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Operating System Concepts – 9th Edition 1.1 Silberschatz, Galvin and Gagne ©2013
Why Study Operating Systems?
Simply because, as almost all code runs on top of an
operating system,
Knowledge of how operating systems work is crucial
to proper, efficient, effective, and secure
programming.
Operating System Concepts – 9th Edition 1.2 Silberschatz, Galvin and Gagne ©2013
Course Contents
Introduction to Operating System :
Operating system definition, simple batch systems, multiprogramming, time-sharing, personal
computer systems, parallel systems.
Computer-System Structures & Operating-System Structures :
Computer System Operation, I/O Structure , storage Structure, Storage Hierarchy, Hardware
Protection, General System Architecture, System Components, Operating System Services,
System Calls, System Programs, System Structure, Virtual Machines, System Design and
Implementation, System Generation
Processes :
Introduction to process, process scheduling, operations on processes, cooperating processes,
interprocess communications, interrupts.
Process synchronization:
Critical-section problem, synchronizing hardware, semaphores, synchronization problems, critical
regions, process monitors
CPU scheduling :
Criteria and algorithms, multiple process and real-time scheduling, algorithm evaluation
Deadlocks: Methods for Handling Deadlocks, Deadlock Avoidance, Deadlock Detection, Deadlock
Prevention, Recovery from Deadlock
Memory Management
Virtual Memory
Operating System Concepts – 9th Edition 1.3 Silberschatz, Galvin and Gagne ©2013
Textbook
Operating System Concepts – 9th Edition 1.4 Silberschatz, Galvin and Gagne ©2013
Chapter 1: Introduction
Operating System Concepts – 9th Edit9on Silberschatz, Galvin and Gagne ©2013
Chapter 1: Introduction
What Operating Systems Do
Computer-System Organization
Computer-System Architecture
Operating-System Operations
Resource Management
Security and Protection
Virtualization
Distributed Systems
Kernel Data Structures
Computing Environments
Operating System Concepts – 9th Edition 1.6 Silberschatz, Galvin and Gagne ©2013
Computer System Overview
A computer system consists of HW& SW that
are combined to provide a tool to solve
specific problems
Application SW: a tool to solve specific problem
System SW: a general environment to create
specific application
General shape of the system
Operating System Concepts – 9th Edition 1.7 Silberschatz, Galvin and Gagne ©2013
1.1 General Definition
An OS is a program which acts as an interface between
computer system users and the computer hardware.
It provides a user-friendly environment in which a user
may easily develop and execute programs.
Otherwise, hardware knowledge would be mandatory
for computer programming.
So, it can be said that an OS hides the complexity of
hardware from uninterested users.
Operating System Concepts – 9th Edition 1.8 Silberschatz, Galvin and Gagne ©2013
1.1 General Definition
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1.1 General Definition
Mainboard
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1.1 General Definition
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1.1 General Definition
mainboard
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1.1 General Definition
processor
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1.1 General Definition
RAM
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1.1 General Definition
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1.1 General Definition
Machine Language
HARDWARE
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Hardware
Hardware resources
Processor
Memory
I/O controller
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1.2 History of Operating Systems
ENIAC 1943
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1.2 History of Operating Systems
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1.2 History of Operating Systems
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1.2 History of Operating Systems
ENIAC’s backside
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1.2 History of Operating Systems
punch card
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1.2 History of Operating Systems
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1.2 History of Operating Systems
Paper tape
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1.2 History of Operating Systems
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1.2 History of Operating Systems
http://www.computerhistory.org/babbage/
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1.2 History of Operating Systems
Ada Lovalence (at time of Charles Babbage) wrote code for analytical
engine to compute Bernulli Numbers
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History of Operating Systems
Operating systems have been evolving through the years. Following table
shows the history of OS.
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1.2 History of Operating Systems
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1.2 History of Operating Systems
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1.2 History of Operating Systems
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1.2 History of Operating Systems
Terminals are
connected to the main
computer and used for
input and output. No
processing is made.
They do not have
CPUs.
Operating System Concepts – 9th Edition 1.33 Silberschatz, Galvin and Gagne ©2013
1.2 History of Operating Systems
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1.2 History of Operating Systems
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What is an Operating System?
A program that acts as an intermediary
between a user of a computer and the
computer hardware
Operating system goals:
Execute user programs and make
solving user problems easier
Make the computer system convenient
to use
Use the computer hardware in an
efficient manner
Operating System Concepts – 9th Edition 1.36 Silberschatz, Galvin and Gagne ©2013
What is an Operating System?
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What is an Operating System?
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Computer System Structure
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Four Components of a Computer System
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What Operating Systems Do
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Operating System Definition
OS is a resource allocator
Manages all resources
Decides between conflicting requests for efficient and
fair resource use
OS is a control program
Controls execution of programs to prevent errors and
improper use of the computer
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Operating System Definition (Cont.)
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Computer System Organization
Computer-system operation
One or more CPUs, device controllers connect through common
bus providing access to shared memory
Concurrent execution of CPUs and devices competing for
memory cycles
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Computer-System Operation
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Common Functions of Interrupts
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Interrupt Handling
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Interrupt Timeline
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I/O Structure
After I/O starts, control returns to user program only upon I/O
completion
Wait instruction idles the CPU until the next interrupt
Wait loop (contention for memory access)
At most one I/O request is outstanding at a time, no
simultaneous I/O processing
After I/O starts, control returns to user program without waiting
for I/O completion
System call – request to the OS to allow user to wait for
I/O completion
Device-status table contains entry for each I/O device
indicating its type, address, and state
OS indexes into I/O device table to determine device
status and to modify table entry to include interrupt
Operating System Concepts – 9th Edition 1.50 Silberschatz, Galvin and Gagne ©2013
Storage Definitions and Notation Review
The basic unit of computer storage is the bit. A bit can contain one of two
values, 0 and 1. All other storage in a computer is based on collections of bits.
Given enough bits, it is amazing how many things a computer can represent:
numbers, letters, images, movies, sounds, documents, and programs, to name
a few. A byte is 8 bits, and on most computers it is the smallest convenient
chunk of storage. For example, most computers don’t have an instruction to
move a bit but do have one to move a byte. A less common term is word,
which is a given computer architecture’s native unit of data. A word is made up
of one or more bytes. For example, a computer that has 64-bit registers and 64-
bit memory addressing typically has 64-bit (8-byte) words. A computer executes
many operations in its native word size rather than a byte at a time.
Computer storage, along with most computer throughput, is generally measured
and manipulated in bytes and collections of bytes.
A kilobyte, or KB, is 1,024 bytes
a megabyte, or MB, is 1,0242 bytes
a gigabyte, or GB, is 1,0243 bytes
a terabyte, or TB, is 1,0244 bytes
a petabyte, or PB, is 1,0245 bytes
Computer manufacturers often round off these numbers and say that a
megabyte is 1 million bytes and a gigabyte is 1 billion bytes. Networking
measurements are an exception to this general rule; they are given in bits
(because networks move data a bit at a time).
Operating System Concepts – 9th Edition 1.51 Silberschatz, Galvin and Gagne ©2013
Storage Structure
Main memory – only large storage media that the CPU can access
directly
Random access
Typically volatile (Data is lost when power off)
Secondary storage – extension of main memory that provides large
nonvolatile storage capacity
Hard disks – rigid metal or glass platters covered with magnetic
recording material
Disk surface is logically divided into tracks, which are subdivided into
sectors
The disk controller determines the logical interaction between the device
and the computer
Solid-state disks – faster than hard disks, nonvolatile
Various technologies
Becoming more popular
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Storage Hierarchy
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Storage-Device Hierarchy
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Caching
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Direct Memory Access Structure
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How a Modern Computer Works
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Computer-System Architecture
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Symmetric Multiprocessing Architecture
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A Dual-Core Design
Multi-chip and multicore
Systems containing all chips
Chassis containing multiple separate systems
Operating System Concepts – 9th Edition 1.60 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th Edition 1.61 Silberschatz, Galvin and Gagne ©2013
why intel processors named as 3 5 7 i mean odd numbers but not even?
From the Intel Community : The information on letters and numbers is not
longer corresponding to a specific technical features or technology on the
Products. This naming scheme is now divided as low-level units (Core i3),
mid-range units (Core i5) and high-end performance processors (Core i7).
These names were selected only for marketing purposes. And of course, it
doesn't depends on the number of cores though. Please have a look here -
https://www.quora.com/Why-did-Intel-name-their-processors-as-i3-i5-and-
i7-instead-of-i2-i4-and-i6-or-i1-i2-i3-i4-and-so-on
Operating System Concepts – 9th Edition 1.62 Silberschatz, Galvin and Gagne ©2013
Clustered Systems
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Clustered Systems
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Operating System Structure
Multiprogramming (Batch system) needed for efficiency
Single user cannot keep CPU and I/O devices busy at all times
Multiprogramming organizes jobs (code and data) so CPU always has one
to execute
A subset of total jobs in system is kept in memory
One job selected and run via job scheduling
When it has to wait (for I/O for example), OS switches to another job
Operating System Concepts – 9th Edition 1.65 Silberschatz, Galvin and Gagne ©2013
Memory Layout for Multiprogrammed System
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Operating-System Operations
Interrupt driven (hardware and software)
Hardware interrupt by one of the devices
Software interrupt (exception or trap):
Software error (e.g., division by zero)
Request for operating system service
Other process problems include infinite loop, processes
modifying each other or the operating system
Operating System Concepts – 9th Edition 1.67 Silberschatz, Galvin and Gagne ©2013
Interrupt-drive I/O Cycle
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Operating-System Operations (cont.)
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Transition from User to Kernel Mode
Timer to prevent infinite loop / process hogging resources
Timer is set to interrupt the computer after some time period
Keep a counter that is decremented by the physical clock.
Operating system set the counter (privileged instruction)
When counter zero generate an interrupt
Set up before scheduling process to regain control or terminate
program that exceeds allotted time
Operating System Concepts – 9th Edition 1.70 Silberschatz, Galvin and Gagne ©2013
Process Management
A process is a program in execution. It is a unit of work within the
system. Program is a passive entity, process is an active entity.
Process needs resources to accomplish its task
CPU, memory, I/O, files
Initialization data
Process termination requires reclaim of any reusable resources
Single-threaded process has one program counter specifying
location of next instruction to execute
Process executes instructions sequentially, one at a time,
until completion
Multi-threaded process has one program counter per thread
Typically system has many processes, some user, some
operating system running concurrently on one or more CPUs
Concurrency by multiplexing the CPUs among the processes
/ threads
Operating System Concepts – 9th Edition 1.71 Silberschatz, Galvin and Gagne ©2013
Process Management Activities
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Memory Management
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Storage Management
OS provides uniform, logical view of information storage
Abstracts physical properties to logical storage unit - file
Each medium is controlled by device (i.e., disk drive, tape drive)
Varying properties include access speed, capacity, data-
transfer rate, access method (sequential or random)
File-System management
Files usually organized into directories
Access control on most systems to determine who can access
what
OS activities include
Creating and deleting files and directories
Primitives to manipulate files and directories
Mapping files onto secondary storage
Backup files onto stable (non-volatile) storage media
Operating System Concepts – 9th Edition 1.74 Silberschatz, Galvin and Gagne ©2013
Mass-Storage Management
Usually disks used to store data that does not fit in main memory or
data that must be kept for a “long” period of time
Proper management is of central importance
Entire speed of computer operation hinges on disk subsystem and its
algorithms
OS activities
Free-space management
Storage allocation
Disk scheduling
Some storage need not be fast
Tertiary/secondary storage includes optical storage, magnetic
tape
Still must be managed – by OS or applications
Varies between WORM (write-once, read-many-times) and RW
(read-write)
Operating System Concepts – 9th Edition 1.75 Silberschatz, Galvin and Gagne ©2013
Performance of Various Levels of Storage
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Migration of data “A” from Disk to Register
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I/O Subsystem
One purpose of OS is to hide peculiarities of hardware devices
from the user
I/O subsystem responsible for
Memory management of I/O including buffering (storing data
temporarily while it is being transferred), caching (storing parts
of data in faster storage for performance), spooling (the
overlapping of output of one job with input of other jobs)
General device-driver interface
Drivers for specific hardware devices
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Protection and Security
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Kernel Data Structures
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Kernel Data Structures
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Kernel Data Structures
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Computing Environments - Traditional
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Computing Environments - Mobile
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Computing Environments – Distributed
Distributed computiing
Collection of separate, possibly heterogeneous, systems
networked together
Network is a communications path, TCP/IP most common
– Local Area Network (LAN)
– Wide Area Network (WAN)
– Metropolitan Area Network (MAN)
– Personal Area Network (PAN)
Network Operating System provides features between
systems across network
Communication scheme allows systems to exchange
messages
Illusion of a single system
Operating System Concepts – 9th Edition 1.85 Silberschatz, Galvin and Gagne ©2013
Computing Environments – Client-Server
Client-Server Computing
Dumb terminals supplanted by smart PCs
Many systems now servers, responding to requests generated
by clients
Compute-server system provides an interface to client to
request services (i.e., database)
File-server system provides interface for clients to store
and retrieve files
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Computing Environments - Peer-to-Peer
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Computing Environments - Virtualization
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Computing Environments - Virtualization
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Computing Environments - Virtualization
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Computing Environments – Cloud Computing
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Computing Environments – Cloud Computing
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Computing Environments – Real-Time Embedded Systems
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Open-Source Operating Systems
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End of Chapter 1
Operating System Concepts – 9th Edit9on Silberschatz, Galvin and Gagne ©2013