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LOG DATE: 03-24-2021 17:13:14
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(Main) [2021-03-24 17:13:14] [DEBUG]: Loading charset encoding...
(Main) [2021-03-24 17:13:14] [DEBUG]: Charset encoding loaded success.
(Main) [2021-03-24 17:13:14] [INFO]: GlobalProperty::init()
(Main) [2021-03-24 17:13:14] [INFO]: ArchiveFactory for archive type FileSystem
registered.
(Main) [2021-03-24 17:13:14] [INFO]: ArchiveFactory for archive type Pak
registered.
(Main) [2021-03-24 17:13:14] [INFO]: ArchiveFactory for archive type
FileSystemIndexByPath registered.
(Main) [2021-03-24 17:13:14] [INFO]: Creating resource group Custom.
(Main) [2021-03-24 17:13:14] [INFO]: Creating resource group General.
(Main) [2021-03-24 17:13:14] [INFO]: Root setupResource time1:[0.000000]
(Main) [2021-03-24 17:13:17] [INFO]: Root setupResource time2:[3.044000]
(Main) [2021-03-24 17:13:17] [INFO]: Not found engine config file [engine.json],
use default engine config.
(Main) [2021-03-24 17:13:17] [INFO]: Thread Pool Startuped
(Main) [2021-03-24 17:13:17] [INFO]: Lord Engine initialised success.
(Main) [2021-03-24 17:13:17] [INFO]: using map dir:C:/Users/Marc
Angel/Desktop/BlockmanEditor/editor/Raft/
(Main) [2021-03-24 17:13:17] [INFO]: EntryThread started, id: 11188
(Main) [2021-03-24 17:13:17] [INFO]: current engine version: 30013
(Main) [2021-03-24 17:13:17] [INFO]: ======RoomGameConfig begin=======
(Main) [2021-03-24 17:13:17] [INFO]: gameId=g100211978, gameName=Raft,
gameIp=0.0.0.0, serverPort=19130, monitorAddr=
(Main) [2021-03-24 17:13:17] [INFO]: gameType=sample, serverType=gameserver,
gameDataDir=./editor, maxPlayers=8, mapID=
(Main) [2021-03-24 17:13:17] [INFO]: userConfig=users.json, secret=, isDebug=1,
isChina=1
(Main) [2021-03-24 17:13:17] [INFO]: serverTypeTag=game-server
(Main) [2021-03-24 17:13:17] [INFO]: isLibServer=0
(Main) [2021-03-24 17:13:17] [INFO]: ======RoomGameConfig end=======
(Main) [2021-03-24 17:13:17] [INFO]: AutoRunner::doRegister
(Main) [2021-03-24 17:13:17] [INFO]: [Lua] Start server script! Raft
(Main) [2021-03-24 17:13:17] [INFO]: [Lua] nil
(Main) [2021-03-24 17:13:17] [INFO]: [Lua] **********************************debung
server ************************
(Main) [2021-03-24 17:13:17] [INFO]: [Lua]
bin/zbstudio/lualibs/mobdebug/mobdebug.lua
(Main) [2021-03-24 17:13:17] [INFO]: [Lua] bin/zbstudio/lualibs/socket.lua
(Main) [2021-03-24 17:13:18] [INFO]: [Lua] Could not connect to localhost:8172:
timeout
(Main) [2021-03-24 17:13:18] [INFO]: [Lua] Locale: English_Philippines.utf8
(Main) [2021-03-24 17:13:18] [INFO]: [Lua] Lib.read_csv_file is nil
C:/Users/Marc Angel/Desktop/BlockmanEditor/editor/Raft/guide.csv
(Main) [2021-03-24 17:13:18] [INFO]: [Lua] No file or dir: plugin/myplugin/task/
(Main) [2021-03-24 17:13:18] [INFO]: [Lua] No file or dir:
plugin/myplugin/task/.sheets/
(Main) [2021-03-24 17:13:18] [INFO]: [Lua] No file or dir: plugin/myplugin/sign_in/
(Main) [2021-03-24 17:13:18] [INFO]: [Lua] No file or dir:
plugin/myplugin/sign_in/.sheets/
(Main) [2021-03-24 17:13:18] [INFO]: [Lua] No file or dir:
plugin/myplugin/recharge/
(Main) [2021-03-24 17:13:18] [INFO]: [Lua] No file or dir:
plugin/myplugin/recharge/.sheets/
(Main) [2021-03-24 17:13:18] [INFO]: [Lua] No file or dir:
plugin/myplugin/block/.sheets/
(Main) [2021-03-24 17:13:19] [INFO]: [Lua] Lib.read_csv_file is nil
C:/Users/Marc Angel/Desktop/BlockmanEditor/editor/Raft/singleShop.csv
(Main) [2021-03-24 17:13:19] [INFO]: [Lua] No file or dir:
plugin/myplugin/composition/
(Main) [2021-03-24 17:13:19] [INFO]: [Lua] No file or dir:
plugin/myplugin/composition/.sheets/
(Main) [2021-03-24 17:13:19] [INFO]: [Lua] Lib.read_csv_file is nil
C:/Users/Marc Angel/Desktop/BlockmanEditor/editor/Raft/store.csv
(Main) [2021-03-24 17:13:19] [INFO]: [Lua] [Info] checkEnableMapPatchMgr,
enableMapPatch: false, enableMapPatchMgr: false
(Main) [2021-03-24 17:13:19] [INFO]: [Lua] No file or dir:
plugin/myplugin/ui_config/.sheets/
(Main) [2021-03-24 17:13:19] [INFO]: [Lua] DBHandler init Raft
local:localdata.csv true
(Main) [2021-03-24 17:13:19] [INFO]: [Lua] RedisHandler init true
(Main) [2021-03-24 17:13:19] [INFO]: [Lua] script_server:hello world
(Main) [2021-03-24 17:13:19] [INFO]: [Lua] script_common:hello world
(Main) [2021-03-24 17:13:19] [INFO]: [Lua] load game custom lua script success!
(Main) [2021-03-24 17:13:19] [INFO]: [Lua] loadMap 1 map001 true false
(Main) [2021-03-24 17:13:19] [INFO]: [Lua] GameAnalytics cannot find config, set
disabled Raft 1616577199
(Main) [2021-03-24 17:13:19] [INFO]: [Lua] [DebugPort] start listen: 6600
(Main) [2021-03-24 17:13:19] [INFO]: [Lua] collectgarbage cost 0
(Main) [2021-03-24 17:13:19] [INFO]: ServerTickThread started, id: 2472
(Main) [2021-03-24 17:13:19] [INFO]: [Lua] Game set state GAME_INIT 60 1
(Main) [2021-03-24 17:13:19] [ERROR]: http get request(/config/files/name-
sensitive-word-config) error, http status code : 0
(Main) [2021-03-24 17:13:19] [ERROR]: http get
request(/activity/api/v2/inner/activity/games/settlement/rule) error, http status
code : 0
(Main) [2021-03-24 17:13:19] [WARNING]: Failed to open anvil file: C:/Users/Marc
Angel/Desktop/BlockmanEditor/editor/Raft/map/map001\r.-1.-1.mca
(Main) [2021-03-24 17:13:19] [WARNING]: Failed to open anvil file: C:/Users/Marc
Angel/Desktop/BlockmanEditor/editor/Raft/map/map001\r.0.-1.mca
(Main) [2021-03-24 17:13:19] [WARNING]: Failed to open anvil file: C:/Users/Marc
Angel/Desktop/BlockmanEditor/editor/Raft/map/map001\r.-1.0.mca
(Main) [2021-03-24 17:13:19] [INFO]: [Lua] AsyncProcess.GetBlockmodsExpRule
/activity/api/v2/inner/activity/games/settlement/rule
(Main) [2021-03-24 17:13:23] [INFO]: [Lua] Game set state GAME_REWAIT 60 1
(Main) [2021-03-24 17:13:27] [INFO]: [Lua] Game set state GAME_REWAIT 60 1
(Main) [2021-03-24 17:13:32] [INFO]: [Lua] Game set state GAME_REWAIT 60 1
(Main) [2021-03-24 17:13:34] [INFO]: recv raknet message
ID_NEW_INCOMING_CONNECTION, sessionId=1616577212724449
(Main) [2021-03-24 17:13:34] [INFO]: _createNewSession_sessionid_1616577212724449
127.0.0.1:53607
(Main) [2021-03-24 17:13:35] [INFO]: [Lua] Game set state GAME_REWAIT 60 1
(Main) [2021-03-24 17:13:39] [INFO]: [Lua] Game set state GAME_REWAIT 60 1
(Main) [2021-03-24 17:13:43] [INFO]: [Lua] Game set state GAME_REWAIT 60 1
(Main) [2021-03-24 17:13:44] [INFO]: C2SPacketLogin token correct, session id
1616577212724449, platform uid 18576, name test
(Main) [2021-03-24 17:13:45] [ERROR]: http get
request(/user/api/v1/inner/user/details) error, http status code : 0
(Main) [2021-03-24 17:13:45] [INFO]: [Lua] AsyncProcess.HttpRequest retry, url =
/user/api/v1/inner/user/details, retry count = 1
(Main) [2021-03-24 17:13:47] [INFO]: [Lua] Game set state GAME_REWAIT 60 1
(Main) [2021-03-24 17:13:47] [ERROR]: http get
request(/user/api/v1/inner/user/details) error, http status code : 0
(Main) [2021-03-24 17:13:48] [INFO]: [Lua] AsyncProcess.HttpRequest retry, url =
/user/api/v1/inner/user/details, retry count = 2
(Main) [2021-03-24 17:13:49] [ERROR]: http post
request(/game/api/v1/inner/users/games/reporting/list) error, http status code : 0
(Main) [2021-03-24 17:13:49] [INFO]: [Lua] AsyncProcess.ReportList
/game/api/v1/inner/users/games/reporting/list {
["status_code"] = 0
}
(Main) [2021-03-24 17:13:51] [INFO]: [Lua] Game set state GAME_REWAIT 60 1
(Main) [2021-03-24 17:13:54] [ERROR]: http get
request(/user/api/v1/inner/user/details) error, http status code : 0
(Main) [2021-03-24 17:13:54] [INFO]: [Lua] AsyncProcess.HttpRequest retry, url =
/user/api/v1/inner/user/details, retry count = 3
(Main) [2021-03-24 17:13:55] [INFO]: [Lua] Game set state GAME_REWAIT 60 1
(Main) [2021-03-24 17:13:59] [INFO]: [Lua] Game set state GAME_REWAIT 60 1
(Main) [2021-03-24 17:14:03] [ERROR]: http get
request(/user/api/v1/inner/user/details) error, http status code : 0
(Main) [2021-03-24 17:14:03] [INFO]: [Lua] AsyncProcess.RequestPlayerDetailInfo
response error [["userId",18576],["gameId","Raft"]] {"status_code":0}
(Main) [2021-03-24 17:14:03] [INFO]: [Lua] [Info] [Game.OnPlayerLogin]
PlayerCount=1 FollowerCount=0 UserId=18576
(Main) [2021-03-24 17:14:03] [ERROR]: http get
request(/decoration/api/v1/inner/decorations/actions) error, http status code : 0
(Main) [2021-03-24 17:14:03] [ERROR]: http get
request(/pay/i/api/v1/wealth/users/18576) error, http status code : 0
(Main) [2021-03-24 17:14:03] [INFO]: [Lua] AsyncProcess.HttpRequest retry, url =
/decoration/api/v1/inner/decorations/actions, retry count = 1
(Main) [2021-03-24 17:14:03] [INFO]: [Lua] AsyncProcess.HttpRequest retry, url =
/pay/i/api/v1/wealth/users/18576, retry count = 1
(Main) [2021-03-24 17:14:03] [INFO]: [Lua] Game set state GAME_READY 0 2
(Main) [2021-03-24 17:14:03] [INFO]: [Lua] [Warning] please setState before
doTransition!!!!, system auto set idle
(Main) [2021-03-24 17:14:03] [INFO]: [Lua] [Warning] please setState before
doTransition!!!!, system auto set idle
(Main) [2021-03-24 17:14:04] [INFO]: [Lua] Game set state GAME_WAIT_PLAYER_READY
0 3
(Main) [2021-03-24 17:14:05] [INFO]: [Lua] Game set state GAME_AUTO_ASSIGN_TEAM
0 4
(Main) [2021-03-24 17:14:06] [ERROR]: http get
request(/decoration/api/v1/inner/decorations/actions) error, http status code : 0
(Main) [2021-03-24 17:14:06] [INFO]: [Lua] AsyncProcess.HttpRequest retry, url =
/decoration/api/v1/inner/decorations/actions, retry count = 2
(Main) [2021-03-24 17:14:06] [ERROR]: http get
request(/pay/i/api/v1/wealth/users/18576) error, http status code : 0
(Main) [2021-03-24 17:14:06] [INFO]: [Lua] AsyncProcess.HttpRequest retry, url =
/pay/i/api/v1/wealth/users/18576, retry count = 2
(Main) [2021-03-24 17:14:06] [INFO]: sendStartGame 1
(Main) [2021-03-24 17:14:06] [INFO]: [Lua] Game set state GAME_START 0 5
(Main) [2021-03-24 17:14:07] [INFO]: [Lua] Game set state GAME_GO -1 6
(Main) [2021-03-24 17:14:12] [ERROR]: http get
request(/decoration/api/v1/inner/decorations/actions) error, http status code : 0
(Main) [2021-03-24 17:14:12] [INFO]: [Lua] AsyncProcess.HttpRequest retry, url =
/decoration/api/v1/inner/decorations/actions, retry count = 3
(Main) [2021-03-24 17:14:12] [ERROR]: http get
request(/pay/i/api/v1/wealth/users/18576) error, http status code : 0
(Main) [2021-03-24 17:14:12] [INFO]: [Lua] AsyncProcess.HttpRequest retry, url =
/pay/i/api/v1/wealth/users/18576, retry count = 3
(Main) [2021-03-24 17:14:21] [ERROR]: http get
request(/decoration/api/v1/inner/decorations/actions) error, http status code : 0
(Main) [2021-03-24 17:14:21] [ERROR]: http get
request(/pay/i/api/v1/wealth/users/18576) error, http status code : 0
(Main) [2021-03-24 17:14:21] [INFO]: [Lua] LoadUserMoney Error: nil
(Main) [2021-03-24 17:14:25] [INFO]: C2SPacketLogout noname logout
(Main) [2021-03-24 17:14:25] [INFO]:
_deleteSession_sessionid_1616577212724449_name_noname, platform id=0
(Main) [2021-03-24 17:14:25] [INFO]: [Lua] [Info] [Game.RemoveLogoutPlayer]
PlayerCount=0 FollowerCount=0 UserId=18576
(Main) [2021-03-24 17:14:25] [INFO]: sending user out to room, platformId = 18576
(Main) [2021-03-24 17:14:25] [INFO]: [Lua] Game set state GAME_EXIT 200 7
(Main) [2021-03-24 17:14:25] [INFO]: sendStartGame 0
(Main) [2021-03-24 17:14:25] [INFO]: clientPeer has clear player, player name
noname, userId 18576
(Main) [2021-03-24 17:14:25] [INFO]: recv raknet message
ID_DISCONNECTION_NOTIFICATION, sessionId=1616577212724449
(Main) [2021-03-24 17:14:25] [ERROR]: handleConnectEvent disconnect deleteSession
but can not find player with: type = 4, session id=1616577212724449
(Main) [2021-03-24 17:14:26] [ERROR]: http post
request(/game/api/v1/inner/users/games/reporting/list) error, http status code : 0
(Main) [2021-03-24 17:14:26] [INFO]: [Lua] AsyncProcess.ReportList
/game/api/v1/inner/users/games/reporting/list {
["status_code"] = 0
}

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