You are on page 1of 3

a_HomoncuAttacker State SeqCategoPowerLvl Damage LengthModMomentumFlags SpecialFX

Hom_RunChargeAttack 4 50 30 10
Hom_BackHandL 4 50 30 10
Hom_Swipe1RightBackHand 4 50 30 10
Hom_Swipe1RightPunchA 4 50 30 10
Hom_SmashR 4 50 30 10
Hom_Swipe2Left 4 70 30 10
Hom_Swipe2Right 4 70 30 10 opener
Hom_RunCharge 4 100 30 10 chase
Hom_PreChargeTaunt 4 50 30 10 chase, opener
GB_GrabAttempt 4 50 30 10 opener

Throw 4 50 30 10 chase
ThrowCrate 4 50 30 10 chase
ThrowSoulCrystal 4 50 30 10 chase

// Homonculus Reaction Attack


PipeHitFront3 4 70 30 10
PipeHitBack3 4 70 30 10
AITransGroup Range Facing Homing Condition Weapon Bias RecoveryTi Counter

0,50 front, 240 6,1200,0 0.5


0,50 front, 240 6,1200,0 0.5
0,50 front, 240 6,1200,0 0.5
0,50 front, 240 6,1200,0 0.5
0,50 front, 240 6,1200,0 0.5
0,50 front, 240 6,1200,-40 0.6
0,50 front, 240 6,1200,0 0.6
60 ,250 front, 240 6,1200,0 0.6
100 ,300 front, 240 6,1200,0 0.7
0,80 front, 240 6,1200,0 0.5

0.0 ,700 front, 240 6,1200,0 0.5


0.0 ,700 front, 240 6,1200,0 0.5
60 ,800 front, 240 6,1200,0 0.8

0,50 front, 240 6,1200,0 0.6


0,50 front, 240 6,1200,-180 0.6
Hit // COMMENTS

//
//
//
//
//
//
//
//
//
//

//
//
//

//
//

You might also like