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April 2021

HISTORY

2010
Started as a retailer.

2014
Changed into a marketplace.

2014
Initially offered game keys,
gaming services and gift cards
for all major platforms
(Steam, Uplay, Origin, PSN, Xbox).
2018
G2A Marketplace was expanded
to include electronics and gadgets
from all major brands (Razer,
Corsair, Logitech, Asus, MSI, etc.)

KEY NUMBERS

24M 14.2M 307M


clients transactions visits
worldwide in 2020 in 2020

PRODUCTS

Import API
Subscription service Referral program that lets A tool for external stores A program which lets
offering unique discounts users earn money by to import their products to game developers open
and special offers for the recommending G2A the marketplace in a quick their official store on
clients. Marketplace. and easy way. the marketplace and
gain a lot of benefits.

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Factsheet | April 2021

An addition to the normal shopping As a referral program with a very long


experience, G2A Plus lets subscribers history – it has been launched in June 2013,
receive unique discounts and special offers even before the marketplace – Goldmine
just for them. has always allowed our users earn money
while doing what they like the most: playing
Here are some numbers: games and talking about them!

Over 1.9M people have tried Plus in Since its inception, Goldmine has amassed
total. some spectacular numbers:
Over 20 000 game keys sold weekly As of April 2021, its users have earned
through unique Plus offers. nearly €6M in total.
About 38 thousand games and DLCs, Goldmine reflinks account for over
as well as over 700 software products 500k monthly visits on the
discounted within the subscription on marketplace website.
the marketplace.

Unique benefits: exclusive discounts,


individual reflinks with which clients
can earn money by recommending
G2A Plus, free game each month.

SOCIAL MEDIA

3.8 million 98% response rate 2 hrs


overall reach on social media avg. response time

2.4M 863K 314K


likes followers followers
Facebook Twitter Instagram

202K 4.4K 8.6K


subscribers followers followers
YouTube Twitch LinkedIn

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Factsheet | April 2021

PARTNERS

(pr IN
es FL
SS en U
NE t& E
p

NC t pa
SI
BU

as

ER rtner
S s)
Throughout the years we have partnered with nearly
1550 partners
(over 200 in 2020 alone) from 61 different countries.
S
HER
BLIS

IN
PU

DU
ST
&

S RY
PER
O
VEL
DE

ESPORTS INITIATIVES

$10M 70 100
invested esports teams esports & gaming
since 2014 partnered events have been
with us sponsored

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Factsheet | April 2021

AWARDS AND RECOGNITION

BrandMe CEO Golden Drums KTR Golden/Silver Reliable Partner Best Benefits
Forbes Poland Slovenian Swords 2018 Strategy 2018
Advertising Advertising Creators CWK Operator Benefits Festival
Chamber Club Poland

Leader of the Newsweek’s Golden Medal Best Deal Cross Cultural


Region in Financial Innovation Award Polish Academy of the Year 2017 Customer
Services Business Insider of Success eBay Hong Kong Experience
Nowiny/Polska Press The Stevies (US)

Outstanding Outstanding New Outstanding Innovation in Company of the Year


Customer Product/Service Fast-Growth Customer Crystal Antenna
Service Team Global Business Business Experience Award
Global Business Excellence Global Business UK Financial Services
Excellence Excellence Experience Awards

MEDIA ABOUT G2A

G2A’s co-founder How G2A keeps a start-up G2A’s CEO and co-founder G2A’s CEO wins the
included on 30 under 30 energy in a big company named a Digital Shaper BrandMe CEO award
(Forbes Poland) (Harvard Business (Business Insider Poland) (Forbes Poland)
Review Poland)

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Factsheet | April 2021

WORKING AT G2A NETHERLANDS (NL)

Amsterdam, NL Rzeszow – Jasionka, PL


HONG KONG (HK)

The biggest business and exhibition


center in the city of Rzeszow, Poland.

Hong Kong, HK G2A’s employees


POLAND (PL)

Rzeszow, PL Warsaw, PL Krakow, PL

EMPLOYEES

550
talented, skilled
14
countries
16
languages
specialists of their origin they speak

Individual Active Internship


benefits for Team programs
employees
including exclusive offers promoting healthy lifestyle, and close cooperation with
from local facilities available to every employee universities
CHARITY

$500,000 $128,193
gathered for the gathered through our
Save the Children platform and donated to
Foundation Gaming for Good

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