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Basic Fantasy Role-Playing Game

Name Experience Points Saving Throws (1d20)

Race Level
+10% Death Ray / Poison
Next Level
Magic Wands
Class
Paralysis or Petrify
Character Sketch or Symbol
Dragon Breath
Armour Hit Current HP,
Ability Score Mod. Class Points Wounds ... Spells

Strength Thief Skills (1d100)

Intelligence Open Locks

Wisdom Remove Traps


Attack B. Attack B. Movement
Melee Ranged Load Pick Pockets
Dexterity
H
Move Silently
Constitution
L Climb Walls
Charisma Hide
Listen

Equipment Weapons Notes, Talents, Spells ... Turn Undead (1d20)

Weapon AB Damage Range Skeleton


Zombie
Ghoul
Wight
Wraith
Mummy
Money Spectre
Vampire

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