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Equilibrium Calculator

For matrix games v1.1.1

Created by William Spaniel


williamspaniel@gmail.com
http://www.gametheory101.com/Textbook.html

Version History
v1.1.1: Added minimum discount factor necessary for cooperation in infinte prisoner's dilemma (for grim trigger equilibrium).
v1.0.3: Added expected utilities for both players in MSNE.
v1.0.2: Corrected flip-flop of player 1 and player 2's mixed strategies on solutions sheet; fixed visual problem with decimals, negatives, and large numbe
v1.0.1: Launch edition.
h decimals, negatives, and large numbers on input sheet.
Player 2
Left Right
Up 15.0 , 30.0 10.0 , 90.0
Player 1
Down 20.0 , 10.0 30.0 , 15.0

0
Strictly Dominated Strategies 1
Up 0
Left 0

Weakly Dominated Strategies Player 1


Up 0 -5 -20 0
Left 0 1 1 1
-5 -5 -5
Pure Strategy Nash Equilibria 0 -15 5 - 1/3
0 0
0 <Down, Right>
Note: If there is a weakly dominated strategy that
is not strictly dominated, check for other MSNE.

Mixed Strategy Nash Equilibrium Expected Utility in MSNE


Left: -1.000000000 Right: -1.000000000 Player 1: NA
Up: -1.000000000 Down: -1.000000000 Player 2: NA
Remember that mixed strategies and payoffs should be expressed in fractions, not decimals.
Player 2
-60 -5 0
1 1 1
-60 -60 -60
0 55 60 1 1/9
Infinite Prisoner's Player 2
Dilemma Cooperate Defect
Cooperate 31.0 , 30.0 10.0 , 90.0
Player 1
Defect 20.0 , 10.0 30.0 , 11.0
Is this a prisoner's dilemma? No!
0 Minimum discount factor necessary for cooperation: Not a PD.
1.1 0.759494

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