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ARMINIUS FRIGATE v1.

01
DEFENCE SPEED
IMPERIUM, PRUSSIAN, FRIGATE, 3 14
ARMINIUS CLASS
FRAY
3 HULL
5 2
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
10 1
VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . . . . . . . F/P/S 3(2) 4(3) -(-) ARMOUR CITADEL
LIGHT VOLT BROADSIDE FUSILLADE, VOLTAIC. . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
P&S 5(3) 4(2) -(-) 4 8
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an gains +2 to its Assault Action Dice Pool.
Attack with a weapon with the Voltaic Quality, instead PACK HUNTER This rule applies when the Unit
of receiving additional dice for an Exploding Hits result, numbers three or more Models. Each Model in the Unit
it may donate one or more of those additional dice to gains +1 to its Attack and Assault Action Dice Pools if it
another Weapon with the Voltaic Quality in the same contributes to the same Dice Pool as at least two other
Unit. This weapon cannot have made an Attack yet this Models.
Activation. This weapon must make the next Attack
once the current Attack is resolved. These donated dice DISCIPLINED Models in this Unit ignore the effects of
are then included in a Dice Pool for that Attack with the the Emergency Disorder Condition, though still count
Voltaic Quality. as having Disorder at that level.

LIGHTNING ASSAULT Any Model in this Unit ELITE CREW While making or defending from an
attempting a Assault Action gains +1 to its Assault Assault, this Unit may re-roll Blank dice results.
Action Dice Pool for each weapon profile listed with
the Voltaic Quality. If the Unit has a Storm Generator, it

ARMINIUS FRIGATE v1.01


DEFENCE SPEED
IMPERIUM, PRUSSIAN, FRIGATE, - -
ARMINIUS CLASS
FRAY
- HULL
- -
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
- -
VOLT GUN BATTERY GUNNERY, VOLTAIC. . . . . . . . . . . . . . . . . F/P/S 2(1) 3(2) -(-) ARMOUR CITADEL
LIGHT VOLT BROADSIDE FUSILLADE, VOLTAIC. . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
P&S 3(2) 2(1) -(-) - -
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an gains +2 to its Assault Action Dice Pool.
Attack with a weapon with the Voltaic Quality, instead PACK HUNTER This rule applies when the Unit
of receiving additional dice for an Exploding Hits result, numbers three or more Models. Each Model in the Unit
it may donate one or more of those additional dice to gains +1 to its Attack and Assault Action Dice Pools if it
another Weapon with the Voltaic Quality in the same contributes to the same Dice Pool as at least two other
Unit. This weapon cannot have made an Attack yet this Models.
Activation. This weapon must make the next Attack
once the current Attack is resolved. These donated dice DISCIPLINED Models in this Unit ignore the effects of
are then included in a Dice Pool for that Attack with the the Emergency Disorder Condition, though still count
Voltaic Quality. as having Disorder at that level.

LIGHTNING ASSAULT Any Model in this Unit ELITE CREW While making or defending from an
attempting a Assault Action gains +1 to its Assault Assault, this Unit may re-roll Blank dice results.
Action Dice Pool for each weapon profile listed with
the Voltaic Quality. If the Unit has a Storm Generator, it
AUGUSTUS BOMBARDMENT CRUISER v1.01a
DEFENCE SPEED
IMPERIUM, PRUSSIAN, 4 9
BOMBARDMENT CRUISER,
AUGUSTUS CLASS FRAY
3 HULL
8 3
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
5 2
GUSTAV HEAVY BOMBARD GUNNERY, EXTREME RANGE, DEVASTATING... F -(-) 11(7) 11(7) ARMOUR CITADEL
VOLT BROADSIDE FUSILLADE, VOLTAIC. . . . . . . . . . . . . . . . . . P&S 6(3) 4(2) -(-) 5 8
SPEERSCHLEUDER SUBMERGED, TORPEDO, VOLTAIC . . . . . . . F 6(2) 6(4) 6(4)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an gains +2 to its Assault Action Dice Pool.
Attack with a weapon with the Voltaic Quality, instead DISCIPLINED Models in this Unit ignore the effects of
of receiving additional dice for an Exploding Hits result, the Emergency Disorder Condition, though still count
it may donate one or more of those additional dice to as having Disorder at that level.
another Weapon with the Voltaic Quality in the same
Unit. This weapon cannot have made an Attack yet this
Activation. This weapon must make the next Attack
once the current Attack is resolved. These donated dice
are then included in a Dice Pool for that Attack with the
Voltaic Quality.
LIGHTNING ASSAULT Any Model in this Unit
attempting a Assault Action gains +1 to its Assault
Action Dice Pool for each weapon profile listed with
the Voltaic Quality. If the Unit has a Storm Generator, it

AUGUSTUS BOMBARDMENT CRUISER v1.01a


DEFENCE SPEED
IMPERIUM, PRUSSIAN, 3 7
BOMBARDMENT CRUISER,
AUGUSTUS CLASS FRAY
2 HULL
7 3
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
4 2
GUSTAV HEAVY BOMBARD GUNNERY, EXTREME RANGE, DEVASTATING.... F -(-) 8(5) 8(5) ARMOUR CITADEL
VOLT BROADSIDE FUSILLADE, VOLTAIC. . . . . . . . . . . . . . . . . . P&S 4(2) 2(1) -(-) 5 7
SPEERSCHLEUDER SUBMERGED, TORPEDO, VOLTAIC . . . . . . . F 4(-) 4(3) 4(3)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an gains +2 to its Assault Action Dice Pool.
Attack with a weapon with the Voltaic Quality, instead DISCIPLINED Models in this Unit ignore the effects of
of receiving additional dice for an Exploding Hits result, the Emergency Disorder Condition, though still count
it may donate one or more of those additional dice to as having Disorder at that level.
another Weapon with the Voltaic Quality in the same
Unit. This weapon cannot have made an Attack yet this
Activation. This weapon must make the next Attack
once the current Attack is resolved. These donated dice
are then included in a Dice Pool for that Attack with the
Voltaic Quality.
LIGHTNING ASSAULT Any Model in this Unit
attempting a Assault Action gains +1 to its Assault
Action Dice Pool for each weapon profile listed with
the Voltaic Quality. If the Unit has a Storm Generator, it
BLUCHER CRUISER v1.01a
DEFENCE SPEED
IMPERIUM, PRUSSIAN, CRUISER, 4 9
BLUCHER CLASS
FRAY
4 HULL
8 3
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
5 2
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC. . . . . . . . . . . F/P/S 6(3) 9(5) 5(3) ARMOUR CITADEL
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . F/P/S 6(3) 9(5) 5(3) 5 9
VOLT BROADSIDE FUSILLADE, VOLTAIC. . . . . . . . . . . . . . . . . . P&S 6(3) 4(2) -(-)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an gains +2 to its Assault Action Dice Pool.
Attack with a weapon with the Voltaic Quality, instead DISCIPLINED Models in this Unit ignore the effects of
of receiving additional dice for an Exploding Hits result, the Emergency Disorder Condition, though still count
it may donate one or more of those additional dice to as having Disorder at that level.
another Weapon with the Voltaic Quality in the same
Unit. This weapon cannot have made an Attack yet this
Activation. This weapon must make the next Attack
once the current Attack is resolved. These donated dice
are then included in a Dice Pool for that Attack with the
Voltaic Quality.
LIGHTNING ASSAULT Any Model in this Unit
attempting a Assault Action gains +1 to its Assault
Action Dice Pool for each weapon profile listed with
the Voltaic Quality. If the Unit has a Storm Generator, it

BLUCHER CRUISER v1.01a


DEFENCE SPEED
IMPERIUM, PRUSSIAN, CRUISER, 3 7
BLUCHER CLASS
FRAY
3 HULL
7 3
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
4 2
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . F/P/S 4(2) 6(3) 4(2) ARMOUR CITADEL
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . F/P/S 4(2) 6(3) 4(2) 5 8
VOLT BROADSIDE FUSILLADE, VOLTAIC. . . . . . . . . . . . . . . . . . P&S 4(2) 2(1) -(-)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an gains +2 to its Assault Action Dice Pool.
Attack with a weapon with the Voltaic Quality, instead DISCIPLINED Models in this Unit ignore the effects of
of receiving additional dice for an Exploding Hits result, the Emergency Disorder Condition, though still count
it may donate one or more of those additional dice to as having Disorder at that level.
another Weapon with the Voltaic Quality in the same
Unit. This weapon cannot have made an Attack yet this
Activation. This weapon must make the next Attack
once the current Attack is resolved. These donated dice
are then included in a Dice Pool for that Attack with the
Voltaic Quality.
LIGHTNING ASSAULT Any Model in this Unit
attempting a Assault Action gains +1 to its Assault
Action Dice Pool for each weapon profile listed with
the Voltaic Quality. If the Unit has a Storm Generator, it
ELECTOR BATTLESHIP v1.01a
DEFENCE SPEED
IMPERIUM, PRUSSIAN, BATTLESHIP, 9 7
FLAGSHIP, ELECTOR CLASS
FRAY
7 HULL
12 5
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
3 3
GUSTAV HEAVY BOMBARD GUNNERY, EXTREME RANGE, DEVASTATING... F -(-) 11(7) 11(7) ARMOUR CITADEL
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . A/P/S 6(3) 9(5) 5(3) 7 12
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC. . . . . . . . . . . A/P/S 6(3) 9(5) 5(3)
HEAVY VOLT BROADSIDE FUSILLADE, VOLTAIC . . . . . . . . . . . . P & S 10(5) 6(3) -(-)
SPEERSCHLEUDER SUBMERGED, TORPEDO, VOLTAIC . . . . . . . F 6(2) 6(4) 6(4)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an 15” of this Model. The Attack is for 13 Action Dice and
Attack with a weapon with the Voltaic Quality, instead has the Voltaic Quality. A Model that uses its Storm
of receiving additional dice for an Exploding Hits result, Generator to make an attack becomes Obscured until
it may donate one or more of those additional dice to the start of its next Activation.
another Weapon with the Voltaic Quality in the same LIGHTNING ASSAULT Any Model in this Unit
Unit. This weapon cannot have made an Attack yet this attempting a Assault Action gains +1 to its Assault
Activation. This weapon must make the next Attack Action Dice Pool for each weapon profile listed with
once the current Attack is resolved. These donated dice the Voltaic Quality. If the Unit has a Storm Generator, it
are then included in a Dice Pool for that Attack with the gains +2 to its Assault Action Dice Pool.
Voltaic Quality.
DISCIPLINED Models in this Unit ignore the effects of
INTERNAL STORM GENERATOR This Unit is the Emergency Disorder Condition, though still count
equipped with an internal Storm Generator. It may not as having Disorder at that level.
be upgraded or replaced. This Generator may be used
in the Shooting Phase to Attack an Initial Target within

ELECTOR BATTLESHIP v1.01a


DEFENCE SPEED
IMPERIUM, PRUSSIAN, BATTLESHIP, 3 4
FLAGSHIP, ELECTOR CLASS
FRAY
3 HULL
12 5
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
2 3
GUSTAV HEAVY BOMBARD GUNNERY, EXTREME RANGE, DEVASTATING... F -(-) 8(5) 8(5) ARMOUR CITADEL
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . A/P/S 4(2) 6(3) 4(2) 7 11
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . A/P/S 4(2) 6(3) 4(2)
HEAVY VOLT BROADSIDE FUSILLADE, VOLTAIC . . . . . . . . . . . . P&S 6(3) 4(2) -(-)
SPEERSCHLEUDER SUBMERGED, TORPEDO, VOLTAIC . . . . . . . F 4(-) 4(3) 4(3)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an 15” of this Model. The Attack is for 13 Action Dice and
Attack with a weapon with the Voltaic Quality, instead has the Voltaic Quality. A Model that uses its Storm
of receiving additional dice for an Exploding Hits result, Generator to make an attack becomes Obscured until
it may donate one or more of those additional dice to the start of its next Activation.
another Weapon with the Voltaic Quality in the same LIGHTNING ASSAULT Any Model in this Unit
Unit. This weapon cannot have made an Attack yet this attempting a Assault Action gains +1 to its Assault
Activation. This weapon must make the next Attack Action Dice Pool for each weapon profile listed with
once the current Attack is resolved. These donated dice the Voltaic Quality. If the Unit has a Storm Generator, it
are then included in a Dice Pool for that Attack with the gains +2 to its Assault Action Dice Pool.
Voltaic Quality.
DISCIPLINED Models in this Unit ignore the effects of
INTERNAL STORM GENERATOR This Unit is the Emergency Disorder Condition, though still count
equipped with an internal Storm Generator. It may not as having Disorder at that level.
be upgraded or replaced. This Generator may be used
in the Shooting Phase to Attack an Initial Target within
HEIDELBERG LOGISTICS BATTLECRUISER v1.01a
DEFENCE SPEED
IMPERIUM, PRUSSIAN, 8 7
BATTLECRUISER, FLAGSHIP,
HEIDELBERG CLASS FRAY
6 HULL
11 5
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
3 3
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC. . . . . . . . . . . F/P/S 6(3) 9(5) 5(3) ARMOUR CITADEL
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . F/P/S 6(3) 9(5) 5(3) 7 11
HEAVY VOLT BROADSIDE FUSILLADE, VOLTAIC. . . . . . . . . . . . P&S 10(5) 6(3) -(-)
SPEERSCHLEUDER SUBMERGED, TORPEDO, VOLTAIC . . . . . . . F 6(2) 6(4) 6(4)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an 15” of this Model. The Attack is for 13 Action Dice and hand size in total.
Attack with a weapon with the Voltaic Quality, instead has the Voltaic Quality. A Model that uses its Storm DISCIPLINED Models in this Unit ignore the effects of
of receiving additional dice for an Exploding Hits result, Generator to make an attack becomes Obscured until the Emergency Disorder Condition, though still count
it may donate one or more of those additional dice to the start of its next Activation. as having Disorder at that level.
another Weapon with the Voltaic Quality in the same LIGHTNING ASSAULT Any Model in this Unit
Unit. This weapon cannot have made an Attack yet this attempting a Assault Action gains +1 to its Assault
Activation. This weapon must make the next Attack Action Dice Pool for each weapon profile listed with
once the current Attack is resolved. These donated dice the Voltaic Quality. If the Unit has a Storm Generator, it
are then included in a Dice Pool for that Attack with the gains +2 to its Assault Action Dice Pool.
Voltaic Quality.
LOGISTICAL SUPPORT This Unit adds +1 to the
INTERNAL STORM GENERATOR This Unit is number of Victory and Valour Cards in a player’s hand.
equipped with an internal Storm Generator. It may not Should this Unit be destroyed, the bonus is lost at
be upgraded or replaced. This Generator may be used the end of the Round. This ability does not stack, so
in the Shooting Phase to Attack an Initial Target within multiple Units with this rule still only confers +1 to the

HEIDELBERG LOGISTICS BATTLECRUISER v1.01a


DEFENCE SPEED
IMPERIUM, PRUSSIAN, 3 5
BATTLECRUISER, FLAGSHIP,
HEIDELBERG CLASS FRAY
3 HULL
10 4
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
2 3
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . F/P/S 4(2) 6(3) 4(2) ARMOUR CITADEL
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . F/P/S 4(2) 6(3) 4(2) 6 10
HEAVY VOLT BROADSIDE FUSILLADE, VOLTAIC . . . . . . . . . . . . P&S 6(3) 4(2) -(-)
SPEERSCHLEUDER SUBMERGED, TORPEDO, VOLTAIC . . . . . . . F 4(-) 4(3) 4(3)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an 15” of this Model. The Attack is for 13 Action Dice and hand size in total.
Attack with a weapon with the Voltaic Quality, instead has the Voltaic Quality. A Model that uses its Storm DISCIPLINED Models in this Unit ignore the
of receiving additional dice for an Exploding Hits result, Generator to make an attack becomes Obscured until effects of the Emergency Disorder Condition,
it may donate one or more of those additional dice to the start of its next Activation. though still count as having Disorder at that level.
another Weapon with the Voltaic Quality in the same LIGHTNING ASSAULT Any Model in this Unit
Unit. This weapon cannot have made an Attack yet this attempting a Assault Action gains +1 to its Assault
Activation. This weapon must make the next Attack Action Dice Pool for each weapon profile listed with
once the current Attack is resolved. These donated dice the Voltaic Quality. If the Unit has a Storm Generator, it
are then included in a Dice Pool for that Attack with the gains +2 to its Assault Action Dice Pool.
Voltaic Quality.
LOGISTICAL SUPPORT This Unit adds +1 to the
INTERNAL STORM GENERATOR This Unit is number of Victory and Valour Cards in a player’s hand.
equipped with an internal Storm Generator. It may not Should this Unit be destroyed, the bonus is lost at
be upgraded or replaced. This Generator may be used the end of the Round. This ability does not stack, so
in the Shooting Phase to Attack an Initial Target within multiple Units with this rule still only confers +1 to the
KAISER HEAVY BATTLESHIP v1.01a
DEFENCE SPEED
IMPERIUM, PRUSSIAN, HEAVY 9 6
BATTLESHIP, FLAGSHIP, KAISER CLASS
FRAY
7 HULL
12 6
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
3 3
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC. . . . . . . . . . . F/P/S 6(3) 9(5) 5(3) ARMOUR CITADEL
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . F/P/S 6(3) 9(5) 5(3) 7 13
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC. . . . . . . . . . . A 6(3) 9(5) 5(3)
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . A/P/S 6(3) 9(5) 5(3)
HEAVY VOLT BROADSIDE FUSILLADE, VOLTAIC . . . . . . . . . . . . P & S 10(5) 6(3) -(-)
HEAVY SPEERSCHLEUDER SUBMERGED, TORPEDO, VOLTAIC. . F 11(4) 11(7) 11(7)

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an 15” of this Model. The Attack is for 13 Action Dice and
Attack with a weapon with the Voltaic Quality, instead has the Voltaic Quality. A Model that uses its Storm
of receiving additional dice for an Exploding Hits result, Generator to make an attack becomes Obscured until
it may donate one or more of those additional dice to the start of its next Activation.
another Weapon with the Voltaic Quality in the same LIGHTNING ASSAULT Any Model in this Unit
Unit. This weapon cannot have made an Attack yet this attempting a Assault Action gains +1 to its Assault
Activation. This weapon must make the next Attack Action Dice Pool for each weapon profile listed with
once the current Attack is resolved. These donated dice the Voltaic Quality. If the Unit has a Storm Generator, it
are then included in a Dice Pool for that Attack with the gains +2 to its Assault Action Dice Pool.
Voltaic Quality.
DISCIPLINED Models in this Unit ignore the effects of
INTERNAL STORM GENERATOR This Unit is the Emergency Disorder Condition, though still count
equipped with an internal Storm Generator. It may not as having Disorder at that level.
be upgraded or replaced. This Generator may be used
in the Shooting Phase to Attack an Initial Target within

KAISER HEAVY BATTLESHIP v1.01a


DEFENCE SPEED
IMPERIUM, PRUSSIAN, HEAVY 3 4
BATTLESHIP, FLAGSHIP, KAISER CLASS
FRAY
3 HULL
12 5
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
2 3
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . F/P/S 4(2) 6(3) 4(2) ARMOUR CITADEL
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . F/P/S 4(2) 6(3) 4(2) 7 12
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . A 4(2) 6(3) 4(2)
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . A/P/S 4(2) 6(3) 4(2)
HEAVY VOLT BROADSIDE FUSILLADE, VOLTAIC. . . . . . . . . . . . P&S 6(3) 4(2) -(-)
HEAVY SPEERSCHLEUDER SUBMERGED, TORPEDO, VOLTAIC. . F 7(-) 7(5) 7(5)

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an 15” of this Model. The Attack is for 13 Action Dice and
Attack with a weapon with the Voltaic Quality, instead has the Voltaic Quality. A Model that uses its Storm
of receiving additional dice for an Exploding Hits result, Generator to make an attack becomes Obscured until
it may donate one or more of those additional dice to the start of its next Activation.
another Weapon with the Voltaic Quality in the same LIGHTNING ASSAULT Any Model in this Unit
Unit. This weapon cannot have made an Attack yet this attempting a Assault Action gains +1 to its Assault
Activation. This weapon must make the next Attack Action Dice Pool for each weapon profile listed with
once the current Attack is resolved. These donated dice the Voltaic Quality. If the Unit has a Storm Generator, it
are then included in a Dice Pool for that Attack with the gains +2 to its Assault Action Dice Pool.
Voltaic Quality.
DISCIPLINED Models in this Unit ignore the effects of
INTERNAL STORM GENERATOR This Unit is the Emergency Disorder Condition, though still count
equipped with an internal Storm Generator. It may not as having Disorder at that level.
be upgraded or replaced. This Generator may be used
in the Shooting Phase to Attack an Initial Target within
KONRAD SUPPORT CARRIER v1.01a
DEFENCE SPEED
IMPERIUM, PRUSSIAN, SUPPORT 5 8
CARRIER, KONRAD CLASS
FRAY
3 HULL
8 3
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
5 2
VOLT BROADSIDE FUSILLADE, VOLTAIC. . . . . . . . . . . . . . . . . . P&S 6(3) 4(2) -(-) ARMOUR CITADEL
SPEERSCHLEUDER SUBMERGED, TORPEDO, VOLTAIC . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
F 6(2) 6(4) 6(4) 5 8
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an gains +2 to its Assault Action Dice Pool.
Attack with a weapon with the Voltaic Quality, instead SRS CAPACITY 4 Each Model in this Unit may launch 4
of receiving additional dice for an Exploding Hits result, SRS Tokens each Round.
it may donate one or more of those additional dice to
another Weapon with the Voltaic Quality in the same DISCIPLINED Models in this Unit ignore the effects of
Unit. This weapon cannot have made an Attack yet this the Emergency Disorder Condition, though still count
Activation. This weapon must make the next Attack as having Disorder at that level.
once the current Attack is resolved. These donated dice
are then included in a Dice Pool for that Attack with the
Voltaic Quality.
LIGHTNING ASSAULT Any Model in this Unit
attempting a Assault Action gains +1 to its Assault
Action Dice Pool for each weapon profile listed with
the Voltaic Quality. If the Unit has a Storm Generator, it

KONRAD SUPPORT CARRIER v1.01a


DEFENCE SPEED
IMPERIUM, PRUSSIAN, SUPPORT 3 7
CARRIER, KONRAD CLASS
FRAY
3 HULL
7 3
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
4 2
VOLT BROADSIDE FUSILLADE, VOLTAIC. . . . . . . . . . . . . . . . . . P&S 4(2) 2(1) -(-) ARMOUR CITADEL
SPEERSCHLEUDER SUBMERGED, TORPEDO, VOLTAIC . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
F 4(-) 4(3) 4(3) 5 8
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an gains +2 to its Assault Action Dice Pool.
Attack with a weapon with the Voltaic Quality, instead SRS CAPACITY 2 Each Model in this Unit may launch 2
of receiving additional dice for an Exploding Hits result, SRS Tokens each Round.
it may donate one or more of those additional dice to
another Weapon with the Voltaic Quality in the same DISCIPLINED Models in this Unit ignore the effects of
Unit. This weapon cannot have made an Attack yet this the Emergency Disorder Condition, though still count
Activation. This weapon must make the next Attack as having Disorder at that level.
once the current Attack is resolved. These donated dice
are then included in a Dice Pool for that Attack with the
Voltaic Quality.
LIGHTNING ASSAULT Any Model in this Unit
attempting a Assault Action gains +1 to its Assault
Action Dice Pool for each weapon profile listed with
the Voltaic Quality. If the Unit has a Storm Generator, it
RAGNAROK HEAVY REAVER v1.01
DEFENCE SPEED
IMPERIUM, SCANDINAVIAN, HEAVY 8 8
REAVER, FLAGSHIP, RAGNAROK
CLASS FRAY
6 HULL
11 5
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
3 3
STURMBRINGER DEVASTATING, ARC, SUSTAINED . . . . . . . . . . F 12(8) -(-) -(-) ARMOUR CITADEL
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . F/P/S 6(3) 9(5) 5(3) 6 11
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC. . . . . . . . . . . F/P/S 6(3) 9(5) 5(3)
VOLT BROADSIDE FUSILLADE, VOLTAIC. . . . . . . . . . . . . . . . . . P&S 6(3) 4(2) -(-)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an well as other, more intangible benefits. This Generator
Attack with a weapon with the Voltaic Quality, instead gives its Model +2 to its Speed Attribute and +3 to its
of receiving additional dice for an Exploding Hits result, Fray Attribute.
it may donate one or more of those additional dice to LIGHTNING ASSAULT Any Model in this Unit
another Weapon with the Voltaic Quality in the same attempting a Assault Action gains +1 to its Assault
Unit. This weapon cannot have made an Attack yet this Action Dice Pool for each weapon profile listed with
Activation. This weapon must make the next Attack the Voltaic Quality. If the Unit has a Storm Generator, it
once the current Attack is resolved. These donated dice gains +2 to its Assault Action Dice Pool.
are then included in a Dice Pool for that Attack with the
Voltaic Quality. AGGRESSIVE CREW While making an Assault, this
Unit may re-roll Blanks dice results.
INTERNAL FURY GENERATOR This Unit is equipped
with an Internal Fury Generator. It may not be upgraded
or replaced. The Fury pattern RJ-1027 Generator
provides a huge boost to a vessel’s power system as

RAGNAROK HEAVY REAVER v1.01


DEFENCE SPEED
IMPERIUM, SCANDINAVIAN, HEAVY 3 5
REAVER, FLAGSHIP, RAGNAROK
CLASS FRAY
3 HULL
12 4
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
2 3
STURMBRINGER DEVASTATING, ARC, SUSTAINED . . . . . . . . . . F 8(5) -(-) -(-) ARMOUR CITADEL
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . F/P/S 4(2) 6(3) 4(2) 6 10
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . F/P/S 4(2) 6(3) 4(2)
VOLT BROADSIDE FUSILLADE, VOLTAIC. . . . . . . . . . . . . . . . . . P&S 4(2) 2(1) -(-)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an well as other, more intangible benefits. This Generator
Attack with a weapon with the Voltaic Quality, instead gives its Model +2 to its Speed Attribute and +3 to its
of receiving additional dice for an Exploding Hits result, Fray Attribute.
it may donate one or more of those additional dice to LIGHTNING ASSAULT Any Model in this Unit
another Weapon with the Voltaic Quality in the same attempting a Assault Action gains +1 to its Assault
Unit. This weapon cannot have made an Attack yet this Action Dice Pool for each weapon profile listed with
Activation. This weapon must make the next Attack the Voltaic Quality. If the Unit has a Storm Generator, it
once the current Attack is resolved. These donated dice gains +2 to its Assault Action Dice Pool.
are then included in a Dice Pool for that Attack with the
Voltaic Quality. AGGRESSIVE CREW While making an Assault, this
Unit may re-roll Blanks dice results.
INTERNAL FURY GENERATOR This Unit is equipped
with an Internal Fury Generator. It may not be upgraded
or replaced. The Fury pattern RJ-1027 Generator
provides a huge boost to a vessel’s power system as
SCHAUMBURG LOGISTICS CRUISER v1.01a
DEFENCE SPEED
IMPERIUM, PRUSSIAN, LOGISTICS 4 10
CRUISER, SCHAUMBURG CLASS
FRAY
4 HULL
8 3
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
5 2
HEAVY VOLT BROADSIDE FUSILLADE, VOLTAIC . . . . . . . . . . . . P&S 10(5) 6(3) -(-) ARMOUR CITADEL
SPEERSCHLEUDER SUBMERGED, TORPEDO, VOLTAIC . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
F 6(2) 6(4) 6(4) 5 9
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an gains +2 to its Assault Action Dice Pool.
Attack with a weapon with the Voltaic Quality, instead SUPPLY VESSEL Once per turn on their Activation, this
of receiving additional dice for an Exploding Hits result, Unit may look at the top card from their Victory and
it may donate one or more of those additional dice to Valour Deck. They may discard the card or return it to
another Weapon with the Voltaic Quality in the same the top of the deck.
Unit. This weapon cannot have made an Attack yet this
Activation. This weapon must make the next Attack COORDINATED SUPPORT Any friendly Unit with the
once the current Attack is resolved. These donated dice Flagship trait within 5” of this Unit may add +2 to its
are then included in a Dice Pool for that Attack with the Aerial and Submerged Defences.
Voltaic Quality. DISCIPLINED Models in this Unit ignore the effects of
LIGHTNING ASSAULT Any Model in this Unit the Emergency Disorder Condition, though still count
attempting a Assault Action gains +1 to its Assault as having Disorder at that level.
Action Dice Pool for each weapon profile listed with
the Voltaic Quality. If the Unit has a Storm Generator, it

SCHAUMBURG LOGISTICS CRUISER v1.01a


DEFENCE SPEED
IMPERIUM, PRUSSIAN, LOGISTICS 2 8
CRUISER, SCHAUMBURG CLASS
FRAY
2 HULL
8 3
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
4 2
HEAVY VOLT BROADSIDE FUSILLADE, VOLTAIC . . . . . . . . . . . . P&S 6(3) 4(2) -(-) ARMOUR CITADEL
SPEERSCHLEUDER SUBMERGED, TORPEDO, VOLTAIC . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
F 4(-) 4(3) 4(3) 5 8
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an gains +2 to its Assault Action Dice Pool.
Attack with a weapon with the Voltaic Quality, instead SUPPLY VESSEL Once per turn on their Activation, this
of receiving additional dice for an Exploding Hits result, Unit may look at the top card from their Victory and
it may donate one or more of those additional dice to Valour Deck. They may discard the card or return it to
another Weapon with the Voltaic Quality in the same the top of the deck.
Unit. This weapon cannot have made an Attack yet this
Activation. This weapon must make the next Attack COORDINATED SUPPORT Any friendly Unit with the
once the current Attack is resolved. These donated dice Flagship trait within 5” of this Unit may add +2 to its
are then included in a Dice Pool for that Attack with the Aerial and Submerged Defences.
Voltaic Quality. DISCIPLINED Models in this Unit ignore the effects of
LIGHTNING ASSAULT Any Model in this Unit the Emergency Disorder Condition, though still count
attempting a Assault Action gains +1 to its Assault as having Disorder at that level.
Action Dice Pool for each weapon profile listed with
the Voltaic Quality. If the Unit has a Storm Generator, it
SIGIMER DESTROYER v1.01
DEFENCE SPEED
IMPERIUM, PRUSSIAN, DESTROYER, 3 13
SIGIMER CLASS
FRAY
4 HULL
5 2
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
10 1
VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . . . . . . . F/P/S 3(2) 4(3) -(-) ARMOUR CITADEL
VOLT GUN BATTERY GUNNERY, VOLTAIC. . . . . . . . . . . . . . . . . 360° 3(2) 4(3) -(-) 4 8
LIGHT VOLT BROADSIDE FUSILLADE, VOLTAIC. . . . . . . . . . . . . P&S 5(3) 4(2) -(-)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an gains +2 to its Assault Action Dice Pool.
Attack with a weapon with the Voltaic Quality, instead PACK HUNTER This rule applies when the Unit
of receiving additional dice for an Exploding Hits result, numbers three or more Models. Each Model in the Unit
it may donate one or more of those additional dice to gains +1 to its Attack and Assault Action Dice Pools if it
another Weapon with the Voltaic Quality in the same contributes to the same Dice Pool as at least two other
Unit. This weapon cannot have made an Attack yet this Models.
Activation. This weapon must make the next Attack
once the current Attack is resolved. These donated dice DISCIPLINED Models in this Unit ignore the effects of
are then included in a Dice Pool for that Attack with the the Emergency Disorder Condition, though still count
Voltaic Quality. as having Disorder at that level.

LIGHTNING ASSAULT Any Model in this Unit


attempting a Assault Action gains +1 to its Assault
Action Dice Pool for each weapon profile listed with
the Voltaic Quality. If the Unit has a Storm Generator, it

SIGIMER DESTROYER v1.01


DEFENCE SPEED
IMPERIUM, PRUSSIAN, DESTROYER, - -
SIGIMER CLASS
FRAY
- HULL
- -
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
- -
VOLT GUN BATTERY GUNNERY, VOLTAIC. . . . . . . . . . . . . . . . . F/P/S 2(1) 3(2) -(-) ARMOUR CITADEL
VOLT GUN BATTERY GUNNERY, VOLTAIC. . . . . . . . . . . . . . . . . 360° 2(1) 3(2) -(-) - -
LIGHT VOLT BROADSIDE FUSILLADE, VOLTAIC. . . . . . . . . . . . . P&S 3(2) 2(1) -(-)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an gains +2 to its Assault Action Dice Pool.
Attack with a weapon with the Voltaic Quality, instead PACK HUNTER This rule applies when the Unit
of receiving additional dice for an Exploding Hits result, numbers three or more Models. Each Model in the Unit
it may donate one or more of those additional dice to gains +1 to its Attack and Assault Action Dice Pools if it
another Weapon with the Voltaic Quality in the same contributes to the same Dice Pool as at least two other
Unit. This weapon cannot have made an Attack yet this Models.
Activation. This weapon must make the next Attack
once the current Attack is resolved. These donated dice DISCIPLINED Models in this Unit ignore the effects of
are then included in a Dice Pool for that Attack with the the Emergency Disorder Condition, though still count
Voltaic Quality. as having Disorder at that level.

LIGHTNING ASSAULT Any Model in this Unit


attempting a Assault Action gains +1 to its Assault
Action Dice Pool for each weapon profile listed with
the Voltaic Quality. If the Unit has a Storm Generator, it
TOTEN HEAVY DESTROYER v1.01
DEFENCE SPEED
IMPERIUM, PRUSSIAN, HEAVY 3 13
DESTROYER, TOTEN CLASS
FRAY
4 HULL
5 2
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
10 1
STURMKLAUE GUNNERY, DEVASTATING, ARC. . . . . . . . . . . . . F/P/S 5(3) -(-) -(-) ARMOUR CITADEL
STURMKLAUE GUNNERY, DEVASTATING, ARC. . . . . . . . . . . . . 360° 5(3) -(-) -(-) 5 8
LIGHT VOLT BROADSIDE FUSILLADE, VOLTAIC. . . . . . . . . . . . . P&S 5(3) 4(2) -(-)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an gains +2 to its Assault Action Dice Pool.
Attack with a weapon with the Voltaic Quality, instead GIANT SLAYER Each Model in the Unit gains +1 to its
of receiving additional dice for an Exploding Hits result, Attack Action Dice Pools and may re-roll Blank Results
it may donate one or more of those additional dice to in Attacks against an Initial Target with a Mass of 3 or
another Weapon with the Voltaic Quality in the same more.
Unit. This weapon cannot have made an Attack yet this
Activation. This weapon must make the next Attack DISCIPLINED Models in this Unit ignore the effects of
once the current Attack is resolved. These donated dice the Emergency Disorder Condition, though still count
are then included in a Dice Pool for that Attack with the as having Disorder at that level.
Voltaic Quality.
LIGHTNING ASSAULT Any Model in this Unit
attempting a Assault Action gains +1 to its Assault
Action Dice Pool for each weapon profile listed with
the Voltaic Quality. If the Unit has a Storm Generator, it

TOTEN HEAVY DESTROYER v1.01


DEFENCE SPEED
IMPERIUM, PRUSSIAN, HEAVY - -
DESTROYER, TOTEN CLASS
FRAY
- HULL
- -
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
- -
STURMKLAUE GUNNERY, DEVASTATING, ARC. . . . . . . . . . . . . F/P/S 3(2) -(-) -(-) ARMOUR CITADEL
STURMKLAUE GUNNERY, DEVASTATING, ARC. . . . . . . . . . . . . 360° 3(2) -(-) -(-) - -
LIGHT VOLT BROADSIDE FUSILLADE, VOLTAIC. . . . . . . . . . . . . P&S 3(2) 2(1) -(-)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an gains +2 to its Assault Action Dice Pool.
Attack with a weapon with the Voltaic Quality, instead GIANT SLAYER Each Model in the Unit gains +1 to its
of receiving additional dice for an Exploding Hits result, Attack Action Dice Pools and may re-roll Blank Results
it may donate one or more of those additional dice to in Attacks against an Initial Target with a Mass of 3 or
another Weapon with the Voltaic Quality in the same more.
Unit. This weapon cannot have made an Attack yet this
Activation. This weapon must make the next Attack DISCIPLINED Models in this Unit ignore the effects of
once the current Attack is resolved. These donated dice the Emergency Disorder Condition, though still count
are then included in a Dice Pool for that Attack with the as having Disorder at that level.
Voltaic Quality.
LIGHTNING ASSAULT Any Model in this Unit
attempting a Assault Action gains +1 to its Assault
Action Dice Pool for each weapon profile listed with
the Voltaic Quality. If the Unit has a Storm Generator, it
SMS BRANDENBURG v1.01a
DEFENCE SPEED
IMPERIUM, PRUSSIAN, BATTLESHIP, 9 7
FLAGSHIP, ELECTOR CLASS, UNIQUE
FRAY
7 HULL
12 5
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
3 3
GUSTAV HEAVY BOMBARD GUNNERY, EXTREME RANGE, DEVASTATING... F -(-) 11(7) 11(7) ARMOUR CITADEL
GUSTAV HEAVY BOMBARD GUNNERY, EXTREME RANGE, DEVASTATING... A -(-) 11(7) 11(7) 7 12
HEAVY VOLT BROADSIDE FUSILLADE, VOLTAIC. . . . . . . . . . . . P&S 10(5) 6(3) -(-)
SPEERSCHLEUDER SUBMERGED, TORPEDO, VOLTAIC . . . . . . . F 6(2) 6(4) 6(4)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an 15” of this Model. The Attack is for 13 Action Dice and
Attack with a weapon with the Voltaic Quality, instead has the Voltaic Quality. A Model that uses its Storm
of receiving additional dice for an Exploding Hits result, Generator to make an attack becomes Obscured until
it may donate one or more of those additional dice to the start of its next Activation.
another Weapon with the Voltaic Quality in the same LIGHTNING ASSAULT Any Model in this Unit
Unit. This weapon cannot have made an Attack yet this attempting a Assault Action gains +1 to its Assault
Activation. This weapon must make the next Attack Action Dice Pool for each weapon profile listed with
once the current Attack is resolved. These donated dice the Voltaic Quality. If the Unit has a Storm Generator, it
are then included in a Dice Pool for that Attack with the gains +2 to its Assault Action Dice Pool.
Voltaic Quality.
DISCIPLINED Models in this Unit ignore the effects of
INTERNAL STORM GENERATOR This Unit is the Emergency Disorder Condition, though still count
equipped with an internal Storm Generator. It may not as having Disorder at that level.
be upgraded or replaced. This Generator may be used
in the Shooting Phase to Attack an Initial Target within

SMS BRANDENBURG v1.01a


DEFENCE SPEED
IMPERIUM, PRUSSIAN, BATTLESHIP, 3 4
FLAGSHIP, ELECTOR CLASS, UNIQUE
FRAY
3 HULL
12 5
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
2 3
GUSTAV HEAVY BOMBARD GUNNERY, EXTREME RANGE, DEVASTATING... F -(-) 8(5) 8(5) ARMOUR CITADEL
GUSTAV HEAVY BOMBARD GUNNERY, EXTREME RANGE, DEVASTATING.... A -(-) 8(5) 8(5) 7 11
HEAVY VOLT BROADSIDE FUSILLADE, VOLTAIC . . . . . . . . . . . . P&S 6(3) 4(2) -(-)
SPEERSCHLEUDER SUBMERGED, TORPEDO, VOLTAIC . . . . . . . F 4(-) 4(3) 4(3)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an 15” of this Model. The Attack is for 13 Action Dice and
Attack with a weapon with the Voltaic Quality, instead has the Voltaic Quality. A Model that uses its Storm
of receiving additional dice for an Exploding Hits result, Generator to make an attack becomes Obscured until
it may donate one or more of those additional dice to the start of its next Activation.
another Weapon with the Voltaic Quality in the same LIGHTNING ASSAULT Any Model in this Unit
Unit. This weapon cannot have made an Attack yet this attempting a Assault Action gains +1 to its Assault
Activation. This weapon must make the next Attack Action Dice Pool for each weapon profile listed with
once the current Attack is resolved. These donated dice the Voltaic Quality. If the Unit has a Storm Generator, it
are then included in a Dice Pool for that Attack with the gains +2 to its Assault Action Dice Pool.
Voltaic Quality.
DISCIPLINED Models in this Unit ignore the effects of
INTERNAL STORM GENERATOR This Unit is the Emergency Disorder Condition, though still count
equipped with an internal Storm Generator. It may not as having Disorder at that level.
be upgraded or replaced. This Generator may be used
in the Shooting Phase to Attack an Initial Target within
SMS HOLTZENDORFF v1.01a
DEFENCE SPEED
IMPERIUM, PRUSSIAN, 9 7
BATTLECRUISER, FLAGSHIP,
HEIDELBERG CLASS, UNIQUE FRAY
6 HULL
11 5
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
3 3
GUSTAV HEAVY BOMBARD GUNNERY, EXTREME RANGE, DEVASTATING... F -(-) 11(7) 11(7) ARMOUR CITADEL
HEAVY VOLT BROADSIDE FUSILLADE, VOLTAIC . . . . . . . . . . . . P&S 10(5) 6(3) -(-) 7 11
HEAVY SPEERSCHLEUDER SUBMERGED, TORPEDO, VOLTAIC. F 11(4) 11(7) 11(7)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an 15” of this Model. The Attack is for 13 Action Dice and hand size in total.
Attack with a weapon with the Voltaic Quality, instead has the Voltaic Quality. A Model that uses its Storm DISCIPLINED Models in this Unit ignore the effects of
of receiving additional dice for an Exploding Hits result, Generator to make an attack becomes Obscured until the Emergency Disorder Condition, though still count
it may donate one or more of those additional dice to the start of its next Activation. as having Disorder at that level.
another Weapon with the Voltaic Quality in the same LIGHTNING ASSAULT Any Model in this Unit
Unit. This weapon cannot have made an Attack yet this attempting a Assault Action gains +1 to its Assault
Activation. This weapon must make the next Attack Action Dice Pool for each weapon profile listed with
once the current Attack is resolved. These donated dice the Voltaic Quality. If the Unit has a Storm Generator, it
are then included in a Dice Pool for that Attack with the gains +2 to its Assault Action Dice Pool.
Voltaic Quality.
LOGISTICAL SUPPORT This Unit adds +1 to the
INTERNAL STORM GENERATOR This Unit is number of Victory and Valour Cards in a player’s hand.
equipped with an internal Storm Generator. It may not Should this Unit be destroyed, the bonus is lost at
be upgraded or replaced. This Generator may be used the end of the Round. This ability does not stack, so
in the Shooting Phase to Attack an Initial Target within multiple Units with this rule still only confers +1 to the

SMS HOLTZENDORFF v1.01a


DEFENCE SPEED
IMPERIUM, PRUSSIAN, 4 5
BATTLECRUISER, FLAGSHIP,
HEIDELBERG CLASS, UNIQUE FRAY
4 HULL
11 4
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
2 3
GUSTAV HEAVY BOMBARD GUNNERY, EXTREME RANGE, DEVASTATING... F -(-) 8(5) 8(5) ARMOUR CITADEL
HEAVY VOLT BROADSIDE FUSILLADE, VOLTAIC . . . . . . . . . . . . P&S 6(3) 4(2) -(-) 6 10
HEAVY SPEERSCHLEUDER SUBMERGED, TORPEDO, VOLTAIC. . F 7(-) 7(5) 7(5)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an 15” of this Model. The Attack is for 13 Action Dice and hand size in total.
Attack with a weapon with the Voltaic Quality, instead has the Voltaic Quality. A Model that uses its Storm DISCIPLINED Models in this Unit ignore the
of receiving additional dice for an Exploding Hits result, Generator to make an attack becomes Obscured until effects of the Emergency Disorder Condition,
it may donate one or more of those additional dice to the start of its next Activation. though still count as having Disorder at that level.
another Weapon with the Voltaic Quality in the same LIGHTNING ASSAULT Any Model in this Unit
Unit. This weapon cannot have made an Attack yet this attempting a Assault Action gains +1 to its Assault
Activation. This weapon must make the next Attack Action Dice Pool for each weapon profile listed with
once the current Attack is resolved. These donated dice the Voltaic Quality. If the Unit has a Storm Generator, it
are then included in a Dice Pool for that Attack with the gains +2 to its Assault Action Dice Pool.
Voltaic Quality.
LOGISTICAL SUPPORT This Unit adds +1 to the
INTERNAL STORM GENERATOR This Unit is number of Victory and Valour Cards in a player’s hand.
equipped with an internal Storm Generator. It may not Should this Unit be destroyed, the bonus is lost at
be upgraded or replaced. This Generator may be used the end of the Round. This ability does not stack, so
in the Shooting Phase to Attack an Initial Target within multiple Units with this rule still only confers +1 to the
REITER FLAK CRUISER v1.01a
DEFENCE SPEED
IMPERIUM, PRUSSIAN, FLACK 4 9
CRUISER, REITER CLASS
FRAY
3 HULL
8 3
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
5 2
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . F/P/S 5(4) 5(4) -(-) ARMOUR CITADEL
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . F/P/S 5(4) 5(4) -(-) 5 8
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC . . . . . . . . . . . . . F/P/S 5(4) 5(4) -(-)
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . 360° 5(4) 5(4) -(-)
VOLT BROADSIDE FUSILLADE, VOLTAIC. . . . . . . . . . . . . . . . . . P&S 6(3) 4(2) -(-)
SPEERSCHLEUDER SUBMERGED, TORPEDO, VOLTAIC . . . . . . . F 6(2) 6(4) 6(4)

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an gains +2 to its Assault Action Dice Pool.
Attack with a weapon with the Voltaic Quality, instead DISCIPLINED Models in this Unit ignore the effects of
of receiving additional dice for an Exploding Hits result, the Emergency Disorder Condition, though still count
it may donate one or more of those additional dice to as having Disorder at that level.
another Weapon with the Voltaic Quality in the same
Unit. This weapon cannot have made an Attack yet this
Activation. This weapon must make the next Attack
once the current Attack is resolved. These donated dice
are then included in a Dice Pool for that Attack with the
Voltaic Quality.
LIGHTNING ASSAULT Any Model in this Unit
attempting a Assault Action gains +1 to its Assault
Action Dice Pool for each weapon profile listed with
the Voltaic Quality. If the Unit has a Storm Generator, it

REITER FLAK CRUISER v1.01a


DEFENCE SPEED
IMPERIUM, PRUSSIAN, FLACK 3 7
CRUISER, REITER CLASS
FRAY
3 HULL
7 3
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
4 2
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . F/P/S 3(2) 3(2) -(-) ARMOUR CITADEL
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . F/P/S 3(2) 3(2) -(-) 5 7
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . F/P/S 3(2) 3(2) -(-)
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . 360° 3(2) 3(2) -(-)
VOLT BROADSIDE FUSILLADE, VOLTAIC. . . . . . . . . . . . . . . . . . P&S 4(2) 2(1) -(-)
SPEERSCHLEUDER SUBMERGED, TORPEDO, VOLTAIC . . . . . . . F 4(-) 4(3) 4(3)

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an gains +2 to its Assault Action Dice Pool.
Attack with a weapon with the Voltaic Quality, instead DISCIPLINED Models in this Unit ignore the effects of
of receiving additional dice for an Exploding Hits result, the Emergency Disorder Condition, though still count
it may donate one or more of those additional dice to as having Disorder at that level.
another Weapon with the Voltaic Quality in the same
Unit. This weapon cannot have made an Attack yet this
Activation. This weapon must make the next Attack
once the current Attack is resolved. These donated dice
are then included in a Dice Pool for that Attack with the
Voltaic Quality.
LIGHTNING ASSAULT Any Model in this Unit
attempting a Assault Action gains +1 to its Assault
Action Dice Pool for each weapon profile listed with
the Voltaic Quality. If the Unit has a Storm Generator, it
VOLSUNG STRIKE CRUISER v1.01a
DEFENCE SPEED
IMPERIUM, PRUSSIAN, STRIKE 4 9
CRUISER, VOLSUNG CLASS
FRAY
3 HULL
8 3
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
5 2
STURMBRINGER DEVASTATING, ARC, SUSTAINED . . . . . . . . . . F 12(8) -(-) -(-) ARMOUR CITADEL
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . 360° 5(4) 5(4) -(-) 5 8
VOLT BROADSIDE FUSILLADE, VOLTAIC. . . . . . . . . . . . . . . . . . P&S 6(3) 4(2) -(-)
SPEERSCHLEUDER SUBMERGED, TORPEDO, VOLTAIC . . . . . . . F 6(2) 6(4) 6(4)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an gains +2 to its Assault Action Dice Pool.
Attack with a weapon with the Voltaic Quality, instead DISCIPLINED Models in this Unit ignore the effects of
of receiving additional dice for an Exploding Hits result, the Emergency Disorder Condition, though still count
it may donate one or more of those additional dice to as having Disorder at that level.
another Weapon with the Voltaic Quality in the same
Unit. This weapon cannot have made an Attack yet this
Activation. This weapon must make the next Attack
once the current Attack is resolved. These donated dice
are then included in a Dice Pool for that Attack with the
Voltaic Quality.
LIGHTNING ASSAULT Any Model in this Unit
attempting a Assault Action gains +1 to its Assault
Action Dice Pool for each weapon profile listed with
the Voltaic Quality. If the Unit has a Storm Generator, it

VOLSUNG STRIKE CRUISER v1.01a


DEFENCE SPEED
IMPERIUM, PRUSSIAN, STRIKE 3 7
CRUISER, VOLSUNG CLASS
FRAY
2 HULL
7 3
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
4 2
STURMBRINGER DEVASTATING, ARC, SUSTAINED . . . . . . . . . . F 8(5) -(-) -(-) ARMOUR CITADEL
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . 360° 3(2) 3(2) -(-) 5 7
VOLT BROADSIDE FUSILLADE, VOLTAIC. . . . . . . . . . . . . . . . . . P&S 4(2) 2(1) -(-)
SPEERSCHLEUDER SUBMERGED, TORPEDO, VOLTAIC . . . . . . . F 4(-) 4(3) 4(3)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an gains +2 to its Assault Action Dice Pool.
Attack with a weapon with the Voltaic Quality, instead DISCIPLINED Models in this Unit ignore the effects of
of receiving additional dice for an Exploding Hits result, the Emergency Disorder Condition, though still count
it may donate one or more of those additional dice to as having Disorder at that level.
another Weapon with the Voltaic Quality in the same
Unit. This weapon cannot have made an Attack yet this
Activation. This weapon must make the next Attack
once the current Attack is resolved. These donated dice
are then included in a Dice Pool for that Attack with the
Voltaic Quality.
LIGHTNING ASSAULT Any Model in this Unit
attempting a Assault Action gains +1 to its Assault
Action Dice Pool for each weapon profile listed with
the Voltaic Quality. If the Unit has a Storm Generator, it
SMS TIRPITZ v1.01a
DEFENCE SPEED
IMPERIUM, PRUSSIAN, BATTLESHIP, 9 7
FLAGSHIP, ELECTOR CLASS, UNIQUE
FRAY
7 HULL
12 5
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
3 3
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC. . . . . . . . . . . F/P/S 6(3) 9(5) 5(3) ARMOUR CITADEL
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . F/P/S 6(3) 9(5) 5(3) 7 12
GUSTAV HEAVY BOMBARD GUNNERY, EXTREME RANGE, DEVASTATING... A -(-) 11(7) 11(7)
HEAVY VOLT BROADSIDE FUSILLADE, VOLTAIC . . . . . . . . . . . . P&S 10(5) 6(3) -(-)
HEAVY SPEERSCHLEUDER SUBMERGED, TORPEDO, VOLTAIC. . F 11(4) 11(7) 11(7)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
ELITE CREW While making or defending from an gains +2 to its Assault Action Dice Pool.
Assault, this Unit may re-roll Blank dice results. INDUCTORIUM When a Model in this Unit makes an
INTERNAL STORM GENERATOR This Unit is Attack with a weapon with the Voltaic Quality, instead
equipped with an internal Storm Generator. It may not of receiving additional dice for an Exploding Hits result,
be upgraded or replaced. This Generator may be used it may donate one or more of those additional dice to
in the Shooting Phase to Attack an Initial Target within another Weapon with the Voltaic Quality in the same
15” of this Model. The Attack is for 13 Action Dice and Unit. This weapon cannot have made an Attack yet this
has the Voltaic Quality. A Model that uses its Storm Activation. This weapon must make the next Attack
Generator to make an attack becomes Obscured until once the current Attack is resolved. These donated dice
the start of its next Activation. are then included in a Dice Pool for that Attack with the
LIGHTNING ASSAULT Any Model in this Unit Voltaic Quality.
attempting a Assault Action gains +1 to its Assault DISCIPLINED Models in this Unit ignore the effects of
Action Dice Pool for each weapon profile listed with the Emergency Disorder Condition, though still count
the Voltaic Quality. If the Unit has a Storm Generator, it as having Disorder at that level.

SMS TIRPITZ v1.01a


DEFENCE SPEED
IMPERIUM, PRUSSIAN, BATTLESHIP, 3 4
FLAGSHIP, ELECTOR CLASS, UNIQUE
FRAY
3 HULL
12 5
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
2 3
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . F/P/S 4(2) 6(3) 4(2) ARMOUR CITADEL
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . F/P/S 4(2) 6(3) 4(2) 7 11
GUSTAV HEAVY BOMBARD GUNNERY, EXTREME RANGE, DEVASTATING... A -(-) 8(5) 8(5)
HEAVY VOLT BROADSIDE FUSILLADE, VOLTAIC . . . . . . . . . . . . P&S 6(3) 4(2) -(-)
HEAVY SPEERSCHLEUDER SUBMERGED, TORPEDO, VOLTAIC. F 7(-) 7(5) 7(5)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
ELITE CREW While making or defending from an gains +2 to its Assault Action Dice Pool.
Assault, this Unit may re-roll Blank dice results. INDUCTORIUM When a Model in this Unit makes an
INTERNAL STORM GENERATOR This Unit is Attack with a weapon with the Voltaic Quality, instead
equipped with an internal Storm Generator. It may not of receiving additional dice for an Exploding Hits result,
be upgraded or replaced. This Generator may be used it may donate one or more of those additional dice to
in the Shooting Phase to Attack an Initial Target within another Weapon with the Voltaic Quality in the same
15” of this Model. The Attack is for 13 Action Dice and Unit. This weapon cannot have made an Attack yet this
has the Voltaic Quality. A Model that uses its Storm Activation. This weapon must make the next Attack
Generator to make an attack becomes Obscured until once the current Attack is resolved. These donated dice
the start of its next Activation. are then included in a Dice Pool for that Attack with the
LIGHTNING ASSAULT Any Model in this Unit Voltaic Quality.
attempting a Assault Action gains +1 to its Assault DISCIPLINED Models in this Unit ignore the effects of
Action Dice Pool for each weapon profile listed with the Emergency Disorder Condition, though still count
the Voltaic Quality. If the Unit has a Storm Generator, it as having Disorder at that level.
TEMPELHOF FLEET CARRIER v1.01a
DEFENCE SPEED
IMPERIUM, PRUSSIAN, FLEET 7 7
CARRIER, FLAGSHIP, TEMPELHOF
CLASS FRAY
5 HULL
11 6
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
3 3
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . F/P 5(4) 5(4) -(-) ARMOUR CITADEL
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . F/A/P 5(4) 5(4) -(-) 6 10
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC . . . . . . . . . . . . . A/S 5(4) 5(4) -(-)
VOLT BROADSIDE FUSILLADE, VOLTAIC. . . . . . . . . . . . . . . . . . P&S 6(3) 4(2) -(-)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
SRS CAPACITY 8 Each Model in this Unit may launch 8 Action Dice Pool for each weapon profile listed with
SRS Tokens each Round. the Voltaic Quality. If the Unit has a Storm Generator, it
INDUCTORIUM When a Model in this Unit makes an gains +2 to its Assault Action Dice Pool.
Attack with a weapon with the Voltaic Quality, instead DISCIPLINED Models in this Unit ignore the effects of
of receiving additional dice for an Exploding Hits result, the Emergency Disorder Condition, though still count
it may donate one or more of those additional dice to as having Disorder at that level.
another Weapon with the Voltaic Quality in the same FREYA ARRAY This Unit has +1 ADV from its Freya
Unit. This weapon cannot have made an Attack yet this Array (already included in Attribute Profile).
Activation. This weapon must make the next Attack
once the current Attack is resolved. These donated dice
are then included in a Dice Pool for that Attack with the
Voltaic Quality.
LIGHTNING ASSAULT Any Model in this Unit
attempting a Assault Action gains +1 to its Assault

TEMPELHOF FLEET CARRIER v1.01a


DEFENCE SPEED
IMPERIUM, PRUSSIAN, FLEET 5 4
CARRIER, FLAGSHIP, TEMPELHOF
CLASS FRAY
3 HULL
10 6
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
2 3
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . F/P 3(2) 3(2) -(-) ARMOUR CITADEL
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . F/A/P 3(2) 3(2) -(-) 6 10
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . A/S 3(2) 3(2) -(-)
VOLT BROADSIDE FUSILLADE, VOLTAIC. . . . . . . . . . . . . . . . . . P&S 4(2) 2(1) -(-)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
SRS CAPACITY 4 Each Model in this Unit may launch 4 Action Dice Pool for each weapon profile listed with
SRS Tokens each Round. the Voltaic Quality. If the Unit has a Storm Generator, it
INDUCTORIUM When a Model in this Unit makes an gains +2 to its Assault Action Dice Pool.
Attack with a weapon with the Voltaic Quality, instead DISCIPLINED Models in this Unit ignore the effects of
of receiving additional dice for an Exploding Hits result, the Emergency Disorder Condition, though still count
it may donate one or more of those additional dice to as having Disorder at that level.
another Weapon with the Voltaic Quality in the same FREYA ARRAY This Unit has +1 ADV from its Freya
Unit. This weapon cannot have made an Attack yet this Array (already included in Attribute Profile).
Activation. This weapon must make the next Attack
once the current Attack is resolved. These donated dice
are then included in a Dice Pool for that Attack with the
Voltaic Quality.
LIGHTNING ASSAULT Any Model in this Unit
attempting a Assault Action gains +1 to its Assault
TEMPELHOF-BLITZEN FLEET CARRIER v1.01a
DEFENCE SPEED
IMPERIUM, PRUSSIAN, FLEET 7 7
CARRIER, FLAGSHIP, TEMPELHOF
CLASS FRAY
5 HULL
11 6
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
3 3
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . F/P 5(4) 5(4) -(-) ARMOUR CITADEL
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . F/A/P 5(4) 5(4) -(-) 6 10
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC . . . . . . . . . . . . . A/S 5(4) 5(4) -(-)
VOLT BROADSIDE FUSILLADE, VOLTAIC. . . . . . . . . . . . . . . . . . P&S 6(3) 4(2) -(-)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
SPECIAL SRS CAPACITY 4 Each Model in this Unit INDUCTORIUM When a Model in this Unit makes an gains +2 to its Assault Action Dice Pool.
may launch 4 Special SRS Tokens each Round. These Attack with a weapon with the Voltaic Quality, instead DISCIPLINED Models in this Unit ignore the effects of
tokens may only be placed up to 15” from this Unit, of receiving additional dice for an Exploding Hits result, the Emergency Disorder Condition, though still count
rather than the normal 20”. it may donate one or more of those additional dice to as having Disorder at that level.
BLITZEN BOMBERS These are Special SRS Tokens (see another Weapon with the Voltaic Quality in the same
Unit. This weapon cannot have made an Attack yet this FREYA ARRAY This Unit has +1 ADV from its Freya
page 30 of the DW Rulebook). Blitzen Bombers have Array (already included in Attribute Profile).
the Aerial, Bomb and Voltaic Qualities and attack with Activation. This weapon must make the next Attack
3 Action Dice. They cannot be placed in base contact once the current Attack is resolved. These donated dice
with Submerged Units or Aerial Units. Blitzen Bombers are then included in a Dice Pool for that Attack with the
can only be intercepted if there are no other SRS Tokens Voltaic Quality.
remaining to make an Attack Run on the same target. LIGHTNING ASSAULT Any Model in this Unit
They combine their Dice Pool with other SRS Tokens attempting a Assault Action gains +1 to its Assault
present in the Attack Run in which case the Attack’s Action Dice Pool for each weapon profile listed with
Qualities become Aerial, Bomb and Voltaic. the Voltaic Quality. If the Unit has a Storm Generator, it

TEMPELHOF-BLITZEN FLEET CARRIER v1.01a


DEFENCE SPEED
IMPERIUM, PRUSSIAN, FLEET 5 4
CARRIER, FLAGSHIP, TEMPELHOF
CLASS FRAY
3 HULL
10 6
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
2 3
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . F/P 3(2) 3(2) -(-) ARMOUR CITADEL
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . F/A/P 3(2) 3(2) -(-) 6 10
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . A/S 3(2) 3(2) -(-)
VOLT BROADSIDE FUSILLADE, VOLTAIC. . . . . . . . . . . . . . . . . . P&S 4(2) 2(1) -(-)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
SPECIAL SRS CAPACITY 2 Each Model in this Unit INDUCTORIUM When a Model in this Unit makes an it gains +2 to its Assault Action Dice Pool.
may launch 2 Special SRS Tokens each Round. These Attack with a weapon with the Voltaic Quality, instead DISCIPLINED Models in this Unit ignore the
tokens may only be placed up to 15” from this Unit, of receiving additional dice for an Exploding Hits result, effects of the Emergency Disorder Condition,
rather than the normal 20”. it may donate one or more of those additional dice to though still count as having Disorder at that level.
BLITZEN BOMBERS These are Special SRS Tokens (see another Weapon with the Voltaic Quality in the same
Unit. This weapon cannot have made an Attack yet this FREYA ARRAY This Unit has +1 ADV from its Freya
page 30 of the DW Rulebook). Blitzen Bombers have Array (already included in Attribute Profile).
the Aerial, Bomb and Voltaic Qualities and attack with Activation. This weapon must make the next Attack
3 Action Dice. They cannot be placed in base contact once the current Attack is resolved. These donated dice
with Submerged Units or Aerial Units. Blitzen Bombers are then included in a Dice Pool for that Attack with the
can only be intercepted if there are no other SRS Tokens Voltaic Quality.
remaining to make an Attack Run on the same target. LIGHTNING ASSAULT Any Model in this Unit
They combine their Dice Pool with other SRS Tokens attempting a Assault Action gains +1 to its Assault
present in the Attack Run in which case the Attack’s Action Dice Pool for each weapon profile listed with
Qualities become Aerial, Bomb and Voltaic. the Voltaic Quality. If the Unit has a Storm Generator,
ODIN REAVER v1.01a
DEFENCE SPEED
IMPERIUM, SCANDINAVIAN, REAVER, 4 10
ODIN CLASS
FRAY
4 HULL
9 3
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
5 2
STURMKLAUE GUNNERY, DEVASTATING, ARC. . . . . . . . . . . . . F 5(3) -(-) -(-) ARMOUR CITADEL
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . F/P/S 6(3) 9(5) 5(3) 5 9
VOLT BROADSIDE FUSILLADE, VOLTAIC. . . . . . . . . . . . . . . . . . P&S 6(3) 4(2) -(-)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an gains +2 to its Assault Action Dice Pool.
Attack with a weapon with the Voltaic Quality, instead AGGRESSIVE CREW While making an Assault, this
of receiving additional dice for an Exploding Hits result, Unit may re-roll Blanks dice results.
it may donate one or more of those additional dice to
another Weapon with the Voltaic Quality in the same FULL STEAM AHEAD During its Activation, this Unit
Unit. This weapon cannot have made an Attack yet this may increase its Speed by 2” provided that it makes no
Activation. This weapon must make the next Attack turns during this Movement.
once the current Attack is resolved. These donated dice VANGUARD Starting with Player B, after both sides are
are then included in a Dice Pool for that Attack with the deployed, each player may choose one of their Units
Voltaic Quality. with the Vanguard rule and make a free Move of up to
LIGHTNING ASSAULT Any Model in this Unit 5”. This is not an Activation and does not have Drift or
attempting a Assault Action gains +1 to its Assault Turn Limit. Vanguard alternates between Players until
Action Dice Pool for each weapon profile listed with all such Units have been selected.
the Voltaic Quality. If the Unit has a Storm Generator, it

ODIN REAVER v1.01a


DEFENCE SPEED
IMPERIUM, SCANDINAVIAN, REAVER, 3 7
ODIN CLASS
FRAY
3 HULL
7 3
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
4 2
STURMKLAUE GUNNERY, DEVASTATING, ARC. . . . . . . . . . . . . F 3(2) -(-) -(-) ARMOUR CITADEL
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . F/P/S 4(2) 6(3) 4(2) 5 8
VOLT BROADSIDE FUSILLADE, VOLTAIC. . . . . . . . . . . . . . . . . . P&S 4(2) 2(1) -(-)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an gains +2 to its Assault Action Dice Pool.
Attack with a weapon with the Voltaic Quality, instead AGGRESSIVE CREW While making an Assault, this
of receiving additional dice for an Exploding Hits result, Unit may re-roll Blanks dice results.
it may donate one or more of those additional dice to
another Weapon with the Voltaic Quality in the same FULL STEAM AHEAD During its Activation, this Unit
Unit. This weapon cannot have made an Attack yet this may increase its Speed by 2” provided that it makes no
Activation. This weapon must make the next Attack turns during this Movement.
once the current Attack is resolved. These donated dice VANGUARD Starting with Player B, after both sides are
are then included in a Dice Pool for that Attack with the deployed, each player may choose one of their Units
Voltaic Quality. with the Vanguard rule and make a free Move of up to
LIGHTNING ASSAULT Any Model in this Unit 5”. This is not an Activation and does not have Drift or
attempting a Assault Action gains +1 to its Assault Turn Limit. Vanguard alternates between Players until
Action Dice Pool for each weapon profile listed with all such Units have been selected.
the Voltaic Quality. If the Unit has a Storm Generator, it
VALKYRIE RAIDER v1.01a
DEFENCE SPEED
IMPERIUM, SCANDINAVIAN, RAIDER, 3 13
VALKYRIE CLASS, AERIAL UNIT
FRAY
1 HULL
6 2
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
10 1
STURMKLAUE GUNNERY, DEVASTATING, ARC. . . . . . . . . . . . . F 5(3) -(-) -(-) ARMOUR CITADEL
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
F 5(4) 5(4) -(-) 4 7
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an gains +2 to its Assault Action Dice Pool.
Attack with a weapon with the Voltaic Quality, instead AGGRESSIVE CREW While making an Assault, this
of receiving additional dice for an Exploding Hits result, Unit may re-roll Blanks dice results.
it may donate one or more of those additional dice to
another Weapon with the Voltaic Quality in the same AGILE Unless suffering from a Navigation Lock Critical
Unit. This weapon cannot have made an Attack yet this Damage Marker, this Unit may make turns during Drift
Activation. This weapon must make the next Attack movement in the same way as it usually would during
once the current Attack is resolved. These donated dice normal Movement.
are then included in a Dice Pool for that Attack with the
Voltaic Quality.
LIGHTNING ASSAULT Any Model in this Unit
attempting a Assault Action gains +1 to its Assault
Action Dice Pool for each weapon profile listed with
the Voltaic Quality. If the Unit has a Storm Generator, it

VALKYRIE RAIDER v1.01a


DEFENCE SPEED
IMPERIUM, SCANDINAVIAN, RAIDER, - -
VALKYRIE CLASS, AERIAL UNIT
FRAY
- HULL
- -
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long
- -
STURMKLAUE GUNNERY, DEVASTATING, ARC. . . . . . . . . . . . . F 3(2) -(-) -(-) ARMOUR CITADEL
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
F 3(2) 3(2) -(-) - -
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an gains +2 to its Assault Action Dice Pool.
Attack with a weapon with the Voltaic Quality, instead AGGRESSIVE CREW While making an Assault, this
of receiving additional dice for an Exploding Hits result, Unit may re-roll Blanks dice results.
it may donate one or more of those additional dice to
another Weapon with the Voltaic Quality in the same AGILE Unless suffering from a Navigation Lock Critical
Unit. This weapon cannot have made an Attack yet this Damage Marker, this Unit may make turns during Drift
Activation. This weapon must make the next Attack movement in the same way as it usually would during
once the current Attack is resolved. These donated dice normal Movement.
are then included in a Dice Pool for that Attack with the
Voltaic Quality.
LIGHTNING ASSAULT Any Model in this Unit
attempting a Assault Action gains +1 to its Assault
Action Dice Pool for each weapon profile listed with
the Voltaic Quality. If the Unit has a Storm Generator, it
ICE MAIDEN DREADNOUGHT SUPER-CARRIER v1.01a

IMPERIUM, PRUSSIAN,
DEFENCE SPEED
DREADNOUGHT SUPER-CARRIER,
6 3
FLAGSHIP, ICE MAIDEN CLASS
FRAY
5 HULL
11 12
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long 3 5
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . . . . . . P&S 5(4) 5(4) -(-)
ARMOUR CITADEL
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . . . . . . F&A 5(4) 5(4) -(-) 6 10
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . . . . . . 360° 5(4) 5(4) -(-)
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . . . . . . 360° 5(4) 5(4) -(-)
STURMBRINGER DEVASTATING, ARC, SUSTAINED. . . . . . . . . . . . . . . F 12(8) -(-) -(-)
STURMBRINGER DEVASTATING, ARC, SUSTAINED. . . . . . . . . . . . . . . F 12(8) -(-) -(-)
STURMBRINGER DEVASTATING, ARC, SUSTAINED. . . . . . . . . . . . . . . F 12(8) -(-) -(-)
VOLT GUN BATTERY GUNNERY, VOLTAIC. . . . . . . . . . . . . . . . . . . . . F/P 3(2) 4(3) -(-)
VOLT GUN BATTERY GUNNERY, VOLTAIC. . . . . . . . . . . . . . . . . . . . . F/S 3(2) 4(3) -(-)
VOLT GUN BATTERY GUNNERY, VOLTAIC. . . . . . . . . . . . . . . . . . . . . P&S 3(2) 4(3) -(-)

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an SRS CAPACITY 8 Each Model in this Unit may launch 8 present in the Attack Run in which case the Attack’s
Attack with a weapon with the Voltaic Quality, instead SRS Tokens each Round. Qualities become Aerial, Bomb and Voltaic.
of receiving additional dice for an Exploding Hits result, SPECIAL SRS CAPACITY 4 Each Model in this Unit PYCRETE CONSTRUCTION Receiving Sturginium
it may donate one or more of those additional dice to may launch 4 Special SRS Tokens each Round. These Flare Critical damage causes two Points of damage to
another Weapon with the Voltaic Quality in the same tokens may only be placed up to 15” from this Unit, be suffered by the Model rather than the usual one.
Unit. This weapon cannot have made an Attack yet this rather than the normal 20”.
Activation. This weapon must make the next Attack INSPIRATIONAL Any friendly Unit (excluding this
once the current Attack is resolved. These donated dice BLITZEN BOMBERS These are Special SRS Tokens (see Unit) within 10” may re-roll a single Action dice in their
are then included in a Dice Pool for that Attack with the page 30 of the DW Rulebook). Blitzen Bombers have Activation.
Voltaic Quality. the Aerial, Bomb and Voltaic Qualities and attack with LUMBERING All Shooting targeting this Model may re-
3 Action Dice. They cannot be placed in base contact roll Blank results on the Action Dice. It may make a Full
LIGHTNING ASSAULT Any Model in this Unit with Submerged Units or Aerial Units. Blitzen Bombers
attempting a Assault Action gains +1 to its Assault Reverse! Special Operations Action without receiving a
can only be intercepted if there are no other SRS Tokens Level of Disorder.
Action Dice Pool for each weapon profile listed with remaining to make an Attack Run on the same target.
the Voltaic Quality. If the Unit has a Storm Generator, it They combine their Dice Pool with other SRS Tokens
gains +2 to its Assault Action Dice Pool.
ICE MAIDEN DREADNOUGHT SUPER-CARRIER v1.01a

IMPERIUM, PRUSSIAN,
DEFENCE SPEED
DREADNOUGHT SUPER-CARRIER,
4 1
FLAGSHIP, ICE MAIDEN CLASS
FRAY
3 HULL
10 10
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long 2 5
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . . . . . . P&S 3(2) 3(2) -(-)
ARMOUR CITADEL
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . . . . . . F&A 3(2) 3(2) -(-) 5 10
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . . . . . . 360° 3(2) 3(2) -(-)
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . . . . . . 360° 3(2) 3(2) -(-)
STURMBRINGER DEVASTATING, ARC, SUSTAINED. . . . . . . . . . . . . . . F 8(5) -(-) -(-)
STURMBRINGER DEVASTATING, ARC, SUSTAINED. . . . . . . . . . . . . . . F 8(5) -(-) -(-)
STURMBRINGER DEVASTATING, ARC, SUSTAINED. . . . . . . . . . . . . . . F 8(5) -(-) -(-)
VOLT GUN BATTERY GUNNERY, VOLTAIC. . . . . . . . . . . . . . . . . . . . . F/P 2(1) 3(2) -(-)
VOLT GUN BATTERY GUNNERY, VOLTAIC. . . . . . . . . . . . . . . . . . . . . F/S 2(1) 3(2) -(-)
VOLT GUN BATTERY GUNNERY, VOLTAIC. . . . . . . . . . . . . . . . . . . . . P&S 2(1) 3(2) -(-)

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an gains +2 to its Assault Action Dice Pool. They combine their Dice Pool with other
Attack with a weapon with the Voltaic Quality, instead SRS CAPACITY 4 Each Model in this Unit may launch 4 SRS Tokens present in the Attack Run in
of receiving additional dice for an Exploding Hits result, SRS Tokens each Round. which case the Attack’s Qualities become
it may donate one or more of those additional dice to Aerial, Bomb and Voltaic.
another Weapon with the Voltaic Quality in the same SPECIAL SRS CAPACITY 2 Each Model in this Unit
may launch 2 Special SRS Tokens each Round. These PYCRETE CONSTRUCTION Receiving Sturginium
Unit. This weapon cannot have made an Attack yet this Flare Critical damage causes two Points of damage to
Activation. This weapon must make the next Attack tokens may only be placed up to 15” from this Unit,
rather than the normal 20”. be suffered by the Model rather than the usual one.
once the current Attack is resolved. These donated dice
are then included in a Dice Pool for that Attack with the BLITZEN BOMBERS These are Special SRS Tokens (see INSPIRATIONAL Any friendly Unit (excluding this
Voltaic Quality. page 30 of the DW Rulebook). Blitzen Bombers have Unit) within 10” may re-roll a single Action dice in their
the Aerial, Bomb and Voltaic Qualities and attack with Activation.
LIGHTNING ASSAULT Any Model in this Unit
attempting a Assault Action gains +1 to its Assault 3 Action Dice. They cannot be placed in base contact LUMBERING All Shooting targeting this Model may
Action Dice Pool for each weapon profile listed with with Submerged Units or Aerial Units. Blitzen Bombers re-roll Blank results on the Action Dice. It may make
the Voltaic Quality. If the Unit has a Storm Generator, it can only be intercepted if there are no other SRS Tokens a Full Reverse! Special Operations Action without
remaining to make an Attack Run on the same target. receiving a Level of Disorder.
IMPERIUM_Ice Maiden Dreadnought Super-Carrie
SMS EISKALTE SCHOENHEIT v1.01a

IMPERIUM, PRUSSIAN,
DEFENCE SPEED
DREADNOUGHT SUPER-CARRIER,
6 3
FLAGSHIP, ICE MAIDEN CLASS,
UNIQUE FRAY
5 HULL
11 13
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long 3 5
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . . . . . . P&S 5(4) 5(4) -(-)
ARMOUR CITADEL
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . . . . . . F&A 5(4) 5(4) -(-) 6 10
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . . . . . . 360° 5(4) 5(4) -(-)
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . . . . . . 360° 5(4) 5(4) -(-)
GUSTAV HEAVY BOMBARD GUNNERY, EXTREME RANGE, DEVASTATING... F -(-) 11(7) 11(7)
GUSTAV HEAVY BOMBARD GUNNERY, EXTREME RANGE, DEVASTATING.... F -(-) 11(7) 11(7)
GUSTAV HEAVY BOMBARD GUNNERY, EXTREME RANGE, DEVASTATING.... F -(-) 11(7) 11(7)
VOLT GUN BATTERY GUNNERY, VOLTAIC. . . . . . . . . . . . . . . . . . . . . F/P 3(2) 4(3) -(-)
VOLT GUN BATTERY GUNNERY, VOLTAIC. . . . . . . . . . . . . . . . . . . . . F/S 3(2) 4(3) -(-)
VOLT GUN BATTERY GUNNERY, VOLTAIC. . . . . . . . . . . . . . . . . . . . . P&S 3(2) 4(3) -(-)

SPECIAL RULES
SRS CAPACITY 8 Each Model in this Unit may launch 8 can only be intercepted if there are no other SRS Tokens INSPIRATIONAL Any friendly Unit (excluding this
SRS Tokens each Round. remaining to make an Attack Run on the same target. Unit) within 10” may re-roll a single Action dice in their
SPECIAL SRS CAPACITY 4 Each Model in this Unit They combine their Dice Pool with other SRS Tokens Activation.
may launch 4 Special SRS Tokens each Round. These present in the Attack Run in which case the Attack’s LUMBERING All Shooting targeting this Model may re-
tokens may only be placed up to 15” from this Unit, Qualities become Aerial, Bomb and Voltaic. roll Blank results on the Action Dice. It may make a Full
rather than the normal 20”. PYCRETE CONSTRUCTION Receiving Sturginium Reverse! Special Operations Action without receiving a
BLITZEN BOMBERS These are Special SRS Tokens (see Flare Critical damage causes two Points of damage to Level of Disorder.
page 30 of the DW Rulebook). Blitzen Bombers have be suffered by the Model rather than the usual one. TEMPERAMENTAL DESIGN This Unit counts any
the Aerial, Bomb and Voltaic Qualities and attack with Heavy Counter rolled as a Counter instead whilst
3 Action Dice. They cannot be placed in base contact making Repair Tests.
with Submerged Units or Aerial Units. Blitzen Bombers
SMS EISKALTE SCHOENHEIT v1.01a

IMPERIUM, PRUSSIAN,
DEFENCE SPEED
DREADNOUGHT SUPER-CARRIER,
4 1
FLAGSHIP, ICE MAIDEN CLASS,
UNIQUE FRAY
3 HULL
10 10
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long 2 5
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . . . . . . P&S 3(2) 3(2) -(-)
ARMOUR CITADEL
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . . . . . . F&A 3(2) 3(2) -(-) 5 10
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . . . . . . 360° 3(2) 3(2) -(-)
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . . . . . . 360° 3(2) 3(2) -(-)
GUSTAV HEAVY BOMBARD GUNNERY, EXTREME RANGE, DEVASTATING... F -(-) 8(5) 8(5)
GUSTAV HEAVY BOMBARD GUNNERY, EXTREME RANGE, DEVASTATING... F -(-) 8(5) 8(5)
GUSTAV HEAVY BOMBARD GUNNERY, EXTREME RANGE, DEVASTATING... F -(-) 8(5) 8(5)
VOLT GUN BATTERY GUNNERY, VOLTAIC. . . . . . . . . . . . . . . . . . . . . F/P 2(1) 3(2) -(-)
VOLT GUN BATTERY GUNNERY, VOLTAIC. . . . . . . . . . . . . . . . . . . . . F/S 2(1) 3(2) -(-)
VOLT GUN BATTERY GUNNERY, VOLTAIC. . . . . . . . . . . . . . . . . . . . . P&S 2(1) 3(2) -(-)

SPECIAL RULES
SRS CAPACITY 4 Each Model in this Unit may launch 4 can only be intercepted if there are no other SRS Tokens INSPIRATIONAL Any friendly Unit
SRS Tokens each Round. remaining to make an Attack Run on the same target. (excluding this Unit) within 10” may re-roll a
SPECIAL SRS CAPACITY 2 Each Model in this Unit They combine their Dice Pool with other SRS Tokens single Action dice in their Activation.
may launch 2 Special SRS Tokens each Round. These present in the Attack Run in which case the Attack’s LUMBERING All Shooting targeting this Model
tokens may only be placed up to 15” from this Unit, Qualities become Aerial, Bomb and Voltaic. may re-roll Blank results on the Action Dice. It may
rather than the normal 20”. PYCRETE CONSTRUCTION Receiving Sturginium make a Full Reverse! Special Operations Action without
BLITZEN BOMBERS These are Special SRS Tokens (see Flare Critical damage causes two Points of damage to receiving a Level of Disorder.
page 30 of the DW Rulebook). Blitzen Bombers have be suffered by the Model rather than the usual one. TEMPERAMENTAL DESIGN This Unit counts any
the Aerial, Bomb and Voltaic Qualities and attack with Heavy Counter rolled as a Counter instead whilst
3 Action Dice. They cannot be placed in base contact making Repair Tests.
with Submerged Units or Aerial Units. Blitzen Bombers

IMPERIUM_SMS Eiskalte Schoenhei


SMS PRINZESSIN WILHELMINA v1.01a

IMPERIUM, PRUSSIAN,
DEFENCE SPEED
DREADNOUGHT SUPER-CARRIER,
7 3
FLAGSHIP, ICE MAIDEN CLASS,
UNIQUE FRAY
5 HULL
11 13
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long 3 5
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . . . . . . P&S 5(4) 5(4) -(-)
ARMOUR CITADEL
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . . . . . . F&A 5(4) 5(4) -(-) 6 10
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . . . . . . 360° 5(4) 5(4) -(-)
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . . . . . . 360° 5(4) 5(4) -(-)
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . . . . . F 6(3) 9(5) 5(3)
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . . . . . F 6(3) 9(5) 5(3)
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . . . . . F 6(3) 9(5) 5(3)
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . . . . . F 6(3) 9(5) 5(3)
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . . . . . F 6(3) 9(5) 5(3)
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . . . . . F 6(3) 9(5) 5(3)
VOLT GUN BATTERY GUNNERY, VOLTAIC. . . . . . . . . . . . . . . . . . . . . F/P 3(2) 4(3) -(-)
VOLT GUN BATTERY GUNNERY, VOLTAIC. . . . . . . . . . . . . . . . . . . . . F/S 3(2) 4(3) -(-)
VOLT GUN BATTERY GUNNERY, VOLTAIC. . . . . . . . . . . . . . . . . . . . . P&S 3(2) 4(3) -(-)

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an SRS CAPACITY 8 Each Model in this Unit may launch 8 present in the Attack Run in which case the Attack’s
Attack with a weapon with the Voltaic Quality, instead SRS Tokens each Round. Qualities become Aerial, Bomb and Voltaic.
of receiving additional dice for an Exploding Hits result, SPECIAL SRS CAPACITY 4 Each Model in this Unit PYCRETE CONSTRUCTION Receiving Sturginium
it may donate one or more of those additional dice to may launch 4 Special SRS Tokens each Round. These Flare Critical damage causes two Points of damage to
another Weapon with the Voltaic Quality in the same tokens may only be placed up to 15” from this Unit, be suffered by the Model rather than the usual one.
Unit. This weapon cannot have made an Attack yet this rather than the normal 20”.
Activation. This weapon must make the next Attack INSPIRATIONAL Any friendly Unit (excluding this
once the current Attack is resolved. These donated dice BLITZEN BOMBERS These are Special SRS Tokens (see Unit) within 10” may re-roll a single Action dice in their
are then included in a Dice Pool for that Attack with the page 30 of the DW Rulebook). Blitzen Bombers have Activation.
Voltaic Quality. the Aerial, Bomb and Voltaic Qualities and attack with LUMBERING All Shooting targeting this Model may re-
3 Action Dice. They cannot be placed in base contact roll Blank results on the Action Dice. It may make a Full
LIGHTNING ASSAULT Any Model in this Unit with Submerged Units or Aerial Units. Blitzen Bombers
attempting a Assault Action gains +1 to its Assault Reverse! Special Operations Action without receiving a
can only be intercepted if there are no other SRS Tokens Level of Disorder.
Action Dice Pool for each weapon profile listed with remaining to make an Attack Run on the same target.
the Voltaic Quality. If the Unit has a Storm Generator, it They combine their Dice Pool with other SRS Tokens
gains +2 to its Assault Action Dice Pool.
SMS PRINZESSIN WILHELMINA v1.01a

IMPERIUM, PRUSSIAN,
DEFENCE SPEED
DREADNOUGHT SUPER-CARRIER,
5 1
FLAGSHIP, ICE MAIDEN CLASS,
UNIQUE FRAY
3 HULL
10 10
TURN LIMIT MASS
Fire
Arc
Point
Blank Closing Long 2 5
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . . . . . . P&S 3(2) 3(2) -(-)
ARMOUR CITADEL
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . . . . . . F&A 3(2) 3(2) -(-) 5 10
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . . . . . . 360° 3(2) 3(2) -(-)
FLAK VIERLING AERIAL, SUSTAINED, VOLTAIC. . . . . . . . . . . . . . . . . . 360° 3(2) 3(2) -(-)
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . . . . . F -(-) 8(5) 8(5)
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . . . . . F -(-) 8(5) 8(5)
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . . . . . F -(-) 8(5) 8(5)
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . . . . . F 4(2) 6(3) 4(2)
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . . . . . F 4(2) 6(3) 4(2)
HEAVY VOLT GUN BATTERY GUNNERY, VOLTAIC . . . . . . . . . . . . . . . F 4(2) 6(3) 4(2)
VOLT GUN BATTERY GUNNERY, VOLTAIC. . . . . . . . . . . . . . . . . . . . . F/P 2(1) 3(2) -(-)
VOLT GUN BATTERY GUNNERY, VOLTAIC. . . . . . . . . . . . . . . . . . . . . F/S 2(1) 3(2) -(-)
VOLT GUN BATTERY GUNNERY, VOLTAIC. . . . . . . . . . . . . . . . . . . . . P&S 2(1) 3(2) -(-)

SPECIAL RULES
INDUCTORIUM When a Model in this Unit makes an SRS CAPACITY 4 Each Model in this Unit may launch 4 present in the Attack Run in which case
Attack with a weapon with the Voltaic Quality, instead SRS Tokens each Round. the Attack’s Qualities become Aerial, Bomb
of receiving additional dice for an Exploding Hits result, SPECIAL SRS CAPACITY 2 Each Model in this Unit and Voltaic.
it may donate one or more of those additional dice to may launch 2 Special SRS Tokens each Round. These PYCRETE CONSTRUCTION Receiving Sturginium
another Weapon with the Voltaic Quality in the same tokens may only be placed up to 15” from this Unit, Flare Critical damage causes two Points of damage to
Unit. This weapon cannot have made an Attack yet this rather than the normal 20”. be suffered by the Model rather than the usual one.
Activation. This weapon must make the next Attack
once the current Attack is resolved. These donated dice BLITZEN BOMBERS These are Special SRS Tokens (see INSPIRATIONAL Any friendly Unit (excluding this
are then included in a Dice Pool for that Attack with the page 30 of the DW Rulebook). Blitzen Bombers have Unit) within 10” may re-roll a single Action dice in their
Voltaic Quality. the Aerial, Bomb and Voltaic Qualities and attack with Activation.
3 Action Dice. They cannot be placed in base contact LUMBERING All Shooting targeting this Model may
LIGHTNING ASSAULT Any Model in this Unit with Submerged Units or Aerial Units. Blitzen Bombers
attempting a Assault Action gains +1 to its Assault re-roll Blank results on the Action Dice. It may make
can only be intercepted if there are no other SRS Tokens a Full Reverse! Special Operations Action without
Action Dice Pool for each weapon profile listed with remaining to make an Attack Run on the same target.
the Voltaic Quality. If the Unit has a Storm Generator, it receiving a Level of Disorder.
They combine their Dice Pool with other SRS Tokens
gains +2 to its Assault Action Dice Pool.
IMPERIUM_Ice Maiden Dreadnought Super-Carrie

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