Fichrer ROGvE
¢
SANDS
OF TIME (6 RADDERS
(roll Idle For #)
Hit on a 5 or 6
‘SANDSTORM
ggg Pa
- em
9 888
ire tno oat
At the end of each round add & more scorpions
unt al 30 have entered the battle
(72 Jeweled Scimitar (eauies Rosue)
“The rogue can attack multiple
opponents
‘ANKHEG 12 Heating Waters (requires Clerc)
Hite on a 5 or 6
Heal al ving party members fly
113 Spel of Confusion (requires Wizard)
The Sphinses apply damage
normally instead of attacking
the weakest opponent
4 Grappling Hook requires Fitter)
The Anes cannot burrow.
itis stl alive ater the Ist round
‘burrows and wll attack gain
along withthe next encounter.
(75 Enchanted Hourglass
You have 6 rounds to destroy the
‘time tap.
Ce Bandits
Only roll 5 ice for the
‘Adventurers forthe
resto the game,
‘2. MONSTRUOUS
‘CENTIPEDES
Hit on a 5 or 6
TIME TRAP.
3 SPHINXES
Pik on a 5 on 6
‘Apply damage points
Soareninestinn ooo eo: .
|n3 rounds al the Adventurers de
Fighter: Charge - 6 do one damage, but you can only count up to two 6 per round as this attack. 909 oog
ye: Sneak attack - 1 do one damage. Any numberof can be sed, ut only aga single opponent.
Rowe: Spplng ke Ful house Ths th dee damage alles nal acne dana
Wizard: Ray of frost 3 of aking. Roll wo less dice forthe monsters this round
{Chain lightning - 40/2 kind. One damage to each opponent
Fireball 5 ofa kind. 6 damage which can be apoed to multiple opponents,
Demise -6 ot 2 kind. Allof your opponents in the current battle are destroyed.
Clerc: Minor heal - Straight of 4. Heal two damage
" Siraight of 5 Heal the amount cn the th dice. It S21, heal all ving party members fly
Miracle Straight of Resurrect dead adventurers and restore al party members to fll eat,