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Cleric 1 Sidekick

12 1 30
0 +2
10
9
0

+1

+1 0

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12 +4

+1

0 2d8
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10 +2

+4

+2 +1

+2
Quarterstaff One Handed +2 3 (1d6) Bludgeoning
15 +2

+1 Quarterstaff Two Handed +2 4 ( (1d8) Bludgeoning)

+4

+2
+2

+2
Spellcasting (Healer) - This
+2
14 spellcaster's spellcasting
+1
ability is Wisdom (spell save
+1

+4
DC 12, +4 to hit with spell
attacks)
+1 +1

+1

13 +2

12
0 Leather Armor
Quarterstaff
COMMON 0
PLUS ONE: ______________
0

0
Guidance
Divination cantrip
Casting Time: 1 action
Range: Touch
Components: V, S
Duration: Concentration, up to 1 minute
You touch one willing creature. Once before the spell ends, the target can roll a d4 and add the number rolled to one ability check of its
choice. It can roll the die before or after making the ability check. The spell then ends.

Sacred Flame
Evocation cantrip
Casting Time: 1 action
Range: 60 feet
Components: V, S
Duration: Instantaneous
Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or
take 1d8 radiant damage. The target gains no benefit from cover for this saving throw.
The spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).

1st-level evocation
Casting Time: 1 action
Range: Touch
Components: V, S
Duration: Instantaneous
A creature you touch regains a number of hit points equal to 1d8 + your spellcasting ability modifier. This spell has no effect on undead
or constructs.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d8 for each slot level
above 1st.
Cleric Wisdom 12 +4

Guidance
Sacred Flame

Cure Wounds

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