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Chapter 2

Installation and Setup

Table of „ Overview....................................................................................... 2-1


Contents „ Preparation ................................................................................... 2-2
ESD Prevention ................................................................................2-2
Install Game onto Stand....................................................................2-2
Lock Specifications ...........................................................................2-8
Change CPU Shipping Lock(s) .........................................................2-8
Remove Cover Plate To Install Second Lock (if necessary) ................. 2-9
Cashbox Locks .................................................................................2-9
Power Setup .....................................................................................2-9
Verify CPU-NXT2 Connections ....................................................... 2-11
Verify Bose® Primary Amplifier Connections..................................2-12
„ Jumper Settings......................................................................... 2-13
Bill Acceptor Jumpers .....................................................................2-14
Progressive Port Jumpers...............................................................2-15
Host 1 Jumpers...............................................................................2-16
Host 2 Jumpers...............................................................................2-16
„ Removing the Main LCD (BB2-Video) ...................................... 2-17
„ Installing the Main LCD (BB2-Video)........................................ 2-18
„ Removing the Transmissive LCD and Reels (BB2-Mech)...... 2-20
Remove the Transmissive LCD ......................................................2-20
Remove the Reel Controller Board Assembly ................................2-21
Remove a Mechanical Reel ............................................................2-22
„ Installing the Transmissive LCD and Reels (BB2-Mech)........ 2-23
Install a Mechanical Reel ................................................................2-23
Install the Reel Controller Board Assembly ....................................2-25
Install the Transmissive LCD ..........................................................2-26
„ Installing the Accessory/Top Box ............................................ 2-28
„ Electronic Connections............................................................. 2-32
„ Starting the Game ...................................................................... 2-33
Check/Install SPI and BIOS Firmware Hub ....................................2-33
„ Performing a RAM Clear ........................................................... 2-34
Installing the CompactFlash Cards .................................................2-35
OLED Start-UP Sequence ..............................................................2-37

Overview This chapter describes the basic installation of a Bluebird 2 Mechanical (BB2-Mech) and Video
(BB2-Video), including installation onto a game stand, the Bulkhead Board Jumper Settings, and
Accessory/Top Box installation.

April 2009
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2-2 Chapter 2: Installation and Setup

Preparation This section provides instructions for preparing the game.


ESD Prevention Depending on the procedure, measures must be taken to prevent electrical shock and/or
electrostatic discharge (ESD) when servicing the game.
ESD: Observe all appropriate safety and ESD precautions listed in Preventing Injury and Damage in
the About this Guide chapter.
Install Game onto Complete the following steps to mount the game onto an 18" game stand. WMS recommends using
Stand the Bluebird 2 Drill template (16-023508-00-xx) or Plexiglas (03-023507-01-xx), Figure 2-1. To
obtain the template, contact the Customer Product Support Center at 866.967.4457 or
customersupport@wms.com.
CAUTION: The maximum weight for any BB2 base game is 251.6 lbs (114.123 kg). Verify that any
non-WMS game stand specifications meet this weight requirement before mounting the game.
Using inadequate game stands voids the WMS Warranty and may lead to distortion of the game
cabinet, including the inability to close and lock the Main Door.
Figure 2-1 BB2 Drill Template.

NOTE: Adhere to the following details:


„ All pilot holes are 0.13" diameter (0.3 cm)
„ Large holes are 3.75" diameter (9.2 cm)
„ Medium holes are 2.75" diameter (7 cm)
„ Small holes are 0.50" diameter (1.3 cm)
NOTE: Space the games at least 6" apart.

April 2009
Preparation 2-3
1 To secure the game stands, attach the game stands back-to-back and side-to-side.
WARNING: The BB2 cabinet has a high center of balance. Immediately secure cabinet for
stability before conducting any procedure. Improper mounting can cause the stand to tip over,
risking damage and injury.
2 Using the Drill Template, complete the following steps:
a Position the template by setting it flush with the back of the game stand and then centering
it side-to-side.
b Using a centerpunch and hammer, mark the bolt holes, electrical holes, and if applicable,
the drop hole.
c Drill a pilot hole for each of the four bolt holes.
d If applicable, drill the pilot holes for the drop and electrical holes.
e Remove the template.
f Drill the four bolt holes.
g Drill the electrical holes and, if applicable, the drop hole.
3 With a lift jack, lift the game onto the game stand.
NOTE: WMS recommends using a lift jack. If one is not available, three technicians are required
to lift the game cabinet: one on each side of the cabinet and one in the front.
If a lift jack is being used, proceed to step 4 on page 2-7.
a All: Stage the rear of the game one (1) foot from the front of the game stand, Figure 2-2.
Figure 2-2 Staging the game.

1’

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b Lifters: Position yourselves on either side of the game, Figure 2-3 (A).
Spotter: Stand in front of the game, Figure 2-3 (B).
Figure 2-3 Lifters and spotter in position.

CAUTION: For maximum safety, do not rush. Perform the steps at a controlled even pace.
c Lifters: Place a hand approximately two-thirds up the front of the game for maximum grip
control. The grip point may vary depending on the game model.
d Lifters: Place your other hand at the top back edge of the game, near the top, and tip the
game forward so that the game pivots on its front bottom edge, Figure 2-4 (A). Use your
forward hand to control the tipping of the game.
Spotter: Assist by controlling and guiding the forward tilt of the machine, Figure 2-4 (B).
Figure 2-4 Leaning the game forward.
A
B

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Preparation 2-5
e Lifters: Squat down and slide your back hand under the back bottom edge of the game.
The forward hand should remain in its original position.
Figure 2-5 Hand position under the game.

f Lifters: Maintain eye contact with each other as one lifter counts to three to coordinate the
lifting of the game.
g Lifters: To lift the game up from the floor, use the technique of rising up with your back
straight Figure 2-6 (A), arms locked at the elbow, and using only the lifting power of your
legs.
Spotter: Control the forward tilt of the game.
Figure 2-6 Lifting the game.

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h Lifters: With a smooth slow movement, place the game on the game stand so that the front
edge of the game stand is half way under the game bottom, Figure 2-7.
Spotter: Continue to control the forward tilt.
Figure 2-7 Placing the
game halfway on the game stand.

i Lifters: Once the game is supported by the front edge of the game stand, slide your hand
from under the game to a comfortable position on the rear of the game, Figure 2-8 (A).
j All: Allow the game to slowly tilt back so that the weight of the game is supported on the
game stand.
Figure 2-8 Placing Game on the
game stand.

April 2009
Preparation 2-7
k All: Slide the game back on the game stand and align the bolt holes in the bottom of the
game with the holes on the game stand, Figure 2-9.
Figure 2-9 Positioning the game.

4 Unlock and open the Main Door.


5 Remove the Coin Tray by completing the following steps:
a Lift the releases, Figure 2-10 (A).
Figure 2-10 Coin Tray releases.
A

b Pull the Coin Tray forward and out, Figure 2-10 (B).
6 Carriage bolts are recommended for mounting the game for security and ease of assembly.
Drop four 3/8” x 2" carriage bolts down through the bolt holes and secure the cabinet to the
game stand with the carriage bolts and washers.

CAUTION: WMS requires that all BB2 games are mounted to game stands using the four
carriage bolts supplied with the game for stability and security. Failing to do so may lead to
cabinet warping.

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Lock Specifications Replace the shipping locks with locks according to the specifications in Table 2-1 and Table 2-2:
Table 2-1 Lock Specifications.
Rotation to
Designed Extended Cam Lock (viewed
Lock Location Length Length* Description Cam Part No. from key end)
Main Door 5/8” 1/2” inside or 1 1/2” lg. 1/4” 01-001614-04 clockwise
outside offset
Lower Door 5/8” 1/4” inside, 1 1/2” lg. 1/4” 01-001614-04 clockwise
1/2” outside offset
CPU Enclosure 5/8” 1/2” outside Special 01-010849 clockwise
CPU Enclosure 5/8” 1/2” outside 1 1/4” flat 01-12793-08 clockwise
(secondary)
Bill Acceptor 5/8” 1/2” outside 7/8” flat 01-12793-10 clockwise
Cassette Door

Table 2-2 Lock Specifications (metric).


Rotation to
Designed Extended Cam Lock (viewed
Lock Location Length Length* Description Cam Part No. from key end)
Main Door 16 mm 13 mm inside 38 mm lg. 6 mm 01-001614-04 clockwise
or outside offset
Lower Door 16 mm 6 mm inside, 38 mm lg. 6 mm 01-001614-04 clockwise
13 mm outside offset
CPU Enclosure 16 mm 13 mm outside Special 01-010849 clockwise
CPU Enclosure 16 mm 13 mm outside 32 mm flat 01-12793-08 clockwise
(secondary)
Bill Acceptor 16 mm 13 mm outside 22 mm flat 01-12793-10 clockwise
Cassette Door

*Conditions:

„ Extending the lock inside requires a new cam.


„ Extending the lock outside requires a spacer.

Change CPU To ensure that the CPU Enclosure Shipping Lock does not open during transport, a Torsion Spring
Shipping Lock(s) keeps the lock from slipping open, Figure 2-11 (A). The Torsion Spring must be removed when the
Shipping Lock is replaced.
Figure 2-11 Shipping Lock on the inside of the
CPU Enclosure door.

C
A

1 Remove the CPU Enclosure door from the game.


2 Release the Torsion Spring, Figure 2-11 (A).
3 Remove the Shipping Lock, Figure 2-11 (B).
4 When the Shipping Lock is removed, discard the Torsion Spring.
5 Install the new lock according to casino protocol. Ensure that the cam removed in the previous
step is installed with the new lock.

April 2009
Preparation 2-9
Remove Cover Plate To Install Second Lock (if necessary)
If a second lock is required in the place of the cover plate, Figure 2-12 (A), complete the following
steps to remove the cover plate:
Figure 2-12 Punch perforated cover plate out of
CPU Enclosure door.

1 Use a 3/16" or 1/4" flathead screwdriver to punch the perforated cover plate out of the CPU
Enclosure Door, Figure 2-12 (A).
2 Remove the cam for the new lock, Figure 2-11 (C), using a 3/16" or 1/4" flathead screwdriver to
bend the cam until it breaks off.
3 Install the second lock according to casino protocol.
4 Re-attach the door for the CPU Enclosure.

Cashbox Locks Please note the following:


„ On JCM 12 and 13 WBAs, the required cam is taped to the Cashbox.
„ Do not lose the cam. If the cam is lost, a new cam must be ordered.

Power Setup The Power Supply is a single unit, and is connected to a power source with an AC Line Cord.
Complete the following steps to connect the BB2 to an approved power source:
WARNING: Plugging your game into an improper line voltage source may create a fire and/or
electrical shock hazards. An improper line voltage or frequency can also cause game damage or
malfunctions.
CAUTION: The power strip is the means of disconnection, and should be installed near the
equipment and be easily accessible.
1 Verify that the line voltage at the outlet is either 120 VAC or 220-240 VAC, per the rating of the
specific game.
2 Use an outlet tester to check for properly implemented ground, hot and neutral outlet wiring.
Only use a grounded AC outlet. The gaming device accepts a line frequency of 50 to 60 Hz. If
the outlet meets requirements, proceed to the next step.

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3 Confirm that the game is switched OFF at the power switch, Figure 2-13 (A).
Figure 2-13 Power switch.

4 At the bottom of the cabinet, feed the AC Line Cord through the electrical hole.
5 Plug the right-angled female end of the AC Line Cord into the AC INPUT jack, Figure 2-14 (A),
of the Power Supply.
Figure 2-14 Location of the AC INPUT jack.

6 Plug the male end of the AC Line Cord into the tested socket.
7 If applicable, plug the male end of the Accessory/Top Box AC Line Cord into a second AC Line
Cord.

April 2009
Preparation 2-11
Verify CPU-NXT2 Verify CPU-NXT2 connections, Figure 2-15, as defined in Table 2-3.
Connections Figure 2-15 Connections to CPU-NXT2.

A B C D

Table 2-3 CPU Enclosure Connections.


Connection Location
USB Port (4) Figure 2-15 (A)
VGA Video Port Figure 2-15 (B)
DVI Video Port Figure 2-15 (C)
SPDIF Port Figure 2-15 (D)

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Verify Bose® The audio system is connected and ready to use upon delivery. Verify the BB2 Primary Amplifier
Primary Amplifier Assembly (A-009820-00-03) connections, Figure 2-16, as defined in Table 2-4:
Connections Figure 2-16 Primary Amplifier connections.

C
B
A

Table 2-4 Primary Amplifier connections.


Connection Location
3.5 mm Stereo cable Figure 2-16 (A)
SPDIF cable Figure 2-16 (B)
Speaker Assembly cable Figure 2-16 (C)
Subwoofer cable Figure 2-16 (D)
Power cable Figure 2-16 (E)

April 2009
Jumper Settings 2-13

Jumper The Bulkhead Board includes ten jumpers, Figure 2-17, that determine the game communication
Settings interface with the Bill Acceptor, Progressive System, and the Host System(s). If a feature is not used
by the game, then jumper settings have no effect on game functionality.
Figure 2-17 Bulkhead Board Jumper locations.

JP1
Bill Acceptor Jumpers
JP2

JP3

Progressive Port Jumpers

JP4 JP5 JP6

JP7 JP8

JP9 JP10

Host 1 Host 2
Jumpers Jumpers

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Bill Acceptor Three jumpers on the Bulkhead Board control the Bill Acceptor interface option used by the game,
Jumpers Figure 2-18. Three interface options are available: RS-232, TTL, and Current Loop (C-Loop).
Figure 2-18 Bill Acceptor Jumpers.

Figure 2-19 Sample Jumper Settings.

Table 2-5 Bill Acceptor jumpers.


Interface JP1 JP2 JP3
JCM UBA or WBA Either Position (N/A) Position 1/2 (C-Loop) Position 2/3 (C-Loop)
MEI Position 2/3 (RS-232) Position 2/3 (RS-232) Either Position (N/A)

There are two possible jumper positions, which are referenced in Table 2-5 as 1/2 and 2/3.
Figure 2-19 shows sample jumper settings with TTL Selected (A), and RS-232 Selected (B). While
the pins are not actually numbered on the board, the assumption is that in text-legible board
orientation, the top pin is 1, and the bottom pin is 3.

April 2009
Jumper Settings 2-15
Progressive Port Three jumpers on the Bulkhead Board control the type of progressive system and interface used by
Jumpers the game. Four interface options are available: RS-232, RS-485 Half Duplex, RS-485 Full Duplex,
and Current Loop (C-Loop), Table 2-6:
„ The Jumper at JP4 must be set to RS485, Figure 2-20 (A).
Figure 2-20 Jumper setting at JP4 on Bulkhead Board.

A
B

„ The Jumper at JP5 must be set to FULL, Figure 2-20 (B).


„ The Jumper at JP6 must be set to RS232/485, Figure 2-21 (A).
Figure 2-21 Jumper setting at JP6 on Bulkhead Board.

Table 2-6 Progressive Port jumpers.


Interface JP4 JP5 JP6
RS-232 Position 2/3 (RS-232) Either Position (N/A) Position 2/3 (RS-232) (RS-485)
R-485 Half Duplex Position 1/2 (RS-485) Position 1/2 (Half) Position 2/3 (RS-232) (RS-485)
R-485 Full Duplex Position 1/2 (RS-485) Position 2/3 (Full) Position 2/3 (RS-232) (RS-485)
Current Loop (C-Loop) Either Position (N/A) Either Position (N/A) Position 1/2 (C-Loop)

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Host 1 Jumpers The BB2 may be configured as a dual host system. Two jumpers control the Host 1 communication
interface, Figure 2-22. The two options are RS-232 and RS-485, Table 2-7.
Figure 2-22 Host 1 jumpers.

Table 2-7 Host 1 jumpers.


Interface JP9 JP10
RS-232 Position 2/3 (RS-232) Position 2/3 (RS-232)
RS-485 Position 1/2 (RS-485) Position 1/2 (RS-485)

Host 2 Jumpers The BB2 may be configured as a dual host system. Two jumpers control the Host 2 communication
interface, Figure 2-23. The two options are RS-232 and RS-485, Table 2-8.
Figure 2-23 Host 2 jumpers.

Table 2-8 Host 2 jumpers.


Interface JP7 JP8
RS-232 Position 2/3 (RS-232) Position 2/3 (RS-232)
RS-485 Position 1/2 (RS-485) Position 1/2 (RS-485)

April 2009
Removing the Main LCD (BB2-Video) 2-17

Removing the To remove the Main LCD, complete the following steps.
Main LCD (BB2- 1 Unlock and open the Main Door.
Video)
2 Holding on to the top of the Main LCD, slowly pull the top of the LCD away from the game until
the LCD is vertical, Figure 2-24 (A).
Figure 2-24 Remove the Main LCD.

3 Lift the Main LCD straight up until it clears the top of the mounting slots located on the cabinet
and pull forward, Figure 2-24 (B).
4 Lift the Main LCD out of the cabinet and hold, Figure 2-25.
Figure 2-25 Lift the Main LCD out of the cabinet.

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2-18 Chapter 2: Installation and Setup

5 Disconnect the DVI cable, Figure 2-26 (A).


Figure 2-26 Disconnect the Main LCD connections.

6 Disconnect the Touch Screen cable (HD-021270-00-xx), Figure 2-26 (B).


7 Disconnect the power cable (HD-021271-00-xx), Figure 2-26 (C).
8 Place the Main LCD in a safe location.

Installing the To install the Main LCD, complete the following steps.
Main LCD (BB2- 1 Lift the Main LCD near the cabinet and hold, Figure 2-27.
Video)
Figure 2-27 Lift the Main LCD.

April 2009
Installing the Main LCD (BB2-Video) 2-19
2 Connect the DVI cable, Figure 2-28 (A).
Figure 2-28 Connect Main LCD connections.
B

3 Connect the Touch Screen cable (HD-021270-00-xx), Figure 2-28 (B).


4 Connect the power cable (HD-021271-00-xx), Figure 2-28 (C).
5 Holding the Main LCD vertically from the top, place the bottom of the LCD into the lower
bracket holes and slowly rotate the top of the LCD toward the game until the LCD clicks into the
holding springs, Figure 2-29 (A).
Figure 2-29 Replace the Main LCD.

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Removing the This section describes the steps to removing the Transmissive LCD and Reels from the game
Transmissive cabinet.
LCD and Reels
(BB2-Mech)

Remove the To remove the Transmissive LCD, complete the following steps:
Transmissive LCD

ESD: Observe all appropriate safety and ESD precautions listed in Preventing Injury and Damage in
the About this Guide chapter.

CAUTION: Two technicians are required when removing the Transmissive LCD from the game; one
to route and disconnect the cables and one to hold the LCD.
1 Unlock and open the Main Door.
2 Disconnect the Touch Screen power connector from J4 on the Bulkhead Board,
Figure 2-30 (A).
Figure 2-30 Location of Touch Screen power
connector on the Bulkhead Board.

3 Slide printer forward to gain access to Upper Cable Cover.


4 Holding on to the sides near the top of the Transmissive LCD, slowly pull the top of the LCD
away from the game until the spring clips disengage and the LCD is vertical, Figure 2-31 (A).
Figure 2-31 Remove the Transmissive LCD.

April 2009
Removing the Transmissive LCD and Reels (BB2-Mech) 2-21
5 Lift the Transmissive LCD straight up until it clears the top of the mounting slots located on the
cabinet and pull forward, Figure 2-31 (B).
6 Remove the Touch Screen power cable from game cabinet back to the LCD.
7 Disconnect the DVI cable from the Transmissive LCD, Figure 2-32 (A).
Figure 2-32 Disconnect the DVI cable.

8 Place the Transmissive LCD in a safe location.

Remove the Reel To remove the Reel Controller Board Assembly, complete the following steps:
Controller Board
Assembly

ESD: Observe all appropriate safety and ESD precautions listed in Preventing Injury and Damage in
the About this Guide chapter.
1 Under the Cabinet Shelf, identify the Reel Controller Board Assembly, Figure 2-33 (A).
Figure 2-33 Reel Controller Board Assembly under
Cabinet Shelf.
A
B

2 Under the Cabinet Shelf, on the left side, pull and hold the pull-pin, Figure 2-33 (B), to
disengage the Reel Controller Board Assembly, Figure 2-33 (A).
NOTE: Do not use the front thumbscrew. The front thumbscrew does not engage the Reel
Controller Board Assembly to the Cabinet Shelf.

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3 Pull the Reel Controller Board Assembly away from the Cabinet Shelf and turn upside down so
that the connections are facing upward, Figure 2-34.
Figure 2-34 Underside of Reel Controller Board Assembly.

4 Disconnect the SPN, Figure 2-34 (A), the reel, Figure 2-34 (B), and the power cables,
Figure 2-34 (C).
5 Remove the Reel Controller Board Assembly.
Remove a To remove a Mechanical Reel, complete the following steps:
Mechanical Reel 1 Perform step 1 to step 3 in Remove the Reel Controller Board Assembly on page 2-21.
2 For the applicable reels, perform step 4 in Remove the Reel Controller Board Assembly on
page 2-21.
3 Lift the finger latch at the front of the Reel Mechanism, Figure 2-35 (A).
Figure 2-35 Reel Mechanism latch.

4 Unhook the finger latch spring, Figure 2-35 (B).

April 2009
Installing the Transmissive LCD and Reels (BB2-Mech) 2-23
5 Pull the Reel Mechanism forward and lift off the Reel Tray, Figure 2-36 (A).
Figure 2-36 Remove the Reel Mechanism.

6 Place the Reel Mechanism in a safe location.

NOTE: If removing multiple reels, set them aside, noting the sequence on the cable in which
they were removed to ensure reinstallation in the same positions.

Installing the This section refers to installing the Transmissive LCD and Reels into the game cabinet.
Transmissive
LCD and Reels
(BB2-Mech)
Install a Mechanical To install a Mechanical Reel, complete the following steps:
Reel

ESD: Observe all appropriate safety and ESD precautions listed in Preventing Injury and Damage in
the About this Guide chapter.
1 Place the Reel Mechanism on the Cabinet Shelf, align with the track, and push the Reel
Mechanism into game, Figure 2-37 (A).
Figure 2-37 Push the Reel Mechanism into game.

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2 Hook the finger latch spring onto the Reel Tray, Figure 2-38 (A).
Figure 2-38 Hook the finger latch spring.

3 Press down the finger latch at the front of the Reel Mechanism, Figure 2-38 (B).
4 Connect the cable to the Reel Controller Board Assembly until it clicks into place when properly
seated.
NOTE: The number of the Reel Mechanism corresponds to the number on the Reel Controller
Board Assembly, Figure 2-39 (A).
Figure 2-39 Reel Controller Board Assembly
connectors (3-Reel configuration shown as example).

April 2009
Installing the Transmissive LCD and Reels (BB2-Mech) 2-25
Install the Reel To install the Reel Controller Board Assembly, complete the following steps.
Controller Board
Assembly

ESD: Observe all appropriate safety and ESD precautions listed in Preventing Injury and Damage in
the About this Guide chapter.
1 Turn the Reel Controller Board Assembly so that the connections are facing upward.
2 While holding the replacement Reel Controller Board Assembly, connect the SPN,
Figure 2-40 (A), the reel, Figure 2-40 (B), and the power cables, Figure 2-40 (C).
Figure 2-40 Underside of Reel Controller Board Assembly.

3 Bring the Reel Controller Board Assembly towards the Cabinet Shelf and turn so that the
connections are facing downward.
4 Under the Cabinet Shelf, on the left side, pull and hold the pull-pin, Figure 2-41 (B), to engage
the Reel Controller Board Assembly, Figure 2-41 (A).
Figure 2-41 Reel Controller Board Assembly under
Cabinet Shelf.
A
B

NOTE: Do not use the front thumbscrew. The front thumbscrew does not engage the Reel
Controller Board Assembly to the Cabinet Shelf.

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Install the To install the Transmissive LCD, complete the following steps:
Transmissive LCD

CAUTION: Two technicians are required when moving the Transmissive LCD into the game; one to
hold the LCD and one to route and connect the cables.
1 Lift the Transmissive LCD near the cabinet and hold, Figure 2-42.
Figure 2-42 Lift and hold the Transmissive LCD.

2 At the Transmissive LCD, connect the DVI cable, Figure 2-43.


Figure 2-43 Connect the DVI cable.
A

3 Drop Touch Screen power cable through left side of Cabinet Shelf.

April 2009
Installing the Transmissive LCD and Reels (BB2-Mech) 2-27
4 Holding the Transmissive LCD vertically from the top, place the bottom of the Transmissive
LCD into the lower bracket holes and slowly rotate the top of the Transmissive LCD toward the
game until the Transmissive LCD engages the holding springs, Figure 2-44 (A).
Figure 2-44 Replace the Transmissive LCD.

5 Slide printer into position.


6 At the Bulkhead Board, connect the Touch Screen power cable to the Touch Screen connector
(J4), Figure 2-45 (A).
Figure 2-45 Location of Touch Screen power
connector on the Bulkhead Board.

7 Turn the game power to ON.


8 Close and lock the Main Door.

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Installing the This section describes the steps to secure and connect a standard Accessory/Top Box to a BB2.
Accessory/Top Complete the following steps:
Box

NOTE: This procedure shows a 22" LCD Accessory Box, but applies to all available
Accessory/Top boxes.

ESD: Observe all appropriate safety and ESD precautions listed in Preventing Injury and Damage in
the About this Guide chapter.
1 If applicable, prepare the Accessory/Top Box for installation.
a Remove the Accessory/Top Box Crown by pushing the latches, Figure 2-46 (A), (located at
the bottom of the left and right flanges) outward, and lifting the crown off the Accessory/Top
Box, Figure 2-46 (B).
Figure 2-46 Remove the Accessory/Top Box Crown.

April 2009
Installing the Accessory/Top Box 2-29
b Remove and hold the Accessory/Top Box LCD by lifting it up and then out of the bracket,
Figure 2-47 (A).
Figure 2-47 Remove the Accessory/Top Box LCD.

c Disconnect the VGA cable, Figure 2-48 (A).


Figure 2-48 Disconnect Accessory/Top Box LCD connections.

A B

d Disconnect the power cable from the back of the LCD, Figure 2-48 (B).
e Place the LCD in a safe location.
2 Four posts are located at the top of the game cabinet that are spring-loaded to accommodate
various thicknesses of Accessory/Top Boxes, Figure 2-49 (A).
Figure 2-49 Accessory/Top Box Posts.

CAUTION: Two technicians may be required to lift the Accessory/Top Box onto the game cabinet.

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3 Together with another technician, carefully lift the Accessory/Top Box onto game and align over
posts, Figure 2-50 (A).
Figure 2-50 Accessory/Top Box on posts.

A A

A A

C C

4 Slide back the Accessory/Top Box to engage with posts, Figure 2-50 (B).
5 To secure the Accessory Box, use a #2 Phillips screwdriver or ratchet with a 1/4" socket to
install two #8-32 screws at the front of the Accessory/Top Box, Figure 2-50 (C).
6 Secure the #8-32 screws, Figure 2-50 (D).
CAUTION: For safety, it is critical that the two #8-32 screws are installed and are secured.
7 Run the cables for the Accessory/Top Box into the game cabinet.
8 Connect the fan and tower lamp cables to the cabinet (reference Electronic Connections on page
2-32).
9 Connect the VGA cable to the CPU Enclosure (reference Verify CPU-NXT2 Connections on
page 2-11).
10 Reinstall the LCD:
a Rest the bottom edge of the LCD on top of the game cabinet.
b Connect the VGA cable to the LCD, Figure 2-51 (A).
Figure 2-51 Connect Accessory/Top Box LCD connections.

A B

April 2009
Installing the Accessory/Top Box 2-31
c Connect the power cable to the LCD, Figure 2-51 (B).
d Lift the Accessory/Top Box LCD on the Accessory/Top Box LCD brackets, Figure 2-52 (A).
Figure 2-52 Replace the Accessory/Top Box LCD.

11 Replace the Accessory/Top Box Crown by aligning it with the front of the Accessory/Top Box
and then sliding it down until the latches engage, Figure 2-53.
Figure 2-53 Replace the Accessory/Top Box Crown.

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2-32 Chapter 2: Installation and Setup

Electronic Confirm or make the connections to the Left Cable Channel and Right Cable Channel by completing
Connections the following steps.
ESD: Observe all appropriate safety and ESD precautions listed in Preventing Injury and Damage in
the About this Guide chapter.
1 Perform the following:
a For Transmissive Reel games, access the Cable Channels by performing the steps in
Removing the Transmissive LCD and Reels (BB2-Mech) on page 2-20.
b For Non-Transmissive Reel games, perform the steps in Removing the Main LCD (BB2-
Video) on page 2-17.
2 Make or verify connections for the Left Cable Channel. Refer to Figure 2-54 and Table 2-9 as
needed.

Figure 2-54 Left Wire


Table 2-9 Left Wire Harness Connectors. Harness Connections
Channel ID Function
A Aux DC Power (8-pin)
B LCD Power (4-pin)
C LCD Power (4-pin)
D +12VDC/+24VDC (3-pin)
E +12VDC/+24VDC (3-pin)
F +12VDC/+24VDC (3-pin)
G +12VDC/+24VDC (3-pin)
H +12VDC/+24VDC (3-pin)
I +12VDC/+24VDC (3-pin)
J +12VDC/+24VDC (3-pin)
K Touch Screen Communication (6-pin)
L Accessory/Top Box Communication (8-pin)
M Player Tracking Power Monitor and Auxiliary Fill Switch (12-pin)
N Tower Light (6-pin)
O Accessory/Top Box Door and Auxiliary Logic (4-pin)
P Player Tracking, Accessory/Top Box Door, and Auxiliary Logic
(10-pin)

April 2009
Starting the Game 2-33
3 Make or verify connections for the Right Cable Channel. Refer to Table 2-10 and Figure 2-55,
as needed.

Figure 2-55 Right Wire


Table 2-10 Left Wire Harness Connectors. Harness Connections.
Channel ID Function
A Switched AC (5-pin)
B Service Lamp Switch (6-pin)
C Player Tracking, Unswitched AC (3-pin)
D Player Tracking, Unswitched AC (IEC)

4 Perform the following:

a For Transmissive Reel games, reinstall the Reels and Transmissive Reels LCD by
performing the steps in Installing the Transmissive LCD and Reels (BB2-Mech) on page 2-
23.
b For Non-Transmissive Reel games, reinstall the Main LCD by performing the steps in
Installing the Main LCD (BB2-Video) on page 2-18.

Starting the This section provides instructions for inserting software into CPU-NXT2.
Game

ESD: Observe all appropriate safety and ESD precautions listed in Preventing Injury and Damage in
the About this Guide chapter.
Check/Install SPI Depending on the jurisdiction, the SPI, Figure 2-56 (A), and BIOS Firmware Hub, Figure 2-56 (B),
and BIOS Firmware may not ship with CPU-NXT2. Before installing CPU-NXT2, verify that each chip is fully seated, and
Hub that the notches in the chips are lined up with the notches in the sockets.
Figure 2-56 SPI and BIOS Firmware Hub installed in CPU-NXT2.

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2-34 Chapter 2: Installation and Setup

Performing a Complete the following steps to perform a RAM Clear on CPU-NXT2:


RAM Clear
CAUTION: This procedure erases stored information. Do not clear the RAM and install software
unless Casino management has authorized the process.
ESD: Observe all appropriate safety and ESD precautions listed in Preventing Injury and Damage in
the About this Guide chapter.
1 Unlock and open the Main Door.
2 Power the game OFF at the power switch.
3 Unlock and open CPU-NXT2 Enclosure Door to access the CompactFlash slots.
CAUTION: The game MUST be powered OFF before inserting or removing CompactFlash
cards. Inserting or removing a card with the power ON may cause permanent damage and data
corruption.
4 Remove the game and OS Compact Flash cards.
5 Install the RAM Clear CompactFlash card into the OS CompactFlash slot, Figure 2-57 (A).
WARNING: Do not force the RAM Clear CompactFlash card into the slot. If the card does not
engage easily, it is likely installed backwards.
Figure 2-57 Install RAM Clear Compact Flash.

B A

6 Turn the game power to ON.


The game completes the RAM Clear and displays the message in Figure 2-58.
Figure 2-58 RAM Clear message.

7 Power the game OFF at the power switch.


8 Remove the RAM Clear CompactFlash card.
9 Install the OS CompactFlash card into the OS CompactFlash slot, Figure 2-57 (A).
10 Install the game CompactFlash card into the game CompactFlash slot, Figure 2-57 (B).
11 Close and lock CPU-NXT2 Enclosure Door.

April 2009
Performing a RAM Clear 2-35
12 Power the game ON.
13 Remove the ESD wrist strap and store in a dry location.
14 Close and lock Main Door.

Installing the Complete the following steps to install the CompactFlash Cards:
CompactFlash 1 With the Logic Door Open or removed, install the two CompactFlash cards by gently pushing
Cards down on the center of the card, Figure 2-59.
„ If applicable, install the Game CompactFlash card into the Game CompactFlash slot on left,
Figure 2-59 (A).
„ Install the Operating System (OS) CompactFlash card into the OS CompactFlash slot on
right,
Figure 2-59 (B).
WARNING: Do not force the CompactFlash card down. If the card does not engage easily, it is
likely installed backwards.
Figure 2-59 CompactFlash cards installed,
closing Logic Door.

A B

2 Close the Logic Door and turn the lock to the left, Figure 2-60.
Figure 2-60 Lock Logic Door.

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2-36 Chapter 2: Installation and Setup

NOTE: If the Logic Door detaches, reinstall it by first engaging the left mounting pin,
Figure 2-61 (A), turning the Logic Door Key to the right, and pushing the Logic Door slightly to the
left to engage the right mounting pin.
Figure 2-61 Install Logic Door.

3 If necessary, verify the Cable Channels by performing the steps in Verify CPU-NXT2
Connections on page 2-11.
4 Remove the ESD wrist strap from the game.
5 Set the game Power Switch to ON.
6 Close and lock Main Door.
The game boots for several minutes. As the game activates, the peripherals are started and
configured.

April 2009
Performing a RAM Clear 2-37
OLED Start-UP This section describes the start-up sequence for the OLED Button Panel. Complete the following
Sequence steps to power up the game and verify the OLED start-up sequence:
1 Ensure that the Button Panel is completely installed and connected to the game.
WARNING: The OLED Button Panel is not hot-swappable.
2 Set the game Power Switch to ON.
The correct images are uploaded to the OLED Button Panel by the game OS during a
Power Cycle, Figure 2-62. The states of the OLED Button Panel during the start-up
sequence are described in Table 2-11.
Figure 2-62 Button Layout (top) and States of OLED Button Panel during start-up.

A B

D
C

E F

Table 2-11 States during start-up of OLED Button Panel.


State of Buttons #2
Figure # State of Button #1 through #13 Meaning
Figure 2-62 (A) Entire OLED display on, with Same as OLED Button #1. Initial Power-Up, No USB
lowest intensity color. Connection detected.
Figure 2-62 (B) Entire OLED display on, with 16 Same as OLED Button #1. USB Connection detected during
intensity color. initial Power-Up.
Figure 2-62 (C) OLED display blank, One White OLED displays blank, LEDs No USB Connection detected
Flashing LED. off. (AFTER an initial USB Connection
had been established).
Figure 2-62 (D) Entire OLED display blank, red Same as OLED Button #1. Loading images from game
LED circles screen. software.
Figure 2-62 (E) OLED display level 16 (full) Buttons #2 through 12 Loading images into Button #13.
intensity. display on level 16 (full)
intensity. Button #13 is
blank. Red LED circles
screen.
Figure 2-62 (F) Images Display, yellow and blue Same as OLED Button #1. Ready for game play.
LEDs functional.

Reference Installation Bulletin 16-023444-xx OLED Button Panel for BB2 and BBU for more
information.

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April 2009

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