows (like against a 2-3

7
zone). Put a defensive post in the middle of the lane, and two offensive post players
half way up the lane on each side.
Your point guard (O1), will dribble penetrate and split the two defenders and
pass to either post player. The X3 defender will try to deny this pass. The receiving
post player can either shoot, make a power move to the hoop, or dish off to the
opposite post, who finishes the lay-up.

C. Shooting practice
Free-Throw Progression
This drill gives players a daily drill they can use to perfect free-throws.
Procedure
This drill consists of four parts:
1. Five slams: Begin by grabbing a ball and slamming it hard on the sides with both
hands simultaneously. This ensures proper grip.
2. Then, shoot five form shots from any spot without a shooting target. The shooting
foot should be placed perpendicular to any line of the court (e.g. the sideline).
Shoot five free throws using perfect technique and holding the follow through
until the ball hits the floor.

8
3. Shoot at least 10 soft-touch free throws from a position six feet in front of the
basket with complete physical technique. After the technique has been
perfected, appropriate goals for free throws should be made (e.g. from 5 makes
to 8 or 9 makes to 10 swishes).
4. Finally, go to the regular free throw line and shoot free throws with perfect
technique. Use all the correct physical and mental techniques to groove the free
throw. Use these techniques in competitive situations. Set goals and keep
written records.

Pairs In-and-Out Shooting


Teaches shooting in a 2-on-0 game simulation drill that covers all shooting
situations. 
Procedure
This continuous, competitive shooting drill involves multiple principles of
movement including passing, catching, shooting and offensive rebounding. Players
are grouped in pairs (one or two pairs per basket). The basic rules are as follows:
1. All pairs begin on the coach’s command, starting with the passer under the
basket with a ball. 
2. A teammate gets open for a shot, calls the passer’s name and then receives a
pass for the shot. 
3. Shooters rebound their own shots until a basket is made. They then gain
possession after the make to pass to a teammate for a shot.
4. The receiver must always get open and call the passer’s name.
5. Passers make a quick, on-target pass at the right time to a teammate for a good
shot. Then, they go quickly to another location of their shooting range, ready to
move only when a teammate has scored and has possession of the ball.  

Variations: Shooting can be done front center, right side and left side

Long Layup Attack

9
This drill provides perimeter players with a long layup attack-the-basket drill from
the middle of the court. 
Procedure
A perimeter player starts with a live-ball or dribble move from top of the key on
the free-throw-lane alley to draw the shot blocker away from the basket for a pass-
down or to take a long layup, one-hand ‘runner’ off the backboard. After the long-
layup skill has been achieved on the move without a defender, a shot blocker can be
added to the 2-on-1 situation. The shot blocker can fake-help or help to block the
long-layup, this forces the attacker to use a dump-down pass

Footwork and Field Goals


This drill combines competitive shooting with footwork and movement.

Procedure
Start by facing away from the baseline under the basket in triple threat position.
Then use live ball moves away from the basket for two dribbles to a quick stop and
rear turn to face the basket. 
Make a shot fake and then create a shot from a dribble drive or live ball move.
Then make a completion move to the basket, ready for a possible rebound. Finally,
finish with a put back or by taking the ball from the basket and repeating the drill. 
Possible goals for this game include making a certain number of shots in a row and
avoiding consecutive misses for a certain amount of time or number of attempts. The
player with the ball can select any field-goal situation and any move. 

Watch the supplemental video for guidance at


https://humankinetics.me/2018/12/12/basketball-shooting-drills/

III. Basic strategies and tactics in basketball


A. Team Offense strategies and tactics
Motion Offense

10
The motion offensive schemes have taken over the game of basketball
over the last decade.
The reason for this is that the motion offense allows players to be creative,
but yet it still imposes a sense of order on them.
The most common motion offense used is; three players on the perimeter
and two big men inside.
The three perimeter players will pass the ball around while the two big men
battle for position inside.
They key to the motion offense is in its name. The payers must constantly
be moving to get open when they do not have the ball in their hands. No one
player should hold the ball and dribble it to death. You want maximize the
motion offense that way!

The best shots in the motion offense come from players getting open by
setting screens for each other and passing the ball quickly.
The motion offense works best when players are unselfish and willing to
sacrifice their stats for the good of the team.

There are many variations of the motion offense. Sometimes there will be
four perimeter players with just one post player.
More rarely, some teams will run a motion offense with all five players on
the perimeter.

There are a lot of things you have to do right when coaching young kids,
especially when teaching them how to play offense.

Set Offense
These types of basketball schemes or offensive strategies used to be the
norm in the game, but now they are rarely used now.

The set offenses feature players running cuts and screens for one another
in a pattern that is repeated.

11
This kind of offense requires players to be disciplined and to set very good
screens for one another.

This type of offense is easier to defend against than a motion offense, and
it also does not allow players to be as creative.

*Watch the supplemental video on motion offense at


https://www.youtube.com/watch?v=o20l-uzWvvs

Zone Offense
As well as drilling their teams in a primary offense, coaches also need to
instruct them in a zone offense.
The most commonly used zone defense is the 2-3 zone. The way to beat
the 2-3 zone is to run an offense with three players on the perimeter and two
players down low.

The post players need to screen for each other and cut to the free throw
line. The key to beating this zone defense is to pass the ball to the big man at
the free throw line.
He can then take the short jumper, or he can pass the ball to the open man
if the defense collapses on him.

Fast Break Offense


This is the MOST enjoyable and easiest way to score in the game. The key
to scoring on the fast break is to keep the ball moving.
The best fast breaks will have no dribbling at all or a very limited amount.
Players will keep passing as they hustle down the floor to get an easy layup.

B. Team Defense strategies and tactics


SOS Defense
The SOS Pressure Defensive system is based on the concept of total disruption.
Total disruption is achieved by having the defense initiate the action and attack the
offense. SOS Pressure Defense disrupts the most potent offenses with techniques
and tactics that force the offensive players to react and move away from their normal

12
offensive actions. These defensive tactics set the tempo by striking first rather than
reacting to an opponent's game plan. No other system can so thoroughly and
effectively generate more offense off the defense, stifle opponent scoring in so many
ways, reduce second shot scoring opportunities, and take charge of game tempo
and momentum.

Disruptive Pressure Components


This is the very foundation on which Disruptive Pressure Defense is built.
Preventing the other team from scoring is just as important as points scored. Every
blocked shot, every bad pass, every rushed shot, every turnover, and every
disrupted offensive pattern are vital to the outcome of the game. Rather than
reacting and countering offensive actions, Disruptive Pressure takes the initiative
and disrupts an offensive team’s attack. As a result, the offensive team is forced out
of their normal operating areas and patterns allowing the defensive team to become
the aggressor and controlling force. Disruptive Pressure Defense does require that
players develop an aptitude and attitude to anticipate and attack, rather than to react.

Types of Zone Defenses

In zone defenses, defenders are assigned to guard specific areas on the court.
Zone defenses are named or designated by their player alignments. One of the
biggest advantages of zone defenses are their simplicity. They are fairly easy to
teach and learn which is important for programs where coaches do not have a lot of
practice time. They also can be used when players do not possess a lot athleticism
or quickness.

Two-Three Zone Two-One-Two One-Two-Two

13
Three-Two Zone One-Three-One Matchup Zone

Amoeba Defense

Transition Defense

When teams walk the ball up the court, they are much easier to defend because
the defense is able to get its players back into positions near the basket where they
can execute pressure denials and traps. However, when teams continuously push
the ball up the court and flow into early offense, it can prevent or hinder the best of
pre-planned defensive disruption scenarios by forcing the defense to "react" rather
than "act or attack."

Off season and pick-up games also create bad defensive transition habits. In
these unorganized games, players have a tendency to hang back on offense
(“Cherry Pick”) rather than hustle back on defense. As a result, during the season,
coaches have their work cut out in establishing good defensive transition habits.

Half Court Presses

One of the most effective weapons to slow down and disrupt a fast break team is
a half court zone press. Since most fast break teams rely on a single ball handler,

14
this plays right into the strength of a half court press by forcing the ball handler to
dribble penetrate down a sideline right into a primary trap zone and double team.
Most half court press breaks incorporate ball reversal which will automatically stop
any fast break attack.

In addition, opponents’ will normally only have one set half court press break.
Once the primary options are taken away, it leaves them only with a disorganized
free lance attack. On turnovers, defenders are already in fast break attack position.
However, immediately upon stealing the ball, players must look first to pass ahead.
This will result in easy baskets since the opponent will not have time to recover.
Players should advance the ball on the dribble only if a pass is not available.

Full-Court Press

The types of full court presses deployed will vary according to player personnel,
and to the game situation. Depending on the circumstances, full court presses can
be deployed to either increase or decrease game tempo. They may also be deployed
as a change of pace or as a surprise tactic. Generally, press an inferior team, a slow
team , when behind, or as a change of pace.

15
*Read the supplemental article on defensive strategies at
https://hooptactics.net/premium/defense/

IV. Rules of basketball


A. Basic Rules

Basketball Rules
Basketball dates back as far as 1891 and since then has evolved into a sport
played around the world. Many countries have adopted the game such as Russia,
Great Britain, Germany, Spain and parts of Asia, but it is America where the biggest
and most lucrative league in the world lives: the NBA (National Basketball
Association).

Object of the Game


The object of basketball is to throw the ball (basketball) into a hoop to score
points. The game is played out on a rectangular court and depending on which
section of court you successfully throw a ball into the basket will depend on how
many points are scored. The ball can be moved around the by dribbling or passing
the ball. At the end of the game the team with the most points is declared the winner.

Basketball Court
Basketball courts come in different sizes. Under
International Basketball Federation (FIBA) rules, the court is measuring 28 by 15
meters (91.9 by 49.2 ft). In amateur basketball, court sizes vary widely.

16
Players & Equipment
Each team is made up of 12 players with only 5 allowed on the court at any time.
The positions are broken up into Point Guard, Defensive Guard, Center, Offensive
forward and Defensive Forward. Each player will then take up a position on the court
but are allowed to move around as they please.
The court is a rectangular shaped and measures 91 feet long and 50 feet wide.
There is a halfway line in which a small circle is found in the centre; this is where the
game starts with a tip off (the ball is thrown in the air by the referee and a player from
each team tries to win possession for their team). At each end of the court are two
baskets both 10 feet in height. A three point arc is the outside ring, whilst in the
middle of that is the key which includes a free throw line.
All that is needed to play is a court and basketball. Teams must wear matching
strips with some players choosing to wear gum shields and face masks for
protection.
The game is split up into 4 ten minute quarters.

Scoring

17
There are three scoring numbers for basketball players. Any basket scored from
outside the three point arc will result in three points being scored. Baskets scored
within the three point arc will result in two points being scored. Successful free
throws will result in 1 point being scored per free throw. The number of free throws
will depend on where the foul was committed.

Substitution
No limit for substitution.

Time-outs
 2 in first half
 3 in second half (but only 2 in last two minutes of the 4th period)
1 per OT period
 Always 60 seconds
 Never carried over

Winning the Game


Winning a game of basketball is pretty simple; score more points than your
opponents in the allotted game time. If the scores are tied at the end then an extra
quarter will be played until a winner is found.

Rules of Basketball
 Each team can have a maximum of 5 players on the court at any one time.
Substitutions can be made as many times as they wish within the game.
 The ball can only be moved by either dribbling (bouncing the ball) or passing
the ball. Once a player puts two hands on the ball (not including catching the
ball) they cannot then dribble or move with the ball and the ball must be
passed or shot.
 After the ball goes into a team’s half and they win possession back the ball
must then make it back over the half way line within 10 seconds. If the ball
fails to do so then a foul will be called and the ball will be turned over.
 Each team has 24 seconds to at least shot at the basket. A shot constitutes
either going in the basket or hitting the rim of the basket. If after the shot is
taken and the ball fails to go in the basket then the shot clock is restarted for
another 24 seconds.

18
 The team trying to score a basket is called the offence whilst the team trying
to prevent them from scoring is called the defence. The defence must do all
they can to stop the offence from scoring by either blocking a shot or
preventing a shot from being fired.
 After each successful basket the ball is then turned over to the opposition.
 Fouls committed throughout the game will be accumulated and then when
reached a certain number will be eventually be awarded as a free throw. A
maximum of 5 fouls is given to each player for the whole game. A free throw
involves one player from the offensive team (the player fouled) to take a shot
unopposed from the free throw line. Depending on where the foul was
committed will depend on the number free throws a player gets.
 Violations in basketball include travelling (taking more than one step without
bouncing the ball), double dribble (picking the ball up dribbling, stopping then
dribbling again with two hands), goal tending (a defensive player interferes
with the ball travelling downwards towards the basket) and back court
violation (once the ball passes the half way line the offensive team cannot
take the ball back over the half way line).

19
B.Hand signal for referee
Guide Questions
1. The sports-specific principles applied to basketball are the principles of
progressive overload, specificity, variety, individualization, recovery and
reversibility. While the fitness components necessary in playing volleyball are
anaerobic fitness, agility, power, balance, coordination, and reaction time.
2. In dribbling keep your eyes on the ball and move with full control of the ball
with the hand and fingers. Good dribblers also have the ability to switch the
ball between both hands. In passing it is important to keep possession of the
ball by passing chest level, bounce or overhead to different players with the
objective of advancing it up the playing court or locating the open player. In
shooting it's important to execute the control with the dominant hand guided
by the free hand for follow through.
3. The most common violations in basketball are: travelling, double dribble, 3
second rule, 5 second rule, 8 second rule, 24 sec rule, foul

Key points/Summary
1. In basketball, the athlete must develop a wide range of physical skills.
Players should be conditioned aerobic and anaerobic, agile, possessed of
explosive leaping ability, a superior vertical jump, and balance. Principles of
training should be applied in the training.
2. The distinct skills of dribbling, passing, and shooting the ball are those
practiced at every basketball training session.
3. Each team can have a maximum of 5 players on the court at any one time.
Substitutions can be made as many times as they wish within the game.
4. Each team has 24 seconds to at least shot at the basket. A shot constitutes
either going in the basket or hitting the rim of the basket. If after the shot is
taken and the ball fails to go in the basket then the shot clock is restarted for
another 24 seconds.
5. After each successful basket the ball is then turned over to the opposition.
6. Fouls committed throughout the game will be accumulated and then when
reached a certain number will be eventually be awarded as a free throw.
Maximum foul per player is 5 for the game.
7. The game is split up into 4 ten minute quarters.
8. Any basket scored from outside the three point arc will result in three points
being scored. Baskets scored within the three point arc will result in two
points being scored. Successful free throws will result in 1 point being scored
per free throw.
9. To win the game a team needs to score more points than the opponents in
the allotted game time. If the scores are tied at the end then an extra quarter
(5 minutes) will be played until a winner is found.
Assessment
Name: Course, Year and Section:

Part I. Execute warm-up (5), cool-down (5) and physical fitness conditioning
exercises (5) for basketball. Use videos or pictures in presenting your performance.
50 points

Part II. Execute the basic techniques (dribbling, passing, shooting) in basketball. Use
videos or pictures in presenting your performance. 50 points

Part III. Submit a presentation (e.g. instructional video, ppt presentation in video
format) on strategies/ tactics (1 offensive strategies/ tactic, 1 defensive strategies/
tactic) for basketball. 50 points

Part III. Discuss briefly the basic rules and execute the hand signals in refereeing
basketball (own video/ picture). Use videos or pictures in presenting your
performance. 50 points
Rubric for Presentation (Warm-up/Technique/ Strategy/Tactic/Hand Signal)
Criteria Exceeds Fully Meets Meets Not Yet Within
Expectations Expectations Expectations Expectations
10 8 (minimal level) 4
6
Content Develops an Develops an Develops an Develops an
exercise/drill exercise/drill exercise/drill exercise/drill
sequence that is sequence that is sequence that is sequence that is
logical, complete somewhat incomplete and incomplete and
and displays lots logical, complete displays little displays very
of effort and and displays effort and little effort and
practice. effort and practice. practice.
practice.

Technical Technique Technique Technique Only some


skills performed with performed with performed with understanding of
great attention to attention to attention to most technical
quality of details of details but hasn't elements (ie.
movement, and technique, has attained footwork, quality
body position. attained proficiency yet. of movements,
Also proficiency. Some technical body positions)
demonstrates an errors. demonstrated in
excellent performance.
understanding of
body mechanics
Strategy/ Always able to Mostly able to Sometimes able Rarely able to
Tactic/ explain or explain or to explain or explain or
Hand demonstrate demonstrate demonstrate demonstrate
Signal technique/strate technique/strateg technique/strateg technique/strateg
gy / hand signal y/ hand signal y/ hand signal y/ hand signal
with no errors. with few errors. with some errors. with many errors.
 accurately  accurately  accurately  accurately
performs all performs most performs performs few
technique/ technique/ some technique/
strategy with strategy, technique/ strategy,
ease struggles at strategy, always
times struggles often struggles and
looks
overwhelmed
Graphics All graphics are All graphics are Some graphics Several graphics
and creative, creative and are creative and are not creative
creativity effective and effective, but effective and and effective.
balanced with there appear to their use is
text use. be too few or too balanced with
many. text use.
Timelines Submitted on Submitted 1 day Submitted 2-3 Submitted 4 or
s time late days late above late
References and Supplementary Materials

Books
1. Barth, K., & Bösing, L. (2008). Learning Basketball. Meyer & Meyer Verlag.
2. McGee, K. (2007). Coaching basketball technical and tactical skills.
Human Kinetics.
3. Wootten, M., & Wootten, J. (2012). Coaching basketball successfully.
Human Kinetics.

Online Supplementary Reading Material


1. Basketball rules basic. Retrieved from
https://www.pinterest.ph/pin/758293655982189849/
2. Basketball rules. Retrieved from
https://www.rulesofsport.com/sports/basketball.html
3. Basketball basic rules. Retrieved from https://www.fiba.basketball/basic-rules
4. Basketball dynamic warm-up. Retrieved from
http://coachjacksonspages.com/Dynamic%20Warm%20up.pdf
5. Basketball dribbling drills. Retrieved from
https://www.hoopsking.com/basketball-dribbling-drills-guide
6. Basketball passing drills. Retrieved from
https://www.coachesclipboard.net/PassingDrillsHalfCourt.html
7. Basketball shooting drills. Retrieved from
https://humankinetics.me/2018/12/12/basketball-shooting-drills/
8. Basketball offense strategies. Retrieved from
https://inspirationalbasketball.com/youth-basketball-offense/
9. Basketball offense strategies. Retrieved from
https://hooptactics.net/premium/defense/

26

You might also like