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Lungari -

+ 3 to CHA - MS 40 ft, vertical jumping half MS, jump in arc 2x MS, naturally
proficient in Acrobatics
Height = 5' - 6'
Alignments always above true neutral, no chaotic.
Age = 30 - 50 years.
Lungari were originally a race that covered the entire southern half of Tol. The
Britons, who originally were an evil offshoot of the Humans, enslaved and killed
many of them, until they only exist in a few forests, and are now protected by the
Britons because of their past. Lungari are loving, caring, but have no problem
using their huge, strong legs to blast people in the gut. They currently exist
mostly as simple villagers, but some travel with Britons.

Fairmen -
+2 STR/+1 to CHA, -2 int. 45 MS.
Height for Clydesdales is between 7' - 9'.
Height for Quarters is between 6' - 8'.
Height for Andalusians is between 6' - 7'.
Alignments are always lawful.
Age = 40 - 70 years.
Clydesdales are heavy laborers, heavily muscled despite gender. Males are
between 8'-9', females between 7'-8'. Members of this subrace generally make up the
front line of slave armies driven by the Humans and Orcs of Tol. The majority of
the population of this type are under their control.
+2 to STR, + 2 to CON.
Quarters are usually servant class, much more aesthetically pleasing. This
species is generally more intelligent, and make better spellcasters than the other
two subraces.
+2 to INT, + 1 to CHA, + 1 to WIS, -1 to CON, -1 to STR.
Males are 7'-8', females between 6'-7'.
Andalusians are speedy and more of a messenger type. They're the least
populous, and tend to be kept in small herds of 15 or 20 in each city, used for
fast communication. Because of this they are sleek, small, and built and bred for
stamina rather than strength.
+ 2 to DEX, + 25 MS.

Ancari -
all can climb at the same rate as movespeed.
Liger - 8-9 feet tall
+2 STR, +2 CON
Ligers exist as stone age villagers, they're simple and strong, and usually
the most stupid of all the Ancari types. They live as hunter-gatherers, and
therefore, are relatively small in population, they usually live in the southern
plains of Ancarial.
Domestic - 5-6 feet tall
Base stats
Domestic cats are the most common type, they are just basically
anthropromorphic housecats in appearance. They live in large groups, mostly towns
and cities, the most populous of them all is Eden, a city of over 3,000,000 Ancari
that spans 2 rivers.
Wild - 5-7 feet tall
+2 DEX, +1 CON,
Wild Ancari are feral, secluded and live isolated lives in the wild. They can
speak, but usually don't, and won't actively attack.
Lynx - 4-6 feet tall
+3 Dex, +1 Str, -1 Con
Lynx live in the northern reaches of the mountains, even farther north than
the Britons can, because of their long fur. They share a lot of territory with Snow
Leopards, and live in small villages, who's primary living is ice fishing.
Snow Leopard - 6-7 feet tall
+1 INT, -1 Con
Snow Leopards basically exist the same way Lynx do.

Lion - Live in the regular lands with the standard Ancari.


+2 strength, +1 con, -1 charisma
Add strength mod when making intimidation checks

Avalonian/Britons -
Females range from 7' - 8'
Males range from 7' - 8'
+ 2 Con +2 Strength -2 Cha
Avalonian Weapon Training: Greatswords, Great Axes, Throwing Axes and Great Bows
Tool Proficentcy: Player's Choice: Smith's Tools, Brewer's Tool or Cook's Supplies

Taur -
+2 CON, +2 STR, +4 INT, +4 WIS, -4 CHA
Males are 15-18 feet tall
Females are 13-14 feet tall
Taurs are literally minotaurs, gigantic, muscle bound, and have huge horns. They
only exist in the Sai mountains, and rarely leave it. Their culture is extremely
advanced, they have machinery, mining equipment, and even electricity. Their people
are great scientists, warriors, philosophers, architects, and visionaries. They
hollowed out several of the mountains, and built massive cities inside them. Other
races generally find them unpleasant, as they see them haughty and superior in
terms of behavior, which they are. They are the least most populous race in Tol.

Centaur -
+2 STR, +2 CON, +2 WIS, -1 INT, -2 DEX, +2 CHA
Males are 7-9 feet
Females are 7-9 feeet
Centaurs live in the unclaimed kingdoms, they're free of spirit, free with
themselves, and have great sense of honor and duty. They form a legion that helps
in wars against orcs, called the Centaur Guard. Centaurs and Orcs have a long
history of bloodshed and violence, and generally hate eachother with a passion.
Centaurs used to be slaves of the Orcs, until a massive revolt freed the huge
majority, and they now exist in huge towns in the free kingdoms, and are among the
most populace race in all of Tol.

Lizardmen -
NEED STATS
Live in the center of a lake in complete isolation except for the few times they
venture out to the shore.

Orcs -
+2 con, +3 str, -2 wis
Evil, land and power hungry, likes to enslave and eradicate other races. More
powerful than other races phyiscally.

Obscuuri -
+2 con, +1 dex.
Dark Aura - Obscuuri let dark smoke out of the cracks in their body, they use this
to both deal small amounts of poison damage (1d4) in a 5 foot radius, and ward off
carniverous fish in the ocean.

Seafaring - The Obscuuri are seafaring, and so, they have an innate sense of
direction and sailing. +2 when rolling nature checks.

Darkvision - Can see in dim light within 60 feet as if it were bright.

Humans -
Base human stats.
Turn undead on death, are evil and have been battling the other races since time
began.

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