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SCHOOL
EACHANARI, CBE.
PROJECT
IN
COMPUTER SCIENCE (083)
Academic Year 2021-22
JUMBLED WORDS
NAME :…………………………………………………………………………………………..
BONAFIDE CERTIFICATE
This is to certify that this project report entitled
…………………...……………………………………is a bonafide
record of the project work done by ……………………………………
of class ….…… Reg.No …..….…… in the academic year 20… - 20…
The project has been submitted in partial fulfillment of AISSCE for
practical held at Orison academy senior secondary school, Eachanari on
…………..
PRINCIPAL
ACKNOWLEDGEMENT
I solemnly take the opportunity to thank all the helping hands who made
me to complete this project. First of all I thank the Almighty for keeping me hale
Orison Academy Senior Secondary School, for permitting me to carry out the
project and for the facilities that She has provided for the fulfillment of this
project work.
who gave me immense support and guidance throughout the completion of this
project.
Last but not the least, I express my heartiest thanks to my lovable parents
and friends for their prayers, suggestions and encouragement for the successful
Sincerely,
SYNOPSIS
INTRODUCTION
REQUIREMENTS
SOURCE CODE
SAMPLE OUTPUT
CONCLUSION
BIBLIOGRAPHY
INTRODUCTION
Python is an interpreted, highlevel, object oriented
programming language with dynamic semantics. Developed by
Guido van Rossum and first released in 1991. Python’s design
philosophy is simple, easy to learn syntax emphasizes code
readability. Python supports modules and packages, which
encourages program modularity and code reuse. The python
interpreter and standard libraries are available in source or
binary form without charge for all major platforms and can be
freely distributed. Since python is a multipurpose language, it can
also be used for creating games.
And so I have done a project entitled as,”JUMBLED WORD”
using Python programming Language.
Jumbled word is given to the player. Player has to rearrange
the characters of the word to make a correct meaningful word.I
have created this jumbled word project for my juniors so that
they can learn the spelling of certain words by play and learn
methodology. From my project the students can learn few words
related to the section animals, bodyparts, colours, fruits, shapes,
vegetables and vehicles.
I have created the jumbled word project using GUI library
which is nothing but tkinter library. This imported library
provided me with a organised view, where all the topics are
mentioned as main module. Buttons are created sequentially
with a green colour background, width and font size are fixed as
eighteen. As per the player selection a jumbled word from the
selected topic will be displayed. The player can enter the correct
word and can check their spelling by clicking on the button
submit. If the spelling is correct, the player will be appreciated
else they can learn the correct spelling by clicking on the answer
button. There is another button change word where they can get
another jumbled word. The different topics will be created as
separated and imported in the GUI interface.
Steps:
Opened pycharm IDE and clicked on file option, now my
topic JUMBLED WORDS is typed and then pressed
create button
Right clicked over the project name and then choosen
the new file option and selected python file and named
it as the respective module names.
REQUIREMENTS
Random Access 2 GB (Minimum)
4 GB (Recommended)
Memory