Professional Documents
Culture Documents
Acolytes
weak impaired broken armor
serving under a powerful
I NQUISITION inRuisitor and inʿuential InRuisitor
E SPECIAL ABILITIES E
base of operations M Inquisitorial Agents: Each PC may add +1 action rating to Command,
REPUTATION E E E E E E E E E E E E FAVOR HOLD TIER ++++ Hunt, or Skirmish (up to a max rating of 3).
weak strong M Emperor Protects: When you use Assault or Occult plans against a higher
Tier target, your Tier counts as +1. COHORT quality ++++
weak impaired broken armor
true military M Enemies Within: Your cohorts have been trained to fight the enemy hidden
surgery
dedication training within Imperial society. They gain +1d to rolls against heretics, rebels and
favor FAVOR servitors
+1 reputation per +1d to engagement for
+1d to healing rolls. mutants.
successful operation. Assault operations.
M Enemies Without: Your cohorts have been trained to fight xenos and purge
the unholy spawn of Chaos. They gain +1d to rolls against aliens and daemons.
E BOONS E
E E E E E E E EG
You can increase your Tier only if your suspicion is 3 or lower.
SUSPICION E If your suspicion reaches 9, you lose a boon of your choice (you can later At the end of each session, for each item below, mark 1 xp (or instead mark 2 xp if that
obtain it again as normal) and must face your inquisitor’s wrath: item occurred multiple times).
If your hold is strong, it becomes weak.
If your hold is weak, reduce Tier by 1. If Tier is already 0, you are Successfully complete an operation.
disbanded and condemned as traitors to the Imperial Creed. Contend with challenges above your current station.
Bolster your crew’s reputation.
Express the goals, drives, inner conflict, or essential nature of the team.
TRUSTED ALLIES UPGRADES
X Loke, a brilliant techpriest artisan K Acolyte Rigging (2 free load of Base Quality
X Scythia, a master chirurgeon weapons or armor; comm-beads) K Cell K Documents
K Elite Adepts K Hidden K Gear & Kits
X Merovin, a PDF commander
K Elite Combatants K Laboratory K Combi-Tools
X Conferia, a Noble House matriarch K Quarters & Multikeys
K Elite Infiltrators
X Teveret, a renowned scholar K Elite Preachers K Secure K Weapons
X Magdala, an information broker K-K-K Determination (+1 stress box) K Servitors K Other _______
K K Transport K Other _______
Favored Operations: Battle Infiltration Social Terror
boons represent the many advantages your inquisitor can grant you. They can be gained the Training Cohorts
same way as special abilities, by filling your team xp tracker. You can obtain a boon only if it is K Insight Upgrade Costs
connected to a boon you already have, or if it is a basic boon (darker grey). K Prowess New Cohort: 2
favor is marked on your rep track. It reduces the rep cost to develop your team. K Resolve Add Type: 2
reputation When you successfully complete an operation, gain rep equal to the target’s Tier. K Personal
tier can be increased if your hold is strong and you have filled your rep tracker (no other cost). K-K-K-K Mastery
When you increase your Tier, reset rep to zero (but keep favor) and set your hold to weak.
BLADES OF THE A true master of lore,
salary K K K K K K K K K K K K
Each acolyte earns 1 to 3 Salary for every
I NQUISITION inRuisitor
Adept possessing vast knowledge
of many subjects
successful operation (caps at 12).
lifestyle equals your current Salary
divided by 3, rounded up (from 0 to 4).
E SPECIAL ABILITIES E PLAYBOOK
acolyte’s name alias M Encyclopedic Knowledge: Whenever you encounter a new creature or
visit a new place, you can ask the GM to tell you one useful fact about it. INSIGHT
S
hunt
acolyte’s look M Careful Planning: During downtime, you may give yourself or another
wounds, or stabilize the dying. You may Study a malady or corpse. Everyone in
Hive World Shrine World Voidborn your team (including you) gets +1d to their healing treatment rolls. PROWESS
M Coordinated Effort: Choose one of your action ratings. When you lead a
drive
group action using that action, you can suffer only 1 stress at most regardless of
skirmish
corruption: Crime Decadence Dissent Forbidden Knowledge Greed Heresy Mutation Pleasure the number of failed rolls.
skulk
wreck
STRESS EEEEEEEEE TRAUMA Cold Haunted Obsessed Paranoid
M Insightful: You may expend your special armor to protect a teammate, or to
RESOLVE
S
Reckless Soft Unstable Vicious push yourself when you gather information or work on a long-term project.
command
HARM HEALING
M
Loremaster: Two times per operation you can assist a teammate without
consort
3 need Project clock E paying stress. Tell us how you applied your extensive knowledge to the situation.
sway
help M Perfect Memory: Through eidetic memory or the use of a memorance warp
ARMOR USES
2
implant, you perfectly recall everything you have seen in the past. You may Study
-1D
armor K or Survey these memories as if you were actually reliving them. BONUS DIE
1 less
effect
heavy
special
K
K
M Researcher: You gain +1d to Study when you gather information on a
target for an operation. You get +1d to the engagement roll for that operation. + 2DAEMON’S
PUSH YOURSELF (take
stress) - - accept a
or
BARGAIN.
notes & portrait
p M M M Veteran: Choose a special ability from another source.
CONNECTIONS ITEMS LOAD 3 light 5 normal 6+ heavy
S T Balfarius, a chirurgeon K Auto Quill and Parchment Sheets K One or Two Melee Weapons
S T Nyla, a Schola Progenium student K-K Diagnostor K A Laspistol or Autopistol
K Fine Clothing K A 2nd Laspistol or Autopistol
S T Rufus, a lexographer
K Servo-skull (cohort; expert: scribe) K-K A Large Weapon
S T Talcir, an eccentric nobleman K An Unusual Weapon
K Fine Calligraphy Kit
S T Firenne, an antiquarian
K Concealed Laspistol K-K Armor K-K-K +Heavy
K Auspex
XP K-K Climbing Gear
Everytime you roll a desperate action, mark xp in that action’s attribute. K Combi-Tool
At the end of each session, for each item below, mark 1 xp (in your playbook or an K Dataslate
attribute) or 2 xp if that item occurred multiple times. K-K Demolition Kit
You addressed a challenge with knowledge or expertise. K Disguise Kit
You expressed your beliefs, drive, heritage, or faith in the Emperor. K Glow-globe or Stablight
You struggled with issues from your corruption or traumas during the session. K Multikey
I NQUISITION inRuisitor
Arbitrator Imperium’s justice,
unshakeable in their faith
successful operation (caps at 12).
lifestyle equals your current Salary
divided by 3, rounded up (from 0 to 4).
E SPECIAL ABILITIES E PLAYBOOK
acolyte’s name alias M Hammer of the Law: When you push yourself, choose one of the following
additional benefits: perform a feat of physical force that verges on the superhuman INSIGHT
S
—engage a small group of enemies on equal footing in close combat. hunt
acolyte’s look
Hive World Shrine World Voidborn feel no pain (it keeps fighting even when it would break). Take this ability again to PROWESS
choose an additional cybernetic ability for your cyber-mastiff.
drive
M Interrogator: You can always tell when someone is lying to you. This
skirmish
corruption: Crime Decadence Dissent Forbidden Knowledge Greed Heresy Mutation Pleasure doesn’t mean you also know exactly what they are lying about.
skulk
wreck
STRESS EEEEEEEEE TRAUMA Cold Haunted Obsessed Paranoid
M Intimidating: When you unleash physical violence, it’s especially frightening.
When you Command a frightened target, take +1d.
RESOLVE
surprise or mental harm (fear, confusion, losing track of someone) or to push consort
3 need Project clock E yourself for combat or interrogation.
sway
help warp
ARMOR USES M
I NQUISITION inRuisitor
Assassin relentlessly hunting
down prey
successful operation (caps at 12).
lifestyle equals your current Salary
divided by 3, rounded up (from 0 to 4).
E SPECIAL ABILITIES E PLAYBOOK
acolyte’s name alias M Hunter: When you gather information to locate a target, you get +1 effect.
When you hide in a prepared position or use camouflage, you get +1d to rolls to INSIGHT
S
avoid detection. hunt
acolyte’s look
M Ambusher: When you attack from hiding or spring a trap, you get +1d.
study
survey
M Angel of Death: When you push yourself, choose one of the following tinker
acolyte’s heritage: Feral World Forge World Highborn imperial divination
RESOLVE
S
Reckless Soft Unstable Vicious M Poisoner: When you invent or craft a poison or toxin, take +1d to your roll.
command
HARM HEALING
You begin with one special formula already known. You are also immune to that
consort
3 need Project clock E particular poison or toxin.
sway
help M Reflexes: When there’s a question about who acts first, the answer is you (two warp
ARMOR USES
2
characters with Reflexes act simultaneously).
-1D
armor K M Shadow: You may expend your special armor to resist a consequence from BONUS DIE
1 less
effect
heavy
special
K
K
detection or security measures, or to push yourself for a feat of athletics or
stealth. + 2DAEMON’S
PUSH YOURSELF (take
stress) - - accept a
or
BARGAIN.
notes & portrait
p M M M Veteran: Choose a special ability from another source.
CONNECTIONS ITEMS LOAD 3 light 5 normal 6+ heavy
S T Garrit, a spy K One or Two Fine Melee Weapons K One or Two Melee Weapons
S T Shill, a smuggler K-K Fine Large Weapon K A Laspistol or Autopistol
K Chameleoline Cloak K A 2nd Laspistol or Autopistol
S T Camara, a retired guardsman
K Preysense Goggles K-K A Large Weapon
S T Naveen, a ruthless noble K An Unusual Weapon
K Light Climbing Kit
S T Vipria, a zealot
K Fine Multikey K-K Armor K-K-K +Heavy
K Auspex
XP K-K Climbing Gear
Everytime you roll a desperate action, mark xp in that action’s attribute. K Combi-Tool
At the end of each session, for each item below, mark 1 xp (in your playbook or an K Dataslate
attribute) or 2 xp if that item occurred multiple times. K-K Demolition Kit
You addressed a challenge with deception or violence. K Disguise Kit
You expressed your beliefs, drive, heritage, or faith in the Emperor. K Glow-globe or Stablight
You struggled with issues from your corruption or traumas during the session. K Multikey
I NQUISITION inRuisitor
Cleric inspiring preacher, zealously
spreading the Emperor’s word
successful operation (caps at 12).
lifestyle equals your current Salary
divided by 3, rounded up (from 0 to 4).
E SPECIAL ABILITIES E PLAYBOOK
acolyte’s name alias M Litany of the Emperor: When you push yourself, choose one of the
following additional benefits: inspire burning devotion in the hearts of those who INSIGHT
S
hear your words—strike fear in the hearts of those who oppose the Imperial Creed. hunt
acolyte’s look
M Authority: When you execute a social plan, take +1d to the engagement roll.
study
survey
M Etiquette: You gain +1d to rolls when you gather information within the tinker
acolyte’s heritage: Feral World Forge World Highborn imperial divination
Ecclesiarchy.
Hive World Shrine World Voidborn PROWESS
M Influence: During downtime, you get +1 result level when you acquire an
asset or reduce suspicion.
drive
skirmish
corruption: Crime Decadence Dissent Forbidden Knowledge Greed Heresy Mutation Pleasure M Mentor: You may advance your team’s Tier even if your suspicion is 5 or
skulk
lower (instead of it having to be 3 or lower). Who is your mentor? Why are they wreck
STRESS EEEEEEEEE TRAUMA Cold Haunted Obsessed Paranoid helping you?
RESOLVE
S
Reckless Soft Unstable Vicious M Purity and Faith: You may expend your special armor to resist fear or
command
HARM HEALING
sway
help get +1d for teamwork rolls (setup and group actions). All of your cohorts get the warp
ARMOR USES
2
Devouts type for free.
-1D
armor K M Zealot: You gain an additional xp trigger: You brought searing justice upon BONUS DIE
1 less
effect
heavy
special
K
K
the servants of Chaos. If your team helped you with this sacred crusade, also mark
team xp. + 2DAEMON’S
PUSH YOURSELF (take
stress) - - accept a
or
BARGAIN.
notes & portrait
p M M M Veteran: Choose a special ability from another source.
CONNECTIONS ITEMS LOAD 3 light 5 normal 6+ heavy
S T Lavinia, a sister of battle K Fine Laspistol or Autopistol K One or Two Melee Weapons
S T Casthe, a trader K Flamer Pistol K A Laspistol or Autopistol
K - K Scary Heavy Weapon K A 2nd Laspistol or Autopistol
S T Mordicai, a missionary
K Fine Cleric Robes K-K A Large Weapon
S T Araleen, a devout noblewoman K An Unusual Weapon
K Holy Imperial Texts
S T Irissa, a “retired” inquisitor
K Imperial Purity Seal K-K Armor K-K-K +Heavy
K Auspex
XP K-K Climbing Gear
Everytime you roll a desperate action, mark xp in that action’s attribute. K Combi-Tool
At the end of each session, for each item below, mark 1 xp (in your playbook or an K Dataslate
attribute) or 2 xp if that item occurred multiple times. K-K Demolition Kit
You addressed a challenge with authority or influence. K Disguise Kit
You expressed your beliefs, drive, heritage, or faith in the Emperor. K Glow-globe or Stablight
You struggled with issues from your corruption or traumas during the session. K Multikey
I NQUISITION inRuisitor
Guardsman trained in the use of
weapons and tactics
successful operation (caps at 12).
lifestyle equals your current Salary
divided by 3, rounded up (from 0 to 4).
E SPECIAL ABILITIES E PLAYBOOK
acolyte’s name alias M Forged in Battle: You may expend your special armor to reduce harm
from an attack in combat or to push yourself during a fight. INSIGHT
S
hunt
acolyte’s look M Commander: When you Command a cohort in combat, they continue to
fight when they would otherwise break (they are not taken out when they suffer
study
level 3 harm). They gain potency and 1 armor.
survey
tinker
acolyte’s heritage: Feral World Forge World Highborn imperial divination
M Group Tactics: When you perform a group action, you may count multiple
Hive World Shrine World Voidborn 6s from different rolls as a critical success. PROWESS
M Hard to Kill: Penalties from harm are one level less severe (though level 4
drive
harm is still fatal).
skirmish
corruption: Crime Decadence Dissent Forbidden Knowledge Greed Heresy Mutation Pleasure
skulk
M Look Out Sir!: When you protect a teammate, take +1d to your resistance wreck
STRESS EEEEEEEEE TRAUMA Cold Haunted Obsessed Paranoid roll. When you gather information to anticipate possible threats in the current
RESOLVE
S
Saboteur: When you Wreck, the work is much quieter than it should be and
consort
3 need Project clock E the damage is hidden from casual inspection.
sway
help M Sharpshooter: When you push yourself, choose one of the following warp
ARMOR USES
2
additional benefits: make a ranged attack at extreme distance beyond what’s
-1D
armor K normal for the weapon—unleash a barrage of rapid fire to suppress the enemy. BONUS DIE
1 less
effect
heavy
special
K
K
M Strong Back: Your load limits are higher. Light: 5. Normal: 7. Heavy: 8+.
+ 2DAEMON’S
PUSH YOURSELF (take
stress) - - accept a
or
M M M Veteran: Choose a special ability from another source. BARGAIN.
notes & portrait
p
CONNECTIONS ITEMS LOAD 3 light 5 normal 6+ heavy
S T Volruta, an enginseer K Fine Melee Weapon K One or Two Melee Weapons
S T Sybel, a field chirurgeon K-K Fine Lasgun or Fine Autogun K A Laspistol or Autopistol
K Magnoculars K A 2nd Laspistol or Autopistol
S T Scorpion, a catachan jungle fighter
K Combat Drug Injector K-K A Large Weapon
S T Torrke, a commissar K An Unusual Weapon
K Frag Grenades (2)
S T Chogg, an ogryn veteran
K Krak Grenades (2) K-K Armor K-K-K +Heavy
K Auspex
XP K-K Climbing Gear
Everytime you roll a desperate action, mark xp in that action’s attribute. K Combi-Tool
At the end of each session, for each item below, mark 1 xp (in your playbook or an K Dataslate
attribute) or 2 xp if that item occurred multiple times. K-K Demolition Kit
You addressed a challenge with violence or military tactics. K Disguise Kit
You expressed your beliefs, drive, heritage, or faith in the Emperor. K Glow-globe or Stablight
You struggled with issues from your corruption or traumas during the session. K Multikey
I NQUISITION inRuisitor Psyker but at terrible price lifestyle equals your current Salary
divided by 3, rounded up (from 0 to 4).
E SPECIAL ABILITIES E PLAYBOOK
acolyte’s name alias M Witch-Sight: You can Warp to read someone’s emotions and “aura”.
INSIGHT
S
M Arcane Lore: When you execute an occult plan, take +1d to the engagement
hunt
acolyte’s look roll. Take +1d when you gather information about the supernatural.
study
M Biomancy: You can Warp to do one of the following: perform a superhuman
survey
feat of strength or agility—channel energy to harm or enfeeble enemies—channel tinker
acolyte’s heritage: Feral World Forge World Highborn imperial divination
RESOLVE
S
Reckless Soft Unstable Vicious M Telekinesis: You can Warp to do one of the following: move items with your
command
HARM HEALING
sway
help emotions—cause the enemy to forget about your presence—send or receive thoughts. warp
ARMOR USES
2 -1D
armor K
M Warp Control: You may expend your special armor to resist a supernatural
consequence, or to push yourself when you deal with supernatural forces. BONUS DIE
1 less
effect
heavy
special
K
K M M M Veteran: Choose a special ability from another source.
+ 2DAEMON’S
PUSH YOURSELF (take
stress) - - accept a
or
Underlined special abilities are unique to this class and cannot be chosen through Veteran. BARGAIN.
notes & portrait
p PSYCHIC POWERS
During character creation, you automatically gain Witch-Sight (in addition to an ability of your choice).
You may channel your psychic CONNECTIONS ITEMS LOAD 3 light 5 normal 6+ heavy
abilities by rolling Warp.
This is a regular action roll, with
S T Tydera, a navigator K Fine Laspistol or Autopistol K One or Two Melee Weapons
complications and harm usually S T Horst, a sanction warden K-K Force Weapon K A Laspistol or Autopistol
coming from supernatural forces K Fine Clothing or Robes K A 2nd Laspistol or Autopistol
S T Demetria, a witchfinder
or psychic phenomena. You can
K Cherub (cohort; expert: spy) K-K A Large Weapon
attempt to Warp only if you have S T Jaspar, an astropath K An Unusual Weapon
at least one action dot in it. K Psy Focus
However, if all the dice show the S T Berenit, a confessor
K Imperial Purity Seal K-K Armor K-K-K +Heavy
same number, the GM chooses K Auspex
one of the following: XP K-K Climbing Gear
You take +1 suspicion. Everytime you roll a desperate action, mark xp in that action’s attribute. K Combi-Tool
You suffer level 1 harm. At the end of each session, for each item below, mark 1 xp (in your playbook or an K Dataslate
Your Warp rolls have reduced attribute) or 2 xp if that item occurred multiple times. K-K Demolition Kit
effect until you get a 6 or a You addressed a challenge with intuition or psionics. K Disguise Kit
critical on a Warp roll.
You expressed your beliefs, drive, heritage, or faith in the Emperor. K Glow-globe or Stablight
This penalty can be resisted
through a Resolve roll (or with You struggled with issues from your corruption or traumas during the session. K Multikey
Warp Control).
Note: This is why you should TEAMWORK PLANNING & LOAD GATHER INFORMATION
not use Warp unless you can Choose a plan, provide the detail. Choose your load limit Which powers are at work here?
manage to roll two or more dice. Assist a teammate for the operation. How can I ward against this?
Seriously, don’t do that. What are they really feeling?
Lead a group action Assault: Point of attack Occult: Arcane power
What do they intend to do?
Protect a teammate Deception: Method Social: Connection How can I get them to [X]?
Are they telling the truth?
Set up a teammate Stealth: Entry point Transport: Route
What’s really going on here?
BLADES OF THE A criminal and an outcast,
salary K K K K K K K K K K K K
Each acolyte earns 1 to 3 Salary for every
I NQUISITION inRuisitor
Scum hailing from the lowest strata
of Imperial society
successful operation (caps at 12).
lifestyle equals your current Salary
divided by 3, rounded up (from 0 to 4).
E SPECIAL ABILITIES E PLAYBOOK
acolyte’s name alias M Improvisation: Take 2 stress to roll your best action rating while performing
a different action. Say how you adapt your skill to this use. INSIGHT
S
hunt
acolyte’s look M Despicable: When you indulge your corruption, you may roll your lowest
attribute rating twice and take the highest roll. Ignoring your corruption now
study
causes you stress equal to your trauma +1.
survey
tinker
acolyte’s heritage: Feral World Forge World Highborn imperial divination
M Dirty Trick: When you use a disguise or other form of covert misdirection,
Hive World Shrine World Voidborn you get +1d to rolls to confuse or deflect suspicion. When you throw off your PROWESS
disguise, the resulting surprise gives you the initiative in the situation.
drive
M Scoundrel: When you push yourself, choose one of the following additional
skirmish
corruption: Crime Decadence Dissent Forbidden Knowledge Greed Heresy Mutation Pleasure benefits: your enemies lose sight of you for a brief moment—people listening to you
skulk
wreck
STRESS EEEEEEEEE TRAUMA Cold Haunted Obsessed Paranoid
think you are being completely honest.
RESOLVE
S
Reckless Soft Unstable Vicious M Streetwise: You gain +1d to Consort when you gather information on a
target for an operation. You get +1d to the engagement roll for that operation. command
HARM HEALING
consort
3 need Project clock E M Thief: You may spend a downtime action to earn 1 salary.
sway
help M Thrill-Seeker: When you roll a desperate action, you get +1d to your roll if warp
ARMOR USES
2
you also take -1d to any resistance rolls against consequences from your action.
-1D
armor K M You’ve got the Wrong Guy: You may expend your special armor to BONUS DIE
1 less
effect
heavy
special
K
K
resist a consequence from suspicion or persuasion, or to push yourself
for subterfuge. + 2DAEMON’S
PUSH YOURSELF (take
stress) - - accept a
or
BARGAIN.
notes & portrait
p M M M Veteran: Choose a special ability from another source.
CONNECTIONS ITEMS LOAD 3 light 5 normal 6+ heavy
S T Trix, a money-lender K Fine Autopistol or Laspistol K One or Two Melee Weapons
S T Jenqin, an assassin K Concealed Melee Weapon K A Laspistol or Autopistol
K Fine Gambling Set K A 2nd Laspistol or Autopistol
S T Florenza, an arbitrator
K Bottle of Strong Amasec K-K A Large Weapon
S T Echo, an obscura dealer K An Unusual Weapon
K Lho-Sticks
S T Rat, a street thug
K Fine Multikey
K-K Armor K-K-K +Heavy
K Auspex
XP K-K Climbing Gear
Everytime you roll a desperate action, mark xp in that action’s attribute. K Combi-Tool
At the end of each session, for each item below, mark 1 xp (in your playbook or an K Dataslate
attribute) or 2 xp if that item occurred multiple times. K-K Demolition Kit
You addressed a challenge with deception or stealth. K Disguise Kit
You expressed your beliefs, drive, heritage, or faith in the Emperor. K Glow-globe or Stablight
You struggled with issues from your corruption or traumas during the session. K Multikey
I NQUISITION inRuisitor
Tech-priest Machine God and seeker of
wondrous, lost technologies
successful operation (caps at 12).
lifestyle equals your current Salary
divided by 3, rounded up (from 0 to 4).
E SPECIAL ABILITIES E PLAYBOOK
acolyte’s name alias M Artisan: When you invent or craft a mechanical creation, take +1d to your
roll. You begin with one special design already known. INSIGHT
S
hunt
acolyte’s look M Analyst: During downtime, you get two ticks to distribute among any long
term project clocks that involve investigation or learning a new design plan for
study
tools, vehicles and weapons.
survey
tinker
acolyte’s heritage: Feral World Forge World Highborn imperial divination
RESOLVE
S
Reckless Soft Unstable Vicious M More Machine than Man: You may expend your special armor to resist
command
HARM HEALING
sway
help M Transport Engineer: When you go into conflict aboard a vehicle, you warp
ARMOR USES
2
gain +1 effect for vehicle damage and speed, and the vehicle gains 1 armor.
-1D
armor K M Spare Parts: You tend to hoard an unwieldy amount of bits and components. BONUS DIE
1 less
effect
heavy
special
K
K
When you roll to acquire an asset, take +1d if it is an item or vehicle.
+ 2DAEMON’S
PUSH YOURSELF (take
stress) - - accept a
or
M M M Veteran: Choose a special ability from another source. BARGAIN.
notes & portrait
p MECHADENDRITES Underlined special abilities are unique to this class and cannot be chosen through Veteran.
Slots K-K Slots K-K CONNECTIONS ITEMS LOAD 3 light 5 normal 6+ heavy
When you use a mechadendrite S T Loe, a cybernetica datasmith K Fine Combi-Tool K One or Two Melee Weapons
slot, mark an option below (each
can be chosen only once). S T Garadazev, a xenobiologist K-K Fine Heavy Weapon K A Laspistol or Autopistol
K-K Lascutter K A 2nd Laspistol or Autopistol
Your choices count for the S T Jocasta, an asteroid miner
current operation and reset K Servo-skull (cohort; expert: artisan) K-K A Large Weapon
whenever you choose your load S T Folter, a junkyard owner K An Unusual Weapon
K Mechadendrite slots (2)
limit again. S T Nerva, a cargo pilot
K Mechadendrite slots (2) K-K Armor K-K-K +Heavy
K ballistic (2 m) K Auspex
Fitted with a fine laspistol. XP K-K Climbing Gear
K manipulator (1.5 m)
Everytime you roll a desperate action, mark xp in that action’s attribute.
Tipped with strong grabbing
K Combi-Tool
and crushing pincers. At the end of each session, for each item below, mark 1 xp (in your playbook or an K Dataslate
K medicae (2 m) attribute) or 2 xp if that item occurred multiple times. K-K Demolition Kit
Can be used to administer You addressed a challenge with expertise or technology. K Disguise Kit
drugs and perform surgery. You expressed your beliefs, drive, heritage, or faith in the Emperor. K Glow-globe or Stablight
K optical (3 m) You struggled with issues from your corruption or traumas during the session. K Multikey
Provides both telescopic and
microscopic sight. It is fitted
with an infra-red torch and a TEAMWORK PLANNING & LOAD GATHER INFORMATION
glow-globe. Choose a plan, provide the detail. Choose your load limit What is [X]’s function or role?
Assist a teammate for the operation. What can I tinker with here?
K utility (2 m)
Can be used to safely Tinker Lead a group action Assault: Point of attack Occult: Arcane power What might happen if I [X]?
or Wreck at a distance. Where can I acquire [X]?
Protect a teammate Deception: Method Social: Connection Where are they vulnerable?
What are they really looking for?
Set up a teammate Stealth: Entry point Transport: Route
What’s really going on here?