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
Small humanoid (goblinoid), chaotic evil

Armor Class 13 (natural armor)


Hit Points 7 (2d6)
 Speed 30 ft.

 STR
10 (+0)
DEX
12 (+1)
CON
10 (+0)
INT
8 (-1)
WIS
12 (+1)
CHA
5 (-3)
 Skills Athletics +4
Senses darkvision 60 ft., passive Perception 11
Languages Common, Goblin
Challenge 1/8 (25 XP)

Tossable. A Medium or larger creature can make an attack with a


willing yawper within its reach. A yawper is a simple melee weapon
with the thrown property and a range of 30/60 feet, dealing 5
(2d4) piercing damage on hit. After the attack hits or misses, the
yawper takes 3 (1d6) damage and falls prone in an unoccupied
within 5 feet of the target.
Spiked Skin. A creature that hits the yawper with a melee attack
while within 5 feet of it takes 2 (1d4) piercing damage.

Actions
Pummel. Melee Weapon Attack: +2 to hit, reach 5 ft., one target.
Hit: 5 (2d4) piercing damage.
Yawp (1/Day). The yawper shouts in a 15-foot cone. Each creature
 in that area must succeed on a DC 10 Constitution saving throw or
take 3 (1d6) thunder damage and be deafened until the end of
their next turn. The shout is audible out to 100 feet.



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