Professional Documents
Culture Documents
INSTRUCTION MANUAL
Model 1500
“WARNING — To reduce the risk of burns, fire, electric shock, or injury to persons:"
1. “Do not allow to be used as a toy. Close attention is necessary when this sewing machine is used by or near children.”
2. “Use this sewing machine only for its intended use as described in this manual. Use only attachments recommended by the
manufacturer as contained in this manual."
3. “Never operate this sewing machine if it has a damaged cord or plug, if it is not working properly, if it has been dropped or
damaged, or dropped into water. Return the sewing machine to the nearest authorized dealer or service center for examination,
repair, electrical or mechanical adjustment."
4. “Never operate the sewing machine with any air openings blocked. Keep ventilation openings of the sewing machine and foot
control free from the accumulation of lint, dust, and loose cloth."
5. “Never drop or insert any object into any opening."
6. “Do not use outdoors."
7. "Do not operate where aerosol (spray) products are being used or where oxygen is being administered."
8. “To disconnect, turn switch to the off (“0") position, then remove plug from outlet."
9. “Do not unplug by pulling on cord. To unplug, grasp the plug, not the cord."
10. "Keep fingers away from all moving parts. Special care is required around the sewing machine needle.”
11. “Never sew with a damaged needle plate as this can cause needle to break.”
12. “Do not use bent needles."
13. "Do not pull or push fabric while stitching. It may deflect the needle causing it to break."
14. “Switch the sewing machine off (“0”) when making any adjustments in the needle area, such as threading needle, changing
needle, threading bobbin, or changing presser foot, etc."
15. “Always unplug sewing machine from the electrical outlet when removing covers, lubricating, or when making any other user
servicing adjustments mentioned in the instruction manual."
“CAUTION — Moving parts-To reduce risk of injury, switch off before servicing. Close cover before operating machine.’
“CAUTION — This product is not intended for children under 12 years of age and adult supervision is required."
“SAVE THESE INSTRUCTIONS”
“This product is for household use, or equivalent."
CARRYING MACHINE
Grasp the handle at the right-hand side of the machine with your
right hand, hold the machine body firmly with your left hand as
illustrated. Be careful not to drop and break the machine or cause
injury.
i»i
.’V" TABLE OF CONTENTS
111
Needle bar
Thread cutter
Presser foot
Feed dogs
Needle plate
o ^ fo
Needles Bobbins Spool pin felt discs Spool pin cap (mini)
(R# 67233) (P #85128) (R# 77040x2) (R# 85168)
Spool pin cap (small) Spool pin cap (large) Auxiliary spool pin (B)
(P #79070) (P #85124) (R# 85261)
A Always disconnect the machine from power supply by removing the plug from the wall-outlet.
POWER/LIGHT SWITCH
Your machine will not operate until the power/light switch
is turned on. The same switch controls both the power
and the light. Power/light switch “OFF" Power/light switch “ON"
When servicing the machine, or changing needles or
lamps, etc., machine must be disconnected from the
power supply.
S OPERATION SWITCHES mu
i!|< ss> «•<>¥ 5
SEWING SPEED UMITER CONTROL
STARTING/STOPPING the MACHINE The top sewing speed is set by using the sewing
When using only the power line cord, when the start/stop switch is pushed, speed control in conjunction with the foot control.
the machine starts slowly, and when the switch is pushed once more, the The sewing speed control is moved horizontally to
needle moves and stops at its highest position. determine the zone of speed required.
When using foot control, simply press your foot on pedal until you reach a Regardless of the setting, the maximum speed may
slow even speed. Never try to sew too fast. The harder you push, the faster be limited for selected patterns.
the machine will sew. Release pressure on foot pedal to stop the machine.
NOTE: When using the foot control, on the low
NOTE: When foot control is connected, start/stop switch cannot be used. setting the machine will not sew faster than
a certain speed, even when the foot control
NEEDLE UP/DOWN SWITCH
is fully depressed.
When the needle up/down switch is pushed, the needle moves and stops at
its lowest position. If the switch is pushed once more, the needle moves and
stops at its highest position. These operations can be repeated in order to
sew basting stitches.
LED INDICATOR
Red light indicates that the machine is in operation.
Green light indicates that the machine is ready to start.
Flashing red light will be indicated if error should occur
or the machine becomes out of order. Flashing only for 2
- 3 seconds shows that an incorrect operation is
made.Continuous flashing indicates that the machine
malfunctions.
SPOOL
Place a felt disc on spool pin to control spool movement. Place a spool of thread on the pin, and secure with a suitable size spool cap,
to ensure smooth flow of thread. Be careful not to push the spool cap too tight as the spool must turn.
Attach the spool pin (A) and place a felt disc over it. Place a Attach the spool pin (B) and place a spool of thread on the pin, and
spool of thread on the spool pin as illustrated. secure with a suitable size spool cap as illustrated. With this spool pin
the cap should be installed tightly.
Spool
Spool
Auxiliary
spool pin (B)
Auxiliary spool
pin (A)
NOTE:
1. Use the spool cap closest to the thread spool size to ensure smooth operation.
2. Auxiliary spool pins are not designed for twin needle sewing.
3. Depending on the size and conditions of spools of thread and spool pins, top cover cannot be
closed.
PRESSER FOOT LIFTER'^<' / '"-y’ , '*^ ^
LEVELING MACHINE
CHECKING
Put the machine on a flat table.
Check the balance of the machine.
ADJUSTMENT
Lay machine on its back gently and carefully with both hands. Be
careful not to make scratches on both machine and table.
Be careful not to drop the machine and not to have your fingers
be caught between the machine and table.
Insert the driver into the hole (1) and adjust by turning it.
* Use screwdriver (small) included in the accessories.
Check the balance of the machine after adjustment.
. "’JWINDING bobbin;
1. Place a spool of thread on the spool pin, and secure it with the spool pin cap (small). Pull the
thread out from the spool through thread guides (1) and (2).
2. Pull end of thread through hole in 3. Push bobbin winder shaft to far left 4. Start machine. Bobbin will
bobbin as shown. position, if it is not already there. Place automatically stop turning when
bobbin onto shaft with end of thread completely filled. Push shaft to the left
coming from top of bobbin. Push bobbin to remove bobbin and cut thread.
winder shaft to the right until it clicks. Hold
onto end of thread.
no
ji
4
1. Raise the needle to its highest position by rotating 2. Remove the bobbin cover plate by pushing the release button to the right
the hand wheel toward you. while pushing the left corner of plate.
4. Pull thread through the 5. With a finger held gently on top of the bobbin, 6. Replace the bobbin cover plate onto the
slot (A) and then to the left. pull thread through the slot (B) until you hear a needle plate.
clicking sound, and then leave about 6" (15 cm)
of thread.
THREADING THE TOP THREAD
1. Raise the presser foot lifter. Always be sure to raise
the presser foot lifter before threading the top thread.
(If the presser foot lifter is not raised, correct thread
tension cannot be obtained.)
Raise the needle to its highest position by rotating the hand wheel towards you.
1. Pull down threader lever and hook 2. Guide thread into hooked end and pull 3. Release the threader lever and thread
thread to thread guide as illustrated. it upward. simultaneously, and needle will be
Continue to push the lever down until threaded automatically.
the hooked end passes through the NOTE: For smooth threading it is
needle eye. recommended to set the machine
at straight stitching (middle
position) when using needle
threader.
^3
« ^ ''•'•A' f
P|C^NG UP
1. Raise the presser foot lifter. 2. Holding needle thread loosely with your left hand, turn hand wheel towarc
you with your right hand first lowering the needle and continuing until th€
needle comes to its highest position.
4. Pull both top and bobbin threads together toward the back of the machine
under the presser foot, leaving about 6" (15 cm) clear.
2. TESTING TO SEW
' , s
Test straight stitch function available without connecting the GAME BOY.
SETTINGS :Presser foot - Zigzag foot Needle position: Center needle position
:Thread tension control - 3 - 5 Stitch length: 3 mm
6. When reaching the edge of the material, stop the sewing machine.
Power
indicator
^6
If ^ ■ -;',v
(TEST SEWING)
Basic operation is to select with Control Pad, decide with A Button and cancel with B Button.
Take the link cable out of the sewing machine’s storage compartment, and connect it to the GAME BOY.
NOTE: Do not pull the link cable with excessive force, otherwise it may pull out or become damaged.
17
Test sewing with a zigzag stitch (stitch length <^1.5 mm,
sé ' stitch width-6.5 mm) as a sample. (TEST SEWING)
SELECT STA'
6-2
Push the Control Pad until cursor is
LANGUAGE xx^
shifted to desired language and
push the A Button to select it.
► ENGLISH Push the A Button
2. Pull both threads under the presser foot toward the back of
FRfiNQfilS
the machine, leaving about 6” (15cm) clear.
ESPflNOL (D
3. Place the fabric under the presser foot and lower the presser
foot lifter.
4. Turn the hand wheel toward you until the needle enters the
fabric.
6-3
The menu screen will be displayed
MENU xxxxx?>^
automatically.
PATTERNS Push the A Button
BUnONHOLES
LETTERS
FfiUORITES
CUSTOM
COLORS
6-4
Push the A Button
PATTERNS
6-5
SINGLE PATTERNS Push the ( ►) Control Pad to move
-rt the cursor to display pattern A-005.
1 1 >ri
■ Power switch 1 1
1
1
1
I
j
>
Push the A Button
r r‘
y nCb] N
]> 1... !N
1
\
f' \
PATTERN
L^ A-005
'IQ
(TESTSEWiNQ)
6-6
^ SINGLE PATTERNS Push the A Button
1 1 -rC 1-
1
1
t 11
! r x"
yi '> N
1 :\
i kv \• \
(You can then push the ( ►) Control
Pad to select a mirror image of
PATTERN NO. pattern.
A-005 Some symmetrical patterns do not
change when mirror image is
selected.)
6-7
SINGLE PATTERNS Push the A Button
PATTERN N0.
A-005
IIE 4 6.5
LENGTH WIDTH
6-8 6-10
SINGLE PATTERNS - Push the A Button Push the A Button
1 PATTERN N0.
L£l A-005
► DATA THANSFER "SET-UP GUIDE SCREEN", see
ADD TO FAUORITES CONNECT POWER PLUG page 21.
RETURN
SEE SETTING UP THE
MHCHINE IN MRNUnL
6-11
6-9 Push the A Button
If you wish to view the set-
SINGLE PATTERNS
.up guide screen, push the
PATTERN N0. ( A) Control Pad to select
mA-005 “YES”.
Push the A Button DATA TRANSFERRED.
SEE SET-UP GUIDE?
YES
► NO
! W/XC»: : VNvX-Tv •
no
(TEST SEWING)
7. Start the machine. 8. When reaching the edge of the material, stop the
Guide the fabric gently with your hand. machine.
0
PATTERN NO.
A-005 <3 O C>|
► MODIFY
ADD TO FAUORITES Push the A Button
RETURN B
: -s;
CHECK FLASHING
AREA AND START
$EMING.llflCHINE
If the sewing machine is not set up correctly, the above
message will be displayed when starting the machine.
1. Push A Button.
2. The error message will be displayed. Fix the problem
following the instructions in the message. (Refer to page
67.)
3. When the error has been cleared, screen 6-12 (page
19) will be displayed.
4. Start the machine.
* The start/stop switch on the sewing machine will flash
red for 2 - 3 seconds and will then change to green.
However, the sewing machine will not start again until
the cause of the error has been properly cleared, even if
you try to start the machine, so make sure that you clear
the cause of the error properly.
SO
ivm-
SET-UP GUIDE SCREEN m
SAFETY DEVICE
This sewing machine is equipped with a safety device which If this safety device has operated, turn off the power for the
senses if the thread gets tangled up with the hook during sewing machine and eliminate the cause of the problem that
sewing, and automatically interrupts the flow of current within caused the sewing machine to stop.
3 seconds to stop the motor from operating when such a Then, turn the hand wheel toward you to check that the sewing
problem occurs. machine works normally again, and then re-start the machine.
Your fabric will determine the choice of a needle and thread. The the same size and type of thread in the bobbin as in the top
following table is a practical guide to needle and thread selection. thread supply.
Always refer to it before a new sewing project. And be sure to use
4. Insert the new needle into the needle clamp with the flat
side toward the back.
6. Tighten the needle clamp screw firmly with the screw driver.
ADJUSTING TOP,THREAD TENSION
íJÍSffiK:'
CHANGING PRESSER FOOT
2. Place the desired foot on the needle plate aligning the presser
foot pin with the foot holder.
3. Lower the presser foot lifter so that the foot holder snaps on
the foot.
Foot holder
S3
3. CHOOSING SETTINGS REFERRING TO THE SCREEN
K^NU SELECnOI
MENU
► PATTERNS
BUnONHOLES
LETTERS
FfiUORITES
CUSTOM
COLORS
|H|||
► BUTTONHOLES ,j| ►CUSTOM
This lets you select the type and the width of the buttonhole. This lets you create custom design. (Refer to pages 42 - 45.)
(Refer to pages 32 - 33.) The maximum size for patterns drawn is about 6.5 mm in both
width and height.
►LETTERS ► COLORS
This lets you select the characters to be sewn. (Refer to pages This lets you set the thread color and the fabric color on the
34 - 37.) screen. (Refer to page 46.)
The character size is fixed (about 6.5 mm). This function is effective with GAME BOY COLOR only.
Up to a maximum of 10 characters can be combined at one time. This option is not displayed when using the GAME BOY POCKET
and GAME BOY LIGHT.
sa
“PATTERN SCREENS" (84 patterns in 6 screens)
(Screen 1) (Screen 4)
’OOCKXX MENU x>oood l ,1 ‘i-
► PfiTTERNS ^
J i
p- i
w
BUnONHOLES i
LETTERS ^ r'
>jr
FfiUORITTS •s-
>
CUSTOM
% Ni -c'
%3Z
COLORS <; %
>d<xx>c>c>o<xx:oc<XK>oo<>^ ?
(Screen 2) (Screen 5)
\ b-
PATTERNS
c*
o
Jo
► SINGLE PfiTTERN o ) JO i!'--
P
COMBINfiTIONS
I 0
£4
i*..
s:'
(>
(Screen 3) (Screen 6)
Use the Control Pad to select
patterns from the 84 types
displayed.
S5
(PATTERNS)
SINGLE PATTERN
7A
SINGLE PATTERNS -If you do not wish to view the
PATTERNS Push the A Button
set-up guide screen.
n PATTERN NO.
► SINGLE PATTERN I LI
A-OOl
Push the A Button
7B-2
SINGLE PATTERNS Use the ( ►) Control Pad to select Push the A Button
r 1 -f.'
the mirror image of pattern.
1
1 1 Select either pattern, and then,
1*
Push the A Button
1
1 [i S'. !\
DATA TRANSFERRED.
D
PATTERN NO.
A displayed next to the stitch length A-OOl
or stitch width, then that value start the machine.
cannot be selected.) TRANSEERRED
Push the A Button START
SEWING MACHINE
(PATTERNS)
(SINGLE PATTERN)
10
RE-STflRT TO CONTINUQ
$EMING
O
PfiTTERN NO.
At the desired location, stop the fi-001
machine. Push A Button to return to
► MODIFY screen 5. (page 26).
ADD TO FflUORU
RETURN
“ADD TO FAVORITES",
see page 28.
S7
(SINGLE PATTERN)
ADD TO FAVORITES (Saving) Single patterns can be saved into files No. 01 to No. 10.
Saving favorite patterns allows a quick method of returning to most used patterns.
“SINGLE PATTERN" “SINGLE PATTERN" Display when saving Display when a pattern
Screen 10 (page 27) Screen 6 (page 26) first pattern has already been saved
RE-START TO CONTINUE! SINGLE PATTERNS •
SEMING NOTE; Previously
PfiTTERN NO. PATTERN NO. saved data will be lost
D fl-001 A-OOl
► DATA TRANSFER
when saving over data.
0 PATTERN NO.
A-OOl A-OOl
DATA TRANSFER
screen.
SB
COMBINATIONS You can combine up to three patterns.
!.(
► PfiTTTRNS I PATTERN NO.
between 0.3 mm and 5 mm, and the
stitch width can be set to between
BUnONHOLES F-010 1.5 mm and 6.5 mm. If there is no
LETTERS c
A displayed next to the stitch length
FAUORITES or stitch width, that value cannot be
CUSTOM selected.)
COLORS % LENGTH WIDTH
* /*s..
Push the A Button
7-1
PATTERNS * Use the ( C o n t r o l Pad to select The sewing pattern will be placed
“COMBINATIONS". into the first pattern position.
SINGLE PATTERN Push the A Button
► COMBINATIONS
7-2
Use the Control Pad to select If you selected a mirror image of
the positions for each sewing pattern, a symbol will be
pattern. displayed above the pattern.
Push the A Button
8
Use the Control Pad to select Use the ( and/or ( Control
COMBINATION
patterns from the 84 types Pad to select the position for the
f § available. second pattern.
1
Push the A Button Push the A Button
1 r [ ■':
i 0
£>-cD-
(COMBINATIONS)
10 13 I
Use the ( ^) Control Pad to
select “END”.
COMBINATIONS start the machine.
Push the A Button k: COMBINATION
sewing sample
TRANSFERRED
® START
SEWING MACHINE
11
Push the A Button
COMBINATIONS
h.
1^-k
t'-i
CONNECT POWER PLUG “SET-UP GUIDE SCREEN’ If the sewing machine is not set up
see page 21. correctly, the above message will be
SEE SETTING UP THE displayed when starting the machine.
MnCHINE IN MRNURL
1. Push A Button.
2. The error message will be
displayed. Fix the problem
following the instructions in the
12B-2 CHECK FLASHING message. (Refer to page 67.)
Push the A Button AREA AND START 3. When the error has been cleared,
screen 13 will be displayed.
SEWING MACHINE
4. Start the machine.
* The start/stop switch on the sewing machine will flash red for
2 - 3 seconds and will then change to green. However, the
sewing machine will not start again until the cause of the error
has been properly cleared, even if you try to start the machine,
DATA TRANSFERRED.
so make sure that you clear the cause of the error properly.
(COMBINATIONS)
ADD TO FAVORITES (Saving) Combination patterns can be saved into files No. 01 to No. 04.
tV,•x*
t'-?
. y.. y----
3H
,BUTT0NH0LES\,^'I1,„>1.^^:-1|^M
5B-1
Use the Control Pad to select the Push the A Button
^BUTTONHOLE®^
stitch density and the cutting width.
fi TYPE (The stitch density can be set to one
of three densities: 0.5 mm, 0.8 mm,
and 1.0 mm.
(oüü^CjIdl The cutting width can be set to one
of two widths; Wide and narrow.) CONNECT POWER PLUG "SET-UP GUIDE SCREEN"
see page 21.
DENSITY WIDTH Push the A Button SEE SETTING UP
MQCHINE IN MONURL
THE
5B-2
BUTTONHOLE Push the A Button rsi Push the A Button
fl TYPE
P^BUTTONHOLE^
fi TYPE
start the machine.
TUfiNSFERRED
STfiRT
SEWING MfiCHINE
!»i;
(BUTTONHOLES)
8
RE-STfiRT TO CONTINU0
BEUING
fi TfPE
When buttonhole sewing is
completed, the sewing machine will Push A Button to return to
stop automatically. ► MODIFY screen 3. (page 32).
RETURN
33
LETTERS'
35
IliiiBI
LETTERS
•----------------------------------------- Selected letters are shown.
ABCDEFGHIJ
KLMNOPQR S T
UVWXYZ
Complete selection
0j alb©dl©i?©lhiD <ìD 0 1 2 3 4 5 6 7 8 9
ECLlfóillM©[P©[^ST Dimiini®P»@i?st] 0 ^ 2 3 ^ 5 6 7 8 9
y 1 y ^ W 32 V 2 @11 g 3 4 1 i ( l 7 © f
& ? ! ’ . , / X -
^ ? 2 O S ) X
S®E
36
(LETTERS)
ADD TO FAVORITES (Saving) Letter Strings can be saved into files No. 01 to No. 05.
“LETTERS" Screen 9 “LETTERS" Screen 5 Display when saving Display when a letter
(page 35) (page 34)____________ first letter string string has already been
RFSTAftT TO CONTINUEl LETTERS saved
^UING NOTE: Previously
ABCDEFGHIJ saved data will be lost
ABCDEFGHIJ when saving over data.
DATA TRANSFER
MODIFY
► ADD TO FAUORITES
FAVORITES This completes the saving of a letter
► ADD TO FAUORITES string.
RETURN ABCDEFGHIJ
RETURN El
Push the B Bbutton
37
^^■18 l(t defete pat
FAVORITES recordetf^g:.?
4 SINGLE PATTERN
1
ipOOOCX MENU '>^^>OOOC^Use the (▼) Control Pad to select
B FAVORITES (?
Push the A Button
"FAVORITES”. '<1
<5
PfiTTERNS Push the A Button SINGLE PfiTTERN
BUnONHOLES
LETTERS
► FflUORITES ■3 COMBINATIONS
a
CUSTOM a
a
COLORS a
a
b6QOooo<>:>cooooooo< ?'?OCf3?5'0:D'?a't‘'D'50i?rti.-50r?g
© ^
6-A
SINGLE PATTERNS ^ Screen 7A (page 26) will be 3i3i3i3 FAVORITES
displayed. Follow the procedure for deleted.
n PATTERN NO. "SINGLE PATTERN” to continue n
A-OOl sewing. 1__1
L
LENGTH FT:^
SEE SET-UP GUIDE?
YES WIDTH I - - . J
► NO 4 NO. 1 01 1 »
: *y^z/>ir 7
' VrOTC-: •pfg 0 fy fg Q t? =0 ■'!) <3 <0 0 ■'D <£
38
(FAVORITESy
2 COMBINATIONS
Use the (Y) Control Pad to select Use the ('^) Control Pad to select
MENU t> FAVORITES a "COMBINATIONS".
“FAVORITES".
■3
PATTERNS Push the A Button Push the A Button
SINGLE PATTERN
BUnONHOLES
LETTERS
► FRUORITES ► COMBINATIONS
CUSTOM
COLORS 3
•0
D <3 iQ CD 3 O ^ ^ 3 O O I? 3 0^
0i3r3(s FAVORITES(is Push the A Button FAVORITES Use the ( and/or (•^) Control
Pad to select the number for the
pattern to be retrieved.
► PATTERNS
Push the A Button
LETTERS
CUSTOM
3
I3
' ii *1! Q 'w *8 i
6-A
COMBINATrONS
Screen 12A (page 30) will be FAVORITES The selected pattern will be deleted.
displayed. Follow the procedure for
►-■ •T- "COMBINATIONS" to continue
'•V sewing.
"DELETE".
Push the A Button
ABCDEFGHIJ ABCDEFGHIJ
► DATA ■mANSEER DELETE?
DELETE ► YES
RETURN NO
3 (?i i» <0 «> o o cti la (0 o © o íг^^э 3is«1 wis fs la <a ¡3 f5 rii io f3 fii <a <a <ao (3 c{
5-A
i»<i%^LETTERS<i*‘^‘!^^‘^''®®'^ (page 34) wMI be FAVORITES The selected letter string will be
displayed. Follow the procedure for deleted.
1^ jp j j j j LEn TERS to continue sewing.
40
e'-r , * (FAVORITES)«'
3 FAVORITES Use the (^) Control Pad to select Use the (►) and/or (-^ ) Control
“CUSTOM”. Pad to select the number for the
Push the A Button pattern to be retrieved.
PfiTTERNS
Push the A Button
LETTERS
► CUSTOM
©
©
► DATA TRANSFER
DELETE
RETURN
?57J,TO'
CUSTOM Screen 10A (page 43) will be FAVORITES The selected pattern will be deleted.
displayed. Follow the procedure for
"CUSTOM" to continue sewing.
Some of the bars may not reproduce correctly when sewn, so it is recommended that you
carry out a test sewing first.
(^®
3
CUSTOM The selected bar will be displayed on
Use the Control Pad to select" E" to
/ 7 the working screen. Use the Control
complete design work.
- 1
1 y
\ Pad to move it to desired position.
Selected bar can be shifted vertically
Push the A Button
-
- 1 / \ and horizontally using the Control Pad.
Push the A Button
/
10A 10B-1
If you wish to view the Push the A Button
CUSTOM
set-up guide screen,
push the (A) Control
Pad to select "YES".
Push the A Button
SEE SET-UP GUIDE? CONNECT POWER PLUG “SET-UP GUIDE SCREEN", see
YES page 21.
SEE SETTIWG UP THE
¥ NO MflCHIME IN MRNUOL
DATA TRANSFERRED.
DATA TRANSFERRED.
11
43
13
The sewing machine will stop ftE-8TfiRT TO CONTINUE!
automatically if “UNIT OF PATTERN" 5EMING
was selected at the screen 8 (page
42).
If "SERIES OF PATTERN” was
selected, stop the machine at the
Push A Button to return to
desired position. ► MODFY- screen 8. (page 42).
flDD TO FflOORITES
mm. ja
“ADD TO FAVORITES",
see page 45.
44
*
(CUSTOM)
ADD TO FAVORITES (Saving) Custom patterns can be saved into files No. 01 to No. 04.
"CUSTOM" Screen 13 “CUSTOM" Screen 9 Display when saving Display when a pattern
(page 44) (page 43) first pattern has already been saved
^E-§TflRT TO CONTINUE CUSTOM
JEWING_____ NOTE: Previously
saved data will be lost
when saving over data.
► DfiTR -mfiNSFER
► MODIFY
fiDD TO FflUORITES
ADD TO FflUORITIS
_ RETURN _
RETURN________[H
A
^-START TO CONTINUE CUSTOM Pad to select "NO" to
JEWING
(D return to the previous
screen.
DfiTfl TRfiNSF ER
FAVORITES This completes the saving of a
MODIFY pattern.
0
► ADD TO FAUORITES
► ADD TO FAUORITES
return _________ , Push the B Button
RETURN
Use the (Y) Control Pad to select "ADD TO FAVORITES".
®%
RrTJTST?"
FAVORITES Saved pattern No. 01 will be
displayed.
Push the (►) and (-^) Control Pad
to display the number for saving the
i
A
pattern. "3*^3*^
^E-START TO CONTINUE CUSTOM
Push the A Button JEWING
4 NO. LQU ►
DATA TRAN8FER
MODIFY ► ADD TO FAUORITES
► ADD TO FAUORITES
RETURN____ fEl ^ RETURN
45
ШИ
1Ш111Я COLORS и вСг,Щы
This function is effective with GAME BOY COLOR only.
This option is not displayed when using the GAME BOY POCKET and GAME BOY LIGHT.
□И□■
► TAREADflTil (The THREAD color will be set first,
□ ОПИ
TTREADfiir
FABRICUiiJ^ but you can use the (▼) Control ► FABRIC
Pad to select the FABRIC color first The fabric color will be set.
CXXK>0<X)<><X><><><><^ 0KX><X><X><><X><><><X><X><>^^
oooo COLORS <XK>c| The cursor will appear in the Color 5XK»<x MENU уххххА
screen, so use the Control Pad to
select the desired color. PATTERNS The "THREAD" Color and “FABRIC"
Push the A Button BUnONHOLES Color will change to the selected
LETTERS
□ В DM EAUORITES
colors in all screens.
The settings will be cleared when
CUSTOM the power is turned off.
FABRIC UJliJii ► COLORS NCTE: If the fabric and thread are
This will set the “THREAD” color.
|ChC<><XKX>0<X><X><<><XK^^
set to the same color, a buzzer will
sound and the setting will not be
accepted.
46
4. STARTING TO SEW
STITCH LENGTH AND STITCH WIDTH QUICK REFERENCE TABLE
The single pattern screens on the GAME BOY consist of six Some selection ranges are limited by the patterns, and some
screens in total. These six screens display a total of 84 types of selection ranges are fixed.
sewing pattern (A to F). Five types of buttonhole stitches are
also displayed.
(SINGLE PATTERNS)
^ B-007 o
0.5-3.5 4.0-6.5
3.5-6.5
UJ
UJ
is the selection range when setting the value manually. tr
o 1 B-008 2.0 1.5-3.0 6.5
(/) 3.0-6.5
^ B-009
SINGLE PATTERNS
§ B-010 6.5 3.5-6.5
I PfiTTERN NO. 2.0 1.5-3.0
A-005 ^ B-011 o 6.5 3.0-6.5
a7
(REFERENCE TABLE)
(SINGLE PATTERNS)
^ C-005 O 1 E-005 - - - -
2.0 1.5-3.0 6.5 3.5-6.5
^ C-006 E-006 O
z ^ C-007 O z
UJ 6.0 4.0-6.0 UJ E-007 O
LU 2.0 1.5-3.0 UJ
CC
O § C-008 6.5 3.0-6.5 CC
o \3 E-008 O
W CO
^ C-009 2.5 1.5-3.0 6.5 3.0-6.5 ^ E-009
5^ C-010 1 E-010 1.5 1.0-3.0 6.5 4.0-6.5
1 C-011 O 2.0 1.5-3.0 6.5 3.0-6.5 g E-011 0 0.8 0.5, 0.8,1.0 6.5 5.0-6.5
^ D-005 1 F-005 o - - - -
0.5 0.5, 0.8,1.0 6.5 3.5-6.5 <
1 D-006 O <> F-006 1.5 1.0-2.5 6.5 4.0-6.5
(O
/ D-007 0.5 z ^ F-007 o 1.0 0.8, 1.0, 1.5 6.0 ■ 4.0-6.0
UJ
0.3,0.5,0.8,10 6.5 4.0-6.5 UJ
) D-008 O 1.0 CC 2.0 1.5-2.5 6.0 4.0-6.0
o 1 F-008
(0
*1 D-009 4.0-6.5 1.0 0.8,1.0,1.5 6.0 4.5-6.0
1
0.5 0.3,0.5,0.8,10
]> D-010 6.5 5.0-6.5 > F-010 o
■
1 D-011 2.5 2.0-3.5 4.0-6.5 ) F-011 o
^ D-012 ^ F-012 o - - - -
0.5 0.3,0.5,0.8,10 6.5 5.0-6.5
^ D-013 P F-013 0
D-014 O - - - - F-014 o
o indicates valid for mirror image. O indicates valid for mirror image.
as
^ J^af/^!:'"?'"" (reArencetable)
i®:ti: ~ .xW '4^'?. Vi '¿..AS. vi^ i , .As S}' u i: :-^#r / ^' „ v ^ A% ^ «-r 1#^' T4 . I ^
(BUTTONHOLES)
LENGTH WIDTH
STITCH
AUTO MANUAL AUTO MANUAL
^ BH-A1 WIDE -
BH-A2 - NARROW
BH-B1 WIDE -
<
s
UJ y BH-C1 WIDE -
_i
0.5 0.5, 0.8, 1.0
O
X U BH-C2 - NARROW
z
O
I-
I- P BH-D1 WIDE
3 -
m
0.5 0.5, 0.8, 1.0
U BH-D2 - NARROW
U BH-E1 WIDE -
jj BH-E2 - NARROW
* /XV V ^ i * ¡isv V . ^ V . is i i . »■
L h\
1 >
1
1 \
r’ r smm
(Screen
50
i sTiTCBWG).
1. To turn a square corner 5/8" (16 mm) from the fabric edge, It is a good idea to begin or end seams with 3 to 5 stitches in
stop the machine and push the needle up/down switch to move reverse to reinforce the seams in order to prevent unraveling.
the needle to its lowest position when reaching the cornering As long as you are pushing this switch, the machine will continue
guide as shown. Raise the presser foot, turn fabric. to feed the fabric backwards.
TACKING (BASTING)
SETTINGS
2. New stitching line will align with 5/8" (16 mm) seam guide on
Presser foot - Zigzag foot
side of needle plate. Lower the presser foot and begin stitching
Feed dog control -
in new direction.
SINGLE PATTERNS
PaTTERN NO.
R-002
fl5
LENGTH WIDTH
3. Lower the presser foot lifter and then push the needle up/
down switch two more times to sew another stitch.
51
SXIXCHING IIa-005
SETTINGS Presser foot - Zigzag foot Set the stitch length and
Thread tension control - 3 - 5 zigzag width referring to
(Screen 1) the following table.
1 ! I ■
t Refer to "Testing to sew"
1 <
1 I I • (page 15 - 23) and
1 I I ■
I -C~~ Q -J* "Making settings
1 I I 1 -=z_ r"’ referring to the screen"
Under side (page 24 - 46) for details.
> I h
S wmm
1 / 1
s r hs
Top side
o/
—
/
ITl-lIir
STITCH WIDTH
1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0 5.5 6.0 6.5
is values set automatically
0.3 iWk when pattern (A-005) is set.
The stitch length is 1.5 mm
0.5 and the stitch width is about
6.5 mm.
0.8
X 1.0
H
o
z
UJ
1.5 □ is the selection range when
setting the value manually.
2.0
z
o SINGLE PATTERNS
1- 2.5
w
3.0
PflTIERN NO.
A-005
3.5
0
lyit '^^V. ^ ■' ■>■'» \v«i. •» ■«'1^ 4“^
SATIN STITCH
A-008
PATTERN NO.
A-005
(Screen 1)
iOBJ I 4(1Z
LERirrH HIDTH
53
iP'^afBUND=STITCH A-006 (Mirror image)^w ^ til A-007 (Mirra- image)
SETTINGS Presser foot - Zigzag foot
:Thread tension control - 3 - 5 (Screen 1)
^ r
(J) Medium to
heavyweight
fabric
Under side
Fine fabric
1. First finish the raw edge. Do this by turning it under on fine fabrics or 3. Place the fabric under 4. When completed, the
overcasting it on medium to heavyweight fabrics. the foot with the fold of stitching is almost invisible
Then turn the hem up the required depth, press and pin in place. the fabric positioned so on the right side of the
that the needle just fabric.
2. Now fold the fabric as illustrated. pierces the fold when
the needle swings to the
left. Use stitch width
control to fine tune exact
position of needle.
54
shellsTfTCH^-.
rA-006«;f A-010 ^> 5. ■'^~
Turn under the raw edge and press. Place the fabric right side up
so that the zigzag part of the stitch sews just over the folded
edge, pulling the fabric in to form a shell hem. Trim away excess
fabric close to the stitching line. ^
SETTINGS iPresser foot - Zigzag foot Double-action stitches are ideal for producing flat overlapped
:Thread tension control - 3 - 5 seams on almost any type of fabric and a bolder effect will result
from sewing with contrasting thread.
L —*(Screen 2)
s
k. N
s
.3
c"
§
V
'J >
г
r-^
1 K>
. ;>
a
55
MULTtSTirpHa^G ’ . .a B-006, ^
SETTINGS rPresser foot - Zigzag foot This is a strong stitch because as its name implies, it makes
Thread tension control - 3 - 5 three short stitches where the normal zig-zag makes only one.
For this reason it is highly recommended for overcasting all types
of fabrics.
It is also ideal for mending tears, patching, sewing towelling,
patch-work and attaching flat elastic.
(Screen 1)
(Screen 2)
L L \s
%
‘] c mm
mT
•1 гy
r
VA
y. >
X >3^
1
56
. <>; Í,*«.
STRETCH STITCHES ss/v'itfriv.. s'-
< ;o
L. -> the seams of sportswear in stretch and
\ o '5:'
s c
::3 A
> N
> C* )
non-stretch fabrics, and for curved
seams which take a lot of strain.
pp (>
.■;:3 o
c_ r r"
Use this stitch also to top-stitch around
(>
V '"f lapels, collars and cuffs to give a
(Screen 3) (Screen 6)
This is the same type stitch used by the Excellent for hemstitching table and bed Stretch overlock seams and overcasts
garment industry in making sportswear covers with an elegant touch. Picot-like in one to produce a narrow, supple
- it forms and finishes the seam in one stitch can also be made on sheer seam, particularly suited to swimwear,
operation. materials. Sew along the raw edge of sportswear, T-shirts, babywear in
It’s very effective for use in repairing raw fabric and trim close to the outside of stretch nylon, stretch towelling, jersey
or worn edges of older garments. the stitching. and cotton jersey.
ST
.f (STRETCH STITCHES)
.'<ÿ;W ''
The decorative appearance combined Ric-rac is a quick method of finishing a The pleasing appearance of this stitch
with practical use of this stitch enables raw edge and providing a decorative enables it to be used for top stitching,
it to be used for hemstitching table cover top-stitch in one operation. It is ideal for or attaching lace or inset panels when
and napkin. edging neck-bands, armholes, sleeves making lingerie or girdles.
and hems. It is also ideal for quilting application and
faggoting.
r\(fv
1. Make a straight line of gathers Double overlook has three main uses.
across the fabric that you wish to It is perfect for attaching flat elastic when
smock. making or repairing lingerie; and for
2. With a narrow strip of fabric directly overcasting and seam and overcast in
under the line of gathering, stitch one on slightly stretch fabrics and non Double overlock has a number of uses.
over the gathers. The design will be stretch ones such as linen, tweed, and It is perfect for attaching flat elastic when
medium to heavy-weight cotton. making or repairing lingerie. It is ideal
a series of small diamonds.
for overcasting a single layer of fabric
or seaming and overcasting in one step
on slightly stretch fabrics and non
stretch ones such as linen, tweed and
medium to heavy-weight cotton. It may
also be used for couching over narrow
ribbon or yarn or for drawn thread work.
SB
(STRrrCH STITCHES) COHTiNUOUSPATTfRNS"' ’ " ‘’i''K”ri
HERRINGBONE STITCH
LZJ C-012
(Screen 5)
(Screen 6)
These are the optimum patterns for sewing continuous patterns. Use whichever
patterns suit your preference.
5B
,?C.íf íf.^“CORATIVE EMBROIDERY DESIGNS , íj»
.
JMààiA V**”**^
.ir**'**^V ÉÉÜáááA «üWUáá
jr»*'***^ " íAMéa. '*
jn*****nt
Sd-001 t.,’ ... Ed -008
. -:iil
D-004 D-009
@D. 010
In addition to using this pattern as a decorative stitch, it This is an ideal decorative stitch for the sleeves and
can also be used as a triangular backtack stitch for collars of ladies’ and children’s clothes, and also for
reinforcing places which can easily unravel. This is tidying up edges.
particularly useful for sewing both edges of pockets. When using this stitch pattern for tidying up edges, first
sew the stitch and then trim the edge of the fabric along
the edge of the stitch. Be careful not to cut the stitch
seam at this time.
Diamond on narrow hem 15 D-004 Domino on bias tape H D-009 H D“' 010
Fold over the edge of the fabric and use this stitch to Use bias tape and fold back the edge. Sew the domino
tidy up the edge. stitch on top of this.
Scallop stitches and diamond stitches can be combined
to create other attractive patterns.
60
P55^:
jg»M
;?l#ma?i^’it-&l#LNOVELTY PATTERNS
en
; i! ’BUTTONHOlMMlNG-
^■ 5 < '■'iiiWi:«?
USING BUTTONHOLE FOOT
1. Insert a button in between tab A and tab B.
PROCEDURE
Use an interfacing in the area of the garment where Make a practice buttonhole on a scrap of the fabric you are using.
buttonholes are placed. Stabilizer or regular interfacing Then try the buttonhole with the selected button.
can be used.
1. Select “BUTTONHOLES" on the GAME BOY, and then follow 4. Set the buttonhole lever (0) so that it drops down vertically
the procedure on the screen. (Refer to page 32 - 33) between the stoppers (A) and (B).
6S
(BUTTONHOLE MAKtNQ)
6. Place the fabric under the foot. Pull out the bobbin thread
underneath the fabric to a length of about 10 cm to the rear.
7. Align the buttonhole mark on the fabric with the mark on the
buttonhole foot, and then lower the buttonhole foot.
63
liiii ;tos|
.(BUTTONHOLE MAKING)
A—\
<>
f
tl
il
TvT
Buttonhole foot alignment
position
f:
Move
7 Move
Fabric marking
tl
c □1 'W
W c □I
~W
Normal buttonhole
sewing position
if
Example of moving the buttonhole foot away
from the fabric marking in the direction of
the arrow shown in the illustration.
Ba
5. CARING FOR YOUR MACHINE ■
.j
CLEANING ia»il3i3ia
To ensure the best possible operation of your
machine, it is necessary to keep the essential parts Always disconnect the machine from power supply by ;
clean at all times. A removing thè plug from the wall-outlet.
1. Raise the needle to its highest position. 4. Clean the feed dogs and hook area with the lint brush.
Put one drop of sewing machine oil on the hook race as
indicated by the arrows. (A, B)
65
J3HANGING LIGHT BULB
"Always disconnect the machine from power supply by removing the plug
A from the wall-outlet.
2. While holding the socket, move it back and forth gently to remove it from the bracket.
3. Take the light bulb out of the socket and insert a new light bulb (part # 85303) securely into the socket so
that the pins on the light bulb fit into the pin holes in the socket.
5. Return the face cover to its original position. Align the face cover so that the projection fits onto the pin on
the sewing machine.
Screw
6. ERROR MESSAGES
'I
If the start/stop switch or the reverse stitch switch is pushed, or if the foot control is depressed when the sewing machine is not
set up correctly, or if an incorrect operation is made, the sewing machine will not operate, and a buzzer will sound and an error
message will be displayed.
When an error message is displayed, fix the problem following the instructions in the message.
The error message will disappear once the problem has been fixed.
■mREflD BREfiKflGE
DETECTED
CHECK THREHDS
B7
7. PERFORMANCE CHECKLIST
GAMEBOY OPERATED
GAME BOY AND GAME BOY COLOR ARE TRADEMARKS OF
NINTENDO OF AMERICA INC.
© 1989, 1998 NINTENDO OF AMERICA INC.
LICENSED BY NINTENDO.
Printed in CHINA
SB