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Germov, J., & Poole, M. (Eds.). (2019). Public sociology : An introduction to australian society. ProQuest Ebook Central <a
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with lifelong effects on health and well-being’ (2013, p. 3). The report continues ‘[r]ecent
breakthroughs in neuroscience, molecular biology and epigenetics explain how early
experience can have life-long impacts on health and development’ (p. 3). In presenting the
report, the then AMA president said that ‘providing stable and healthy life experiences in the
early years can help break the cycle of adversity. That is our task and our challenge’ (p. 3).
INTRODUCTION
Socialisation is the process through which we learn to fit into society; that is, we
‘learn all aspects of the customs and behaviours of the social groups’ to which
we belong, or are joining (McCarthy & Edwards 2011,
norms
p. 184). It begins at birth and continues throughout
The dominant expectations about how
people ought to act or behave, which our lives. Through the socialisation process, we learn
may not be shared or accepted by all the norms or rules of society and the patterns of
members of society. our culture; we internalise society’s values, and play
Germov, J., & Poole, M. (Eds.). (2019). Public sociology : An introduction to australian society. ProQuest Ebook Central <a
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affiliate with.’
Erving Goffman (1975; see Chapter 3) suggests that we have multiple
differentiated identities, depending on the social context in which we find
ourselves. Identity formation has been made more complex by the growth
of the internet and the many ways in which social interactions take place via
email, web pages, social media, blogs, discussion groups, and so on. Sherry
Turkle (1995, p. 180) writes that ‘[t]he Internet has become a significant social
laboratory for experimenting with the constructions and reconstructions of self
that characterize postmodern life’. These experiments have become so much a
part of our everyday lives that ‘[p]eople have become accustomed to switching
seamlessly between the internet and the physical world, and use social media
to conduct their lives in a way which dissolves the divide between online and
offline identities’ (Foresight Future Identities 2013, p. 4).
‘On the internet, nobody knows you’re a dog’ was a caption to a popular
and widely quoted cartoon depicting a dog seated at a computer speaking to
Germov, J., & Poole, M. (Eds.). (2019). Public sociology : An introduction to australian society. ProQuest Ebook Central <a
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the gene linked to Tay Sachs disease has been identified in Ashkenazi Jews. We
also know that, when looking at the medical history of families, certain people
can be identified as being likely to develop heart disease, some cancers, and
diabetes; however, these diseases are not always the product of a single gene, as
is the case with Huntington’s disease, nor of the interaction of multiple genes;
rather, they represent a complex combination of genetic factors, lifestyle choices,
and environment.
Genes are inherited from both parents; however, children from the same
family inherit a different mix of genes. It was considered that the answer to
questions about the importance of heredity and environment might lie with the
study of identical twins. Identical twins—also known as monozygotic (MZ)
twins—are always the same sex and share an identical genetic inheritance.
Since MZ twins share the same genetic background, any differences in
their behaviour, intelligence, or other characteristics might be attributed to
environmental and social factors. Studies were attempted on identical twins
Germov, J., & Poole, M. (Eds.). (2019). Public sociology : An introduction to australian society. ProQuest Ebook Central <a
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who had been separated at birth, but this proved limiting due to the research
population being rather small (Pilnick 2002). More commonly, MZ twins
have been compared with non-identical (fraternal), dizygotic (DZ) twins.
Twin studies tend to give rather similar results: ‘Identical twins reared apart
are highly similar; identical twins reared together are more similar than non-
identical (DZ) twins reared together, biological siblings are far more similar
than adoptive siblings’ (Pinker 2002, p. 374).
While this seems to support the case for heredity, twin studies do provide
interesting insights into the effects of environment. For example, there is the
shared environment of parents, homes, schools, and neighbourhoods, and there is
also the unique environment of each person—who has perhaps suffered an illness
or accident, did not get along so well at school, or had a different set of friends
(Pinker 2002). Taking all this into account, the findings are that ‘identical twins
are no more similar than one would expect from the effects of their shared genes’
(Pinker 2002, p. 379). In other words, the unique environment that each twin
experiences has a significant impact, over and above their shared environment
and their biological sameness.
Twin studies have provided us with some interesting ideas about the
differential effects of genes and the environment. Take, as an example, the case of
schizophrenia. Until the 1960s, schizophrenia was thought to be environmental
in origin, and various theories were put forward, many of them blaming
mothers and poor parenting for its onset. Schizophrenia runs in families, but this
was considered to be supportive of environmental causes rather than genetics.
However, ‘twin and adoption studies successfully changed this view’ (Plomin
& Asbury 2005, p. 2). In arguing the case for heredity, if one member of a pair
of MZ twins is schizophrenic, the risk is 45 per cent that the other twin also
will suffer the condition. For DZ twins, the risk is 17 per cent. The important
point is that the concordance rate for schizophrenia for identical twins is only
Copyright © 2019. Taylor & Francis Group. All rights reserved.
45 per cent. The discordance cannot simply be explained genetically: ‘it must
be due to environmental factors’ (Plomin & Asbury 2005, p. 2). This example
demonstrates the effects of both genetic inheritance and environment.
Twin studies continue to play a major role in evaluating the relative
contributions of genetic traits and the environment. Epigenetics is seen as
being important in studies of MZ twins. For example, autism (along with
a group of disorders known as Autism Spectrum Disorders, or ASDs) was
viewed until the 1990s as a rare childhood disorder, due perhaps to ‘birth
trauma, infections, child abuse or poor parenting’ (Spector 2012, p. 204);
again, studies of MZ twins changed these views. Autism and ASD have high
heritability—if one twin has autism, there is a 70 per cent chance that the
other twin will also be affected (p. 205); however, this means a discordance of
30 per cent (p. 205). According to Spector (2012, p. 214), there is now good
evidence of the influence of epigenetics on ASD, and that environmental and
epigenetic factors play a role in ASD susceptibility. Epigenetic modifications
are known to be affected by various environmental factors, such as diet,
Germov, J., & Poole, M. (Eds.). (2019). Public sociology : An introduction to australian society. ProQuest Ebook Central <a
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reconstruction to inform other women who may carry the BRCA1 or BRCA2
genes that they have choices, and that they need to make informed decisions
about what to do ( Jolie 2013).
BRCA1 and BRCA2 are genes linked to hereditary breast and ovarian cancer in
women, while men who inherit them are at increased risk of prostate cancer.
Genetic testing can be helpful in terms of catching the disease early, but there
are concerns that, should such testing become common, patients will demand
screenings and may undergo treatments and procedures for diseases that never
develop, at great cost to themselves and to the community (Rochman 2012).
Prenatal screening and testing present other dilemmas. It is routine for
pregnant women to have at least one ultrasound scan. Serum testing at Weeks
15 to 18 of a pregnancy may be used to estimate the risk of foetal abnormalities
such as Down syndrome and spina bifida. Alison Pilnick (2002, p. 72) comments
that ‘prenatal testing fundamentally involves contested choices and rights. At
the forefront of these are: a woman’s right to choose; the civil rights of people
with disabilities; the postulated rights of the unborn child; and the rights of the
individual versus the rights of society.’ There seems to be little doubt that our
genetic background counts. We are not born a ‘blank slate’. Stephen Pinker
(2004, p. 7) points out that ‘the existence of environmental mitigations doesn’t
make the effects of the genes inconsequential. On the contrary, the genes specify
what kinds of environmental manipulations will have what kinds of effects and
with what costs.’ We know that children often resemble their parents in such
aspects as hair, eye, and skin colour. We know that certain talents, such as sporting
abilities, run in families. A large-scale study of 37,000 pairs of European twins
showed clear results: ‘Participation in sports was influenced 70% by . . . genes
after the age of 21’ (Spector 2012, p. 78). Before that age, school and parents
were more influential, but after they left home ‘people returned to their genetic
tendencies of laziness or sportiness’ (Spector 2012, p. 78).
The old arguments that our personality traits, our abilities, and our
Copyright © 2019. Taylor & Francis Group. All rights reserved.
It was Piaget’s view that all human beings proceed through these sequential
stages, irrespective of their culture and social background—although he
conceded that not all children reach the final formal stage.
According to both Piaget and Mead, children pass through developmental
stages. Both stressed the importance of the acquisition of language, and believed
that once they reach the final stage of development, children are able to think
in an abstract, complex, and logical manner. Like Mead, Piaget believed that
individuals have the power to shape their social world.
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Learning gender
How do we learn how to behave in an appropriate way as a man or a woman?
Debates about whether our gender roles are biologically or culturally produced
have continued over the last 30 or so years. Is our
gender behaviour as a man or a woman innate and biologically
The socially and culturally specific determined, or does the culture of a society exert
meanings associated with biological pressure on individuals to behave in certain socially
sex and categories of ‘masculine’ and acceptable ways? Many sociologists believe that gender
Copyright © 2019. Taylor & Francis Group. All rights reserved.
in ‘pretty’ clothing, while boys’ clothes are more practical and rugged. Even
children’s dress-ups reflect this: girls wear fairy dresses with spangled, wispy
skirts, but when boys dress up it is often as a superhero. Boys are given building
sets, electronic toys, balls, cars, and train sets—toys that are activity oriented
and technical. Girls, on the other hand, are still given toys that reflect the sexual
division of labour in many households, such as dolls, miniature household
appliances (vacuum cleaners or stoves), and toy prams—toys that lead to a quieter
kind of play. Despite the level of awareness of the gendered social world of
children, a visit to a toyshop or the toy section of a department store, or a glance
at a toy catalogue, reveals marked differentiation between what are considered
appropriate toys for boys and girls.
Are boys and girls treated differently by their parents? Certainly there are
differences in the kinds of toys children are given. There is also evidence that
fathers in particular tend to play in a rougher and much more physical way
with their sons than with their daughters. Other studies indicate that fathers
react negatively when they see their sons engage in what might be termed
‘cross-gender play’. Fathers also seem to expect their sons to be tougher, both
physically and emotionally, than their daughters; however, in such areas as
‘affection and everyday speech with infants and toddlers’, few differences in
parental interactions have been revealed (Wharton 2005, pp. 125–7).
Although the processes discussed above seem a straightforward way in which
children are socialised into gender roles, Raewyn Connell and Rebecca Pearse
(2015, p. 97) are critical of such a view, pointing out there are ‘multiple patterns
of masculinity and femininity to complicate the picture of learning’. They
consider that learning gender is not merely a matter of ‘acquiring traits’, nor are
children passive learners. As they state, ‘Boys and girls . . . are not lying back and
letting gender norms wash over them. They sometimes accept gender divisions
supplied by adults and sometimes they don’t’ (2015, p. 97).
Copyright © 2019. Taylor & Francis Group. All rights reserved.
Young children are the targets of socialisation from parents and others, but
socialisation is a two-way process, and children are active and energetic agents
in learning ‘appropriate’ gender roles (Wharton 2005). Although parents play
a major role in the socialisation of young children, children themselves are
‘very skilled at de-coding gender messages from the world around them’ (2005,
p. 127). As soon as children can identify themselves as male or female and
acquire a gender identity, they very quickly learn to apply these labels to others.
Amy Wharton (2005, p. 127) points out that as early as the age of three, when
young children are asked to sort things as male or female, they will pick out
shirts, ties, razors, shaving cream, and footballs as being male and items such
as cosmetics, handbags, vacuum cleaners, and pots and pans as female. In
fact, children learn very quickly to apply gender labels to objects, which is
sometimes referred to as ‘gender-centric reasoning’. Wharton (2012, p. 153)
points out that children ‘are aware of the expectations their society attaches
to gender and can associate these expectations with a wide variety of cultural
objects and activities’.
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observation of the social interaction others of the same sex in enabling children to develop
and culture of a particular social group, ‘their gender identity and definitions of appropriate
involving detailed description and
evaluation of behaviours, activities,
gender roles, as children actively discuss and develop
and events. definitions of masculinity and femininity’ (Stockard
2006, p. 221).
Many Australian children participate in organised sport through a school, club,
or association outside of school hours. In the twelve months to April 2012, about
60 per cent of all children aged five to fourteen participated in sport outside of
school hours, with those aged between nine and eleven years having the highest
participation rate (66 per cent) (ABS 2012a). The Australian Bureau of Statistics
(ABS) 2012 figures show that, across all age groups, boys had a higher participation
rate in sport (66 per cent) than girls (54 per cent). For boys, the most popular sport
was outdoor soccer, with a participation rate of 22 per cent, while 19 per cent
of girls participated in swimming and diving, followed by netball (16 per cent)
(ABS 2012a). A higher proportion of boys are involved in non-organised sporting
or active recreational activities such as skateboarding, rollerblading, and riding
Germov, J., & Poole, M. (Eds.). (2019). Public sociology : An introduction to australian society. ProQuest Ebook Central <a
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a scooter (60 per cent compared with 47 per cent of girls), and riding a bike
(70 per cent of boys compared with 57 per cent of girls) (ABS 2012a). Involvement
in cultural activities also varies by sex: girls have a higher participation rate than
boys in organised dancing (32 per cent versus four per cent) (ABS 2012b) and
recreational art and craft (54 and 33 per cent respectively) (ABS 2012a).
Participation in sporting and cultural activities is a means by which socialisation
occurs in same-sex peer groups. In Australia, as in many other countries, boys are
expected to participate in sports, and it is through this participation that boys’
status groups are formed. Team sports enhance physical skills, but also teach values.
Boys in particular often find a sense of identity through sports, and ‘learn that to
achieve in sports is to gain stature in masculinity’ (Henslin 2005, p. 83). According
to Raewyn Connell (2005), when boys begin playing ‘competitive sport they are
not just learning a game . . . Only a tiny minority reach the top as professional
athletes, yet the production of masculinity throughout the sports world is marked
by the hierarchical, competitive structure of the institution’ (p. 35). Similarly, girls
learn the art of achieving athletic prowess while appearing dainty and effortless
when they attend dancing classes. The clothes they wear at dance classes, such as
the tutu and ballet slippers, emphasise their femininity. However, women today
are increasingly engaged in competitive sports and establishing themselves in the
sporting world. The success of women in sporting codes traditionally considered
a male domain, such as football or soccer, will probably end the barriers which
precluded women from participation in previous generations.
Agencies of socialisation
To understand better how the socialisation process works, we must consider
where and how it occurs. Those sites and institutions that have an impact on our
socialisation are termed agencies of socialisation.
The family
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responsible; more likely, however, parents want to know where they are and
that they are safe (Morgan 2016a). Roy Morgan research indicates that fathers
with teenage daughters are more likely than fathers with teenage sons (and
more likely than the girls’ mothers) to want them to carry a phone for security
reasons. (2016a). Some researchers argue that the ‘mobile phone has become a
key device for negotiations between parents and teenagers around boundaries’,
and that parents ‘invade their children’s space via mobile phones to extend their
authority and control’ (Lindsay & Maher 2013, p. 53).
video and audio content from sites such as YouTube, Spotify, Instagram, and Facebook.
There are however, both public and private concerns about teenagers’ access and use of
social media. There are public anxieties generated ‘by the apparent lack of privacy and
narcissistic fascination with self-display in their use of social network sites’ (Chambers
2013, p. 83). In a private sense, the use of digital technologies and social media in particular
has reconfigured parent–child relationships (Chambers 2016, p,.65). Some view the new
technologies as offering exciting and creative opportunities, while others believe young
people are being exploited. Parents often have difficulty in understanding and supervising
their children’s digital lives as they cannot draw upon their own childhood experiences or
memories as a guide (Chambers 2016, p. 66).
Melinda Gates, co-chair of the Bill & Melinda Gates Foundation, wrote (The Age 2017 p. 18):
‘We must stay on top of social media for our children . . . I wasn’t prepared for smartphones
and social media. Like many parents with children my kids’ age, I didn’t understand how
they would transform the way my kids grew up—and the way I wanted to parent’. Parents
have many different concerns: cyberbullying, online predators, teenage addictions to
social media, the fact that their teenage children are accessing the internet throughout
Copyright © 2019. Taylor & Francis Group. All rights reserved.
the day and often well into the night, and risks in terms of intimacies such as sexting. The
majority of Australian parents seem to be in the dark about their teenagers’ activities in
regard to sexting, with a recent Australian Communications and Media Authority (ACMA)
survey (2016) suggesting that only three per cent of parents said that their child had
sent sexually suggestive material to someone else and only eight per cent that their child
had received such material. Gates comments that ‘[p]hones and apps aren’t good or bad
by themselves, but for adolescents who don’t yet have the emotional tools to navigate
life’s complications and confusions, they can exacerbate the difficulties of growing up’
(Gates 2017, p. 18).
programs, movies, videos and DVDs’ (ACMA 2017a). The ACMA (2017b, p. 1)
research survey suggests that most children (96 per cent) aged 0–14 years watch
this form of screen content daily. The television set is the most common device
for children aged 0–14 years watching children’s programs (2017b, p. 1), while
the most frequently used online services are ‘YouTube, Netflix and free-to-air
television catch-up services’ (such as iView) (2017b, p. 2). The ACMA research
also indicated that the most-watched television channel for preschool children
aged 0–4 years was ABC2, while older children aged 13–17 years tended to
watch commercial television.
However, ‘the way children watch television and other screen content is
changing, with use of multiple devices and platforms becoming the norm’
(ACMA 2017b, p. 1). The use of multiple devices increases with age with
‘38 per cent of children aged 0–4 using multiple devices, increasing to 74 per
cent of children aged 10–14 years’ (ACMA 2017b, p. 7). The majority of parents
use ‘rules and restrictions to monitor or limit viewing’ for screen material they
consider unsuitable or disturbing, restricting viewing to specific programs or
a specific channel (ACMA 2017b, pp. 24–5).
Although most screen time for children is spent watching television, a
significant contributor is playing electronic/computer games (Yu & Baxter
2015, p. 113). Most children play electronic games at home and access increases
with age. For example, ‘for electronic games, access at home increased from
56 per cent at 6–7 years to 78 per cent at 8–9 years, 92 per cent at 10–11 years
and 96 per cent at age 12–13’ (2015, p. 111). At the younger age groups, such
as 10–11 years, little time (just 9–10 minutes per day) is spent on the computer
other than for playing games. This small amount of time is spent mostly on
doing homework (2015, p. 113). However, by the time children reach high
school age at 12–13 years, they spend more time using the computer for reasons
other than playing games, including homework (16–17 minutes per day on
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New media are often met by public concern about their impact on society and
anxiety and polarisation of the debate can lead to emotive calls for action. Indeed,
children’s use of the internet and video games has been seen by some as directly
linked to violent and destructive behaviour in the young. There are also concerns
about the excessive use of these technologies by children at the expense of
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The link between violent video games and children’s aggressive or violent
behaviour is contentious. Game consoles are now common in many households
and multiplayer games have become popular. In the United States, there has
been close scrutiny of video gamers who conduct violent criminal acts. There
is consensus among video game researchers that ‘too much exposure to violent
video games increases the likelihood of aggressive thoughts, feelings, and
behaviours, [and] leads to desensitisation to violence’ (Anderson & Warburton
2012, p. 61). On the other hand, there are researchers who dispute these findings
(Anderson & Warburton 2012). A concern is that violent video games may
have a greater impact on young people because the games are highly interactive
and engaging, and players are rewarded for violent behaviours and repetition of
those behaviours.
emerged with the release of the Sony PlayStation, Nintendo Wii, and Microsoft Xbox. Prior
to this, parents had become increasingly anxious about the number of media items in their
children’s bedrooms and the consequent disconnection of children from more general
family activities. Generally speaking, ‘parents may be poorly informed about ICT and lack
both skills and expertise in comparison with their children’ (Lindsay & Maher 2013 p. 60).
They may also be anxious about ‘problems such as cyberbullying and game violence’, but
Copyright © 2019. Taylor & Francis Group. All rights reserved.
do not know how to deal with such problems (Chambers 2012b, p. 72). The strategy of
linking gaming consoles to family TV sets in the living room often ended in disagreements,
or with children (especially those in the 6–10 years age group) taking over the family
living space. As a result, gaming consoles, TVs, and DVDs shifted to children’s bedrooms.
Family-oriented gaming devices such as the Nintendo Wii were marketed as a solution
to the problem by ‘being group oriented and easy to learn’ (Chambers 2012b, p. 72). As
Chambers points out, ‘the launch of family-centred video gaming during a climate of
moral uncertainty and familial changes has tremendous appeal, especially since the new
youth leisure technology market is mostly financed by parents’ (pp. 74–5). Claims that
the Wii games fostered family togetherness were especially welcome in a period when
communication technology in the home was increasing. Chambers (2012b) comments
that ‘[f]amily gaming seems to offer parents opportunities for both family bonding and
control of children’s use of new media’ (p. 75). Such games are group activities, which
appeal to different levels of ability and skill, and are ideally suited to the spatial layouts of
family homes in the twenty-first century.
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Goffman indicates that one of the ways in which we maintain our sense of
identity is through appearance—clothes, hairstyle, or personal possessions (such
as the kind of car we drive and the house in which we live). Removal of these—
which is part of the admission procedure of many total institutions—strips the
individual of their identity. Goffman (1961) terms many of these procedures
a ‘mortification of self ’. The self is systematically degraded and humiliated.
For example, someone becoming a prison inmate may be searched, undressed,
bathed, disinfected, fingerprinted, forced to wear a uniform, and given a number
to use rather than their name. They may be forced to obey prison warders
or other prisoners, and to conform to prison rules and regulations. They are
confined, and contact with the outside world may be contingent on good
behaviour. Despite all of this, Goffman claims that for most inmates there is not
a permanent change of self; rather, they adapt to the institution and often resist
it in a variety of ways.
Adult socialisation processes are perhaps not fully appreciated in sociology.
Adults take on new family and occupational roles, and adapt to change as they
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CONCLUSION
In the past, socialisation was seen as deterministic, in that social interactions
and social forces constantly shaped us within our culture. This view ignores
agency—that is, the ways in which individuals mediate, interpret, and adapt the
messages they receive from others, and resist pressure to conform. Rapid advances
in genetics have provided us with information on the interplay of heredity and
environment in making us who we are. Technological advances in electronic
communications have had a major impact on socialisation processes. Our
connectivity and interactions with others—local and global, offline and online—
are having a profound impact on our sense of self and our identity. Perhaps the
most interesting aspect of socialisation is our flexibility, and the fact that we are
always changing as we encounter different life situations. At each stage in our
life process, we adapt to produce a distinctive and unique sense of self.
11 Many writers believe that there are stages of development in the socialisation of
children.
11 Childhood socialisation theories stress the acquisition of language and social
interaction.
11 Gender socialisation is the process through which we acquire a gender identity.
11 Agencies of socialisation are the sites or contexts in which socialisation occurs.
11 Peer-group socialisation has been transformed in recent decades through the
extensive use of mobile phone technology and access to the internet.
11 With mobile phone technology and computer-mediated communication, identities
have become more flexible and fluid than in previous decades.
11 There is an intergenerational divide with regard to computer-mediated
communication, and parents often feel helpless because they cannot control their
children’s access to mobile phones and the internet.
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VISUAL SOCIOLOGY
The photograph of the DNA molecule at the start of the chapter is a familiar biological
image. In what ways and why are sociologists interested in genetics?
have encountered?
1 To what extent do you believe the person you have become is a result of
nature or nurture?
1 Have you explored the use of alternative identities such as avatars in
massively multiplayer online role-playing games (MMORPGs) such as
Second Life?
DISCUSSION QUESTIONS
5.1 Social networking is now widespread. How many ‘friends’ do you have on social
media sites? Do you think of these online ‘friends’ in the same way as you think of
friends who you meet in real life?
5.2 An old Jesuit adage is, ‘Give me a child until he [sic] is seven and I will give you
the man’. Is early childhood socialisation still so powerful, or have other forms of
socialisation become more important?
5.3 Why are some commentators and parents concerned about the negative
Copyright © 2019. Taylor & Francis Group. All rights reserved.
influence of the internet and video games on children? In what ways might these
forms of mass media be different from traditional media such as television, books,
magazines, and newspapers?
5.4 Some diseases have a heredity component—for example, some forms of cancer,
heart disease, diabetes, and schizophrenia. Consider these from the viewpoint
of C. Wright Mills’ concept of ‘private troubles’ and ‘public issues’. Discuss some of
the issues.
5.5 Would you consider predictive gene testing? If so, why? If not, why not?
5.6 Think back to your own childhood. What kinds of toys did you play with? If you are
female, were most of your friendships with other girls? If you are male, did you
play sports with other boys? Or did it not matter if your friends were of the same
sex? Do you think sociologists are correct when they speak of gender segregation
in children?
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FURTHER READING
Giddens, A. 1991, Modernity and Self-identity: Self and Society in the Late Modern Age,
Stanford University Press, Stanford, CA.
Goffman, E. 1959, The Presentation of Self in Everyday Life, Doubleday, New York,
NY.
Pilnick, A. 2002, Genetics and Society: An Introduction, Open University Press,
Buckingham.
Spector, T. 2013, Identically Different: Why You Can Change Your Genes, Orion,
London.
Warburton, W. & Braunstein, D. (eds) 2012, Growing up Fast and Furious:
Reviewing the Impacts of Violent and Sexualised Media on Children, Federation
Press, Sydney.
Wharton, A. 2012, The Sociology of Gender: An Introduction to Theory and Research,
2nd edn, Wiley-Blackwell, Oxford.
Williams, S.J., Birke, L. & Bendelow, G.A. (eds) 2003, Debating Biology: Sociological
Reflections on Health, Medicine and Society, Routledge, London.
WEBSITES
• ‘Growing Up in Australia’: <www.growingupinaustralia.gov.au>. Website hosted
by The Australian Institute of Family Studies (AIFS).
• The Mead Project 2.0: <https://brocku.ca/MeadProject/inventory5.
html#sectM>. Everything you ever wanted to know about George Herbert
Mead.
• Society for the Study of Symbolic Interaction: <https://sites.google.com/site/
sssinteraction/>. This site links to the journal Symbolic Interaction, and contains
information about its conferences and discussion forums on the sociological
perspective that has most influenced our understanding of socialisation.
Copyright © 2019. Taylor & Francis Group. All rights reserved.
FILMS/DOCUMENTARIES
• Predict My Future: The Science of Us, 2016, TV documentary series based on the
Dunedin Longitudinal Study. Children born in Dunedin, NZ between April 1972
and March 1973 have become perhaps the most studied people in the world in
terms of their health and development for over four decades.
• The Ghost in Your Genes Parts 1–5, 2005, BBC Horizon Films. A documentary
series on epigenetics. Epigenetics form a control system that can switch genes on
and off, suggesting that environmental experiences such as stress, famine, or toxins
can have heritable effects down through the generations.
• 7 Up, 1964, ongoing series, directed by Michael Apted, Granada Television, DVD
distributed by First Run Features (USA, 2004). A series of documentaries beginning
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in 1964 that traces the lives of fourteen British children. The group of seven-year-old
boys and girls were initially interviewed about their lives, hopes, and dreams. The
children were of different socio-economic backgrounds and the documentary was
based on the adage, ‘Give me a child until he [sic] is seven and I will give you the
man’. The participants (those who are still willing and available) are filmed every
seven years, most recently the age of 56. 56 Up (2012) was thus filmed 50 years after
the first episode of 7 Up was made.
• The Life series, ABC TV. The first of the series, Life at 1, was first broadcast on
ABC TV in 2006. The series was made in conjunction with the Longitudinal
Study of Australian Children (LSAC), Growing Up in Australia. To date, the Life
series has followed eleven children to try to find out what gives them the best
chance in life: released so far are Life at 1, Life at 3, Life at 5 and Life at 7.
• L’Enfant Sauvage (The Wild Child), 1970, motion picture, directed by F. Truffaut,
distributed by Les Artistes Associés, France. A famous French film that tells the
story of a child found living like an animal in a forest, who then became the
socialisation project of a physician.
Visit the Public Sociology book website to access further resources and extra readings.
REFERENCES
Anderson, C.A. & Warburton, W.A. 2012, ‘The impact of violent video games:
An overview’, in W. Warburton & D. Braunstein (eds), Growing Up Fast
and Furious: Reviewing the Impacts of Violent and Sexualised Media on Children,
Federation Press, Sydney, pp. 56–84.
Australian Bureau of Statistics (ABS) 2012a, Children’s Participation in Cultural and
Leisure Activities, Australia, cat. no. 4901.0, ABS, Canberra, <http://www.abs.
gov.au/ausstats/abs@.nsf/Products/4901.0~Apr+2012~Main+Features~
Copyright © 2019. Taylor & Francis Group. All rights reserved.
Internet+and+mobile+phones?OpenDocument>.
—— 2012b, Children’s Participation in Sport and Leisure Time Activities, 2003–2012,
cat no. 4901.0.55.001, ABS, Canberra, <www.abs.gov.au/ausstats/abs@.nsf/
mf/4901.0.55.001>.
Australian Communications and Media Authority (ACMA) 2016, ‘Aussie teens
and kids online’, Research Snapshots, February, <https://www.acma.gov.au/
theACMA/engage-blogs/engage-blogs/Research-snapshots/Aussie-teens-and-
kids-online> (accessed 26 September 2017).
—— 2017a, ‘Kids’ TV viewing and multi-screen behaviour’, <https://www.acma.
gov.au/theACMA/kids-tv-viewing-and-multi-screen-behaviour>.
—— 2017b, Children’s Television Viewing and Multi-screen Behaviour: Analysis
of 2005–16 OzTAM Audience Data and 2017 Survey of Parents, Carers and
Guardians, Australian Government, Canberra.
Australian Medical Association (AMA) 2013, ‘The Healthy Early Years—Getting
the Right Start in Life’, Aboriginal and Torres Strait Islander Report Card
2012–2013, AMA, <https://ama.com.au/sites/default/files/documents/
Germov, J., & Poole, M. (Eds.). (2019). Public sociology : An introduction to australian society. ProQuest Ebook Central <a
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5 September, p. 18.
Giddens, A. & Sutton, P.W. 2013, Sociology, 7th edn, Polity Press, Cambridge.
Goffman, E. 1959, The Presentation of Self in Everyday Life, Doubleday, New York,
NY.
—— 1961, Asylums: Essays on the Social Situations of Mental Patients and Other
Inmates, Penguin, Harmondsworth.
—— 1975, Frame Analysis, Penguin, Harmondsworth.
Henslin, J.M. 2005, Sociology: A-Down-to-Earth Approach, 7th edn, Pearson,
Boston, MA.
Hinchliffe, S. & Woodward, K. 2000, The Natural and the Social: Uncertainty, Risk
and Change, Routledge in association with the Open University, London.
Jolie, A. 2013, ‘My medical choice’, New York Times Opinion Pages, 14 May,
<http://www.nytimes.com/2013/05/14/opinion/my-medical-choice.html>.
Kerr, A. 2004, Genetics and Society: A Sociology of Disease, Routledge, London.
Kimmel, M.S. 2004, The Gendered Society, 2nd edn, Oxford University Press,
New York, MA.
Germov, J., & Poole, M. (Eds.). (2019). Public sociology : An introduction to australian society. ProQuest Ebook Central <a
onclick=window.open('http://ebookcentral.proquest.com','_blank') href='http://ebookcentral.proquest.com' target='_blank' style='cursor: pointer;'>http://ebookcentral.proquest.com</a>
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Lindsay, J. & Maher J.M. 2013, Consuming Families: Buying, Making, Producing
Family Life in the 21st Century, Routledge, New York, NY.
Lippa, R.A. 2002, Gender, Nature and Nurture, Lawrence Erlbaum, Mahwah, NJ.
Livingstone, S. 2008, ‘Taking risky opportunities in youthful content creation:
Teenagers use of social networking sites for intimacy, privacy and self-
expression’, New Media and Society, vol. 10, no. 3, pp. 393–411.
McCarthy, J. R. & Edwards, R. 2011 Key Concepts in Family Studies, Sage,
London.
Mead, G.H. 1934, Mind, Self and Society, University of Chicago Press, Chicago, IL.
Mills, C.W. 1959, The Sociological Imagination, Oxford University Press, New York,
NY.
Morgan, R. 2016a, ‘Girls given phones before boys (thanks, Dad!)’, Roy Morgan
Research, October 2016, Finding No. 7026, <www.roymorgan.com/findings/
7026-girls-given-mobile-phones-before-boys-australia-june-2016-201610310956>
(accessed 26 September 2017).
—— 2016b, ‘9 in 10 Aussie Teens now have a mobile (and most are already on
their second or subsequent handset)’, Roy Morgan Research, August 2016,
Finding No. 6929. <www.roymorgan.com/findings/6929-Australian-
teenagers-and-their-mobile-phones-june-2016-201608220922> (accessed
26 September 2017).
Petersen, A. & Bunton, R. 2002, The New Genetics and Public Health, Routledge,
London.
Piaget, J. & Inhelder, B. 1969, The Psychology of the Child, trans. H. Weaver,
Basic Books, New York, NY.
Pilnick, A. 2002, Genetics and Society: An Introduction, Open University Press,
Maidenhead.
Pinker, S. 2002, The Blank Slate: The Modern Denial of Human Nature, Viking
Penguin, New York, NY.
—— 2004, ‘Why nature & nurture won’t go away’, Daedalus, Fall, pp. 1–13.
Plomin, R. & Asbury, K. 2005, ‘Nature and nurture: Genetic and environmental
Copyright © 2019. Taylor & Francis Group. All rights reserved.
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