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Objectives
At the end of this module you are expected to:
1. observe the training principles when learning/participating in basketball;
2. execute the basic techniques and tactics proficiently through basketball game
play; and
3. Apply knowledge of the rules of basketball.
Discussion
I. Sports-specific basketball physical conditioning and training principles
A. Sports-specific basketball training principles
These are the training principles applied to basketball:
1. Specificity
2. Progressive overload
3. Variety
4. Individualization
5. Recovery
6. Reversibility
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4. Forward Lunge/Backward Lunge – in the forward lunge the athlete should
ensure the knee does not extend beyond the toes and the knee of the back leg
should be inches above the floor
5. Half-speed defensive slides – the athlete should attempt to stay low and slow to
warm-up the groin area, ensure the legs are apart and do not bob up and down
6. Half-speed jog/Back pedal – the athlete should attempt to reach slightly back
with the legs when doing the back pedal
7. Carioca – the athlete starts perpendicular to the sideline. If the athlete begins
with their right foot – the right foot crosses over in front of the body and then the
next step with the right foot goes behind the body
8. Crossover step – the athlete starts perpendicular to the sideline. If the athlete
begins with their right foot on every step with the right foot the right knee comes
up and across the body then the athlete completes several short steps and again
the right knee comes up and across the body.
9. Front step-over/Reverse step-over – the athlete moves forward bringing the right
leg across the left leg and then the left crosses over the right.
10. Three quarter sprint/Back pedal – the athlete should attempt to reach back more
aggressively with the legs when doing the back pedal
11. Three quarter speed defensive slides – again the athlete should attempt to stay
low on these defensive slides to warm-up the groin area.
12. High knees/Butt kicks – the athlete runs across the floor bringing the knees up
and the heels to the butt as quickly as possible and then on the way back the
athlete points the knees down and brings the heels to the butt as quickly as
possible
13. Frankenstein walk – this is a walk to increase the dynamic flexibility of the
hamstring muscles; the athlete extends the arms straight in front and kick a
straight leg up to meet the hands
14. Straight leg bound – the athlete pushes hard off the ball of the foot and extends
straight legs forward moving quickly across the floor.
15. Full speed sprint/Back pedal – the athlete should attempt to reach back with the
legs, as far as possible, when doing the back pedal
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Cool-Down
A few minutes of slow jogging. Perform static stretches in a circle. Work up from
the bottom or down from the top. Hold stretches for a few seconds. Each exercise
should be performed for about 1-5 minutes. Here are some cool-down exercises that
you can perform:
Shoulder Stretch
Torso stretch
Meck stretch
Quadriceps stretch
Hamstring stretch
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acquainted with the act of dribbling at a basic level. You can switch hands for this
drill and “POund” with both your left and right hand to practice with both.
B. Passing practice
Simple Partner Passing and Catching Drill
Have each player get a partner, and each pair has a ball, so they can "play
catch" with each other. Have the partners separate about 12 - 15 feet (comfortable
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passing distance), and face each other.
Have the players practice each of the three basic passes, starting with the chest
pass.
Demonstrate the proper techniques with "stepping into" the pass with one foot
forward. Snap the pass, with the thumbs going through the ball and extending toward
the receiver. Make sure the players pass the ball crisply, and not "lob" their passes.
Hit the receiver in the chest. The receiver should show a target with his/her hands
extended toward the passer. Feet should be squared and shoulder-width apart. After
catching the ball, receivers should get into triple-threat position before making the
next pass.
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passing lane. No easy lob passes over the defender are permitted. Passers should
be in triple-threat position and work on pivoting and ball fakes to clear the passing
lane. For example, the passer can fake an overhead pass to get the defender to
raise his hands, then make a bounce pass, or "curl" bounce-pass.
Rotation:There's a couple ways of doing this. One easy way is to simply change
the middle man every minute, when you blow the whistle. Each person takes a turn
in the middle. Or, whenever the defender deflects the ball, the passer now becomes
the "monkey in the middle". If no deflections in 30 seconds, switch defenders.
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To run the drill, start with the ball at the top of key (point) and either pass to right
or left (can go either direction). The players start behind the cones, step out to
receive the pass and pass to the next station in same direction.
After the players make their pass, they sprint to the next line in the same
direction as the ball, following their pass - no walking. After a few sequences, change
direction and also alternate between chest passes, bounce passes, and overhead
passing.
This drill goes quickly and keeps them moving, providing a lot of touches in a
short amount of time.
Pointers:
Make sure correct passing techniques are used, that the players "step out" to
meet the pass, and that the players receive the ball and place it in triple threat
position.
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zone). Put a defensive post in the middle of the lane, and two offensive post players
half way up the lane on each side.
Your point guard (O1), will dribble penetrate and split the two defenders and
pass to either post player. The X3 defender will try to deny this pass. The receiving
post player can either shoot, make a power move to the hoop, or dish off to the
opposite post, who finishes the lay-up.
C. Shooting practice
Free-Throw Progression
This drill gives players a daily drill they can use to perfect free-throws.
Procedure
This drill consists of four parts:
1. Five slams: Begin by grabbing a ball and slamming it hard on the sides with both
hands simultaneously. This ensures proper grip.
2. Then, shoot five form shots from any spot without a shooting target. The shooting
foot should be placed perpendicular to any line of the court (e.g. the sideline).
Shoot five free throws using perfect technique and holding the follow through
until the ball hits the floor.
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3. Shoot at least 10 soft-touch free throws from a position six feet in front of the
basket with complete physical technique. After the technique has been
perfected, appropriate goals for free throws should be made (e.g. from 5 makes
to 8 or 9 makes to 10 swishes).
4. Finally, go to the regular free throw line and shoot free throws with perfect
technique. Use all the correct physical and mental techniques to groove the free
throw. Use these techniques in competitive situations. Set goals and keep
written records.
Variations: Shooting can be done front center, right side and left side
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This drill provides perimeter players with a long layup attack-the-basket drill from
the middle of the court.
Procedure
A perimeter player starts with a live-ball or dribble move from top of the key on
the free-throw-lane alley to draw the shot blocker away from the basket for a pass-
down or to take a long layup, one-hand ‘runner’ off the backboard. After the long-
layup skill has been achieved on the move without a defender, a shot blocker can be
added to the 2-on-1 situation. The shot blocker can fake-help or help to block the
long-layup, this forces the attacker to use a dump-down pass
Procedure
Start by facing away from the baseline under the basket in triple threat position.
Then use live ball moves away from the basket for two dribbles to a quick stop and
rear turn to face the basket.
Make a shot fake and then create a shot from a dribble drive or live ball move.
Then make a completion move to the basket, ready for a possible rebound. Finally,
finish with a put back or by taking the ball from the basket and repeating the drill.
Possible goals for this game include making a certain number of shots in a row and
avoiding consecutive misses for a certain amount of time or number of attempts. The
player with the ball can select any field-goal situation and any move.
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The motion offensive schemes have taken over the game of basketball
over the last decade.
The reason for this is that the motion offense allows players to be creative,
but yet it still imposes a sense of order on them.
The most common motion offense used is; three players on the perimeter
and two big men inside.
The three perimeter players will pass the ball around while the two big men
battle for position inside.
They key to the motion offense is in its name. The payers must constantly
be moving to get open when they do not have the ball in their hands. No one
player should hold the ball and dribble it to death. You want maximize the
motion offense that way!
The best shots in the motion offense come from players getting open by
setting screens for each other and passing the ball quickly.
The motion offense works best when players are unselfish and willing to
sacrifice their stats for the good of the team.
There are many variations of the motion offense. Sometimes there will be
four perimeter players with just one post player.
More rarely, some teams will run a motion offense with all five players on
the perimeter.
There are a lot of things you have to do right when coaching young kids,
especially when teaching them how to play offense.
Set Offense
These types of basketball schemes or offensive strategies used to be the
norm in the game, but now they are rarely used now.
The set offenses feature players running cuts and screens for one another
in a pattern that is repeated.
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This kind of offense requires players to be disciplined and to set very good
screens for one another.
This type of offense is easier to defend against than a motion offense, and
it also does not allow players to be as creative.
Zone Offense
As well as drilling their teams in a primary offense, coaches also need to
instruct them in a zone offense.
The most commonly used zone defense is the 2-3 zone. The way to beat
the 2-3 zone is to run an offense with three players on the perimeter and two
players down low.
The post players need to screen for each other and cut to the free throw
line. The key to beating this zone defense is to pass the ball to the big man at
the free throw line.
He can then take the short jumper, or he can pass the ball to the open man
if the defense collapses on him.
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offensive actions. These defensive tactics set the tempo by striking first rather than
reacting to an opponent's game plan. No other system can so thoroughly and
effectively generate more offense off the defense, stifle opponent scoring in so many
ways, reduce second shot scoring opportunities, and take charge of game tempo
and momentum.
In zone defenses, defenders are assigned to guard specific areas on the court.
Zone defenses are named or designated by their player alignments. One of the
biggest advantages of zone defenses are their simplicity. They are fairly easy to
teach and learn which is important for programs where coaches do not have a lot of
practice time. They also can be used when players do not possess a lot athleticism
or quickness.
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Three-Two Zone One-Three-One Matchup Zone
Amoeba Defense
Transition Defense
When teams walk the ball up the court, they are much easier to defend because
the defense is able to get its players back into positions near the basket where they
can execute pressure denials and traps. However, when teams continuously push
the ball up the court and flow into early offense, it can prevent or hinder the best of
pre-planned defensive disruption scenarios by forcing the defense to "react" rather
than "act or attack."
Off season and pick-up games also create bad defensive transition habits. In
these unorganized games, players have a tendency to hang back on offense
(“Cherry Pick”) rather than hustle back on defense. As a result, during the season,
coaches have their work cut out in establishing good defensive transition habits.
One of the most effective weapons to slow down and disrupt a fast break team is
a half court zone press. Since most fast break teams rely on a single ball handler,
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this plays right into the strength of a half court press by forcing the ball handler to
dribble penetrate down a sideline right into a primary trap zone and double team.
Most half court press breaks incorporate ball reversal which will automatically stop
any fast break attack.
In addition, opponents’ will normally only have one set half court press break.
Once the primary options are taken away, it leaves them only with a disorganized
free lance attack. On turnovers, defenders are already in fast break attack position.
However, immediately upon stealing the ball, players must look first to pass ahead.
This will result in easy baskets since the opponent will not have time to recover.
Players should advance the ball on the dribble only if a pass is not available.
Full-Court Press
The types of full court presses deployed will vary according to player personnel,
and to the game situation. Depending on the circumstances, full court presses can
be deployed to either increase or decrease game tempo. They may also be deployed
as a change of pace or as a surprise tactic. Generally, press an inferior team, a slow
team , when behind, or as a change of pace.
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*Read the supplemental article on defensive strategies at
https://hooptactics.net/premium/defense/
Basketball Rules
Basketball dates back as far as 1891 and since then has evolved into a sport
played around the world. Many countries have adopted the game such as Russia,
Great Britain, Germany, Spain and parts of Asia, but it is America where the biggest
and most lucrative league in the world lives: the NBA (National Basketball
Association).
Basketball Court
Basketball courts come in different sizes. Under
International Basketball Federation (FIBA) rules, the court is measuring 28 by 15
meters (91.9 by 49.2 ft). In amateur basketball, court sizes vary widely.
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Players & Equipment
Each team is made up of 12 players with only 5 allowed on the court at any time.
The positions are broken up into Point Guard, Defensive Guard, Center, Offensive
forward and Defensive Forward. Each player will then take up a position on the court
but are allowed to move around as they please.
The court is a rectangular shaped and measures 91 feet long and 50 feet wide.
There is a halfway line in which a small circle is found in the centre; this is where the
game starts with a tip off (the ball is thrown in the air by the referee and a player from
each team tries to win possession for their team). At each end of the court are two
baskets both 10 feet in height. A three point arc is the outside ring, whilst in the
middle of that is the key which includes a free throw line.
All that is needed to play is a court and basketball. Teams must wear matching
strips with some players choosing to wear gum shields and face masks for
protection.
The game is split up into 4 ten minute quarters.
Scoring
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There are three scoring numbers for basketball players. Any basket scored from
outside the three point arc will result in three points being scored. Baskets scored
within the three point arc will result in two points being scored. Successful free
throws will result in 1 point being scored per free throw. The number of free throws
will depend on where the foul was committed.
Substitution
No limit for substitution.
Time-outs
2 in first half
3 in second half (but only 2 in last two minutes of the 4th period)
1 per OT period
Always 60 seconds
Never carried over
Rules of Basketball
Each team can have a maximum of 5 players on the court at any one time.
Substitutions can be made as many times as they wish within the game.
The ball can only be moved by either dribbling (bouncing the ball) or passing
the ball. Once a player puts two hands on the ball (not including catching the
ball) they cannot then dribble or move with the ball and the ball must be
passed or shot.
After the ball goes into a team’s half and they win possession back the ball
must then make it back over the half way line within 10 seconds. If the ball
fails to do so then a foul will be called and the ball will be turned over.
Each team has 24 seconds to at least shot at the basket. A shot constitutes
either going in the basket or hitting the rim of the basket. If after the shot is
taken and the ball fails to go in the basket then the shot clock is restarted for
another 24 seconds.
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The team trying to score a basket is called the offence whilst the team trying
to prevent them from scoring is called the defence. The defence must do all
they can to stop the offence from scoring by either blocking a shot or
preventing a shot from being fired.
After each successful basket the ball is then turned over to the opposition.
Fouls committed throughout the game will be accumulated and then when
reached a certain number will be eventually be awarded as a free throw. A
maximum of 5 fouls is given to each player for the whole game. A free throw
involves one player from the offensive team (the player fouled) to take a shot
unopposed from the free throw line. Depending on where the foul was
committed will depend on the number free throws a player gets.
Violations in basketball include travelling (taking more than one step without
bouncing the ball), double dribble (picking the ball up dribbling, stopping then
dribbling again with two hands), goal tending (a defensive player interferes
with the ball travelling downwards towards the basket) and back court
violation (once the ball passes the half way line the offensive team cannot
take the ball back over the half way line).
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B.Hand signal for referee
Guide Questions
1. The sports-specific principles applied to basketball are the principles of
progressive overload, specificity, variety, individualization, recovery and
reversibility. While the fitness components necessary in playing volleyball are
anaerobic fitness, agility, power, balance, coordination, and reaction time.
2. In dribbling keep your eyes on the ball and move with full control of the ball
with the hand and fingers. Good dribblers also have the ability to switch the
ball between both hands. In passing it is important to keep possession of the
ball by passing chest level, bounce or overhead to different players with the
objective of advancing it up the playing court or locating the open player. In
shooting it's important to execute the control with the dominant hand guided
by the free hand for follow through.
3. The most common violations in basketball are: travelling, double dribble, 3
second rule, 5 second rule, 8 second rule, 24 sec rule, foul
Key points/Summary
1. In basketball, the athlete must develop a wide range of physical skills.
Players should be conditioned aerobic and anaerobic, agile, possessed of
explosive leaping ability, a superior vertical jump, and balance. Principles of
training should be applied in the training.
2. The distinct skills of dribbling, passing, and shooting the ball are those
practiced at every basketball training session.
3. Each team can have a maximum of 5 players on the court at any one time.
Substitutions can be made as many times as they wish within the game.
4. Each team has 24 seconds to at least shot at the basket. A shot constitutes
either going in the basket or hitting the rim of the basket. If after the shot is
taken and the ball fails to go in the basket then the shot clock is restarted for
another 24 seconds.
5. After each successful basket the ball is then turned over to the opposition.
6. Fouls committed throughout the game will be accumulated and then when
reached a certain number will be eventually be awarded as a free throw.
Maximum foul per player is 5 for the game.
7. The game is split up into 4 ten minute quarters.
8. Any basket scored from outside the three point arc will result in three points
being scored. Baskets scored within the three point arc will result in two
points being scored. Successful free throws will result in 1 point being scored
per free throw.
9. To win the game a team needs to score more points than the opponents in
the allotted game time. If the scores are tied at the end then an extra quarter
(5 minutes) will be played until a winner is found.
Assessment
Name: Course, Year and Section:
Part I. Execute warm-up (5), cool-down (5) and physical fitness conditioning
exercises (5) for basketball. Use videos or pictures in presenting your performance.
50 points
Part II. Execute the basic techniques (dribbling, passing, shooting) in basketball. Use
videos or pictures in presenting your performance. 50 points
Part III. Submit a presentation (e.g. instructional video, ppt presentation in video
format) on strategies/ tactics (1 offensive strategies/ tactic, 1 defensive strategies/
tactic) for basketball. 50 points
Part III. Discuss briefly the basic rules and execute the hand signals in refereeing
basketball (own video/ picture). Use videos or pictures in presenting your
performance. 50 points
Rubric for Presentation (Warm-up/Technique/ Strategy/Tactic/Hand Signal)
Criteria Exceeds Fully Meets Meets Not Yet Within
Expectations Expectations Expectations Expectations
10 8 (minimal level) 4
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Content Develops an Develops an Develops an Develops an
exercise/drill exercise/drill exercise/drill exercise/drill
sequence that is sequence that is sequence that is sequence that is
logical, complete somewhat incomplete and incomplete and
and displays lots logical, complete displays little displays very
of effort and and displays effort and little effort and
practice. effort and practice. practice.
practice.
Books
1. Barth, K., & Bösing, L. (2008). Learning Basketball. Meyer & Meyer Verlag.
2. McGee, K. (2007). Coaching basketball technical and tactical skills.
Human Kinetics.
3. Wootten, M., & Wootten, J. (2012). Coaching basketball successfully.
Human Kinetics.
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