ISSUE 53 $19.95
Cor iIMAND
GAME SUPPLEMENTIf this is your first XTR game
read this box first.
hss yore XTRwargme rahe et Den
‘eis es Noo dst arg ea re
{cere gas yen a ial he lief ey
sured rma as able Aro pa tego Sd
ting move song suring fo aaron ti
‘Aer fw tar hat stm mec sen
end hme tcp nent tons ee
eu pnch et th ing pies Eagan up apse
‘ke wha you i te ap x igh me
‘ota omnes trl esha eyo te
“The wea nme ipa fh Youd
“The i ruber nates he ma al eco, The be
Ue the phe edna! pt ls speci ie tin
‘Stcheprset or expla son 28a ey we
the ue fhe vars component dat make op» cmpiee
fee end rt 28 win ox ten eps spt fhe
torte omens sores ete on tr
‘Ths bolayp eadng a he up you oa so
tcp more gly The owed Naw deed hot
thrice ge empl of ply or an he atoms bent
Seco ae th jour Bt ang hp owe ie
Speen cet cota bes tae go
hing ns: hugh te bs yee warring have
Sethe yon an ped per ale
Dats Your Gt ee mashes he gas tp hele,
{eth fal expat hats expe playing th
‘hea ato wil eee sonnet
‘Most eal romener te man sen sy
‘ro sent rad da ho oT
(tr wh our appone an lr searing yur bet
‘ean tthe an Late ar your gag xe
ees ted aed sakectngs ove ty Yo
es eee ees
‘lari exnge thi et Reber at ot ae
Scher ou ute Wel ht wanda ve Raper we
Tending hone atcha th gh wap And "OR yea? Wa.
‘ldo tad en yer oo
Designer Ty Bomba
Developer Chet Perel
Playtesten: Mat Brooks, on Fall, Jef ONell, Craig
arnos Tors Maria
Map: Lary Hofman
Introduction .
2.0 Game Components ......
3.0 Set Up @ Hex Control ........4
0 How To Win .
5.0 The Turn Sequence
6.0 Stacking
7.0 Zones of Control...
28.0 Supply ........
9.0 Reinforcements, Repla
Strategic Movement, the
RVOK & Withdrawals... 12
10.0 Regular Movement ....
10 Weather ..............17
12.0 Combat
13.0 Charts & Tables
Sd)
1.1 In Ger
ot Dre The Wares, 26-8 I fo sor
‘worpierletoinrmedne compo statepclee
Frnt The “Carman payer” primary onthe eerie,
ftemping to win the game by caparing Key sen ofthe
‘reste Soviel Unione "soviet ployer oprimarly
Sea musa earn range
ing # too deep advance by the invaders, which can
Bringon communi plical merle and economic colapse
‘Game play enampsticsth stoi period tht began wth
‘Cm ning ot Oton Tp”
Inte November 142 when the Soviets sucoeded heating
off Geman sth Army a Salingead
1.2 Game Scales
ach hexagon onthe map represents approximately 20
spat oreseee ea pases sce ig e
are as some copied Red Army “specials” Ms
inci inthe min All Geman uae corps. A power
red hy om sp so
this ae Enh fl game tm represen al a anh
1.3 Halving
The genera ule whenever any number is to be
halved al eaindes aed own Tf eae
Ble al of tree ofa oftwo sone a alo ones‘200, There ean exception hat at, Bower in thai
‘combat factor being halve, cher tack or dle factor,
Tlf of one ene provided ony one unit being halve
Thats a agi us combat factors ever reed teow
‘ne for any reson) Bat there were 0 oF mone ons
the sme Sate and Both wee to be haved ten ll he
involved unt combat fare are fat added together, and
them only one divin and rounding made ako se 129
nd 1D
2.1 In General
"The component to complet game of ID ncade tse
rules, the 3422" mapsect ad 96 deat counter also
‘fered to a5 “unt and “unt counters") The ther 20,
nits on the counter sheet are addon pines fr arscee
(Chas 200 eich was bled in a ere ue of
‘mapasine Players mus provide esl witha sandal
(Giesded) die to msolve combat and ober probable
sume ovens
Beginners Not. The de as nothing to with moving
ft fs used t resolve the uncertainties ihre
‘ston the bet planned bates (ce econ 13.0)
2.2 The Game Map
"he gue map spon he mia sgt
rain oun nthe centres orton othe Soviet Urn in
{0-2 A heagonal Chex") grid pine eve he map
sree to gle the placement and movement of ns
‘Som uch ke in Chow and Checker Aut con
ed tobe monly one hex ne tne
Each bx cnt nar! d/o manmade eran
tars that ean allt the ovement 0 uns ond combat
{ete ans. The vrlour terrains an water eres ot
the map have had ther ec relworconipuratons
tere ight inorder to cance wih he ex gba the
‘Mntehip among the tern and water bodies rom hex
toh ar acurteto the dere neces presen’ players
tt the nme spacetime eramas ace y i oie
Coxnterparsn the ral eampaig
Note slo tha vey het on he ap has a nig. fou
dig entiation umber pened within I They’ po
‘edt elp you ind eat estos more qty an to
low you to ncord wt poston fa match nob ake
downto ican be competed. For example, Lenigrod is
thes tt Rano sin 263,
2.3 Counters
There are 156 unt-ouners nthe game most of which
represent combat fermatons but fe ober a aso pro
‘Wed ss fforutional asker and memory sds, Aer
‘ising though thoe sles at lest one tie, caefaly
‘ch ot the counters Tmelng of he “ogee om
Fra comers with» finger onthe map. ae called
enirerens" Reifoerertcan be iting rome
rng uray the fot ey he referent i ave
‘nly a one: o wo-digt munber pated in tele uppers
omer which fer f hele ane tr fey ino play
Gece section 90), Saring she fourdigh Tambers
Single ters printed hr oper comes wich or:
ropend to staring lations on the ap
2.13 Other Counters
The we of hese ther counts ae explained a oppo
Palate polit ought the rest of he ules.
Beginner Not. St aside the nits above mated with
tnesnops (a) you wartime ay of heen yor play
at som ee
A (|)
‘Magnetic North & Game North
Noi there ao compass bee om the map For pay
puny the on ented ss “Gane Norte por
{Ent one That fe example the "met sda he ap
‘ens rom hex 100 1 hex 108 Judge the her cara
‘icons according
3.1 In General
Player abou fist deci which se exch wil com
mand. Aber ha hey shold each ae tion e's
{So srt them onto and round the map according fo the
{rsructons given below for the sara they’ ve chosen
‘Phy the campalg game orth 182 sceaco. Te campalg
feenaro Begin with Game Tar 1 (1 1941) an a st
‘el the en of Came Tur 28 (1 Now 19). The 1.2 se
‘ano begin nly et Game Tum 18 (i Jun 1912), but an end
Jie ike the campaign game, ging unl Game Tun 8
3.2 Soviet Campaign Game S
“Te sat up data painted nthe upper comers ofthe
‘nis pertain othe campaign game, Thats, those Soviet
‘sis ih ourdigit number printed in thir upper
‘ores slat the campaign gene et pin tows ea ene
For example the OBG af fe infant cope stats in hex
1500; Those units with ane oF wig number Pints in
ther upperdet comes enter ply a rnforsmnts on of
fer thctam indies by tht number For ample he et
Enger Army enters ply on or ater Game Turn (Dee I
1941) Sor eiferceent unit the appropriate ones of
the Game Tam Recoed Track print on the mapseet
Those unis with x capital eter "D” printed fn thir
upper comes start ply sn dhe Soviet dead, ome
‘where off to the ideo the nape wih easy each
Those units with an astrtsk () in thet upper cor
ers tar ply off the map ant enter py acroning #0 Sp
Sl nstuctins provided fr ther ice 989)