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Rules of Podracing: System Strain
Rules of Podracing: System Strain
The rules of podracing are an extension of the rules for a While podracers are treated differently from any normal
series of Piloting (Planetary) checks, each check made vehicle, they do have a standard hull trauma threshold of
against a difficulty set by the current stretch of the course. 10 and a system strain threshold of 10. Also like vehicles,
These checks are made by each of any PC/NPCs involved. system strain may not freely be removed by a. However,
Success on a check results in a gain of +1 on the “pole.” At system strain may be removed by a on a check up to
the end of the race, the leader of the pole wins the race. the rank of that podracer’s Repair characteristic.
HT THRESHOLD SS THRESHOLD
12 9
10 10
Podracer Model: XL-5115.
Podracer Model: CT-400 “Shifter.” Manufacturer: Exelbrok.
Manufacturer: Baroo Engineering. Cost/Rarity: 74,700.
Cost/Rarity: 39,200. Customization Hard Points: 3.
Customization Hard Points: 3. Parts: XL-5115 Engines (Speed: 4), Quad 32-PCX Injector
Parts: Plug-5 Thrust Coil (Speed: 3), Dual 32-PCX Injector (Accel: 4), Rod Coolant Pump (Cooling: 4), Quad Power
(Accel: 3), Stack-3 Radiator (Cooling: 2), Single Power Cell Cell (Repair: 2), Control Coupling (Turning: 4), Mark-V
(Repair: 1), Control Coupling (Turning: 4), Mark-V Air Air Brake (Brakes: 4), R-80 Repulsorgrip (Traction: 3).
Brake (Brakes: 4), R-60 Repulsorgrip (Traction: 2). Specialty: Weighty (once per race, inflict damage equal to
a on a podracer within 1 on the pole).
KF-X3 “BRUISER”
PLUG-F “MAMMOTH”
The KF-X3 “Bruiser” is a classic from Malastare Designs,
incorporating higher-tier thrust coils and a rod coolant Sebulba’s Plug-F “Mammoth” was a huge, orange racer
pump system for maximum thrust, at the expense of air that helped Sebulba win fame around the galaxy as one of
brakes and traction, and hull integrity over system wiring. the most fearsome contestants of all time.
The hull is known for often crushing opponents literally.
5 3 6 2 4 2 3
4 3 4 1 3 2 2 SPEED ACCEL COOLING REPAIR TURNING BRAKES TRACTION
HT THRESHOLD SS THRESHOLD
14 7
12 8
Podracer Model: Plug-F “Mammoth.”
Podracer Model: KF-X3 “Bruiser.” Manufacturer: Collar Pondrat.
Manufacturer: Malastare Designs. Cost/Rarity: 140,000.
Cost/Rarity: 29,500. Customization Hard Points: 1.
Customization Hard Points: 3. Parts: Split-X Turbojet Engines (Speed: 5), Dual 32-PCX
Parts: Plug-8 Thrust Coil (Speed: 4), Dual 32-PCX Injector Injector (Accel: 3), Ram-air Intake System (Cooling: 6),
(Accel: 3), Rod Coolant Pump (Cooling: 4), Dual Power Dual Power Cell (Repair: 2), Personalized Control
Cell (Repair: 2), Control Vectro-jet (Turning: 3), Mark-IV Coupling (Turning: 4; once per race, add b to a check
Air Brake (Brakes: 3), R-60 Repulsorgrip (Traction: 2). involving Turning), Mark-III Air Brake (Brakes: 2), R-80
Repulsorgrip (Traction: 3).
Specialty: Flamethrowers (once per race, upgrade the
difficulty of a podracing check; if successful, inflict 5
damage on a podracer at the same rank on the pole), Buzz
Saw (once per race, upgrade the difficulty of a podracing
check; inflict damage equal to a on a podracer at the
same rank on the pole), Nail Shooter (once per race,
upgrade the difficulty of a podracing check; inflict strain
equal to a on a pilot at the same rank on the pole).
SAMPLE COURSE: SCRAPPER’S RUN TRICKY SKYWAYS (LAP 2)
The following course, Scrapper’s Run, takes place on the The racers hold position into Lap 2, as they pass again
gas giant Ord Ibanna in the Outer Rim Territories. Once Scoundrel’s Gambit, the old refinery and Scrapper’s Yard.
the location of a thriving Tibanna mining colony, the site is This lap, however, the tricky skyways prove... trickier.
now largely abandoned except for those racers who still PILOTING CHECK
return to brave its terrifying jumps over the deep abyss. 2 5
ddc
SPEED TURNING
COURSE DESCRIPTION
Success: +1 on pole.
Scrapper’s Run takes racers across a floating heap of Failure: -1 on pole; 4 damage to podracer.
fragmented roadways, forcing them to negotiate narrow
catwalks and perilous scrap piles thousands of miles from OLD GAS REFINERY (LAP 3)
the planet’s core.
As the racers leap the high jump into the third lap, this
The following six checks are suggested for use. Notice, the final pass finds the old gas refinery a formidable stretch.
six checks are intended to represent highlights from the A wrong move ignites deadly explosions.
three laps of the race.
PILOTING CHECK
5 4
SCOUNDREL’S GAMBIT (LAP 1) cc
BRAKES TURNING
Scrapper’s Run begins with a classic bottle-neck as the
Success: +1 on pole.
course moves from a wide open platform to a narrow
Failure: No movement on pole; 5 damage to podracer
causeway looping around the colony. Failure to hold the
(plus, at GM’s choice, damage equal to t in the case of
turn results in a fall to the lower, slower course; though it
either Success or Failure); with y, podracer crashes.
may provide freer movement than the busy topside.
PILOTING CHECK Remember, the GM may use these toward making a check
2 4 more difficult, but also for encouraging players to engage
ddc
COOLING TRACTION more descriptively in narration if the GM offers to change
an upgraded difficulty to instead a mere b or even no
Success: +1 on pole.
added difficulty in return for strong narration.
Failure: No movement on pole; with y, podracer crashes.