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Virtues: Devotions High Concept
Virtues: Devotions High Concept
Phase
Spring Aspect Spring Aspect
Invoke Refreshed ( ) Invoke Refreshed ( )
Tag Tag
Compel Compel
Name
Effect
Name
Item Banked/Max Effect
Name
Effect
Name
Effect
Name
Effect
Name
Effect
Name
Effect
Name
Effect
Regions
Type Location Produces
Castle Urban Nothing: Nobles live here
City Urban Goods
Farm Rural Food or Industry
Forest Rural Food or Lumber
Hills Rural Metals or Lumber
Mountain Rural Metals or Stone
Plains Rural Wine or Spices (Luxuries)
Ruin N/A Special Bonus
Shoreline Rural Trade
Vassals Rank Costs Paid Swamp Rural Herbs and Poisons
Village Urban Goods
Actions
1. Build a Holding: Make your 8. Personal Training: Make
Regions better places by yourself a better leader.
building important structures. 9. Quell Trouble: Get rid of
2. Compose Opera pesky brigands, orks and
3. Craft Goods other bothers.
4. Create Art 10. Region Development:
5. Explore a Region: Open up a Improve a Region's work
Region previously rate.
unavailable to you. 11. Research Sorcery: Gain
6. Hire a Vassal: Bring on some more illegal knowledge
new hands to help you main- 12. Transport Resources &
tain your Domain. Goods: Move around
7. Make a New Contact: Make valuables
more potential backstabbers. 13. Vassal Training: Give your
followers more skills.
Vassals Holdings
Artisan Master Spy (Master Vassal) Dam (Plains, Forest, Farm, Hills, School of Etiquette (any urban Region)
Apothecary Personal Guard (Band Vassal) Shoreline, Swamp) Shrine (any Region)
Caravan Roadmen (Band Vassal) Game Reserve (Forest) Silo (Farm)
Court Scholar Secret Army (Band Vassal) Garden (Castle) Stadium (City)
Craftsman Seneschal (Master Vassal) Garrison (any Urban Region) Swordsman Academy (any urban Region)
General (Master Vassal) Sheriff Gymnasium (Castle) Temple (any urban Region)
Herald Spouse Marketplace (City) Theater (any urban Region)
Maid/Valet Spy Network (Band Vassal) Mine (Mountains or Hills Only) University (any urban Region)
Master of the Road Staff (Band Vassal) Opera House (City or Castle) Warehouse (City)
(Master Vassal) Swordsman (Master Vassal) Port (Shoreline or City) Winery (Plains)
Road (any Rural Region)
Year:
Spring Autumn
Planning Planning
Trouble Trouble
Action Action
Harvest Harvest
Spring Winter
Planning Planning
Trouble Trouble
Action Action
Harvest Harvest