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PNAS ENTS bye) Re) ri} UD rs) aI 6] PBs LN a baa a ee La DEUS SCs ee 1 ate} Te DUC ae ST Te a Gl Weapon [J CO ene ee eae ee Se Cc ea Pe ECE OC cnt iTe SFX: Grapple. Add 06 and step up effect die +1 when inflicting a complication on a pus Pees eee Pe Ue Ree ad Peers Pa et hat ETP UID LN aU ei cy Eee nee ee eee oe cen es ec SFX: Immunity. Spend 1 PP to ignore stress, trauma, or complications from attacks See SFX: Radar Sense. Spend 1 PP to add SUPERHUMAN SENSES (or step up by +1 if already te Reena ie aes eee OnE eee ee eo vating an opportunity or during a Transition Scene. Soo SON Ora Cae Sl aot Od dS Sl Len Ree ee ee Cee es) Milestones OUT IN THE OPEN XP when you first tell a hero that you're not Daredevil Se eet ee Sous ie acs ge 10XP when you either join a team in spite of your identity crisis or refuse to joina team cette PVT ay UL ce RCI a eee Seu a 3.XP when your allies first confront you about your methods or you challenge another ally’s methods. EO Meteo et ae CE ee eet and at least one ally, or you choose to redirect stress from that foe as emotional Pree Orne ace Ls BREAKOUT i] 0 | Peek oo] Ue do) ee | ee |

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