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Stimulus Generalization
o Tendency to respond to a stimulus that is similar to the original, conditioned stimulus (CS)
Stimulus Discrimination
o Occurs when an organism learns to respond to different stimuli in different ways
o Discriminate between similar stimuli
Extinction
o “Dying” out of conditioned response (CS) when conditioned stimuli (CS) is repeatedly presented with the absence of unconditioned stimuli
(UCS)
Þ Not unlearned, just replaced or lost in memory
Þ Suppressed/inhibited due to lack of association
o CS-UCS association is weakened
Þ CS no longer predicts UCS
Þ CS alone leads to new learning
o Upon acquisition, CS and CR always comes before UCS
Þ UCS serves as a strengthener/reinforcer of the CS-CR association
Spontaneous Recovery
o Conditioned response (CR) can briefly reappear when the original, conditioned stimulus (CS) returns
o Response is usually weak and short-lived
High-Order Conditioning
o Occurs when a strong, conditioned stimulus (CS) is paired with a neutral stimulus (NS)
o Strong, conditioned stimulus (CS) will play the part of an unconditioned stimulus (UCS), and neutral stimulus (NS) will become a 2nd
conditioned stimulus (CS2)
Punishment
o Opposite of reinforcement
o Any event or stimulus, when following a response, causes that response to be less likely to happen again
o Weakens responses
REINFORCEMENT PUNISHMENT
Strengthens a response Weakens a response
Positive Something valued/desirable Something unpleasant
(Adding) Getting a gold star for good Getting a spanking for
behavior disobeying
Negative Something unpleasant Something
(Removing) valued/desirable
Fastening a seatbelt to stop Losing privilege, like
alarm from sounding going out with friends
1. Application
o Occurs when something unpleasant is added/applied to the situation after the behavior
o Spanking, scolding
2. Removal
o Occurs when something pleasurable or desired is removed after the behavior
o “Grounding”, placing in time out
NEGATIVE PUNISHMENT BY REMOVAL
REINFORCEMENT
Stopping at a red light to avoid Losing privilege of driving
getting into an accident because of too many accidents
Mailing an income tax return by a Having to lose money to pay the
certain day to avoid paying a penalty fee for late tax filing
penalty
Obeying a parent before they reach Being “grounded” because of
the count of 3 to avoid scolding disobedience
How to Make More Effective:
1. Punishment should immediately follow the behavior it is meant to punish
Þ For it to be associated with the behavior getting punished
2. Punishment should be consistent
Þ Punishment should stay at same intensity or increase slightly, but never decrease
3. Punishment of the wrong behavior should be paired with reinforcement of the right behavior (whenever possible)
Þ Teaches desired behavior rather than suppressing the undesired one
Stimulus Control
o Discriminative Stimulus: any stimulus that provides an organism with a cue for making a certain response in order to obtain reinforcement
Þ Specific cues would lead to specific responses, and discriminating between the cues will lead to success
o Police car will lead to a discriminative stimulus to slow down
Þ Will be followed by a negative reinforcement of not getting a ticket
Shaping
o Small steps toward a goal are reinforced until the goal itself is reached
Extinction
o Involves the removal of reinforcement
Generalization
o Conditioned responses can be generalized to stimuli that are only similar to the original stimulus
o Baby calling other men “dada” but only getting reinforced by her own father
Spontaneous Recovery
o Similar concept with classical conditioning
Observational Learning
§ Learning of new behavior through watching the actions of a model
Þ Behavior can be desirable or undesirable
Performance Distinction/Learning
o Albert Bandura
o Learning can take place without actual performance of the action
Elements
1. Attention
o To learn anything through observation, learner must pay attention to the model
2. Memory
o Learner must be able to retain the memory of what was done
3. Imitation
o Leaner must be capable of reproducing/imitating the actions of the model
4. Desire
o Learner must have the desire/motivation to perform the action
MOTIVATION
§ Process by which activities are started, directed, and continued so that physical or psychological needs or wants are met
§ What “moves” people to do things they do
Types:
1. Extrinsic Motivation
§ Person performs an action because it leads to an outcome that is separate from the person
§ Giving money every A on report card, offering a bonus to an employee for good work
2. Intrinsic Motivation
§ Person performs an action because the act itself is fun, rewarding, challenging, or satisfying in some internal manner
Instinct
§ Biologically determined and innate patterns of behavior
1. Arousal Approach
§ Stimulus Motive: one that appears to be unlearned but causes an increase in stimulation
§ People have an optimal level of tension in order to perform tasks efficiently
§ Sensation Seeker: person who needs for arousal
2. Incentive Approach
§ Incentives: things that attract or lure people into action
§ Behavior is explained in terms of external stimulus and its rewarding properties
Þ Rewarding properties exist independently of any need or level of arousal
Þ Can cause people to act only upon the incentive
3. Humanistic Approach
§ Maslow’s Hierarchy of Needs
Þ Self-actualization is the point that is seldom reached; full human potential
Þ Peak Experiences: time in a person’s life in which self-actualization is achieved, temporarily
§ Self-Determination Theory
Þ 3 inborn and universal needs that help people gain a complete sense of self and whole
A. Autonomy
§ Need to be in control of own behavior and goals
B. Competence
§ Need to be able to master the challenging tasks in life
C. Relatedness
§ Need to feel a sense of belonging, intimacy, and security in relationships with others
Hunger
Physiological Components
o Hormonal Influences
Þ Insulin & Glucagon: hormones secreted by pancreas to control levels of fats, proteins, carbohydrates in the body
Þ Insulin: reduces level of glucose in bloodstream
Þ Glucagon: increases level of glucose in bloodstream
Þ Leptin: reduces appetited and increases feeling of being full
o Hypothalamus
Social Components
o Food can be used as a comforting routine, immediate escape from something unpleasant
o Insulin levels that create hunger may increase before food is eaten
Obesity
o Maladaptive eating problem
o Condition in which body weight of a person is over 20% or more over the ideal body weight for that person’s height
o Affected by heredity, hormones, overeating, quality of food being eaten, culture, metabolism
MEMORY
§ Active system that receives information from the senses, puts information into usable form, organizes as it stores it away, then retrieves the
information from storage
Processes
1. Encoding
§ “Putting it in”
§ Getting sensory information into a form the brain can use
§ Set of mental operations performed on sensory information to convert information into a form that is usable for the brain to store
§ Not limited to turning sensory information into signals for the brain
Þ Accomplished differently in each of 3 storage systems of memory
2. Storage
§ “Keeping it in”
§ Holding on to the information for some period of time
Þ Period of time will be of different lengths, depending on the system of memory being used
3. Retrieval
§ “Getting it out”
§ Getting information out of storage
Models
1. Information-Processing Model
§ Focuses on the way information is handled/processes through 3 different systems of memory
Þ Includes encoding, storage, and retrieval
Þ Also known as stages of memory
§ Assumes that the length of time that a memory will be remembered depends on the stage of memory where it is stored
2. Parallel Distributed Processing Model (PDP)
§ Views memory as a simultaneous process
Þ Creation and storage of memories takes place across a series of mental networks across the brain
§ Allows to retrieve many different aspects of memory all at once
Þ Facilitating much faster reactions and decisions
§ Related to connectionism
Þ Connectionism: use of artificial neural networks to explain mental abilities of humans
3. Levels-of-Processing Model
§ Believes that a memory’s duration depends in the depth to which the information is processed/encoded
Þ Depth: effort made to understand the meaning
§
Information-Processing Model
1. Sensory Memory
§ 1st stage of memory
§ Point at which information enters the nervous system through the sensory systems
§ Information is encoded as neural messages in the nervous system
Þ As long as the neural messages are travelling through the system, people have a “memory” for that information that can be accessed
if needed
A. Iconic
§ Icon: image
§ Visual, sensory memory
§ Only lasts for fraction of a second
§ Helps visual system to view surrounding as continuous and stable
§ Allows enough time for the brain stem to decide if the information is important enough to be brought into consciousness
§ Capacity: everything that can be seen at 1 time
§ Masking: quickly pushing out of previously acquired information by new information
§ Eidetic Memory/Photographic Memory: ability to access visual, sensory memory over a long period of time
B. Echoic
§ Brief memory of something that was heard
§ Lasts for 2-4 seconds
§ Allows to hold on incoming auditory information long enough for the lower brain centers to determine whether or not processing by
higher brain centers is needed
§ Capacity: limited to what can be heard at any 1 moment
Þ Smaller capacity than iconic memory
2. Short-Term Memory (STM)
§ Selective Attention: ability to focus on only 1 stimulus from among all sensory input
Þ How information enters STM system
§ Only a stimulus that is “important” enough will be selected from all of the information in sensory memory to be analyzed for meaning
in STM
§ Tends to be encoded primarily in auditory form
§ Digit-Span Test: 7 items (+/- 2)
Þ Chunking: process of recording/reorganizing information
§ Lasts for 12-30 seconds without rehearsal
§ Maintenance Rehearsal: continuing to pay attention to the information to be held in memory
Þ Information will stay in STM until rehearsal stops
Working Memory
§ Relating to storage and manipulation of information
§ Active system that processes the information present in STM
§ STM can be seen as part of working memory
3 Systems:
A. Central Executive
§ Controls and coordinates the other 2 systems
§ Acts as interpreter for visual and auditory information
B. Visual
C. Auditory
3. Long-Term Memory (LTM)
§ System where all the information is placed to be kept more or less permanently
§ Rote Learning: rotating information in one’s head, saying it over and over again
§ Mental storehouse of meanings of words, concepts, events wanted to keep in mind
§ Elaborative Rehearsal: way of transferring information from STM to LTM by making that information meaningful
Types of Long-Term Information
1. Nondeclarative (Implicit)
o Skills have to be demonstrated, not reported
o Memories for things that people know how to do
o Demonstrated in performance of a task and in memory associations learned through classical or operant conditioning that may not be in
conscious awareness
o Riding a bicycle, tying shoelaces
o Anterograde Amnesia: caused by damage to hippocampal area of the brain
o Not easily retrieved into conscious awareness
2. Declarative (Explicit)
o Memory of facts
Þ Facts: things that are known and can be declared
o All about things people can know
o Easily made conscious and brought from long-term storage into STM
o Semantic Memory: awareness of meaning of words, concepts, terms, names of objects, math skills, etc.
Þ Semantic Network: assumes that information is stored in the brain in a connected fashion, with concepts that are related to each
other stored physically closer to each other
o Episodic Memory: personal knowledge that a person has of their daily life and personal history
Þ Autobiographical Memory
Þ Memories of what has happened each day, certain birthdays, anniversaries, etc.
Þ Meaningful
Retrieval
1. Retrieval Cues
o Stimulus for remembering
o When people try to remember a piece of information by thinking of what it means and how it fits in with what they already know
o Encoding Specificity: tendency for memory of any information to be improved if retrieval conditions are similar to the conditions under
which the information was encoded
A. Context-Dependent Learning
o Refers to physical surroundings a person is in when they are learning specific information
B. State-Dependent Learning
o Refers to particular physiological/psychological state when they are forming memories
2. Recall
o Memories with few or no external cues
o Tip of the Tongue Phenomenon: recall failure
o Serial Position Effect: information at the beginning and end of a list tend to be remembered more easily
Þ Primacy Effect: words at the beginning of a list tend to be remembered better than those in the middle
Þ Recency Effect: last word or 2 was just heard and is still in STM for easy retrieval
3. Recognition
o Involves looking at or hearing information and matching it to what is already in memory
Þ Usually much easier than recall because cue is an actual object, word, sound
o False Positive: occurs when a person thinks that they have recognized something but in fact does not have that in memory
4. Automatic Encoding
o LTM that enter permanent storage with little or no effort
o Flashbulb Memories: when an unexpected event or episode in a person’s life has strong emotional associations
Þ Memories of highly emotional events
Reconstructive Nature
o Constructive Processing: memories are “built”/reconstructed from the information stored away during encoding
Þ Each time a memory is retrieved, it may be altered in some way to include new information or to exclude details that may be left out of
the new reconstruction
Þ Hindsight Bias: revising so they “knew it all along”
o Memory Retrieval Problems
Þ Misinformation Effect: if 1 person tells the other about something they have seen, the other may later “remember” the same details, even
though they did not really see it at that time
Þ False-Memory Syndrome: creation of inaccurate/false memories through the suggestion of others
Forgetting
Forgetting Curve
o Shows that forgetting happens quickly within the 1st hour after learning the lists and then tapers off gradually
o Forgetting is greatest just after learning
o Distributed Practice: produces far better retrieval of information studied in this way than does massed practice
Þ Massed Practice: attempt to study a body of material all at once
Neuroscience of Memory
Organic Amnesia
1. Retrograde Amnesia
o Loss of memory from the point of injury backwards
2. Anterograde Amnesia
o Loss of memories from the point of injury forward
o Senile Dementia
3. Alzheimer’s Disease
o Common type of dementia found in adults
o Primarily anterograde amnesia, but progresses to retrograde amnesia
4. Infantile Amnesia
o Type of memory that exists in the 1st few years of life, during infancy
o Early memories tend to be implicit
o Autobiographical Memory: memory for events and facts related to one’s personal life story