You are on page 1of 3

Fighter 5 Noble (Knight)

CLASS & LEVEL BACKGROUND PLAYER NAME

Human (Variant) 6500


CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH I don’t like to get my hands dirty, and I won’t be
19 +4 30 caught dead in unsuitable accommodations.

10 +3 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
My favor, once lost, is lost forever.

0 PERSONALITY TRAITS

Hit Point Maximum 44


● +3
Strength Responsibility. It is my duty to respect the authority of
DEXTERITY
+4
Dexterity 44 .
those above me, just as those below me must respect
mine. (Lawful)

18 ● +5
Constitution
CURRENT HIT POINTS IDEALS
-1
Intelligence
+4 +1
Wisdom
My loyalty to my sovereign is unwavering.
+2
Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
14 5
+4
Acrobatics (Dex) Total SUCCESSES I too often hear veiled insults and threats in
+2 every word addressed to me, and I’m quick
+1
Animal Handling (Wis) 1d10 (6) +2 FAILURES
to anger.
-1
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE ●
+3
Athletics (Str)

8 +2
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE

+2
History (Int) Human Variant Traits:
rapier +7 1d8 +4 P ASI: +1 to DEX & CHR
-1 +1
Insight (Wis) Feat: Inspiring Leader: up to 6 friendly creatures
+2
Intimidation (Cha) longbow +7 1d8 +4 P within 30 ft that can hear or see you gain temp
hit points equal to your level + CHR mod
WISDOM -1
Investigation (Int) - gain this bonus only once per short or long rest
+1
Medicine (Wis)
12 -1
Nature (Int) Longbow range: 150/600
Fighter Class Features:
1st lvl: Fighting Style (Defense)
Arrows: x20 - +1 to AC if wearing armor
+1

+4
Perception (Wis)
+2
Performance (Cha) 1st lvl: Second Wind: - as a bonus action, regain
hit points equal to 1d10+fighter level
CHARISMA

+5
Persuasion (Cha) - 1 use per short or long rest
-1
Religion (Int)
14 +4
Sleight of Hand (Dex)
2nd lvl: Action Surge: on your turn, you can take
1 additional action on top of your regular action
+4
Stealth (Dex) - 1 use per short or long rest
+2
+1
Survival (Wis) 3rd lvl: Martial Archetype (Purple Dragon Knight)
RESTRICTION: Knighthood: archetype is tied to
SKILLS ATTACKS & SPELLCASTING the Cormyrean Knighthood, if used to other
orders its called Banneret instead Purple Dragon
Knight
14 PASSIVE WISDOM (PERCEPTION)
Background Equipment:
CP 3rd lvl: Rallying Cry: when you use your Second
set of fine clothes
signet ring Wing ability, you can choose up to 3 creatures
within 60 ft and each regains hit points equal to
scroll of pedigree
Languages: common & 1 additional SP 5 purse
your fighter level

Class Proficiencies: 4th lvl: ASI: +2 to DEX


EP Class Equipment:
Armor: all armor & shields scale mail 5th lvl: Extra Attack: when you use the Attack
Weapons: simple & martial weapons longbow action, you make 2 attack instead of 1
Skills: athletics & perception GP 37 arrows x20
rapier
Noble (Knight) Background Features: shield
PP
Skills: history & persuasion explorer's pack: backpack,
Tools: 1 gaming set bedroll, mess kit, 10 torches,
Languages: 1 additional language 10 days of rations, waterskin,
Feature: Retainers (see pg 136 of PHB) 50 ft of hempen rope
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
22 6' - 2" 185
AGE HEIGHT WEIGHT

CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

You might also like