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RAM CLEAR PROCEDURE FOR BASIC IGT S-2000 GAMES

Equipment: IGT S-2000 RAM Clear set contains IVC00097 & KEY00017 chips.

1. Power down game and remove CPU board.

2. Remove the STEPPER BASE chip U21 (SBXXXXXX) and install the IVC00097 clear chip.

3. Re-install the CPU board and power game up, once the clear is performed the top two Amber LED's will be lit, this could take up to approx. 20 seconds.

4. Power down the game and remove the IVC00097 clear chip and install the STEPPER BASE (SBXXXXXX) back into the U21 socket.

5. Power the game up, and clear the error codes. The first error will be RAM ERROR, to clear this turn the JP reset keyswitch. The next message shows
"GAME EPROM CRC MISMATCH", again turn the JP reset keyswitch to clear. The next message shows "SOME CRITICAL DATA WILL BE LOST"
again turn the JP reset keyswitch to clear. The next message shows the following directions "PRESS TEST BUTTON FOR 2-3 SECONDS" and then
"PLEASE CLOSE DOOR"

6. Now the game will initialize and a second error code will appear" CALL ATTENDANT", open the door and the display will show a "EEPROM ERROR".
Turn the JP reset keyswitch to clear the error. The next message shows " EEPROM CRC FAILURE" again turn the JP reset keyswitch to clear. The next
message shows "SOME CRITICAL DATA WILL BE LOST" again turn the JP reset keyswitch to clear.

7. Now the game will initialize in game mode and the display will show "CALL ATTENDANT / MACHINE TYPE MISMATCH" this is normal and will only
display this until the options have properly been set.

8. Now power the game down and remove the CPU.

9. Remove the STEPPER BASE chip U21 and replace will the KEY00017. Power up the game.

10. When the keychip is complete again the top two Amber LED's will be lit, this could take up to approximately 20 seconds.

11. Power down game and re-install the STEPPER BASE back in to U21.

12. Power game up and the display will show [ 7 KEY CHIP CONFIG ] Use the SPIN to enter into a menu, BET MAX to recede out of a menu, CHANGE
and CASH OUT to select the value.

7 KEY CHIP CONFIG


7.1 KEY CHIP CONFIG I
7.2 KEY CHIP CONFIG II

Refer to Options Sheet


Once completed repeatedly press the BET MAX button to exit key chip menu and initial the game or close door.

13. Close the door the clear the "CALL ATTENDANT / MACHINE TYPE MISMATCH" error code.

14. Now you are ready to set the rest of options (to access the option, press the TEST button on the CPU)
   
« Last Edit: October 11, 2008, 12:16:11 PM by OhioGaming »   

There are some notes that are important as mileage will vary...

1) Key 17 was replaced with Key 31 and some of the newer stuff require it

2) After a clearing different steps are done for different OS versions and some don't require a Key chip to be used at all

a) OS less then SG00100 the steps outlined will work fine but you might not need to Key the machine after a clear to set the machine type (depends)
b) OS greater then SG00300 has a few extra steps

Example - SG00363 requires you to set the IPC / WAMM (set this to WAMM) but can't be done until after you Key the machine

3) Games with Multi-denom hardware have an even more complex setup (not in order)
a) you must set a % for each denom
b) you must set or assign a denom / button for each Square (1 - 4)

That is all that is on top of my head for now as I am sure there is a bunch of stuff I am forgetting

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