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The Unicorn

The Unicorn within 30 feet of you would gain a level of exhaustion, they may
instead attempt a constitution saving throw against a DC of 15. If
Unicorns are divine in nature, created by the good deities to successful, that creature does not gain a level of exhaustion.
serve as protectors and guardians on the Prime Material plane.
Most unicorns stand guard over sacred spaces in nature ensuring Kindness Unicorns
they remain unspoiled. Some, however, are tasked with moving Kindness Unicorns are creatures of pure benevolence, seeking
among the peoples of the world and enacting the will of their only to provide comfort and aid to those they are tasked with
creators within the bounds of civilization. protecting.
Unicorn Traits Ability Score Increase. You Charisma score increases by 1.
Your unicorn character has the following racial traits. Healing Touch. As an action, you can restore a number of
hit points equal to your character level to one creature you are
Ability Score Increase. Your Strength score increases by 2. touching. You may do this a number of times equal to your
Age. Unicorns are immortal creatures created fully formed by charisma modifier, and these reset when you complete a long rest.
the gods. They could be as young as one day, or as old as the world
itself. Temperance Unicorns.
Alignment. Created by celestial power, unicorns are Temperance Unicorns can resist any temptation and inspire
universally lawful good in alignment. A unicorn who falls from those in their company to do the same.
this alignment becomes a nightmare, losing their celestial powers
Ability Score Increase. Your Wisdom score increases by 1.
and gaining the fiendish ones.
Aura of Resistance. Once per long rest, you can create an aura
Size. Unicorns are large creatures, the height of a human at
of resistance. Within one minute, the first friendly creature within
their shoulder and anywhere from one to two thousand pounds.
30 feet of you gains advantage on checks to resist mental effects
Speed. Your base walking speed is 50 feet. including charm effects. After the first creature, this effect fades.
Darkvision. Your celestial nature provides sight that pierces
darkness. You can easily see in dim light within 60 feet of you as
if it were bright light, and in darkness as if it were dim light. You
can’t discern color in darkness, only shades of gray.
Poison Immunity. You are immune to poison damage and the
condition poisoned.
Languages. You can speak, read, and write Common and
Celestial.
Natural Weapons. Your horn and hooves are natural weapons
allowing you to make unarmed attacks. If you attack with your
hooves, you deal 2d4 + your strength modifier in bludgeoning
damage on a successful attack. If you make a successful attack
with your horn, you deal 1d8 + your strength modifier in piercing
damage. Damage from your horn is considered magical for the
purpose of overcoming damage resistance or immunity.
Human Form. At the end of each long rest, you can choose
whether to continue in your unicorn form or assume the form of
a human. In human form, you are a medium size creature with
a base walking speed of 30 feet. You lose access to your natural ©2017 Natalie Ash
weapons while in human form. DUNGEONS & DRAGONS, D&D, Wizards of the Coast,
Outsider Type. Your creature type is Celestial, rather than Forgotten Realms, the dragon ampersand, Player’s Handbook,
humanoid, even in human form. As such, you are affected by Monster Manual, Dungeon Master’s Guide, D&D Adventurers
spells such as Protection from Evil and Good. You are considered League, all other Wizards of the Coast product names, and their
native to the Prime Material plane. respective logos are trademarks of Wizards of the Coast in the
Subrace. Three subraces of unicorns exist, each exemplifying USA and other countries. All characters and their distinctive
a particular virtue: diligence unicorns, kindness unicorns, and likenesses are property of Wizards of the Coast. This material
temperance unicorns. is protected under the copyright laws of the United States of
America. Any reproduction or unauthorized use of the material or
Diligence Unicorns artwork contained herein is prohibited without the express written
permission of Wizards of the Coast.
Diligence Unicorns exist to be paragons of perseverance, ©2016 Wizards of the Coast LLC, PO Box 707, Renton, WA 98057-
acting not only to exemplify that virtue, but also to encourage it in 0707, USA. Manufactured by Hasbro SA, Rue Emile-Boéchat 31,
others. 2800 Delémont, CH. Represented by Hasbro Europe, 4 The Square,
Ability Score Increase. Your Constitution score increases by 1. Stockley Park, Uxbridge, Middlesex, UB11 1ET, UK.
Aura of Perseverance. Whenever any friendly creature

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