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Fichrer ROGvE ¢ SANDS OF TIME (6 RADDERS (roll Idle For #) Hit on a 5 or 6 ‘SANDSTORM ggg Pa - em 9 888 ire tno oat At the end of each round add & more scorpions unt al 30 have entered the battle (72 Jeweled Scimitar (eauies Rosue) “The rogue can attack multiple opponents ‘ANKHEG 12 Heating Waters (requires Clerc) Hite on a 5 or 6 Heal al ving party members fly 113 Spel of Confusion (requires Wizard) The Sphinses apply damage normally instead of attacking the weakest opponent 4 Grappling Hook requires Fitter) The Anes cannot burrow. itis stl alive ater the Ist round ‘burrows and wll attack gain along withthe next encounter. (75 Enchanted Hourglass You have 6 rounds to destroy the ‘time tap. Ce Bandits Only roll 5 ice for the ‘Adventurers forthe resto the game, ‘2. MONSTRUOUS ‘CENTIPEDES Hit on a 5 or 6 TIME TRAP. 3 SPHINXES Pik on a 5 on 6 ‘Apply damage points Soareninestinn ooo eo: . |n3 rounds al the Adventurers de Fighter: Charge - 6 do one damage, but you can only count up to two 6 per round as this attack. 909 oog ye: Sneak attack - 1 do one damage. Any numberof can be sed, ut only aga single opponent. Rowe: Spplng ke Ful house Ths th dee damage alles nal acne dana Wizard: Ray of frost 3 of aking. Roll wo less dice forthe monsters this round {Chain lightning - 40/2 kind. One damage to each opponent Fireball 5 ofa kind. 6 damage which can be apoed to multiple opponents, Demise -6 ot 2 kind. Allof your opponents in the current battle are destroyed. Clerc: Minor heal - Straight of 4. Heal two damage " Siraight of 5 Heal the amount cn the th dice. It S21, heal all ving party members fly Miracle Straight of Resurrect dead adventurers and restore al party members to fll eat,

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