You are on page 1of 3

v3 by Pain_Seer

Custom Character Sheet

Class & Level Race Player Name

Character Name Experience Points Alignment Background


Inspiration
Armor Class Shield Equipped Stealth Disadvantage Remaining
Wild Shape
Strength
Druid Level Limitations Max CR
Saving Throw
DEX Added STR Required Armor Value Armor Type 2nd No flying or swimming speeds 1/4
Athletics
Proficiency 4th No flying speed 1/2
Bonus
Current Maximum Temporary
Hit Dice 8th 1
Dexterity Health Health
Type Left Total

Circle Spells
Saving Throw Druid Level Spells Obtained
Acrobatics Initiative
3rd
Sleight of Hand Death Saves
Stealth 5th
Vision
Constitution 7th
Speed Conditions
Saving Throw Exhaustion 9th
Dark
Vision Level 1 - Druidic
You understand Druidic. Others require a DC 15
perception check to even spot it, but cannot
Passive decipher it without magic.
Intelligence Perception Level 2 - Wild Shape
You can tun into a beast that you have seen for a
Saving Throw Weapon To Hit Bonus Damage number of hours equal to half of your Druid Level,
Arcana rounded down. You can do this twice per rest.
History The following rules apply while transformed:
•You retain alignment, personality, Intelligence,
Investigation Weapon Traits Range
Wisdom, and Charisma scores. Every other game
Nature statistic is replaced by the beast.
Wisdom Religion •You cannot cast spells, Though you can retain
Passive concentration on ones you have cast already.
Saving Throw Stealth •You assume the beast’s HP and hit dice. If you
revert to normal due to damage, you take any
Animal Handling Weight remaining damage from your beast form.
Insight (Current) •You choose if your equipment drops to the
Medicine ground or merges with you.
•You retain benefits from your race, class, or other
Perception source if your new form is able to cast them. You do
Charisma Survival not benefit from your special senses, only what the
beast has.
Saving Throw Level 2 - Bonus Cantrip
Deception Gain one additional Druid Cantrip of your choice.
Intimidation STR x 15 Level 2 - Natural Recovery
Performance
Persuasion
Weight Once per long rest, you can recover spell slots during
a short rest. The spell slots can have a maximum
(Capacity) Count Ammunition Total number of combined levels equal to half of your
Proficiencies Tools Attacks
druid level, rounded up. None of these slots can be
of 6th level or higher.
Light Armor Simple Weapons Level 3 - Circle Spells
Medium Armor Martial Weapons These spells are considered Druid spells for you, and
Heavy Armor Shields are always considered prepared.
Other Level 6 - Land’s Stride
Nonmagical difficult terrain costs you no extra
movement. Nonmagical plants that you pass
Consumables Count through do not cause you damage. You have
advantage on saving throws against all plants that
impede movement.

Languages Level 10 - Nature’s Ward


You cannot be charmed or frightened by elementals
Common Dwarvish Elvish Giant or fey, and you are immune to disease and poison.
Gnomish Halfling Orcish Abyssal Level 14 - Nature’s Sanctuary
Celestial Draconic Deep Speech Sylvan When a beast or plant attacks you, it must make a
Infernal Primordial Thieves’ Cant Druidic Wisdom saving throw or it must choose a different
Undercommon Other target, or not attack at all. The creature is aware of
this before it makes its attack against you.

Attuned Items Level 18 - Timeless Body


Feats, Racial Traits, Background Feature For every 10 years, your body only ages by 1 year.
Level 18 - Beast Spells
You can cast spells while in your beast form, you can
provide verbal and somatic, but not material.
Level 20 - Archdruid
You can use your Wild Shape an unlimited amount.

CP SP EP GP PP
v3 by Pain_Seer
Custom Character Sheet Page 2
Item Count Weight
Age Height Weight

Eye Color Skin Color Hair Color

Traits Notes
Personality ____________________
____________________
____________________
____________________
____________________
Ideals
____________________
____________________
____________________
____________________
Bonds ____________________
____________________
____________________
____________________
Flaws ____________________
____________________
____________________
____________________
____________________
____________________
Backstory ____________________
____________________
____________________ ____________________
____________________ ____________________
____________________ ____________________
____________________ ____________________
____________________ ____________________
____________________ ____________________
____________________ ____________________
____________________ ____________________
____________________ ____________________
____________________ ____________________
____________________ ____________________
____________________ ____________________
____________________ ____________________
____________________ ____________________
____________________ ____________________
____________________ ____________________
____________________ ____________________
____________________ ____________________
____________________ ____________________
____________________ ____________________
v3 by Pain_Seer
Custom Character Sheet Page 3 1st 2nd 3rd
Spell Attack Modifier Ritual Casting 4th 5th
Proficiency + Wisdom

Spell Save DC
Proficiency + Wisdom + 8
6th 7th 8th 9th
Prepared Spells
Wisdom + Druid Level

Cantrips
Spell Page

Sixth Level

Third Level

First Level Seventh Level


Spell Page

Fourth Level Eighth Level

Second Level
Ninth Level

Fifth Level

You might also like