This packet serves as a method to be introduced to a variety of puzzle types in a relaxed manner. The difficulty ranges from trivial to moderately challenging.
Puzzle Types Featured
Binary Buchstabensalat Cave Dominion Even-Odd Sudoku Fillomino Hidato Light and Shadow Minesweeper Sudoku Nurikabe Sashikabe Shakashaka Star Battle Sudoku Tapa Tatami Thermometers Yin Yang Binary In Binary, you are to insert 1s and 0s in the cells of the grid. All rows and columns must contain the same number of 1s and 0s. There cannot be more than 2 identical numbers in a row. Finally, all rows must be unique, and all columns must be unique. Buchstabensalat In Buchstabensalat, you are to insert the letters in the given ranges into the grid. Each letter must appear in each row and column exactly once. Some cells will be empty. The letters outside the grid indicate the first letter seen from that direction. Cave In Cave, you are to shade some cells to leave behind a group of white cells that is orthogonally connected. All shaded cells must connect to an edge of the grid through other shaded cells. All numbered cells must be a part of the cave, with each number indicating the total count of cells connected vertically and horizontally to the numbered cell including the cell itself. Dominion In Dominion, you are to shade in 2x1 dominoes such that these dominoes divide the grid in to regions of white cells. Dominoes may not share an edge, but can touch diagonally. Every region must contain at least one lettered cell, and cells of the same letter must be in the same region. Even-Odd Sudoku In Even-Odd Sudoku, you are to place the numbers 1-6 into each row, column, and outlined region exactly once. Shaded cells contain even numbers, whilst white cells contain odd numbers. Fillomino In Fillomino, you are to divide the grid into regions called polyominoes. No two polyominoes of the same area can share an edge. A numbered cell denotes the area of the polyomino it belongs to. A polyomino may contain one clue cell, multiple clue cells of the same number, or none at all (i.e., it is “hidden”). Hidato In Hidato, you are to place numbers in the grid that count up from 1 to N (36, here) such that they connect orthogonally or diagonally in consecutive order. Some numbers are given for you. Light and Shadow In Light and Shadow, you are to divide the grid into regions, some white and some shaded. The clue numbers will tell you the area of the region it belongs to and whether it is shaded or white. Each region contains exactly one clue number, and no two regions of the same color (shaded/unshaded) may share an edge. Minesweeper Sudoku In Minesweeper Sudoku, you are to place mines into the grid such that every row, column, and outlined region contains 2 mines. The numbered clue cells tell how many mines are present in the surrounding cells, both orthogonal and diagonal. Nurikabe In Nurikabe, you are to shade cells to divide the grid into white regions. All shaded cells must be orthogonally connected, and there can be no 2x2 areas of shaded cells. Each white region must contain exactly one clue number, and that number is equal to the area of that region. White regions must not share an edge. Sashikabe In Sashikabe, you are to shade cells to divide the grid into white regions. All white regions must be one cell wide and L-shaped. White regions must not share an edge. Arrows point from the end of an island towards the bend in the middle. Circles denote the cell in which a region bends, and can contain a number denoting the area of the region. A region may contain up to two arrows and one circle clue. Shakashaka In Shakashaka, you are to shade cells in a unique way. A cell will either remain unshaded, or half of it will be shaded in the form of a right triangle. All remaining white areas must be rectangular or square. You may want to look up an example to get a good feel for the areas that can form. Numbered cells denote how many triangles share an edge with that cell. Star Battle In Star Battle, you are to place a certain number of stars (1, here) in each row, column, and outlined region. Stars cannot touch, not even diagonally. Sudoku In Sudoku, you are to place the numbers 1 through 6 into each row, column, and outlined area exactly once. Tapa In Tapa, you are to shade cells such that all shaded cells connect orthogonally, and that there are no 2x2 areas of shaded cells. Clue numbers indicate the length of consecutive shaded blocks in the neighboring cells. If there is more than one number in a cell, then there must be at least one white cell between the black cell groups. Tatami In Tatami, you are to place the numbers 1 through N (1-3, here) into each outlined region exactly once. Every row and column must contain the same amount of each number, and no two equal digits can be orthogonally adjacent. Thermometers In Thermometers, you are to shade cells such that the total number of shaded cells in clued rows and columns is equal to the clue number outside. Thermometers must be shaded starting from the bulb and follow the direction of the arrow. Yin Yang In Yin Yang, you are to shade cells to form a singular connected group. There should also be a single connected group of white cells left over. There can be no 2x2 areas of a single color (shaded/unshaded). A white circle denotes a cell that must not be shaded, whereas a black circle denotes a cell that must be shaded. Thank you for trying these puzzles. Hopefully you’ve found a new puzzle type you enjoy.