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CoM Gam ecd ‘When you do something risky, roll 1d6 to find out how it goes. Printer rE esr peri nt eaes GM tells you how many dice to roll, based on your character eee ee Roll your dice and compare each die result to your Number. Ifyou are rolling for a rightside Stat (Force, Instinct, oe a ese cg your Number. Ifyou are rolling for a left-side Stat (Grace, Knowledge, Subtlety, Speed, or Charm), you want to roll over your ri ~ ©) Ay MISCO) Tas PLAYERS GREATe YOUR PROGRAM Abas ieemtnan ries Sse ete eae ee pe oe Fears en etn rd ee ea Recta Se ee Number places you on the right: Cries s earn en 3 Re Cre ore as S25 2. Cae coe pe eet a eee ieee Te ee Rieti eee ter sericea Ter ee eee eas eerie If three dice Succeed, you get a critical success! Micmac ees inane ee Lac) Meares ace eee Oe Goce is ee ae ew a ees i Ce inane fon a single roll as you wish. 4 cr ee ee eta ras Fo aN ae age YOU HAVE: A black or white bodysuit (choose the color of See Se eee Eos PLAYER GOAL: Get your character involved in renegade action that bucks the system that controls the Gri, Seana content eee eres Fight for the Users, Prove that Users Exist, Become the er ee axon ae eet ernie Reon ea daca Ceca d ees cen ee oe Cece Wea y prea a ue i AS EA ea uo ea i eto ce paula Fi Sarton ate ra RE Oc Na Tr B Spr Merja rnin rea Ee ga ace ee 4 Poi hae ree eaten rep eomnt et pe ea Peele nr a rng Pia ee orto er ea i re HecaNreonenane ibid eR ea ORE ech aR Bo ome

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