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Autarch Domains at War-20130307
Autarch Domains at War-20130307
ACKS Domains at War © 2012 Autarch™ LLC. The Auran Empire™ and all proper names, dialogue, plots, storylines, locations,
and characters relating thereto are copyright 2011 by Alexander Macris and used by Autarch™ LLC under license. Cover artwork is
copyright 2011-2012 Michael C. Hayes and used under license. Interior artwork is copyright 2012 Ryan Browning and used under
license.
This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the
material or artwork contained herein is prohibited without the written permission of the copyright owners. Autarch™, Adventure
Conqueror King™, Adventurer Conqueror King System™, ACKS Domains at War™, and ACKS™ are trademarks of Autarch™
LLC. Auran Empire™ is a trademark of Alexander Macris and used by Autarch™ under license. Adventurer Conqueror King
System is distributed to the hobby, toy, and comic trade in the United States by Game Salute LLC. This product is a work of fiction.
Any similarity to actual people, organizations, places, or events is purely coincidental. Printed in the USA.
www.autarch.co
Credits
Design: Alexander Macris Cover Art: Michael C. Hayes
Patron Deity
Greg Boyd
Cain Gillespie
7 Organization of Armies
8 Waging War
Battle Rating
Troop Type Man Dwarf Elf Goblin Orc Hob. Gnoll Bugbear Ogre Skeleton Zombie
Conscript/Militia .5 - - - - - - - - - -
Light Infantry 1 - 1.5 0.5 1 - - - - - -
Slinger 1 - - 0.5 - - - - - - -
Heavy Infantry 2 2.5 2.5 - 2 2.5 4 6 5.5 2 3
Crossbowman 2 2.5 - - 2 - - - - - -
Mounted Crossbowman - 5 - - - - - - - - -
Bowman 2 - 2.5 1.5 2 2.5 - - - 2 -
Longbowman 2.5 - 3 - - - - - - - -
Light Cavalry 3 - 4 - - - - - - - -
Horse Archers 4 - 5 - - - - - - - -
Medium Cavalry 4 - - - - - - - - - -
Heavy Cavalry 6 - - - - - - - - - -
Cataphract Cavalry 7 - - - - - - - - - -
Wolf Riders - - - 6 - 8 - - - - -
9 Fighting Battles
Voluntary Withdrawal The army’s general determines the order in which his units will
A battle immediately ends if either of the armies voluntarily make morale rolls. The effects of each morale roll are resolved
withdraws. Armies which suffer a morale collapse are very before rolling for the next unit. It is possible for the results
vulnerable to pursuit, so a wise leader will conduct a voluntary of earlier morale rolls to impact those of later rolls, causing a
withdrawal before this occurs. cascade of flight off the battlefield.
11 Ending Battles
Duration of Siege
Stronghold’s Besieging Army’s Unit Advantage
Structural HP 1-2 3-4 5-10 11-15 16-30 31-50 51-75 76-100 101-200 201-300 301-400 401-500 501-600 601+
1-3,000 45 23 9 6 3 2 1 1 0 0 0 0 0 0
4-6,000 90 45 18 12 6 4 2 2 1 1 0 0 0 0
7-9,000 135 68 27 18 9 5 4 3 1 1 1 1 0 0
10-12,000 180 90 36 24 12 7 5 4 2 1 1 1 1 1
13-15,000 225 113 45 30 15 9 6 5 2 2 1 1 1 1
16-20,000 - 150 60 40 20 12 8 6 3 2 2 1 1 1
21-30,000 - 225 90 60 30 18 12 9 5 3 2 2 2 1
31-50,000 - - 150 100 50 30 20 15 8 5 4 3 3 2
51-75,000 - - 225 150 75 45 30 23 11 8 6 5 4 3
76-100,000 - - - 200 100 60 40 30 15 10 8 6 5 4
101-125,000 - - - 250 125 75 50 38 19 13 9 8 6 5
126-150,000 - - - - 200 120 80 60 30 20 15 12 10 9
151-200,000 - - - - 250 150 100 75 38 25 19 15 13 11
201-250,000 - - - - - 180 120 90 45 30 23 18 15 13
251-300,000 - - - - - 210 140 105 53 35 26 21 18 15
301-350,000+ - - - - - 240 160 120 60 40 30 24 20 17
13 Sieges
14 Sieges
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