You are on page 1of 5

A GAME OF 90’s ADVENTURES BY

GERMAN LEAL
STEP 1: CREATE YOUR TEENAGER

In EXTREME MUTANT TEENAGERS you play as a A Your Animal DNA: Choose one, roll a dice or pick another one that’s not on the list:

family of, well, mutant teenagers (who are also exteme). 1 Mouse 6 Wolf 11 Dog 16 Beaver
You’re also the only ones who can fight against the 2 Turtle 7 Bear 12 Tiger 17 Crocodile
Evil Organization that keeps trying to conquer the world. 3 Frog 8 Capybara 13 Boar 18 Rhino
4 Shark 9 Chameleon 14 Monkey 19 Cheetah
This game is heavily inspired by late 80’s and early 90’s 5 Lion 10 Cat 15 Goat 20 Dinosaur

cartoons like Teenate Mutant Ninja Turtles, Street Sharks,


Extreme Dinosaurs, Biker Mice from Mars, Dinosaucers b Your Stats: Every character has 2 main stats, TEENAGER and MUTANT. You start the game with
both stats on 3 points.
and a lot more! (what a wonderful time, right?). But also
combines it with more modern takes on teen heroes
stories like Teen Titans or Young Justice, so you’ll have to TEENAGER MUTANT
Use this whenever you try to achieve Use this whenever you unleash your wild
save the world while dealing with all the heavy burdens something channeling your humanity side and use your animal skills like your
like talking with empathy, lying, using teeth, claws, shell, tail, tentacles or
of being a teenager. your brain, a tool or some techno whatever makes you special.
gadget, etc.
Extreme Mutant Teenagers is meant to be played by
2 to 5 players, one of them is going to act as Game
Master (GM) and facilitate the story to the rest.To play c Your Powers: Write 3 short-sentences describing the powers that you have thanks to your animal
DNA. For example: “Cheetahs can run really fast”, “Monkeys are great climbers”, “Eagles can fly
this game you need a copy of these rules, a set of six with their wings”, “Sharks have really strong bite”, etc.
sided dice (D6), some blank papers and pencils and Keep in mind that your powers came from your animal DNA but you are way more powerful
something to use as tokens (beans, coins, chips, etc). than a regular animal. So for example if you were a shark, your bite would be so strong that
you chew metal.
An additional set of various sided dice (D4, D8, D10, D12
& D20) is helpful if you want to randomize the tables. d Your Quirk: Something that makes you stand out from your siblings. Choose one, roll a dice or
invent something that’s not on the list.
To guarantee that all players have fun and a good time
at the table I recommend you use safety tools such as 1. You throw the best jokes 6. People say that you’re not too bright.
and one-liners In reality it’s just that you love
the X-Card and Lines and Veils. destroying things.
2. You are a little coward (but at the end
you always overcome your fears) 7. You love science and you’re always
experimenting or building something
3. You are a casanova, always trying to that only you find extremely cool.
hit on anyone that catches your eye.
8. You are short-tempered. It’s better to
4. You love food more than anything not make you mad.
else. Always have a snack in
your pocket. 9. You are a pacifist and hate violence.
You’ll always try to solve conflicts by
Game Design and Layout - German “AfroLuffy” Leal (@AfroLuffy_RPG)
5. You are really into some nerdy thing peaceful means.
Cover Artwork - Marcos “Mawi” Oliva (@MawiDude) (video games, anime, comics, you
choose) and know any single fact 10. You have the soul of an artist. Choose
Aditional Artwork - © Antikwark1 / Adobe Stock
- © Faya Francevna / ShutterStock about that topic. your art: singing, painting, playing an
instrument, drawing, acting, etc.
Find more games by me at https://afroluffy.itch.io

Extreme Mutant Teenagers is based on Lasers & Feelings by John Harper,


available by CC BY 4.0 license.
A Your Treasure: Something that you own that’s very special to you (and can also be very
useful). Choose one, roll a dice or invent your own.
STEP 2: CREATE YOUR FAMILY
After every player has created their teenagers, all of you have
1. Your private diary. 7. A collection of ancient books to follow these prompts about the group and the world you
live in.
2. A small necklace with a quote and 8. Sports or training equipment
photo inside that only you know.
9. Costumes. Lots of them. A Were you born a mutant or do you used to be
3. A portable lab kit. regular human kids?
10. A musical instrument. Answer Yes or No.
4. High-end phone.
11. A Motorcycle or and old car What is your origin? Pick one and elaborate.
5. An old camera. b
12. Your loyal pet 1. A magical spell.
6. A Bike, a skateboard o a pair
of rollerblades. 2. A chemical accident.
3. A scientific experiment.
4. Radioactive mutation.
b Your Angst: You are hurt by something and it makes you feel really sad and mad and
sometimes happy but usually just like a miserable pile of shit. Choose one, throw a dice or 5. You are from space.
invent your own

c Do you always look like mutants or can you


change your appearance?
Answer and elaborate.
1. You love someone that doesn’t love you back.
2. .
You feel that nobody takes you seriously Does the rest of the world know about you? Do
d they trust you or do they fear you?
3. You had a big argument with someone important Answer and elaborate.
and you haven’t spoken since.
4. Your heroic life is sabotaging your big dream.
5. .
You have a problem with authority
6. You wish you were just a regular teen. Do you go to school? If so, what is the name of
a your school? Why is your school famous?
And what is the worst thing about your school?

b You all have a parent figure that takes care of you


and teached you how to fight. Are they a human or
a mutant? If so, what animal are they?
What is their name?
c Choose Your Name:

1. An average name 4. A funny name c You all live together in the same quarters.
Where are they?
2. A foreign name 5. The name of a famous person
1. Just a regular house in the suburbs.
3. A cool name 6. Your name is a secret, everyone calls
you by your nickname 2. A farm outside town.
3. A big old mansion.
4. An abandoned building.
5. A secret facility.
6. In the sewers..

c You all have the same favourite food. What is it?


HOW TO PLAY AN EXTREME WORLD
In this section you’ll find a set of prompts to run
an epic adventure of Extreme Mutant Teenagers.
The GM can answer all the prompts by
Any time you take an action Whenever you do something savage,
and the outcome is uncertain, embrace your wild nature or scare a themselves in secret and surprise the players
say what are you doing and
choose a stat to make your bypasser you gain +1 Mutant and while running the game but I firmly believe that
move. Then roll 2D6. Add -1 Teenager.
+1D6 if you are using one of it’s way more fun if all the prompts are
your powers, one of your Whenever you show empathy, connect answered collaboratively.
treasures or if someone is with your emotions or you try to contain
helping you. Each outcome
that is lower than the stat you your inner impulses you gain +1
chose is a success. Compare Teenager and -1 Mutant.
the number of successes
0: You failed.The GM will tell
you what happens next but
expect the worst.
ENDING YOUR JOURNEY
1: You succeed but it has a
cost or something unexpected If you reach 6 Mutant then you go
happens.The GM will tell you completely savage. You forgot how to talk
what. and no one can reason with you. You
become a danger to all humanity and
+2: You were awesome! You your family will have to try to stop you.
did exactly what you wanted
to do. You can narrate the
outcome. If you reach 6 Teenager you leave
behind your life as a hero. You take a bus
far away, no one knows where, to start a
new and peaceful life.

Dealing with your Angst


Every time you face your angst or
something makes you feel very anxious,
roll 2D6 and take the lowest result. If it’s CONDITIONS
3 or less then you maintain your calm. If There are 4 conditions.
it’s 4 or more then you can’t take all this All your rolls gain -1D6 for each
shit and you do something stupid that condition you have marked.
you’ll regret later. Narrate what you do.
If your dice pool is reduced to 0 or less
After that you mark a Condition but roll 2D6 and take the highest result.
you also gain an Extreme Token.
To unmark a condition you have to give
in to your emotions and choose to fail a
move before rolling any dice.

AFRAID DEPRESSED
Extreme Moves ANGRY INSECURE
Spend an Extreme Token to make
something cool without the need of
rolling any dice. You can narrate your
actions and their outcome. Just
THE EVIL ORGANIZATION Starting an adventure
There’s of course an Evil Organization that will keep trying to conquer the world week after
week. They have a big army and really advanced tech and you have no idea where the A If the players go to school then choose one event coming soon that they’re
excited to participate in or attend to…
hell they get all the money to afford that but somehow they do. No matter how hard they fail
and how badly you beat them, they can never be fully defeated and you can bet that at 1. A sport game against your rival school.
any time they will be backin their mischief. 2. A difficult and important exam.
3. The science fair or a talent show.
A They have a big army of… Choose two powers for
4. A big theatre play or concert by the students.
1. Mercenaries. the Leader…
1. Laser beams 5. The school elections.
2. Punks.
2. Super strength 6. A school dance.
3. Guys in black suits
4. Robots 3. High speed
5. Ninjas 4. Extreme agility and senses If the players don’t go to school then choose something that’s soon to happen
5. Flying in town that they’re excited to participate in or attend to…
6. Failed experiments
6. Psychic powers 1. An important sport game from the local team.
b There are two mutant commanders... 7. Telekinetic 2. The State Fair is in town.
8. Magnetism 3. A concert of their favorite artist/band.
Choose their animal species or roll from
the same table in the character creation 9. Pyromancy 4. A big convention of something they like (comics, anime, fashion, food, etc).
section. 10. Electricity 5. A marathon or another sport competition open to everyone.
11. Frozen 6. A Holiday is coming and there’s gonna be some event like a parade or a food fair
Choose a personality for each of
them or roll two times: 12. Shapeshifting
1. Coward
The Leader is evil, intelligent and b Then every player answers: “Why are you struggling with your angst right now?”
2. Aggressive powerful but also (pick two)...
3. Joker 1. Crazy
4. Smart The Evil Organization will try to do something bad and the players will have to
2. Deadly Serious stop them (it can be something related to the important event or not).
5. Deadly serious 3. Joker
1. Hijack an important tech
6. A little crazy 4. Loves poetry
2. Steal something precious.
5. Short tempered
Name them: 3. Blow-up one important place.
6. Old fashioned
1. Average names. 4. Destroy something important.
7. Classy
2. Food names 5. Poison or destroy a natural resource.
8. Bad mouthed
3. Fancy names. 6. Kidnap someone important.
9. Narcissist
4. Sci-fi names
10. Mystic
5. Funny names.
6. Names that reminds you of rock songs
c This time the Evil Organization is armed with…
Finally name and describe
their look 1. An incredible specific gadget.
There’s the Big Bad, the Leader of the 2. High-tech guns.
c Evil Organization… Choose a name for the 3. Some weird power they never have before and will never have again.
d Evil Organization:
Are they also mutants? Say Yes or No… 4. A mystical weapon.
The [their signature color] 5. A big scary monster.
They are a… + [Pick one word]
+ [Roll in the table] 6. One giant mech.
1. Business person
2. Scientist.
1. Army Our team of heroes doesn’t know that…
3. Wizard. d
2. Gang 1. Someone they trust is not who they say they are.
4. Underworld Crime Lord.
3. Squad 2. Someone they love is in danger .
5. Sentient Robot.
4. Clan 3. Another enemy faction (besides the Evil Organization) is also involved.
6. Alien
5. Nation 4. They have less time than they believe.
7. Ninja Master.
6. Corp.
8. Time traveler 5. The police and military forces are against them.
Ex: The Red Lizards Squad, 6. The actions of the Evil Organization are just a smoke curtain to hide their true intentions
The Blue Katana Clan,
The Black Notebook Gang

You might also like