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Masts and Rigging

The Grand Shanty is fully rigged and ready to sail, with


three masts (foremast, mainmast, and mizzen mast). All
of the routine maintenance to avoid wear and tear is
performed by the ghosts, and the ship can perform short
cruises if purchased for an event or party.
• All lines and sails are well-cared for by the ship’s ghosts.
Sails are snugly bound up on their yards.
• Rigging provides easy access up the masts, allowing
characters to move at their normal climbing speed
without needing to make any climbing checks.
• Each mast holds two sails, the tops of which are 30 ft
and 70 ft above the main deck.
• The main mast includes a 5-foot-radius crow’s nest 80
feet above the main deck. A small railing encircles the
platform providing half-cover for Medium characters
and three-quarters cover for Small ones.
Ship Armaments
The ship is armed with two bolt throwers: one on the
forecastle deck (F1) and one on the poop deck (A1).
Forecastle
The forecastle is a structure built atop the main deck at
the bow of the ship.
F1. Forecastle Deck
The deck atop the forecastle provides a clear view over
the bow of the ship. A wood carving of a pig’s head, the
ship’s figurehead, is visible jutting in front of the boat a
few feet below this deck. A 3-foot-high rail around the
deck’s perimeter offers half-cover for Medium creatures,
and three-quarters cover for Small creatures.
Ringers, the tavern’s musician, likes to play atop the
forecastle during busy hours, affording guests on the main
deck below a fine view of her performance. In the center
of the forecastle stands a bolt thrower, with a supply of 6
heavy darts nearby.
Ghostly Duty. The ghost of Volda the Shaman appears
here to watch the sun rise and set. She can provide a
wealth of information about the ship, the enchanted
feather, and Captain Ironguts’ historys

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