You are on page 1of 27
ISSUE 53 $19.95 Cor iIMAND GAME SUPPLEMENT If this is your first XTR game read this box first. hss yore XTRwargme rahe et Den ‘eis es Noo dst arg ea re {cere gas yen a ial he lief ey sured rma as able Aro pa tego Sd ting move song suring fo aaron ti ‘Aer fw tar hat stm mec sen end hme tcp nent tons ee eu pnch et th ing pies Eagan up apse ‘ke wha you i te ap x igh me ‘ota omnes trl esha eyo te “The wea nme ipa fh Youd “The i ruber nates he ma al eco, The be Ue the phe edna! pt ls speci ie tin ‘Stcheprset or expla son 28a ey we the ue fhe vars component dat make op» cmpiee fee end rt 28 win ox ten eps spt fhe torte omens sores ete on tr ‘Ths bolayp eadng a he up you oa so tcp more gly The owed Naw deed hot thrice ge empl of ply or an he atoms bent Seco ae th jour Bt ang hp owe ie Speen cet cota bes tae go hing ns: hugh te bs yee warring have Sethe yon an ped per ale Dats Your Gt ee mashes he gas tp hele, {eth fal expat hats expe playing th ‘hea ato wil eee sonnet ‘Most eal romener te man sen sy ‘ro sent rad da ho oT (tr wh our appone an lr searing yur bet ‘ean tthe an Late ar your gag xe ees ted aed sakectngs ove ty Yo es eee ees ‘lari exnge thi et Reber at ot ae Scher ou ute Wel ht wanda ve Raper we Tending hone atcha th gh wap And "OR yea? Wa. ‘ldo tad en yer oo Designer Ty Bomba Developer Chet Perel Playtesten: Mat Brooks, on Fall, Jef ONell, Craig arnos Tors Maria Map: Lary Hofman Introduction . 2.0 Game Components ...... 3.0 Set Up @ Hex Control ........4 0 How To Win . 5.0 The Turn Sequence 6.0 Stacking 7.0 Zones of Control... 28.0 Supply ........ 9.0 Reinforcements, Repla Strategic Movement, the RVOK & Withdrawals... 12 10.0 Regular Movement .... 10 Weather ..............17 12.0 Combat 13.0 Charts & Tables Sd) 1.1 In Ger ot Dre The Wares, 26-8 I fo sor ‘worpierletoinrmedne compo statepclee Frnt The “Carman payer” primary onthe eerie, ftemping to win the game by caparing Key sen ofthe ‘reste Soviel Unione "soviet ployer oprimarly Sea musa earn range ing # too deep advance by the invaders, which can Bringon communi plical merle and economic colapse ‘Game play enampsticsth stoi period tht began wth ‘Cm ning ot Oton Tp” Inte November 142 when the Soviets sucoeded heating off Geman sth Army a Salingead 1.2 Game Scales ach hexagon onthe map represents approximately 20 spat oreseee ea pases sce ig e are as some copied Red Army “specials” Ms inci inthe min All Geman uae corps. A power red hy om sp so this ae Enh fl game tm represen al a anh 1.3 Halving The genera ule whenever any number is to be halved al eaindes aed own Tf eae Ble al of tree ofa oftwo sone a alo ones ‘200, There ean exception hat at, Bower in thai ‘combat factor being halve, cher tack or dle factor, Tlf of one ene provided ony one unit being halve Thats a agi us combat factors ever reed teow ‘ne for any reson) Bat there were 0 oF mone ons the sme Sate and Both wee to be haved ten ll he involved unt combat fare are fat added together, and them only one divin and rounding made ako se 129 nd 1D 2.1 In General "The component to complet game of ID ncade tse rules, the 3422" mapsect ad 96 deat counter also ‘fered to a5 “unt and “unt counters") The ther 20, nits on the counter sheet are addon pines fr arscee (Chas 200 eich was bled in a ere ue of ‘mapasine Players mus provide esl witha sandal (Giesded) die to msolve combat and ober probable sume ovens Beginners Not. The de as nothing to with moving ft fs used t resolve the uncertainties ihre ‘ston the bet planned bates (ce econ 13.0) 2.2 The Game Map "he gue map spon he mia sgt rain oun nthe centres orton othe Soviet Urn in {0-2 A heagonal Chex") grid pine eve he map sree to gle the placement and movement of ns ‘Som uch ke in Chow and Checker Aut con ed tobe monly one hex ne tne Each bx cnt nar! d/o manmade eran tars that ean allt the ovement 0 uns ond combat {ete ans. The vrlour terrains an water eres ot the map have had ther ec relworconipuratons tere ight inorder to cance wih he ex gba the ‘Mntehip among the tern and water bodies rom hex toh ar acurteto the dere neces presen’ players tt the nme spacetime eramas ace y i oie Coxnterparsn the ral eampaig Note slo tha vey het on he ap has a nig. fou dig entiation umber pened within I They’ po ‘edt elp you ind eat estos more qty an to low you to ncord wt poston fa match nob ake downto ican be competed. For example, Lenigrod is thes tt Rano sin 263, 2.3 Counters There are 156 unt-ouners nthe game most of which represent combat fermatons but fe ober a aso pro ‘Wed ss fforutional asker and memory sds, Aer ‘ising though thoe sles at lest one tie, caefaly ‘ch ot the counters Tmelng of he “ogee om Fra comers with» finger onthe map. ae called enirerens" Reifoerertcan be iting rome rng uray the fot ey he referent i ave ‘nly a one: o wo-digt munber pated in tele uppers omer which fer f hele ane tr fey ino play Gece section 90), Saring she fourdigh Tambers Single ters printed hr oper comes wich or: ropend to staring lations on the ap 2.13 Other Counters The we of hese ther counts ae explained a oppo Palate polit ought the rest of he ules. Beginner Not. St aside the nits above mated with tnesnops (a) you wartime ay of heen yor play at som ee A (|) ‘Magnetic North & Game North Noi there ao compass bee om the map For pay puny the on ented ss “Gane Norte por {Ent one That fe example the "met sda he ap ‘ens rom hex 100 1 hex 108 Judge the her cara ‘icons according 3.1 In General Player abou fist deci which se exch wil com mand. Aber ha hey shold each ae tion e's {So srt them onto and round the map according fo the {rsructons given below for the sara they’ ve chosen ‘Phy the campalg game orth 182 sceaco. Te campalg feenaro Begin with Game Tar 1 (1 1941) an a st ‘el the en of Came Tur 28 (1 Now 19). The 1.2 se ‘ano begin nly et Game Tum 18 (i Jun 1912), but an end Jie ike the campaign game, ging unl Game Tun 8 3.2 Soviet Campaign Game S “Te sat up data painted nthe upper comers ofthe ‘nis pertain othe campaign game, Thats, those Soviet ‘sis ih ourdigit number printed in thir upper ‘ores slat the campaign gene et pin tows ea ene For example the OBG af fe infant cope stats in hex 1500; Those units with ane oF wig number Pints in ther upperdet comes enter ply a rnforsmnts on of fer thctam indies by tht number For ample he et Enger Army enters ply on or ater Game Turn (Dee I 1941) Sor eiferceent unit the appropriate ones of the Game Tam Recoed Track print on the mapseet Those unis with x capital eter "D” printed fn thir upper comes start ply sn dhe Soviet dead, ome ‘where off to the ideo the nape wih easy each Those units with an astrtsk () in thet upper cor ers tar ply off the map ant enter py acroning #0 Sp Sl nstuctins provided fr ther ice 989)

You might also like